Tanks That Shouldn't Be Added To War Thunder III
Vložit
- čas přidán 15. 03. 2022
- I've talked at length about tanks Gaijin could or should add to War Thunder, so again I'll be talking about tanks that I think would have an overall negative impact on the game's balance and gameplay. Some of these could be added at some point in the future, but War Thunder's balancing environment needs to be cleaned up first. Though compared to some of the new vehicles coming in update Winds of Change, maybe not all of these are quite so bad.
Check the channel "About" section for the link to the creator of my profile picture.
Songs used (in order from first to last):
Subnautica - Into the Unknown
Halo 3: ODST - Rain (Deference for Darkness)
Sound mods:
Epic Thunder (Pre-release)
Armored Warfare Crew Voices
Sponsor: apexgamingpcs.com/pages/spook...
Second channel: / @spookstoon
Patreon: / spookston
Twitter: / spookston
Reddit: /u/spookston
Discord: See my Patreon page.
Twitch: / spookstonwt
Steam: goo.gl/BYQjC9
#warthunder #tanks #tankhistory - Hry
As always, leave vehicle suggestions in a comment. These can be for vehicles that should not be added or vice versa.
Thank you for making the TVT!! I don’t know if you got the idea for me but thank you!!
Stryker SHORAD
The Leopard 2A6 HEL in Germany as Premium or Tech Tree (God forbidd) . It is a normal 2A6 on steroids plus giving Germany another top tier tank. All thougth i love it, i think it would have terrible results for players of other nations. Essentially you kill a Wehraboo's 2a6 and they return with another better one
@@tyecollaborator5017 t-14 armata is currently impenetrable from the front making it become a nightmare for every other player probably, even the latest leopard 2a7 wouldn't be able to destroy it from the front. you would need to flank it but in long range maps that won't be possible and now that aps is about to be added you will need many missiles to make it run out of aps gernades
@@NickariusSN the A6M is a A6 with improved mine protection and if you need one for urban combat there is the leopard PSO-VT( a A6 M with a upgrade package). The sky is the limit because you could also add the A7V with and without Trophy. There was also testing with the MUSS APS on the Leopards. These are just the ones that Germany used and not the special versions for other customers. :)
Personally I like the idea of the Gatling gun, it’s a fun vehicle which is hard to find in War thunder
What if the added a Civil war era gatling gun? It can have 5 people pushing it around.
Bahaha just like TABS
2:13 ahhh yes, in the current climate.... game climate cough cough
It would be like when the M163 was released all over again. (Guilty) Spawning in and just spraying the skies.
Basically put a a10 gun on a tank
I love that there is basically an arms race in each among all the nations, but they are all supplied by gajin
Edited to limit stroke deaths.
wat
Wat
Wat
Translation: I love that there’s an Arms Race in War Thunder among all the nations of the world, but the arms are all supplied by Gaijin.
wat
0:43 - reminds me of the mantis tank that the british made (never used) in WW2 instead of missiles it had a machinegun.. And a poor lad had to stay on the top using the machine gun
There were two versions of the TVT, one had a manned pod
Might as well have a guy on a cherry picker with a weapon.
Something like that would have been a pretty good tank destroyer when the appropriate Weaponry was developed
The Mantis? I know it.
@@koflynn2159 me too
"No tank has fire and forget missiles in Warthunder
Little did he know
Ye this was a year ago
the Vigilanti had about 350 shells in the drum iirc, it uses a drum magazin on the turret where the shells are stored in, reloading it is quite labour intensive since each shell is loaded individualy by hand.
That and everything I've seen has it literally shake itself to pieces the moment it started firing. No joke. The very _frame_ was vibrated so violently that it was effectively destroyed.
Can confirm I would 100% fire it at the 3000rpm rate. 10 seconds of ammo and 5 minutes to reload? Worth it.
This is the most accurate description of the term "glass cannon" I have ever seen
@@crackedjabber sounds like me at the range. Good times. Sorta. For a few seconds
At that point you might as well just use the m163
hmm, for the BMPT, it seems the ATGM is more of the issue, cause having half of your guns and ammo being set to HE/AA rounds is going to heavily hamper your ability to kill tanks over an extended period. If they limited or say removed them and set the guns only, it would be more balanced as like a top tier light/SPAA, maybe?
Of course the easiest solution is to just make BR decompressed and have higher top tiers, but thats just not going to happen for any time soon.
They could add some of the prototypes. They have older chassis as a base and fewer missiles.
@@exo068 that could work yea.
It’s in a similar situation as the puma then
@@SomewhatSummarized the Puma is coming to warthunder next patch
The 2s38 would be a better option to come into the game instead as a spaa. The bmpt-72 should go into the tank destroyer class at 11.0 when the br is increased to 11.3 for ground.
Note on the Vigilante: IIRC there was a version with a significantly higher ammo capacity.
To quote a comment from a thread on the WT subreddit:
"The T249 Vigilante (DIVAD) was developed as an attempt to revive the Vigilante project, and entered as a contender in the Division Air Defense (DIVAD) Contest. However the T249 Vigilante (DIVAD) lost to the M247 Alvin York, which also failed to enter service with the U.S. Military. There were several changes that were made to the T249 Vigilante (DIVAD) over the original T249 Vigilante. The T249 Vigilante (DIVAD) was built on the chassis of a M48 Patton medium tank instead of a lengthened chassis of a M113 armored personnel carrier. The T249 Vigilante (DIVAD)'s T250 cannon was also rechambered from 37mm to 35mm, and had a maximum rate of fire of 3,000rpm. The ammunition capacity was also greatly improved, with a capacity of 1,463 rounds, which gave the T249 Vigilante (DIVAD) a much longer firing time before having to reload."
Sauce pleas
@@user-he2nh7ub7c (he mean source)
3:06 but the 2A42 *is* dual feed. Maybe they couldn't get it to work in this dual-cannon configuration? Since then you'd need 4 individual "streams" of ammunition, 2 going to each gun.
So apparently it always had dual feed capability, but for applications in armored vehicles it is sometimes limited to a single feed. The BMPT is one such example. I don't know why they opted to use only a single feed in this case. Maybe they encountered reliability issues.
@@Spookston the creature of Grjazjev and Shipunov and led by them designing bureau *always* could use two belts.
And two guns were situated solely to increase the firepower.
Look for adequate sources.
@@worldoftancraft He is correct. The 2A42 on the BMPTs are only linked to a single feed and not two. They use two separate ammunition storages for 3OF and 3UBR projectiles (HE / AP) respectively. You may wish to refer more precisely to the ammunition arrangement on the BMPT before presuming it is false.
@@Th0nky and this is still the different than «2a42 cannot switch belts». «Cannot because smartasses prohibited it from it by not allowing» is the other category.
quick upd: initially he said that «at the beginning 2a42 couldn't do it»
@@Th0nky Yeah, but it is indeed a somewhat odd design choice that I have never found a good explanation for. I can't imagine that switching feed really takes too long for urban combat, especially since you'd rarely need AP for buildings, and if you needed to kill vehicles you have missiles anyways. If you're in an area where you're facing primarily vehicles, you would simply not often worry about switching to HE.
What he said initially about the 2A42 being incapable of dual feed is incorrect, and he admitted that.
BMPT is significantly a jobs program with whatever leftover tactical requirements were around, so it might not be worth looking too deeply into. The GAU-8 is a less logical choice, even still, being 5-7 times heavier than a normal cannon when one twice as heavy would do the job a la Su-25, and people love the A-10 to death.
TVT looks like something straight outta clone wars
I think the one saving grace of the BMPT is that it would be on a T-72 hull, so not fast like the BMP-2 or AGS
And 5 kru
I wish they would add the P. 133 heavy bomber for Italy as it was something that was 90% done and was cancelled after the armistice. I feel Italy is lacking a lot in things such as bombers and it would make a great addition prototype or not. I also feel like maybe adding the Freccia IFV to Italy could be good as there isn't too many higher tier vehicles available to Italy.
But it was a prototype right? Its like the Swedish heavy tank prototype Emil 2 or Kranvagnen. It was developed in 1949 i think. It would unbalace as fu-
@@christofferbonnet8127 I don't think the P. 133 would unbalance it because it would fit in probably right around where the B-24 is or maybe even a bit higher since it does have better turrets.
@@maxalator3639 It is a nice looking plane i have to say
That giraffe ATGM thing is insane, and I'd never heard about it before. Always enjoy learning about these new odd types of AFVs Spookston.
What about a budget version? With a TOW launcher from a Humvee mounted on the bucket of a cherry-picker from the electric company?
Would kinda suck for the guy in the bucket.
Things that shouldn't be added: SpikeLR. These would be like the bugged UDES 33 Missiles but on crack. And it would put the Puma S1 directly into 12.3 or higher. With decompression, they could be added.
As a player playing Armored Warfare, I have message to say to War Thunder players : DO NOT ASK FOR BMP-T FOR YOUR GAME!!
In AW, BMP-T is damage monster. Autocannons totally rules in top tier. Add missiles and you have kill-all vehicle. Oh and the armor is PITA. I think in War Thunder this vehicle would most likely eats heavy armored MBTs with ease at long range, and short range can be a flanker while also doubling as AA vehicle if possible. In short, you guys will have overpowered vehicle.
I played this game recently up to the 5th level, looked at top tier armour and did shit myself from seeing side armours in the top tier.
Simple. You balance this by giving it one ATGM and half a mag of either AP or HE (logistics bork ups prevent full load out), and you have a 30% chance to spawn with cardboard armor, and a 60% chance to spawn without any gas. :p
so its exactly did what he should do ... so where is the problem? ... so give me my Ramka / Terminator
That is until players learnt how to deal with it
It can shoot but it's really not fast enough to scoot
Actually the first terminator BMP-T vehicles were built on T90 hulls, BMPT-72 came later.
isn't the T90 a T72 with a modified turret ?
@@Gugus379 not exactly, it has a new engine and better armor.
Bit off topic, but it would be cool if Gaijin would add canister round, OR rounds and rounds made for helicopters. I can't remember what it is called though.
My father (tanker during the cold war) was told just to lock onto Soviet helos with his abrams' fire control system and hit them with a HEAT round.
While fire control systems would be cool I think they would remove all skill that's left in top tier if you could just give everyone aimbot
The main problem is canister is really only good against infantry and maybe small unarmored vehicles. It does not really have a place in war thunder.
@@vincentbelford9551 Well, it'd make it fair. Helicopters have every possible system to improve target acquisition and first-strike accuracy except missile with active radar guidance. In fact, the gun can lock onto planes from several kilometers out and just start shooting at 1.5 km and guarantee a hit on any incoming jet. Helos are even easier and a ground-target may as well be the broad side of a barn.
I would like it if they made Russian tanks unplayable as protest against what Russia is doing right now.
How about a series on vehicles that shouldn't have been added vehicles that have been added but shouldn't have been in the first place.
Although many of these vehicles have already been talked about
Edit when I made this comment I wasn't thinking about vehicles that did or didn't exist but rather ones that are in the game but don't serve much of a function or simply aren't fun to play or fight against.
Mainly helicopters.
This list probably includes R2Y2,Me-163/Ki-200,Panther 2,KT-105 and french reserves.
@@naamadossantossilva4736 don't forget the Flakpanzer 341
Current E 100 comes to mind
@@naamadossantossilva4736 The Me163 existed IRL and was used. So it deserves to exist.
@@reinbeers5322 The War Thunder Me 163 is overperforming so hard it can hardly be compared to the historical one.And that is why it shouldn't be in the game,it needs to be an unrealistic overbuffed UFO to be viable.
A year later Gaijin adds a Chinese Terminator
it is TEMU version
Doesn't the BMPT have the nickname "Terminator?"
As for vehicles that shouldn't be added, the P1000 Ratte and the P1500 Monster come to mind, though I'm sure these have already been suggested.
There are actually a lot of different BMPTs , BMPT-72 is Terminator
@@ivanmonahhov2314 Terminator-2 to be exact as the Terminator-1 was the earlier models to the prototypes of the BMPT were as the Terminator-3 is the T-15.
They could not make the Landkrauzer even if they want to do so.
Not even real blueprints or plans were made
There is a suggestion for the Ratte to be part of an event.
@@Battleship009 I could see an April Fools event where the Ratte basically acts like a raid boss against a handful of players. You and your team mates would play in lower tier vehicles that wouldn't stand a chance against it in a straight fight and you have to avoid it while collecting flares and smoke grenades to mark it for artillery and airstrikes. Or maybe a Ratte vs Ratte game mode where each team has a Ratte and they have to protect theirs while destroying the enemy's
@ 0:20 the Z tank getting destroyed really cracked me up
fire and forget missiles comment aged like milk, welcome the QN506
dude like honestly you've just made me want these vehicles even more in game
M95 Degman and M84 tanks. Also, It would be nice to have a "nation" of just smaller nations that have started developing or developed some kind of a tank. M95 Degman and M84 tanks. If added, they will go to the Russian tech tree since they are developed on russian principle, but still it would be nice to see them in game.
I think the Karl would be a perfectly balanced addition to the game, you reload for 2 minutes but you annihilate anything that moves and has friends even somewhat near it
Would your ammo vehicle be AI controlled? Karl can't reload itself. It needs a separate vehicle. It could only fire from a fixed prepared position and took 10 minutes to reload (using a separate vehicle).
I always love how videos like this introduces me to armored vehicles I never heard of. The tvt looks amazing
The the Thunderbolt II is a gun with wings then the Vigilante is a gun on tracks
i counted a good amount of turms in this video being used in that Sinai portion of the video when explaining the BPMT
Guy with Z on his tank at 3:20 lmao, it’s one thing to hear about people putting Z’s on their tanks, another to see footage of it having not played in about a year
fun to see them blow up tho
Z and got destroyed. Historically accurate!
This symbol should be removed
@@piaskonator2535 Or People should be actually decent human beings.
@@Just_A_Random_Desk keep living in the hysteria. Because the means of mass information never lie, do they?
I like the Suttle "stronk" you tossed in there when talking about the baptism terminator
Fun Fact: The Puma currently used in the German Forces is also equipped with fire and forget missiles which can also be exchanged for sam missiles
For the BMP Terminator there were two versions of it, one with a T-72 as a base which is mentioned in the video and the another a modernized versioned based on the hull of the T-90 called the BMPT-72...
I think the giraffe-style ATGM vehicles would be hilarious as an April Fools event vehicle. Also, depending on how fast the mechanisms could extend and retract, they might be balanceable if they were unable to move from their position until the arms were fully retracted. Doubly so if a shot of HE to the launcher could jam those arms.
The mast takes roughly 30 seconds to deploy, and afaik, with the mast deployed the vehicle is unable to move.
@@Micsmit_45 that would be a nightmare in war thunder
Regarding the TVT, wasn't there a laser equipped version that was being considered at one point? That way they could use the extended arm to achieve line of sight?
1:47 maybe it could be like a 1 minute and 30 second repair and if the crane is shot it would take 2 minutes and the crane gets lowered
After seeing the background footage, I think it’s safe to say Spookston has a new favorite tank.
Also, can someone tell me what the ball on top of the turret was?
i think it's the commander optic
@@armand9592 could be, it’s right next to the commander hatch, and there was a brief moment with a different camera angle behind the barrel
As someone who’s fallen in love with the 2S3M, I’d love to see the newer generation SPHs added. Stuff like the 2S19 Msta, PZH2000, M109 Paladin…
As long as you can use them in their intended role.
no BMP-T but A10 on 9.7 yes very fair to fly with aim9 L against mig 15 bis fair
You must be new here. Gaijin doesn't really care about whats "fair"
Mig-15bis will still shit on it in a dogfight, so its not that bad
@@KekusMagnus not to mention the PFM exists.
@@torifin755 "please fuck me"? Really, why did you remember this junk?
@@melaninfarmer i have lvl 100 and russian top tier tanks and planes and some F4E and 10.7 Abrams
The T249 would be great to put between the M42 and the M163. There's a huge gap there between them jumping from sub 5.0 to 8.0.
I'd like to see some more artillery vehicles added as well as a better way to aim the shots(no, not a topdown view like in WoT), it would be cool for tanks like the 15cm german tank for instance
Suggestion: Adding the Skink into War Thunder to help fill out US and British AA line in the low tiers
I think a T1E3 to E6 prototype would be interesting in Warthunder. Their semi auto 37mm gun with about 600m/s muzzle velocity would most likely have comparable point blank flat pennetration to the Panzer II's HVAP belts, but of course with more gradual drop off. Its never going to happen being such a low tier vehicle but would be neat if it were added
Looking at the 2S38, they're definitely going to add the BMPT, and there'll probably be a premium version too.
They could potentially add the Bob Semple Tank. Of course at 11.3. Lower than that would be to op change my mind.
1:50 aged well didn't it.
The BMPT and other vehicles with unmanned turrets have been in Armored Warfare since the beginning.
They would take siginficantly reduced damage from hits to the turret.
I always had a problem with that, both from a gameplay view as well as a logic/"lore" aspect.
As a gameplay aspect, they get the advantage of a much more resilient turret without the disadvantage of having to lugg around the heavier armour a manned turret with the same level of survivability would require. Those vehicles get an advantage without the trade-off.
"Lore" wise, the game only looks at the tactical level. Operational and strategic aspects, such as maintenance requirement, fuel consumption, spare parts availability, transport to the AO ect, being ignored.
Thus, the main advantage of a lightly armoured but unmanned turret (turret gets hit and destroyed, vehicle is a mission kill but can return to base unassisted, crew is unharmed, turret can be replaced quickly, vecle is good to go for the next mission) shouldn't matter.
As the game only simulates the tactical aspect of the game, only the tactical consequences of a hit to the turret should be considerd.
Manned or unmanned, a penetrating hit to the turret is a mission kill. Thus a game only simulating the tactical level should treat them as the same in its gameplay mechanics.
tbh TVT panther would still get ammoracket when hitting the top so it would be mainly useless
Honestly a lot of the "compression" of the tiers comes from the fact that prototype vehicles are in the game, such as Japan's Tiger 1. I understand that yes, TECHNICALLY they BOUGHT ONE SINGLE Tiger 1, but they never received it because of logistical issues. So having a Tiger 1 (Heavy Tank No.6) in the Japanese tree is pretty ridiculous.
Oh boy now in 2023, we have an event vehicle thats basically Alibaba F&F ATGM and BMPT, combined. :DDDDDD
this channel is so underrated. Just wanted to say I'm a huge fan
Would be cooler to see more pics of the tanks than gameplay of tanks we already know
The Marmon-Herrington tanks designed during WW2 are pretty abysmal but they have a suggestion page on the forums. As funny as it would be to use them, the main armaments are severely lacking. Despite being a semi-automatic 37 mm cannon, the penetration is lower than that of a .50 cal. The CTMS has one of these guns in the turret. The larger MTLS has two of them in the turret. The Chieftain has a video documenting how horrible these vehicles were.
they should add a modernized b1 ter with a top aa gun and 120mm smooth bore auto loader
So an AMX 50 ?
@@jeandelacroix6726 I just think it would be funny to see a modern tank with b1 ter perportions
Does it exist? If not, then you not going to see it being add to the game for a long time, buddy.
@@quocvinhnguyen2063 no lol
Honestly, the Vigilante would, i think, make a good AA if placed in the proper BR, maybe move some of the SPAAG BRs so there's less gaps. i think there is a lot of AA options for america, like the Chaffee with .50s or the walker bulldog with 20mms. long story short, there is no real reason for there to be such a large BR gap between the M42 and M163.
The reasons you gave against the addition of the TVT made me think a lot about the state of helicopters in the game haha
What if they were to add the direct competitor to the Sgt York in its trials which was basically an M48 with a GAU-8 30mm?
Spookston can you do gameplays with commentary in it? it would to fun to watch
There's 1 family of tank that from Austria and Spain which i would like to see but impossible to be competitive in current meta in War Thunder.
That is the General Dynamics ASCOD Family from ASCOD 105 LT to the ASCOD Ulan by far not the best tank to be added and it shound't be added because of lack of firepower and armor being a light tank.
I mean whatever he's using in the in-game footage right now is very much akin to the ASCOD line up
Given how the BMP-T has the issue where its gas venting from its twin main guns cause the barrels to wobble and shake like crazy when firing, it would DEFINATELY not make a good vehicle to add.
I mean, unless Gaijin decides to stop pretending and give in and fully show its Russian Bias.
You cant forget about the Bob Semple tank since it can kill 6 MBTs at once with its overwhelming armament powerful armor.
Truth
Hot take but i dont think the TVT would be too overpowered, from looking at it, it doesnt seem to have any reload mechanisms, so if it took a hit from an HE round all of its ammo would be destroyed, not sure if it had any internal ammo storage, also i would imagine that boom arm would take some time to extend so it wouldn't be able to instantly duck behind cover right away and would be vulnerable
It would be a pain in the ass for Russians who wouldn't be able to do shit with their terrible gun angles so I'm fine with it just to make Russian players angry. As long as they don't implement fire and forget or lock on
In all honesty I would like to see the flying pancake the Vought V-173 get added to the game.
Hey Spook, why don't you make videos commenting on small nation/army vehicles? It could be about the ones you find most interersting, that could have some place in the game, community most suggested, etc.
And now we have fire and forgets. Meaning the weird German tank could get added
Maybe a video on what if crossovers? Like if there was a crossover with x franchise what vehicles to use. It might be something to get mammoth tank in one of these videos again
Spookston: *makes a video about vehicles that should not be added."
Gaijin: "Ah! A to-add list."
Great vid as always
And for a vehicle that shouldn't be added the Russian lineup of BTR because they would be impossible to balance as of now
If warthunder added top attack missile platforms for ground based vehicles, the BMP wouldn't be to much off an issue however, while currently it's not suitable, if gaijin attacked the top attack later, then it will become a viable vehicle to add into the game as those missiles will be a hard counter to it, granted it'll still be around the top tier but there it would face down tanks that can take it on, and with the introduction of more vehicles equipped with active protection systems (APS) and the trophy system, missiles can be mitigated better by tanks.
Spooks probably gonna say M41D right now since last time he spent 10k GE on backup in the tank he'll never touch again
BMPT "Terminator & BTR-T be great to have in-game just more reason for other nations to get their fun tanks to counter it
Bruh imagine you can't see the arm so you hear a loud boom and slowly lower it down to see it's blown up 💀💀
As someone who watches WT but doesn't play, I want all these tanks in the game.
Im not quite sure which catagory this would fit into. But I would LOVE to see the Scimitar CVRT.
The T249 got me thinking if there was a project to mount a Gau-8 on a tank, could be cool.
You mentioned the bmpt 72 but might as well do the t 15 armata which is basically the bmpt on sterreoids
Could you speak more about giraffe tanks?! i have never ever heard of it until now and it does seem like a good idea
Yeah. You could probably just shoot the neck once and then the enemy is practically disarmed.
Gotta love the use of Subnautica music:)
The Vigilante firing at ground targets at 1000rpm for the lols is a must. You need to have fun vehicles to play, not all just meta vehicles and powercreep.
The gameplay in the back is fucking gorgeous!!
This skill ,my god.
They should add Toyota Hilux tech tree (African/middle eastern tech trees) at around 3.0-5.0
The Chinese Terminator is in the game as crafting vehicle.
Can you please make a video on the basics of playing 7.3? I have no idea of how to play the game past 6.7.
Is no one gonna talk about the epic Heli kill spook got at 1:19
honestly id say do this video idea again cause a lot of the outlooks on these machines have likely changed amongst everyone and yourself
Hey bud, whats your thoughta on Wheeled Auto Cannon tanks? (LAVs and BTRs) personally I would love to see the LAV 6.0
all i want for christmas is the big brother of the tb-3m, the tb-4
I think the oposite as the Ramka+ Termiantor 2 must be added as the progression line for T15 Armata in close feature. And T 15 Armata is a must for make a line up next to T14 Armata. And yes we have enough Terminator variant to make one of those as premium.
I believe all these could be added. How?
TVT - Destroying the missile launcher also destroys the missiles themselves, forcing it to be cautious about keeping the launcher 'lifted' for prolonged periods of time. Otherwise it'll run out of ammo very quickly. Also make the repair time for the launcher DOUBLE than what it normally is for repairing, say, a tank gun. Battlerating 10.0+
BMPT (TERMINATOR) - Do something similar here, hitting the missiles attached to the left gun/right gun destroys that gun barrel. Armor wise there are some very flat sections above the drivers hatch and behind the hatches to the left/right, indicating weak points that I guarantee you lead into ammo / ammo detonations. It'll be strong hull-down, sure, but it'll have limited ATGM's most likely. I doubt it has more than 8 rockets at most. And with hard-kill APS coming out it'll struggle against those vehicles. Battlerating 10.3-10.7
T249 - Not a problem at all, as you said limited ammo ect.
Keep up the great work as always, Spookston!
could you do a video on foxholes tanks? They are basically Frankenstein's from interwar and ww2 tanks, if you are still doing the everything wrong with series it would be cool to see.
Hi spookston, can you make video about JPz 4-5?
Hi, can you please make a video about JPz 4-5?
I'm excited for the CV90120 + AHS future, and with the current game climate I 100% expect BMP Terminator
That TVT Panther could work IRL with a modern Infantry Fighting Vehicle design equipped with a drum mag autocannon turret...
Honestly as a Canuck I'd love to see the Ram or the Grizzly added, especially the Grizzly, it's such an underrated and unknown tank
Well, we all know from Armored Warfare that the Armata IFV is quite dangerous. Well armored and has high dpm. Fun for someone who uses it, but not fun for everybody else, so yeah, we could steer clear of that
Funny Swedish tanks could be the grkpbv90.. Or the Bv2063 tow carrier. Or the strv 2000 consept whit a 140mm main gun and a 40mm automatic Canon next to it, but that was only a consept. Other country's cv90 could be interesting like the 35mm chaingun variant whit a vc remote controlled gun station from Norway, or the 25 and 30mm version. Some even have atgm.
the terminator is indeed a vehicle a lot of people were wanting, but just the fact its a "turretless" (for lack of a better term) thats actually armoured enough to not be destroyed by conventional means, yea, that thing would be beyonded cracked. the only vehicles that could actively pose a threat to it would be top attack vehicles, and those things currently dont like dealing with cramp tanks for whatever reason. it has everything you could possibly want in a tank and more, wanna not die by poking your turret to fire? no issue! got jumped and need to take a shot? we got armour for that! pesky helo? what helo? missed one ATGM on that tank? just spam it into submission! yea, id love to use it, but fighting it would be worse than anything weve ever seen in WT
Meanwhile at Gaijin Entertainement: Write that down write that down!
Don't add giraffe TDs to the game.
This would be highly frustrating to play against.
The 37mm Gatling in the other hand sounds like a fun vehicle even if it won't be meta
Since you mentioned the T249 why not mention the M48 GAU-8 and other prototype vehicles in that same project? Although I think I remember you mentioning something along the lines of it since the "victor" of the project was the M249 and I doubt you haven't spoken on that vehicle.