6 Baffling Puzzles From the 90s We Still Haven't Solved

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  • čas přidán 21. 07. 2024
  • The 90s were a golden age of snap bracelets, Magic Eye and Saved by the Bell. Not to be a grouchy millennial but literally was better, brighter, cheaper back then -- except for baffling adventure game puzzles. In the 1990s, videogames didn't know any better, with their puzzles made of nonsense logic and inventory garbage. Do you remember these six from Monkey Island 2, Broken Sword, The Dig, Discworld, Full Throttle and Metal Gear 2?
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Komentáře • 1,8K

  • @MajorMalfunction
    @MajorMalfunction Před 6 lety +221

    Funny thing is, I was a LucasArts Helpline operator back in the '90s. Best job of my life, playing games all day and occasionally telling someone how to solve a puzzle over the phone. :)

    • @Thedrunkenswede1337
      @Thedrunkenswede1337 Před 2 lety +5

      Sounds like a dream 😂

    • @demonhanzohattori
      @demonhanzohattori Před 2 lety +5

      How did you even get that job???

    • @MajorMalfunction
      @MajorMalfunction Před 2 lety +20

      @@demonhanzohattori I was an oldschool gamer nerd, and a family friend who worked there recommended me. It was cool. I got to play the games before they were even released. The boss would hand me a box of new games and say, "Here, play these and write reviews." I was also allowed to take anything I wanted out of stock to keep and play with at home, so I'd know the games well. Still got a huge box. Maybe I should sell them. :)

    • @demonhanzohattori
      @demonhanzohattori Před rokem +8

      @@MajorMalfunction WOW fascinating experience! You could probably make an entire youtube channel from that box of games you still have! I remember calling the Nintendo hotline once as a kid cuz I couldn’t pass this boss in Link that wore a face shield, tried every weapon except for the mallet that normally only used for pounding steaks into the ground. The operator told immediately how to defeat the boss and I was blown away!

    • @MajorMalfunction
      @MajorMalfunction Před rokem +11

      @@demonhanzohattori It wasn't all fun and games. I'm still traumatised from telling people how to configure their CONFIG.SYS and AUTOEXEC.BAT files over the phone. :)

  • @rmgb-tv
    @rmgb-tv Před 9 lety +485

    All of you werewolves watching, don't forget to lycan subscribe.

  • @MegaKaitouKID1412
    @MegaKaitouKID1412 Před 7 lety +371

    LOLed so hard at the owl/guard thing. "The sun is still up, but an owl hooted, so it must be night" said no one, ever.

    • @nemou4985
      @nemou4985 Před 6 lety +11

      The facility was probably not illuminated by sunlight but still the guards could have watches

    • @jonley11
      @jonley11 Před 5 lety +3

      If That is the MXII Metal Gear 2, The Hardest Part was Figuring out they meant the chocolate in the certain ration type to Neutralize Acid Traps.......Or the Morse Code thing Where the key was in the instructions......also StarTropics just sayin.....

    • @xscorpio1976
      @xscorpio1976 Před 5 lety +2

      Hideo is trash

    • @weepop8291
      @weepop8291 Před 4 lety +1

      The guard was blind

    • @ThinkerOnTheBus
      @ThinkerOnTheBus Před 4 lety +1

      +MegaKaitouKID1412
      You just did!

  • @stroiman.development
    @stroiman.development Před 5 lety +90

    My favourite unsolvable quest is from the first Monkey Island game, where you meed a guy who has a talking head - the decapitated head of a ship's navigator. You need the head to safely guide you through the caverns to LeChucks lair.
    Unfortunately, the guy isn't particularly keen on parting with the head, because as he say, "How are we going to get a new head?"
    The 90's-unsolvable-puzzle-solution-technique involves trying to use every single item in your inventory with every conceivable interactable object in the world. When I finally by trial an error hit the right solution, it was blindingly obvious.
    It turns out, earlier in the game, when you acquire a ship from Stan, the used ship salesman, he gives you a few pamphlets, one called, "How to get ahead in navigation". Give the pamphlet to the guy, and he'll gladly hand over the talking decapitated ship navigator's head to you.

    • @siler7
      @siler7 Před 4 lety +2

      '90s

    • @Trev359
      @Trev359 Před 4 lety +1

      @@siler7 Gramma police

    • @Trev359
      @Trev359 Před 4 lety +4

      Peter Stroiman That was one of the easiest puzzles in the game.

    • @markdaly1903
      @markdaly1903 Před 4 lety +1

      the coconut game in the 4th monkey made me quit the series

    • @cristianpallares7565
      @cristianpallares7565 Před 3 lety +4

      Stumbled upon this one a few days ago. I loled so hard! Translation to other languages must have been hell for these kind of jokes 🤣

  • @Nukle0n
    @Nukle0n Před 8 lety +480

    The reason why these puzzles were there was so they could sell hint books and strategy guides, or like LucasArts have a help line that costs a fortune. That's why.

    • @captaindavidstarr6701
      @captaindavidstarr6701 Před 5 lety +10

      Right the first time. Full marks to Nukleon.

    • @33Dannyb
      @33Dannyb Před 5 lety +6

      Yeah. Prima and Versus

    • @Captain_Sarcastic
      @Captain_Sarcastic Před 4 lety +6

      I believe that hint lines and strategy books came out quite a while after LucasArts adventure games were released. Many people just stuck it out and spent days or even weeks trying to solve the puzzles. I didn't have a problem with almost any LucasArts puzzles, except one in the original Monkey Island and one in Day of the Tentacle.

    • @ChickenPermissionOG
      @ChickenPermissionOG Před 4 lety +6

      Or you could brute force them . Never once had a hint book or called the hint line.

    • @hemmojito
      @hemmojito Před 3 lety +1

      @@Captain_Sarcastic which day of the tentacle one was it? :)

  • @FoobarMagnum
    @FoobarMagnum Před 9 lety +25

    The turtle puzzle in The Dig wasn't really hard at all. You actually had the best reference: one screen away, there's an identical copy of the skeleton so you can observe how it's constructed.

  • @BarHonigfeld
    @BarHonigfeld Před 8 lety +130

    My brother and I spend 2 WHOLE YEARS solving the Discworld game. And that part wasn't even one that gave us trouble. The really nasty one was (and I might misremember some of this madness) the one where you had to drink magic wine to get yourself drunk the night before, so you could travel into the past via some magical doorway in the unseen library, put a frog into the mouth of your drunken last-night-version to attract a butterfly/moth, which you had to release on a specific lantern to summon a magic (?) miniature storm-cloud above a monk the next day (which would be the present) to drench him and make him discard his robe, which you could then steal.

    • @CostasAn
      @CostasAn Před 8 lety +22

      When I solved the magic wine one I felt really clever. Until I realized how crazy the whole puzzle was. Well, it's Discworld.

    • @PandoraSystem
      @PandoraSystem Před 7 lety +18

      Bär Honigfeld
      Discworld References
      Magic wine - made from reannual grapes, which grow the year before you plant them and get you drunk only retroactively, thus circumventing the hangover.
      Magical doorway in the library -probably connected to "L-Space", a continuum which joins all libraries in the multiverse together.
      Butterfly/moth - the Chaos Butterfly, capable of manipulating chaotic physical systems to create weather patterns with a flap of its wings.
      Monk - probably one of the History Monks, whose job it is to manage the entire time continuum and make sure everything happens the way it's supposed to.
      No idea why you needed your past self's open mouth for the frog to catch the chaos butterfly, or what the lantern added to the effect, but the rest makes perfect sense to someone who has read every single Discworld book.

    • @BarHonigfeld
      @BarHonigfeld Před 7 lety +11

      SchrodingersWaffle
      Hehe, yeah, because I had so much trouble with the puzzle I actually remembered most of the lore attached to it, and yes, you were right with the reannual wine and L-Room. Not sure about the other two, but I believe you :D
      I tried to keep the story general, so people could read it without being overwhelmed by lore ;)

    • @PandoraSystem
      @PandoraSystem Před 7 lety

      Bär Honigfeld Fair enough.

    • @jackgardere8458
      @jackgardere8458 Před 7 lety

      Bär Honigfeld Damn, you're terrible at Discworld.

  • @matolies
    @matolies Před 8 lety +7

    The monkey wrench puzzled me as a Finnish child in the early 90's. I read the answer to the puzzle in a gaming magazine, but it took me a decade to learn the word "monkey wrench" and then I had an epiphany and finally understood the puzzle.

  • @charlesajones77
    @charlesajones77 Před 9 lety +87

    If you think those are bad, be glad you missed out on the text adventure era. Hitchhikers Guide to the Galaxy for example. I had read the books multiple times, and I actually managed to figure out how to get off the Vogon ship and get the Infinite Improbability Drive working. But I couldn't figure out what to do once I started randomly jumping to other times/places/characters/dimensions/whatever
    15 years later I look it up on the internet, and... Are you fucking kidding me. You know a game has gone off the deep end when your character LITERALLY has to remove his "common sense" so he can do something that is a logical impossibility.

    • @kurtpaulsen6579
      @kurtpaulsen6579 Před rokem +1

      I was an infocom addict... Still have all the games from my cd rom releases of the Lost Treasures of Infocom v. 1 + 2... And play through them all at least once per year.

  • @BoredomBee
    @BoredomBee Před 9 lety +91

    7:39 She must've been the tiniest six-year-old in history for _that_ crack in the wall to be at eye level for her to kick.

    • @BoredomBee
      @BoredomBee Před 9 lety +35

      ***** ...Why, just... _why???_ That's just creepy and weird.

    • @Ferkiwi
      @Ferkiwi Před 8 lety +9

      +Boredom is an Understatement
      Ehm.. she never said that the crack of the wall on her eye level was the same one she's kicking. If you notice, there's a big crack right in front of the character head when he kicks the rock. It's just a different crack from the one the rock is in.

    • @nemou4985
      @nemou4985 Před 6 lety +2

      Even if it is on his eye level... she would be shorter

    • @00bean00
      @00bean00 Před 5 lety +5

      +BoredomIsAnUnderstatement "Line up the crack with my eyes and kick". What part of that is not clear with a second or two worth of thought?

    • @alsween218
      @alsween218 Před 5 lety +1

      Is it me or does she sound like Bobby from King of the Hill?😶

  • @rad6666
    @rad6666 Před 5 lety +20

    Point N Clicks were my absolute faves in the 90's, happy days recalled watching this.

  • @lechuck312
    @lechuck312 Před 7 lety +28

    That wall puzzle in Full Throttle wasn't as nearly as difficult to solve as guessing the right weapon to fight the rat bikers with to get their goggles.

  • @trashmunki
    @trashmunki Před 9 lety +10

    The end clips of Andy losing it just gets me. I wouldn't mind seeing more OX bloopers from time to time!

  • @Exorian
    @Exorian Před 5 lety +13

    Honorable mention to MG2's laser fence what stumped most people in this puzzle is not the fact that you need an owl to hoot in the guard's vicinity to make him turn the fence off due to local energy saving protocol, but, as we all can see from the footage, that you have to do that IN FRIGGEN' BROAD DAYLIGHT! Employee of the month right here, nominated for "Not My Damn Job"

  • @ZagLineGaming
    @ZagLineGaming Před 8 lety +461

    I love how no one notices there is a fossil of the damn turtle that provides the answer exactly one screen to the left. I solved that puzzle in 5 minutes when I was 13.

    • @robertcanty9756
      @robertcanty9756 Před 8 lety +81

      this. how nobody notices that when you can literally quick scan the screen with your cursor to see all the interactable points on the screen...
      you want challenging puzzles?
      7th Guest.

    • @dudujencarelli
      @dudujencarelli Před 8 lety +22

      Indeed. It took me a while and a lot of bone rearranging, but I managed to rebuild the turtle bones by myself when I was 14. Way easier than the rat puzzle later on.

    • @MrGamecatCanaveral
      @MrGamecatCanaveral Před 8 lety

      I still don't see it.

    • @twofacetoo75
      @twofacetoo75 Před 8 lety +17

      This channel is a load of shit, all the puzzles (save one or two) were solvable with a bit of lateral thinking

    • @SPACEHARICE
      @SPACEHARICE Před 8 lety +37

      +Madkatz Productionz
      I was 7 when I played most of these don't think lateral thinking was my thing

  • @jinhunterslay1638
    @jinhunterslay1638 Před 8 lety +50

    4:40 ~ *OOOOOOOR*........you can just imitate, I don't know, *IMITATE THE SOUND OF OWL HOOTING YOURSELF!!!*

  • @Thundernoob88
    @Thundernoob88 Před 9 lety +35

    Another game with crazy ass puzzles is " I have no mouth and I must scream" it's also a very disturbing game. Think portal but without Glados being so nice and helpful to you.

    • @foxboy224
      @foxboy224 Před 9 lety +3

      Thundernoob88 Yeah... but the game has a happy ending... the book didn't.

    • @notcamer0n
      @notcamer0n Před 9 lety +3

      I got that slug ending... So not that happy for me.

    • @mquirk00
      @mquirk00 Před 9 lety

      Thundernoob88 Another game with crazy ass puzzles is La Mulana.

    • @Thundernoob88
      @Thundernoob88 Před 9 lety

      Also it has the father of Glados.

    • @buciallstar
      @buciallstar Před 9 lety

      Thundernoob88 oh my, I bought this game on GOG last year and completely forgot that I own it. After I'll finish "Cognition: Erica Reed" approx this week, this is the next game I should play.

  • @Cowboycomando54
    @Cowboycomando54 Před 9 lety +79

    You know what was a bitch to beat, Myst.

    • @RW3able
      @RW3able Před 9 lety +1

      I know right!! Have you ever played "The Longest Journey"?

    • @Clara_Page
      @Clara_Page Před 9 lety +6

      I beat myst eventually as a kid thanks too FAQs but i still can't complete Riven, After that I vowed to only to look up myst series puzzles if i had tried every viable option and had gone over everything at least twice.
      At least Myst puzzles try to make sense, its more like learning to operate complex machinery but someone through away the manual years ago

    • @Cowboycomando54
      @Cowboycomando54 Před 9 lety

      Clara Pagett I could not beat myst on an account of being tone def, not to mention that you need to be a damn code breaker for the last part.

    • @Clara_Page
      @Clara_Page Před 9 lety +3

      joyboy232
      yea that music puzzle is a tad fiddly and much harder for the non musically eared. As for the code breaking you just need to find the 2 half's of the letter which references a page number to a certain book in the library after copying out the answer onto a scrap of paper for 10 mins you're good to go

    • @Alex_Gol
      @Alex_Gol Před 9 lety

      Clara Pagett Why I heard this second time.. Riven is more illogical than Myst?

  • @MetaSynForYourSoul
    @MetaSynForYourSoul Před 8 lety +122

    6:13 That...doesn't look right...like at all

    • @mr.coffee6242
      @mr.coffee6242 Před 8 lety +3

      +deathskilledreaper Its monkey Island... Don't mention it :)

    • @MetaSynForYourSoul
      @MetaSynForYourSoul Před 8 lety

      +Mr. Coffee XD

    • @patton333
      @patton333 Před 8 lety

      +deathskilledreaper I saw that too

    • @yoced8213
      @yoced8213 Před 5 lety +8

      to turn off the waterfall you must create AIDS

    • @FreedomOrNothin
      @FreedomOrNothin Před 4 lety +1

      @@yoced8213 Haha. Better then my comment.

  • @4KbShort
    @4KbShort Před 8 lety +114

    The Dig: The Turtle puzzle solution is a fossil on the bottom left of the screen when you first enter that area. Hard to see unless you turn up the gamma, but they give it to you right there.

    • @Mindseas
      @Mindseas Před 8 lety +1

      +4KbShort Exactly. It's been ages since I played that game but I still remembered there being a clue for the solution :) I do recall having to run back and forth to check up on it though.

    • @metwono
      @metwono Před 8 lety +4

      +Mindseas I was thinking that as well. I'm pretty sure there was a picture of the turtle thing somewhere. Also, the pieces sort of fit inside the shell. They didn't mention that you could turn the pieces around too. The Dig was one of my favorite games and the turtle puzzle certainly wasn't one that I struggled with.
      I think I got hung up on trying to get past the spider creature. I can't exactly remember what the deal was, but somehow you had to turn on some water?
      This game starts with "Of course I miss you darlin'.." A guy in a chair at a NASA type facility. :)

    • @JeanSebastienChasle
      @JeanSebastienChasle Před 8 lety

      +4KbShort For myself I also finished the game (was a young teen), the only thing I remember having a hard time, was near the end you needed to be next to the pointy grrening obelisk (near water) and needed to use an item. Also English is not my first language so I struggle with that also.

    • @williamgallop9425
      @williamgallop9425 Před 8 lety

      +Mindseas On previous cave is a fossile turttle on ground.

    • @matiasl.ceballos3346
      @matiasl.ceballos3346 Před 8 lety +3

      +metwono Yes. you had to get past the spider whith the help of your companion, and use a rock to divert the course of the water. then, distract the spider so the woman can pull a lever and set the water free, throwing away the spider.
      man, that part realy scared me when I first played it as a child. even when the spider was gone, I remember fearing that it would appear any moment right in front of me.
      I love that game. English is not my mother tongue, and I started to study english in an academy because of that game (who said that videogames do not inspire? jajaja)

  • @jesseclark7105
    @jesseclark7105 Před 9 lety +16

    In the last stage of Super Mario Bros, you had to jump onto platforms at different heights in a specific order to get to Bowser. If you jumped on the wrong platform height, the pipe sent you to some other section of the castle. It took an eternity to figure out I had to jump on a different platform to get somewhere else, and then do that again at least three times in the correct order, as there was literally no indication that you were supposed to do that.

    • @puffnisse
      @puffnisse Před 9 lety +2

      Super Mario came out in the 80's...

    • @jesseclark7105
      @jesseclark7105 Před 9 lety

      puffnisse Yeah but it was the only baffling puzzle I remember from my childhood. I played mostly FPS and Mario games, so puzzles weren't really a problem.

    • @puffnisse
      @puffnisse Před 9 lety

      Jesse Clark Try playing Zork (it's free online).

    • @jesseclark7105
      @jesseclark7105 Před 9 lety

      puffnisse I have already tried to play Zork. Tried. I've tried a variety of text-based games, actually. There's a free app called "Frotz" that has fifteen of them or so.

    • @puffnisse
      @puffnisse Před 9 lety +1

      Jesse Clark They are really challenging. Or you can test to play "Myst".

  • @baconshake2401
    @baconshake2401 Před 4 lety +3

    You guys have really come along in the last 4 years! I love your videos! Keep up the great work!

  • @NoobPwnzor147
    @NoobPwnzor147 Před 5 lety +4

    I absolutely loved playing The Dig when I was young with my dad. Such a good story and I really enjoyed the game. I do agree though that some of the puzzles were so hard to figure out because there were so many areas to explore that it was hard to figure out what things went where.

  • @ratatouille1682
    @ratatouille1682 Před 8 lety +202

    But but...they taught us how to think outside the box...

    • @somedragonbastard
      @somedragonbastard Před 8 lety +4

      (looks at food themed name)
      NOM

    • @researchmuffin
      @researchmuffin Před 8 lety +17

      I get the reference to the channel name even if no one else does, buddy, I appreciate your punny humor

    • @Thegreenbowser
      @Thegreenbowser Před 7 lety +2

      Rata Touille GODDAMN MAN STOP THE PUNS ON THIS CHANNEL

    • @josephpitcher5990
      @josephpitcher5990 Před 7 lety +6

      Rata Touille I think you mean outside the xbox

    • @eLiFILMSinc
      @eLiFILMSinc Před 5 lety +1

      And in the box
      And over the box

  • @shannaclankie184
    @shannaclankie184 Před 9 lety +4

    My brother and I were just talking about The Dig. We both miss that game - even though we were pretty young we worked together to put that turtle back together again. I miss that games, and it's probably not as good as I remember.

  • @kenzofinucane4057
    @kenzofinucane4057 Před 8 lety +18

    the first one happened to me once, I still miss my belt buckle

    • @deer5319
      @deer5319 Před 8 lety

      ....

    • @r1nc3w1nd7
      @r1nc3w1nd7 Před 6 lety +2

      sum gal
      I am so sorry, I'll try to go easier on you next time.

  • @AngelusAnsell
    @AngelusAnsell Před 8 lety +27

    It's a sailboat...I love you guys even more for that Mallrats reference.

    • @Cretaal
      @Cretaal Před 8 lety +3

      +Greg White
      I told them it was sailboat and not a schooner!

  • @AlexRaato
    @AlexRaato Před 8 lety +9

    With the DIG turtle puzzle, there's a fossil up hill that shows the correct configuration.

  • @blue_ranger
    @blue_ranger Před 8 lety +9

    The 7th Guest had this globs under a microscope puzzle that was ridiculously difficult.
    The computer could do moves you couldn't, and always seemed to turn more of yours.
    And a corridor maze that was tough too. Actually the whole game was.

    • @thewhyzer
      @thewhyzer Před rokem +2

      The Chess Queens puzzle and the "make a sentence out of the cans" puzzle were the ones that made me stop playing, IIRC.

    • @HerecomestheCalavera
      @HerecomestheCalavera Před 9 měsíci +1

      @@thewhyzer How was anyone supposed to figure out the can puzzle I'll never know

  • @ReadmanJ
    @ReadmanJ Před 9 lety +16

    I Have an Addition: Sierra's Space Quest 2 has a section where your in a cave on a planet and theres no light, you have a gem that emits light but when you type "hold gem" or "take out gem" it doesn't work! The oh-so-obvious soloution? ? "Put Gem in Mouth" ARE YOU FREAKING KIDDING ME?

    • @BenieTheDragon
      @BenieTheDragon Před 9 lety +5

      Jon Readman Actually, I knew this for years. Hints did exist back in the 90's, but they were in the form of physical strategy guides.
      I still remember buying one for Sonic 3 back in the day.

    • @Anastas1786
      @Anastas1786 Před 9 lety

      Jon Readman Was there _any_ reason at all you couldn't possibly hold it in one of your hands?

    • @ReadmanJ
      @ReadmanJ Před 9 lety

      Man, Im telling you I used every possible permutation and/or combination of "hold gem" or "use gem" or "take out gem" what have you...srsly

    • @magnusm4
      @magnusm4 Před 8 lety

      +Jon Readman sounds like something from mc pixel

    • @dooplon5083
      @dooplon5083 Před 5 lety +1

      @@BenieTheDragon Strategy guides still exist actually.
      Also, I'm guessing you got stuck at the barrel. Fun Fact, Sega actually went out and apologized for that back in the day.

  • @lafken2
    @lafken2 Před 7 lety +1

    Thank you for adding the bloopers, guys. I don't think anyone could really deliver those lines with a straight face on the first try.

  • @jimneegs3887
    @jimneegs3887 Před 8 lety +3

    I don't remember having any trouble with the full throttle wall kicking thing. What took me the longest to figure out was using the 2x4 on the cavefish to steal his bike! I think I had to sneak a peak at a strategy guide at the mall for that one.

  • @TheIMMORTALKAHNHD
    @TheIMMORTALKAHNHD Před 9 lety +9

    that's why I used to hate these games...you never felt clever or smart just pissed off at how random the solution was.

  • @prwninja
    @prwninja Před 9 lety +8

    I never understood why people thought the Dig turtle puzzle was hard, it was the easiest in the game. Unless I'm remembering wrong, I distinctly remember there being a complete turtle skeleton model which gave you a hint on how to assemble the turtle bones.
    EDIT: Also nobody mentioned the infamous Gabriel Knight 3 cat moustache puzzle

    • @tylisirn
      @tylisirn Před 5 lety

      The Dig puzzle is relatively hard because many of the bones are almost identical when flipped, but only work one way. So while you can get the arrangement from the fossil image (which you have to remember, no screenshotting), you still have to experiment a bit to get the orientation of all the small bones right.

  • @marclaver9437
    @marclaver9437 Před 6 lety +6

    Zak McKracken and the Alien Mindbenders... the only Lucas Arts game I never completed and I had over 20 (live LA games). Got to Mars and that was it. I should go back to it one day.

    • @Trev359
      @Trev359 Před 4 lety

      Me too. Exactly the same only I vowed never to go back to it.

  • @Eyedunno
    @Eyedunno Před 8 lety +2

    That chemistry joke was awesome. I'd say you win at least three Internets.

  • @Oblithian
    @Oblithian Před 7 lety +35

    This is why I never complain about quest markers.

  • @paperbullet1945
    @paperbullet1945 Před 8 lety +9

    Not sure if this counts, but how about the use of the Insignificant Item from 1994's "EarthBound"? You give it to this random man in the hospital in Twoson - who says absolutely nothing to lead you to believe you ought to give it to him - and he'll thank you for returning it to him and give you a magic truffle. I'm not sure if it counts because while it's not actually necessary to figure that out in order to beat the game, it's still the most random fetch quest I've ever experienced in a video game.
    Puzzles like that made me wonder how people possibly solved games like these before the Internet.

    • @GRAHFMETAL
      @GRAHFMETAL Před 8 lety +2

      Sadly, back then the secret to every puzzle was "Talk to everyone twice and use everything on everything". That's how I solved the Discworld one (well, the whole game for that matter) We had a lot of patience back then ;)

    • @Lukmendes
      @Lukmendes Před 8 lety +1

      Back then, many games were made to be nearly unbeatable by yourself, so you had to go buy a magazine, and that's how many solved it, others solved it by accident, or via trial and error.

    • @GRAHFMETAL
      @GRAHFMETAL Před 8 lety +2

      Plus you gotta remember that Earthbound and a few select PC games came with a players guide

  • @hariman7727
    @hariman7727 Před 8 lety +11

    ... Seriously? The Full Throttle door puzzle was not that hard. There's only ONE spot that looks like it might be a switch, if you look at where Ben kicks. After that, it's just timing.
    You want hard? Try a King's Quest game! You have to know in advance to throw a shoe at a cat to save a mouse in one of them, and if you don't, you die near the END of the game. Not to mention that you can get to new areas without the items needed to proceed, and you WILL die if you do.
    And that doesn't even cover that certain items can go missing and become unavailable if you don't take and keep them at the right time!

    • @jonaerakua1
      @jonaerakua1 Před 8 lety +1

      "You wave around Mordack's magic wand. But it just fizzles. And dies~"

    • @Dagbar81
      @Dagbar81 Před 5 lety

      I never played another KQ game after that.

  • @fieryness3401
    @fieryness3401 Před 2 lety

    This is one of my favorite videos. Thanks for the Monkey Island entry and the ending part, Andy.

  • @Newadventuresinpony
    @Newadventuresinpony Před 9 lety +18

    Ha! it's not a sailboat. It's a schooner!!!

  • @RelativelyRetroDon
    @RelativelyRetroDon Před 8 lety

    Stumbled across this video twice...both times by accident...both times this video was awesome. Great job!

  • @GamerForLifeDrakunia
    @GamerForLifeDrakunia Před 8 lety +52

    I don't wanna brag about it, but I actually solved the turtle one all by myself. :)

    • @woutblux1998
      @woutblux1998 Před 5 lety +2

      Yup, me too. this wasn't the hardest puzzle at all in that game, one of my favorite

    • @twofacetoo75
      @twofacetoo75 Před 5 lety +5

      Lots of us did, but it's good fuel for clickbait videos like this

    • @luminousbunny1484
      @luminousbunny1484 Před 5 lety +1

      Madkatz Productionz
      Look at the title
      I think they meant they didn’t solve it

    • @Cobrancrx
      @Cobrancrx Před 5 lety +2

      I solved the goat in the broken sword

    • @la9406
      @la9406 Před 5 lety

      Shit, the turtle was weird but at least you had an idea what to do. We were stuck for a week after Brink fell into the pit. Only found the solution because we just threw everything at the wall. "Use shovel with Brink. Use water can with Brink. Use alien disc with Brink. Use green capsule with Bri- wait what"

  • @JarcoArt
    @JarcoArt Před 4 lety +4

    Ah but spending days or even weeks trying to figure out how to solve puzzles in point and click adventure games back then taught me creative thinking/outside the box and so so much more. 😊 😉

  • @tibschris
    @tibschris Před 8 lety +145

    The solution to the belt buckle puzzle is rape. Brilliant.

    • @jsmith5212
      @jsmith5212 Před 8 lety +9

      +tibschris Actually the fisherman was into fish fucking he even makes comment's about how the swordfish he is holding is his wife so I don't know if you would call it rape

    • @AGrayPhantom
      @AGrayPhantom Před 8 lety +16

      The answer to everything is rape.

    • @77Creator77
      @77Creator77 Před 8 lety +3

      Naughty tentacles. :P

    • @slyguythreeonetwonine3172
      @slyguythreeonetwonine3172 Před 8 lety

      +tibschris It is brilliant! Love it. I love even more that it upsets overly sensitive quims like yourself.

    • @tibschris
      @tibschris Před 8 lety +15

      Slyguy threeonetwonine Holy crap you're still clueless about sarcasm. Good luck out there-the world's a scary place.

  • @TheRattlefinger
    @TheRattlefinger Před 7 lety +1

    Full Throttle was the only adventure game I could finish on my own. And yes, kicking the wall near and on cracks took away quite a large portion of my lifetime, but in the end I was f***ing proud of myself.

  • @Kikilang60
    @Kikilang60 Před 8 lety +2

    This is the reason I like non fixed solution games. I played Zelda on 64, an I beat the last boss by running under his legs, where he can't hit me. I was the only person I every met who won this way.

  • @barthslung
    @barthslung Před 8 lety +3

    Haha Mallrats reference at the end was awesome lol

  • @VonMelee
    @VonMelee Před 9 lety +21

    outsidexbox 1:34 That joke was *sodium* funny, I had to slap my *neon* it. Or are you making bad chemistry jokes because all the good ones.....
    *argon*?

    • @bigbicepbill3928
      @bigbicepbill3928 Před 6 lety

      VonMelee I didn’t understand the AgCl joke... :(

    • @Cray2TheZ
      @Cray2TheZ Před 2 lety

      @@bigbicepbill3928 it's because of its low solubility ;)

  • @ymeynot0405
    @ymeynot0405 Před 8 lety +2

    I love the Mallrats reference at the end, "it's a sailboat!'

  • @blacksunapocalypse
    @blacksunapocalypse Před 8 lety +6

    Dude, the indiana jones games! Secret of Atlantis. At least one decade went by of just forgetting about it before I finally came back to it to (once again) get stuck... Finally looked up the answers for most of that shite.
    ... But man did I love these games.

  • @XXC0Y
    @XXC0Y Před 5 lety +6

    I remember a *very* bored Sierra helpline-guy telling every single caller every single day the solution to the puzzle with the cuckoo clock in The Beast Within 2.

    • @markdaly1903
      @markdaly1903 Před 4 lety

      i just bought the books in virgin megastore

  • @scarredcoyote
    @scarredcoyote Před 9 lety +120

    Actually, concerning the Discworld game, you really needed to have read the novels written about the Discworld. Most of the puzzles are referenced in the novels.

    • @outsidexbox
      @outsidexbox  Před 9 lety +80

      The octopus in the toilet covered in custard assaulting a fishmonger was in the novels?

    • @nobbynobbs3418
      @nobbynobbs3418 Před 9 lety +5

      outsidexbox All the puzzles in the first game were an absolute nightmare. I think I broke a few controllers on my ps1 in frustration with it. Number 2 was slightly less bonkers though!

    • @scarredcoyote
      @scarredcoyote Před 9 lety +19

      outsidexbox No, BUT if you where a Discworld novel fan, you had a better understanding of the "logic" used in the game.

    • @nobbynobbs3418
      @nobbynobbs3418 Před 9 lety +44

      I disagree. I am a huge Pratchett fan, especially the earlier ones which the game was based on. They bore little to no resemblance of what went on in the books. Excellent games yes, but puzzle wise was just pure madness. Having knowledge of the books did not help with the puzzles and what you actually had to do. The outcome, maybe. But not the process to get there.

    • @astrobia94
      @astrobia94 Před 8 lety +35

      +outsidexbox The octopus part is pretty well telegraphed in the game itself. The fish monger repeatedly implies he finds the octopus more attractive then his wife and makes out lewd comments about sleeping with the fishes. It's also not hard to figure out you need to use the prunes by the only outhouse in the game, causing the fishmonger to run in there... Now if only you could set up something to entice him to stay in there... Graffiti on the outhouse also implies it's used for sexytimes. So how many clues do you need?

  • @ailaG
    @ailaG Před 7 lety +2

    I've only played MI2 recently (yes, I know, and I was born in 1981) and solved the monkey puzzle by just guessing everything, having refused to look at walkthrough until I'm totally frustrated with a puzzle. Then I continued to try the monkey on every puzzle I saw next because that was so random.
    Thanks for the "monkey wrench" explanation, I haven't thought of that until you said it.

  • @Midorikonokami
    @Midorikonokami Před 8 lety +12

    Why is day of the tentacle nowhere on this? Was it not in out in the 90s that one?

    • @aarondahele9506
      @aarondahele9506 Před 8 lety +6

      It came out in 1993, and the puzzles were very hard. So I agree with you that it should be on the list

    • @rigafraction1653
      @rigafraction1653 Před 7 lety

      Maniac Mansion had a few that none of my friends ever solved... they were near the end of the game too, so I was the only one of the lot of us to get to the finish (especially the secret card key to the end lab)

  • @Ronald_Ruck
    @Ronald_Ruck Před 9 lety +6

    I remember that I had to look up that you can put the dog in Monkey Island 2 in your pocket...

  • @joshbrown8756
    @joshbrown8756 Před 9 lety +3

    When Guybrush is using the "monkey wrench," it kinda looks naughty.

  • @indiawright5734
    @indiawright5734 Před 5 lety

    Andy's little chuckles at the end really made my day!

  • @menhoffer
    @menhoffer Před 6 lety +1

    The Dig was full of puzzles 1995 me couldn’t figure out. The hardest, I thought, was the puzzle to turn the power on after you fell through the ground into the alien structure... it was some combination of colored hexagons, and took me literally MONTHS of failing until I found a friend with the internet who could find a walkthrough for me. Oh the 90’s!

  • @shelbylogan6470
    @shelbylogan6470 Před 5 lety +3

    Some of this totally reminded me of Day of the Tentacle. Best computer game of the 90s!

    • @clash5j
      @clash5j Před 4 lety

      One of my favorites. Love the characters and for the most part the puzzles have some logic to them. To this day, people complain about the puzzle regarding getting a thunderstorm to start for Ben Franklin, but there is a clue there!

    • @michaelandreipalon359
      @michaelandreipalon359 Před 4 lety

      @@clash5j Yeah, "don't paint outside the garage" or some crud.

  • @Thewhiteboatman
    @Thewhiteboatman Před 9 lety +13

    A true puzzle is: where has Andy's beard gone?
    roll that over in your head.

    • @Thewhiteboatman
      @Thewhiteboatman Před 9 lety

      roll it!

    • @goawayleavemealone2880
      @goawayleavemealone2880 Před 9 lety +9

      He's started shaving with a jewel encrusted Scimitar, he found by submerging his head in gravy - while tickling his right foot with an Ostrich feather, in a effort to compete with Jane and be the one wearing the dress at next year's BAFTA's

    • @goawayleavemealone2880
      @goawayleavemealone2880 Před 9 lety

      Nick Anderson I know, Right?

  • @Pandaaayy
    @Pandaaayy Před 7 lety +2

    the turtle puzzle in the dig was easy, there was carvings inside the tower that showed you what you needed to know

  • @BenRangel
    @BenRangel Před 8 lety +3

    I love the memories I have of oldschool adventures, but let's face it - the most of the playing time was spent stuck on a puzzle, randomly trying every inventory item on everything. If you look past the nostalgia, the "game flow" was terrible.
    And yeah, now I know some of you are gonna say those games were more "intelligent" and modern games are too streamlined, but there is a middle ground...

    • @TomasWille
      @TomasWille Před 8 lety

      +BenRangel That is just what the problem was i think. Slow progressions were the cause of the downfall of Point and Click games. Too much people were being to rushed and couldnt bring patience to solve the harder puzzles. Remember that most of the games made in the end 90's and begin 00's were simplified. That era was a period of racing games, third person games, platform runners. Much progression in those games, yet they seemed brainless.

    • @anonamatron
      @anonamatron Před 8 lety +1

      +BenRangel Sorry you had to be creative... That's why the games were good. You never knew what kind of crazy thing would work. Anything could and would happen.

    • @yarpen26
      @yarpen26 Před 8 lety +1

      +anonamatron that wasn't being creative, that was being CRAZY. you even played those games? they just pulled stuff out of their asses, especially Sierra. nobody could get whatever was in Roberta Williams' head when she came up with all that bullcrap

    • @anonamatron
      @anonamatron Před 8 lety +1

      yarpen26 You had to be creative to find a solution.

    • @yarpen26
      @yarpen26 Před 8 lety +1

      anonamatron you call being able to magically know you need to react in time to a random situation that would otherwise render your game unwinnable... creative?

  • @kuato2722
    @kuato2722 Před 9 lety +49

    I still have no idea where Carmen Santiago is

    • @KevinKnutson
      @KevinKnutson Před 9 lety +12

      Mat Hodgson how about Carmen Sandiego tho? ;)

    • @kuato2722
      @kuato2722 Před 9 lety +16

      Which of course, in German, means "a whale's vagina"

    • @MerkhVision
      @MerkhVision Před 5 lety +3

      Mat Hodgson wait, what!?

    • @yoced8213
      @yoced8213 Před 5 lety +1

      @@MerkhVision Anchor Man joke

    • @adamcharleshovey7105
      @adamcharleshovey7105 Před 5 lety

      @@MerkhVision it's a joke from a film, it doesn't really mean that. Go watch the movie though, it's pretty funny

  • @joepbailey
    @joepbailey Před 8 lety +5

    its all about Day of the Tentacle puzzle where you had to do something in past for something to happen in the future.. one puzzle was like.. washing a car... and because you wash a car, it obviously rains, which triggers something in the future.. or something. haha. it as ridiculous.. but one of my favourite games as a kid

    • @ale90superarre
      @ale90superarre Před 8 lety +7

      +Joe Bailey I remember this one where, in the past, there are two identical twin brothers, but one was left handed and the other right handed. And one was sculping a statue while the other modeled with a sword in his hand. You have to replace their hammer with a hammer for left-handed people (yeah, makes no sense) so they have to switch places. As a result, the statue in the future has it's sword on the right hand and not the left one. This is usefull because you had to push a woman down the stairs but she kept using the sword in the statue to not fall. True story.

    • @ubertoaster99
      @ubertoaster99 Před 8 lety +2

      +Joe Bailey IIRC you need the storm so Benjamin Franklin can charge your battery with lightning. That part doesn't cross a time period.

    • @zof31091
      @zof31091 Před 5 lety +1

      man, videogames were genius back then

  • @zepher664
    @zepher664 Před 5 lety +2

    For the turtle puzzle in The Dig, there is a fossilized turtle nearby that shows you how the bones are supposed to be arranged.

  • @KamiNoBaka1
    @KamiNoBaka1 Před 8 lety +1

    Dude, all of Discworld is based on insane dream logic. It made sense to fans of the books. I've played all of these games and I've beaten them all without help. The Dig was one my favorites. I really miss these kinds of puzzles, everything's too easy and straightforward today.

  • @PowderPlays
    @PowderPlays Před 9 lety +12

    I had some Love Custard for breakfast

  • @mlonnqvist
    @mlonnqvist Před 8 lety +4

    Never found Full throttle especially hard, except for the bugs which made the game crash. The dig is a wonderful adventure games and the puzzles are unusually (for LucasArts) logical in their construction.
    Now, the Monkey Island games were challenging, but still solveable without the aid of internet.
    If you want a challenging "find the correct PIXEL to click"-adventure, then try "Prisoner of ice" - a call of cthulhu adventure game from the 90:s. There was one item you needed which only showed up if you moved the mouse over one particular pixel in the room (kinda like a bonus item in the first Baldurs gate game, except this item was required to proceed)

    • @markdaly1903
      @markdaly1903 Před 4 lety

      I actually solved the monkey island games without hint books. the first two anyway

  • @Steadysphere
    @Steadysphere Před 8 lety

    With Full Throttle getting an update, I'm thankfully for this video. That wall puzzle looks mind-boggling without knowledge before hand.

  • @dougantelope5013
    @dougantelope5013 Před 2 lety +1

    Great video!

  • @researchmuffin
    @researchmuffin Před 8 lety +3

    Let me get this straight...there was a game in the nineties that contained the objective "have an octopus viciously rape an innocent old man to death so that you can mug his freshly-deceased corpse for valuables lolz"???? How is this not brought up more often when people talk about messed-up scenarios in gaming? This makes the torture scene in GTA V feel as family-friendly as Little Big Planet! (That's _barely_ even hyperbole, this is so twisted)

    • @zhaleyleitnib5150
      @zhaleyleitnib5150 Před 2 měsíci

      I don't think the man died, he was only temporarily incapacitated

  • @TheYaddayadda
    @TheYaddayadda Před 8 lety +11

    Alternate title to this video: How to speak without separating your teeth more than one millimeter.

  • @Nightjarish
    @Nightjarish Před 8 lety

    Loved the Discworld games when I was little (and still do, of course) but my Dad had to print off a walkthrough from his work computer for me and my sister in the end. It was like 60 pages. Still have it somewhere.

  • @scotchnichols
    @scotchnichols Před 5 lety

    I'm so happy that you ripped Full Throttle for that wall-kick puzzle.

  • @NinjaEnShort
    @NinjaEnShort Před 8 lety +6

    Am I the only one baffled by the turtle puzzle being here ? I solved that and I was literally 8 back then...

  • @Mikester4411
    @Mikester4411 Před 9 lety +7

    So... did anyone else find 6:12 disturbing, or was that just me? O.o

  • @jonasonyoutube1337
    @jonasonyoutube1337 Před 6 lety

    Thumbs up for the goat puzzle ... needed hours to figure this out the first time

  • @RetrosoS
    @RetrosoS Před 3 lety

    Great channel!!

  • @rokochoko
    @rokochoko Před 9 lety +5

    1:48 sounds like one of those romance visual novels. 2:15 too

  • @danielgaxiolalugo7414
    @danielgaxiolalugo7414 Před 9 lety +13

    What?, no Piano puzzle from Silent Hill 1?

    • @XxdeathclawslayerxX
      @XxdeathclawslayerxX Před 8 lety

      +Daniel Gaxiola Lugo Oh god I remember that, I am ashamed to say I had to look that up

    • @ThinkerOnTheBus
      @ThinkerOnTheBus Před 4 lety

      @@XxdeathclawslayerxX
      That was the exact puzzle which introduced me to Silent Hill! A couple of my girlfriends were going off about Silent Hill, rambling on about how awesome it was, stating that it was the scariest game they had ever played, and on and on. Yet, they were stuck on a puzzle, something about a piano, and they could not make any further progress in the game until they solved this piano puzzle. They requested my help, so help I did. I accompanied them home late one night, and I was introduced to Silent Hill. Almost immediately, I fell in love with this game (it was one of two games which actually persuaded me to purchase a PS). I solved the puzzle for them and continued playing as long as they permitted me. Some time after this, they visited me at my abode, and once again I provided my help in another manner . . . well, at least to one of them, but that just allowed me to have a stronger focus, which in turn made it possible for me to give her help unlike any help she had ever had previously!!!

  • @buciallstar
    @buciallstar Před 4 lety +1

    I played Monkey Island 2 in German when I was 12 all those decades ago: It wasn't probably a decade after looking up the correct way to do the puzzle that I learned the term Monkey Wrench.

  • @hatecopter
    @hatecopter Před 9 lety

    I like the mallrats reference at the end keep up the good work guys 👍

  • @TheDiscoMole
    @TheDiscoMole Před 8 lety +42

    puzzles we still haven't solved
    solutions

    • @danm2084
      @danm2084 Před 8 lety +6

      ya the title of this video actually pissed me off a little

    • @LoveLee_Dreamer
      @LoveLee_Dreamer Před 8 lety +12

      It means they haven't solved it themselves. Not that they've never been solved. They had to look up the answers instead of ever actually figuring it out.

    • @shootembadguys5688
      @shootembadguys5688 Před 5 lety +1

      @@LoveLee_Dreamer Then the title would be "Puzzles we couldn't solve", not "we haven't solved"

  • @otaking3582
    @otaking3582 Před 5 lety +22

    *Me, an American:* "Dafuq's a spanner?"

    • @rogen8094
      @rogen8094 Před 5 lety +1

      Ikr? Thank goodness for RuneScape teaching me all the British words! XD

    • @gameragersboysofcr1624
      @gameragersboysofcr1624 Před 4 lety +3

      Don't know what a spanner is? Shoot I feel bad for ya. Can you walk or get dressed by yourself at least?

    • @sloppynyuszi
      @sloppynyuszi Před 4 lety +1

      Seems like no one I meet outside Australia knows what a panel beater is

    • @zoedegenerate6703
      @zoedegenerate6703 Před 4 lety +1

      @@sloppynyuszi a *what*

    • @otaking3582
      @otaking3582 Před rokem

      ​@@sloppynyuszi That sounds obscene

  • @ellie8674
    @ellie8674 Před 8 lety

    The sailboat joke at the end of this video was hilarious.

  • @HonorinTreason
    @HonorinTreason Před 4 lety +1

    A nice trip down memory lane.

  • @dasaggropop1244
    @dasaggropop1244 Před 5 lety +3

    gabriel knight 3, rent the bike. ugh...

  • @cloudmatt11
    @cloudmatt11 Před 9 lety +7

    Ah, the joys of ye old SCUMM games, LucasArts you will be missed. I played so many of these style of games on the old 386, and I always loved the nearly mind numbing solutions to the puzzles.
    If you miss them as much as I do then I strongly suggest you check out Telltale games, they are the closest thing I can find to the good old days. I still think it's time to bring back Maniac Mansion though, I mean they keep rebooting everything else.

    • @outsidexbox
      @outsidexbox  Před 9 lety +7

      You might want to keep an eye on Thimbleweed Park, a new game from the guys who made Maniac Mansion: blog.thimbleweedpark.com/

    • @cloudmatt11
      @cloudmatt11 Před 9 lety

      outsidexbox Awesome! Thanks.

    • @mquirk00
      @mquirk00 Před 9 lety

      Matthew Christy Are you familiar with La Mulana?

  • @AkimboJoe
    @AkimboJoe Před 8 lety +1

    I don't know if I'd have ever figured out that Discworld one as a kid (never played it) but I did get through the Lucas Arts puzzles in this list so who knows...
    We had a much higher tolerance for wasting our time randomly clicking solutions in those days.
    My worst puzzle experience probably went to that police quest game where you had to put chewing gum on the broken rear view mirror and attach it to a radio antennae to see around a door or the murderer (a man in a dress) would leap out and murder you... every time. Once you survived that you had a split second to defend yourself with... an improvised flamethrower you constructed out of an aerosol spray can... Just another day on the beat.

  • @mikewatkinson1996
    @mikewatkinson1996 Před 5 lety

    Dude this is what ALL of these cartoony adventure games were like. There was one I couldn't solve when I was a kid called Torin's Passage. I understand your pain. Still can't solve games like this now. Such as Randall's Monday....which is freaking awesome

  • @cdc71792
    @cdc71792 Před 9 lety +4

    i remember when i punched an octopus for a belt buckle..good times

  • @DrMcFly28
    @DrMcFly28 Před 8 lety +71

    I solved all these puzzles on my own back in the 90s (except Metal Gear, haven't played that). The goat one too, even though I must admit I sorta succeeded there by mistake (then again, I guess everyone else who solved it did).
    Btw one thing I don't like in these kinds of old game retrospectives who like to bash on old point-and-click adventure logic is how often they miss the point entirely. Of course the solutions to puzzles will sound completely crazy when described in detail, that was the entire point of those games. The crazier and more creative the solution was the more respect you gave to the game. However what separated the good games from the bad was how much effort the game designers made in pushing you in the right direction towards decyphering their own crazy logic, mostly by paying close attention to the dialogue, item descriptions and the environment. LucasArts were the absolute champions of this stuff, rewarding the players with both great humor and subtle yet ingenious ways of how you should approach the puzzle (yes, even The Dig was rather well designed, regardless of its reputation), while Sierra never actually figured out how to do that, opting instead to entertain the player by simply being sadistic - as far as I remember, in those days you played LucasArts games to the end, and you played Sierra games until you first realized you were irreversibly stuck or when the death scenes stopped being amusing. The Discworld game just went a bit too far with its obtuseness and the insanely huge number of locations and items, requiring a bit more patience from the players than was probably needed. Still, the solutions were there for the methodical player, and it felt rewarding to finally figure them out.
    So in essence, it's not really about how insane the solution was, but rather how well the game offered you a fair chance to attune yourself to its insanity.

    • @TomasWille
      @TomasWille Před 8 lety +5

      +McFly I totally agree. In those days i was hooked to LucasArts. Played them all and even my favourite game till so far is still a 90's point and click from LucasArts. *Indiana Jones and the Fate of Atlantis.* And even in that game there were some unlogical, very creative solutions. But like the genre itself, it says: *point & click*. So in those situations i really did point and click on everything. I remember myself trying to combine every inventory item, or tried to put an inventory object to a world object, while some made a funny or cool interaction you completly missed if you were following a walkthrough. Also by doing that i solved every bit by myself. Including the monkey wrench. The only games i really enjoyed from Sierra was the Leisure Larry series, Space Quest series. Though i want to name some other gold adventure games back from the time: Gobli(i)ns, Broken Sword, Beneath a Steel Sky, Flight of the Amazon Queen, Chewy; escape from F5 and Teen Agent... All the same goofy principles, yet so much fun.
      The only thing is disliked from Sierra ( besides being able to die ) was that almost every game insisted that you used the game manual that goes with it. ( as a form of copy protection... ) After a while my copies were lost, and back then the internet didnt had those copies online, so they were unplayable...

    • @zk420zk
      @zk420zk Před 8 lety

      +McFly Did you ever play Maniac Mansion? That games drove me mad sometimes.

    • @DrMcFly28
      @DrMcFly28 Před 8 lety +1

      Nah, I didn't like it for some reason. I think I discovered it too late, and I couldn't easily forgive its flaws compared to latter point-and-clickers.

    • @sontypohnenamen5161
      @sontypohnenamen5161 Před 8 lety +1

      +Anarchy 84 Maniac mansion was kinda easy as soon as you figured out how to escape from the basement.

    • @ZG0002
      @ZG0002 Před 8 lety +2

      We have a winner,
      Completed, Monkey Island 1,2,3 / Broken Sword 1,2 / Disc World 1,2 / Day of the tentacle / Simon the Sorcerer 1,2 / Flight of the Amazon Queen / Grim Fandango and Full Throttle all without the internet, They have missed the point, Doesn't surprise me tbh. Watched a couple of their videos now, this is the last one for me.

  • @MaxWriter
    @MaxWriter Před 8 lety +1

    Fun and well-presented. Very cool.

  • @GeminiEarthSnake
    @GeminiEarthSnake Před 5 lety

    Half this list is my favourite childhood video games. How did I never know of the other half?

  • @dfisk79
    @dfisk79 Před 8 lety +216

    So....they HAVE been solved....misleading title...

    • @jeffc5974
      @jeffc5974 Před 8 lety +17

      +dfisk79 Except we didn't, we had to look them up.

    • @leomadero562
      @leomadero562 Před 8 lety +15

      +Jeff C well somebody had to solve it to put it in the place where you looked it up

    • @jeffc5974
      @jeffc5974 Před 8 lety +10

      Leo Madero Not necessarily. The game makers knew because they programmed them in, and there were plenty of gaming magazines that revealed them. If you don't think they were communicating these things with each other, you might want to look into the details of gamergate.

    • @johnrichie7199
      @johnrichie7199 Před 8 lety +25

      +Jeff C That is a very weak excuse for a click-bait title. The puzzles absolutely were solved, you just gave up on trying.

    • @warriorsatheart3968
      @warriorsatheart3968 Před 8 lety +21

      the title sounds misleading, yes, but if you read 'we' with the crew from the video in mind, it makes a lot more sense

  • @SadButter
    @SadButter Před 8 lety +4

    0:25 HOLY SHIT why'd no one tell me Eric Idle used to voice act in 90s adventure games?

    • @jsmith5212
      @jsmith5212 Před 8 lety +3

      +RandomGuy1994 I thought him doing Disc World was well known

    • @SadButter
      @SadButter Před 8 lety

      J Smith well maybe it is, I just didn't know about it.

    • @BadWebDiver
      @BadWebDiver Před 8 lety +1

      And Tony 'Baldrick' Robinson!

  • @dantezco
    @dantezco Před 8 lety

    Nice Mallrats reference at the end, mate!

  • @auneakeffect
    @auneakeffect Před 8 lety

    full throttle was one of my favorite games as a kid, I was so proud of myself when I beat it without any hints....but that wall had me stuck for a LONG time

  • @Byrnzi360
    @Byrnzi360 Před 9 lety +3

    I could personally never understand why Gabriel wouldn't just bribe the scooter salesman to get the Harley rather than going through all that stupid cat-hair moustache passport puzzle.

    • @KevinKnutson
      @KevinKnutson Před 9 lety

      Byron MacGreggor totally a weird puzzle.