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WT - Analyze This 08: Learning from mistakes (FW190 A-4, Arcade)
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- čas přidán 9. 12. 2015
- A replay from our brave guest pilot afterburner, demonstrating some effective and not-so-effective tactics. As usual I point out every mistake I can see and suggest better alternatives, not to criticize in any way but to help all of us learn and improve our flying.
The music is by the Cornel School of Contemporary Music, and sounds a lot better without my voice droning over the top of it ... • The Chicken (Pee Wee E...
If you'd like to support me in making these videos, you can do so at / long5hot
Hey Long5hot, you should be proud to know I met a player from Brazil yesterday who was flying much better than he/she should be at level 4. They mentioned in private message that they had watched your beginners guides and learned to gain the altitude advantage. I thought that was cool that he flew in such a way that I was able to recognize what he was trying to do (side-climb, gain alt etc) and later confirmed it was b/c of your vids!
+Bub sing Then its working at last!!!
:D
+long5hot lol It is working my friend. Thank you
Excellent episode yet again. I feel like I learn something new in every "analyze this" video.
long5hot you are an amazing teacher at this stuff. Thank you. You've significantly improved my piloting now 3 times in 3 videos. I came in here thinking I wouldn't pick up anything new, only to watch the gameplay instead, but you've impressed me yet again
thankyou for your vids. you have opened my eyes to how i should approach the game. i would go through all my planes before and lose them due to trying to stick to my enemys six no matter what and end up crashing into the ground etc, thinking it was all about staying on their ass no matter what, not to be out flown. with this new knowledge from watching your vids i have a new found inspiration, you have enlightened me.
another subscriber:-) thankyou again.. ill be sure to look out for you in the skys.
take care
xxENGAGExx
Yes! Lovely examples by long5hot viewers love it.
Great work here, long5hot.
Nice video!
I'd like to add to the points made in the video, that sometimes the best way to take advantage of a kill train is simply to use a better approach direction. I frequently (almost every game when it applies) use sun cover to approach and escape, it works so very well that I'm surprised not more people in arcade do this. I can blind side many enemy players who clearly display good situational awareness, or flying superior planes that can easily evade an attack otherwise.
The other thing is, despite what many people think, the Fw-190 isn't that great as a "kill train" plane. I personally still prefer the 109s (F varients) simply because they have superb handling characteristics in a wide range of speeds. The 190s roll well, but elevator is so weak and at very high speed they are not very stable gun platforms. On top of it, the lack of good climb ability requires you to maintain a very good speed at the exit of the kill train, which further limits the amount of maneuvering you can do to aim well. With planes that can climb well, you can recover altitude and distance against chasers after each sweep much more easily.
And the last thing I don't like about the 190s is the excessive tracers they give out. In this situation, even the Spits do much better, because the inherently stealth rounds of the air ammo on the Spits are silently deadly. By not giving out tracers you can string up many kills without the targets ever thinking about evading,further lowering the need to maneuver to aim on your part. It also allows for open firing from much further away, avoiding derp collisions and last second hesitations.
I know people used to say the 190 (especially A-4) are OP and under tiered. I really don't think so. I think the A-4 (and most other FW's) is a very limited plane overall, and just about all its peers can take it apart when flown correctly in capable hands. On the other hand, a skillfully handled 109 F-4 is nigh impossible to bring down, and has free reign over the skies once altitude dominance is established.
+zxbc All excellent points. The A-4 is similar to the hispano P-51 - an excellent clubbing machine that's relatively newbie-friendly. In a crowded arcade environment it can wreak absolute havoc provided a good pilot in a better plane doesn't single it out to the point where it can't escape into the crowd.
In a duel however, assuming its between two good pilots, the limitations of the A-4 would be seriously exposed against the likes of a Bf109F, Yak-3, Spit IX or Ki-84, and it really should not win very often, though its insane roll rate and tough DM can make it extremely difficult to shoot down.
long5hot Yeah the P-51 is very similar with slightly better guns (the fact that the air ammo on hispanos is stealth). If it had been 4.3 BR like the 190 A-4, I'd call it balanced. As it stands at 3.7 it is a little too good. But of course, with the P-63 A-10 and C-5 at 4.0, P-51 is probably not the top one deserving a BR change.
Though I am not very good at flying just yet I would be honored to engage in combat with you, even though there's no possibility of winning lol. Hope everything is working out for you and hope for you to return to make more videos in the future.
Another amazing video, thank you!!
I would suggest that all information that Long5hot posts should be classified, and accessible only to those who have the highest levels of security clearance.
It's a joke, of course.
As always, here is another, very good video. Thank you, Sir!
If I do see you in the skies... I hope your on my team 😁
Great video! Your voice is really soothing. No homo.
Dear Long5hot, can you make a video about your settings like view and controls? I still have problems with maintaining view with plane control. Thanks,
The last chase with the p-400 and bf-109 behind him - the 2km gap should be enough time to turn around and get a head on. He sort of hesitated with the head on but there was surely enough time to line up for something. The close gap between the p-400 and bf-109 would of left him minimal time to switch between targets so what we did breaking off after letting a few shots off at the p-400 was correct. But with better aim he could of downed the p-400.
What I would of done shortly after passing each other is 1 vs 2 them and win. The p-400 is terrible at turning and the bf109 E isnt up to the same climbing power as the A-4. I would of engaged into a spiral climb shortly after the pass, the enemies would follow. The p-400 would soon drop out of the turn/climb and the bf109 would fall out the climb. Hammerhead and win. But that's risky and not for the feint hearted
+Krebs If I were chasing you in that p-400 I would have shit my pants at a head-on. You're pretty deadly in a FW ; P
+Krebs Well, I'd prefer to be opening fire at well over 1km range in a 190 A-4, and turning at 2km means at best he was only able to get guns on target at 600m or so for a short burst.
Against a clever pilot I'm not sure the 190 could out-turn a P-400, and it certainly couldn't risk any kind of turnfighting with the E-3 hanging around - and I'm afraid I have to disagree on climbrates. From a 2000m spawn, the 190 A-4 can reach 4000m in 2 WEPs, the E-3 can get to 4300m. Like many other 109s, its a good climber.
+long5hot He hesitated on lining up the head on. He was in line to shoot the p-400 from 1.2km but started to break off then readjust, losing him important milliseconds. Ideal range to start shooting in a headon is between 1.4-1.6km and if you're a really hot shot 2km out. But he was able to start poking from 1.2km which would of been fine.
Against a clever pilot sure, a lot of the specifics of a plane come into play. But judging the enemy pilots by how far they're desperate to chase after one target, I would assume they're below average in their piloting skills. The A4 in competent hands can easily turn situations around. I did the a4 a few days back, might be worthwhile to check how I turn the tables on very maneuverable planes like yaks :)
+long5hot and good video btw!
+Krebs Ok, you've made me go back & look at the video again :) His reticle does indeed cross over the P-400's at 1.2km out, though the 190 is a bit wobbly due to coming out of the turn. His re-adjustment was caused by leveling out the roll, which in this case was totally unnecessary - yes he could have opened fire at longer range than he did.
I'd still have preferred to extend away a little further & then gotten a longer and more stable shot ;)
And yes, those guys were windowlickers, it should indeed have been possible to take them both down. I'll go watch your video now :)
Really enjoy your videos. Any chance you could do a video on the Ki 102? I think its one of the harder planes to master in this game. Took me a while to even get to the stage where i can get about 1 or 2 kills before dying (and still come out satisfied). Would appreciate it!
+dn bn IIRC Long5hot did do a video on the Ki-102 this Spring (?). It was in a different patch however but the latest flight model is much better than the old FM. The roll rate of the old FM had waaaay too much inertia to make it a super-effective fighter. But the new FM is much better. In fact, I've seen them used to great effect in AB. They climb slowly but when at altitude they are contenders. Supreme bomber-hunters for sure.
+dn bn Here's that vid - czcams.com/video/1YhfmFPRIsU/video.html
I don't find its flight model much different now to the video, there's still some inertia in the roll rate or at least there was when I tested it shortly after 1.53 was released. The big advantage now is that it gets the Assaulter spawn ;)
long5hot Thank you both of you!
Ok y'all see how his camera does the cool immersive shake and shit. What setting do I change to get it like that for me. Also is this arcade or realistic?
Can you make a video on your keyboard layout?
nice video, how did you get this camo for the A4 5:47 ??
+улиточка диктатор That's a custom skin, which can be downloaded here: live.warthunder.com/post/291910/en/
thanks
if not an oh shit defensive maneuver, spiral climbing in a 190 should be more for surveying while climbing. you can use it with a substantial altitude advantage when trying to lure enemies into climbing but you really dont need to fly this plane like that to get kills and if you do, you should be setting them up for a dive, not letting them get close to the point where whoever stalls first loses.
that said, that sort of fighting is probably something to focus on after you learn to keep good situational awareness and control engagements.
this things strong suit is speed/roll rate in a dive and energy retention out of a dive on top of the ability to kill things very quickly. bnz with impunity and stay fast. head ons are a sound tactic against many planes, if not its possibly a heavy fighter than shouldnt be a concern anyways.
if you want to learn to be more of an active energy fighter, the 109's are great for that. the 190's hard to beat when you cant be bothered and just want to wreck everything that happens to find itself in front of you. that climb rate and rudder can help to do other things but it really excels at bnz and not so much anything to do with low speed handling.
1:30 -- ARGH! [/engage TL/DR filter] I've said it a million times, it's called a HAKAPIK, not a "club". A "club" is for drinking over-priced booze and secret handshakes. Or, that guy was a fish in a Wellington-shaped barrel, hold the roll. [/rim5hot]
See en.wikipedia.org/wiki/Hakapik
Hmmm would turning away from the airfield like that really have been the best way to extract the A-4 from that dive? Maybe i'm misjudging the position from the video but it feels like that would A potentially give planes with centrally mounted cannon the chance for a brief snapshot and B keep it in the vicinity of the red spawn for far longer than I'd personally be comfortable especially given how fast the A-4 loses speed; there's a non zero chance you get intercepted in an airspace where you can't maneuver to dodge.
AI flak can be brutal, but it's not that bad provided you're A fast and B don't give them a straight shot at your nose or tail. Skirting the airfield like afterburner does, or even just committing to it and going over the field doesn't strike me as significantly more dangerous and once you've blown past you're now in far safer airspace; very few people spawn in and then check for targets behind their airfield. At that point you could engage any trailers at your leisure and/or just extend away and reset. (and that would have you making your run from above and behind their spawn, which is nothing to complain about).
+Random Hero I would have veered to the right, as the Spitfire he was about to overshoot was turning left and it would have avoided overshooting the Yak 200m ahead. Continuing straight on as he did risked a lot more planes on his tail, and indeed that's what happened. I took some footage from the cannon Chaika's viewpoint (the first plane to overshoot) and it showed quite the queue following afterburner after he passed the Yak ... and like an idiot I forgot to include it in the video. Its just a good thing those players were all bad shots :)
afterburner was indeed fairly safe going over the airfield (he doesn't skirt it) the first time as his speed was high. My comment was more aimed at the fact that he'd been pulled into a diving attack that didn't seem to have been planned beforehand - usually you wouldn't intentionally go across airfield AAA in a boom & extend.
Yes he was quite safe once well behind the spawn. There were several ways he could have dealt with the two remaining chasers, as we were discussing in Krebs' comments, as it seemed pretty evident that they weren't great pilots and the A-4 was the superior plane of the three.
+long5hot Hmm it looked to me more like he ran up on edge to get the spit and then around the end, was he actually over the runway when he did that? If so he was pretty lucky to not get shot down since that gives the every AA on the field a decent shot at your plane. Though yea obviously any run that takes you over the airfield at low altitude is not the run you normally want to making.
As for the planes he over shoots, yea there's a bit of danger there, but a plane screaming past at 850km/h is not the easiest target in the world, the A-4 can usually take a few licks and if he hadn't gone for the spit, he would have been clear of most or even all of them inside 4 seconds. Duck the plane a bit to throw off their aim and it'd take a lot of luck or one really good pilot to kill him. I''d take those odds; a pilot who's that good of a shot is probbaly not flopping around at ground level after a lone spitfire.
4:27 What I do in RB (in most of my planes) is taking it into the vertical after I've passed my enemy, in this situation. is that a good move in common?
+Telsion Yes that works too, provided you're faster than the other guy of course ;)
+long5hot I have uploaded a few WT vids, I think I have done that exact thing I have described somewhere, but I cannot remember the exact video. I can browse them and give you the link and the time so you can analyse. whatcha think of that idea?
+Telsion The reason I decided to recommend climbing before the crossover in this video, is that in this instance the energy gap between the planes would have been substantial. Therefore climbing earlier keeps the 190 in the Hurricane pilot's vision, and they're more likely to try to climb & follow out of greed. Climbing after crossing is better when the energy difference is smaller, though it can result in losing contact with the target if they simply dive away while you climb.
+long5hot you have just explained my entire desire for kills when getting killed! a new world has opened!
+Telsion Yep its greed for the kill which sets players up for the rope a dope :) A good pilot, when trying to rope-a-dope someone, will want to present their plane as a relatively easy target & almost dangle it like a carrot in front of the enemy, saying "here I am, you can kill me, all you need do is climb a little..."
I do a ton of that in the Stalincane, loitering 2km in front of the enemy fighter spawn with a 1km altitude advantage, so I'm the first plane they see and an oh-so-tempting target - but that'll have to wait until I get around to that video ;)
I see that you are talking about custom battles with AI; I can do some, but I can't change plane's AI; Do you have any tips to solve the problem? It's barely too easy and not a training when I'm fighting p26 with my 109/190 ^^
+Leaver pool I suggested the use of custom battles merely to practice maneuvers in an environment similar to an Arcade battle. Its to learn familiarity with the keystrokes and camera so that it becomes second nature and easy to do in the heat of a real battle.
For more of a challenge, there's the test flight -> Mission Editor (button on the lower left of the test flight screen). That enables you to choose any number of AI opponents and also specify what plane they're flying. The AI logic itself is still pretty bad even on "Veteran" setting, but the sheer numbers of planes going for you makes it a lot more hectic than a custom battle vs biplanes - but because of that its not the best arena for learning and repeating a particular maneuver.
+long5hot Ok, thanks!
I am sorry to say that but this "spiraling climb" is the totally wrong thing to do. It is letting you loose so much energy. You either climb or turn. The only situation where that would make sense is when you are flying an energy fighter. That way you can drain the enemies energy quite well. Other than that, especially with a 190, it isn't smart to do it. I am mostly a RB player but the concept still applies.
+__Shoji__ That's exactly what I thought as well (and said so at 2:34 in the video). I demonstrated it in the vid as a lot of players seem to have problems learning the tactic, but with a plane like the A-4 it should be a last resort tactic to be used in a very limited way, not the first maneuver to employ when someone's climbing to meet you head-on.
+__Shoji__ And that's a very nice kill, there's nothing quite like a good rope a dope :) I tried to describe that move in my diagrams in this video, wasn't sure if I'd made it clear enough.
+long5hot Thanks. There are a few of them - especially the last one at the end of the video. Feel free to use it in the future if you want to.