Beastmen Brayherds Vs Dwarf Mountain Holds - Battle Report - Warhammer The Old World
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- čas přidán 10. 07. 2024
- We're back with a new battle report this time BEASTMEN with as many minotaurs as possible vs the Dwarfs who have a pretty standard style list! This is the first time both factions are being used on the channel with this brand new edition so let's check them out :)
TIMESTAMPS:
00:00 - 05:55 - Intro And Armies
05:55 - 08:55 - Beastmen Turn 1
08:55 - 12:53 - Dwarf Turn 1
12:53 - 14:18 - Beastmen Turn 2
14:18 - 16:14 - Dwarf Turn 2
16:14 - 17:25 - Beastmen Turn 3
17:25 - 20:13 - Dwarf Turn 3
20:13 - 36:11 - Beastmen Turn 4
36:11 - 47:37 - Dwarf Turn 4
47:37 - 54:15 - Beastmen Turn 5
54:15 - Outro & Other News
Beastmen Brayherds Vs Dwarf Mountain Holds - Battle Report - Warhammer The Old World
#theoldworld #warhammer #battlereport #warhammerfantasy
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Thanks again for stopping by! - Hry
First time we're both using Beastmen and Dwarfs in the Old World bit of a learning curve for me I should have marched to get there fast and possibly used some other faster moving units but hey fun list either way. Got a few plans for the reports this month which hopefully should see the new mats arrive (the ons that did came damaged so they are getting replaced). And also the studio is getting an upgrade so things aren't so cluttered for us :)!
I suggest would you write the whole rule of the magic item to your list instead of short version. This problem comes up in this game with the true beast since its useless against dwarves and wont lower their ws.
"Enemy models whose troop type is monster suffer a -1 modifier to their Weapon Skill characteristic whilst within 6" of the bearer of the Rune of the True Beast."
After watching so many games, armies with large units just seem to make other armies redundant as simple 1 hit kills an entire rank and usually attack first. Just seems unbalanced honestly, watching chaos/ beastmen just be op currently
where do you guys find the table?
Notice that the Cygor catapult needs to rol 4+ to hit everything that is not directly under the template. In that position is 2 full cover miniatures (only 1 of them strenght 8) and 14 hits at 4+. Those ones will be S4 -1ap
Yep stopped watching at the point
It's a weird one.great report guys loved it but there are three rules I see people struggle with and they're three of the most talked about rules early doors.
Templates need to roll to hit the guys under them, wizards have to be able to see what they're casting at,you can't cast into combat unless specifically said
Its amazing how many people get the weird charge and following rules spot on but not them.
Remember to place a marker where you want the cannonball to land, then roll the arty dice and move it forward to where it actually lands, then obviously roll it again to see how far and how many models it bounces through.
The Old world is my First Edition warhammer Fantasy Tabletop and i am hyped
I want you to visualize this. A single DORF DORFED SO HARD that he scared away a bunch of minotaurs, *caught up to them*, and killed every single one.
Really enjoying the battle reports - keep them up!
Don't ever delete this one, it'll funny for you to look back at it once you've got properly to grips with things.
Finally some dwarves!
By the way, I really enjoy the story telling at the beginning with the ongoing story through the season!
Great video. Always enjoy The Old World content!
Pretty awesome, never seen a battle played out. Thank you.
Nathan I'm enjoying the battle reports, really looking forward to seeing the finished studio.
Fun to see all the Warhammer 3 players getting into tabletop with Old World. You’ll end up knowing the rules faster than you think. It’s really easy after a handful of games.
Wishing you all the best in you tube future. Your set up will look as amazing as your mini’s do.
The monitor bull train. Just as much a meme list as the dozen gyrobombers. Love the channel!
Great learning battle to start the new addition out.
Awesome battle report! Love seeing the dwarfs in action! Just remember that with templates models that are partially under them only get hit on a 4+ now
Good to see the br vids back good luck 😊
Investing 50 minutes to watch this battle report, and not getting to see the cannon, irondrakes and thunderers take their last shots at those bulls was such a disappointment.
Still having the king overrun that Minotaur unit was cool. I was imagining him literally running after them and felling them one by one to avenge his brethren
Recommendation, use a dice rolling tray, with time rolling the dice on your painted surface will start chipping it away.
I've actually looking to get into beastmen as my first ever tabletop army, any vets out there have an tips for a brand new tabletop player?
Dont buy official buy 3d printed by the fan its cost less
@@samuelduchesne5841 Got any recommendations on good STLs? I've only seen minotaurs and gors, not the full line.
Learn skirmish really well.
Only Ungor/Raiders, Cygors, or Centigors have shooting. Dragon Ogres are the best unit.
Invest in nice forest terrain and use it regularly
You need to re-read the template rules - unlike in 8th not every model a template touches is hit, unless it’s fully covered (or under the central hole) a model is only hit on a 4+
Thanks for the video
On the first break test with the Minotaurs vs the dwarf warriors. When the dwarves flee they flee 2d6 -1. Not 2d6 pick the highest d6 then minus one. Also When the Minotaurs pursue due to blood greed they only pursue 1d6, not 2d6. The dwarves would have likely got away unless you rolled a 6 on a single d6 on the Minotaurs pursuit roll. Flee is 2d6. Pursuit generally is 2d6 as well unless you got some type of special rule that states otherwise.
Love the Old World content!
Very enjoyable. Only thing was what most folk have said already about the template but a lot of fun .
How are you testing to restrain charges with Frenzy?
Fun thing to run on a minotaur character is the Berserker blade. Getting that bloodgteed frenzy on the whole unit right awaw
You boys might wanna invest in some board terrain.
Great batrep. I don't know if that has changed but you used to have to declare whether you were pursuing a fleeing target before they roll the dice, you couldn't wait to see what they got. Doubt it would have mattered either way here but just a rules fyi/question. Thanks!
You don't have to roll the swiftstride die if you don't want to, notably on flee rolls.
I finally get to put a face to such an iconic voice.
Hi mate, I know it's a busy time with Thrones of Decay, but do you intend to continue with battle reports?
Recorded one a few days ago :) just needs editing!
Why would you give the Gor's Shields, if you put the Wargor in there with Totem of Rust removing their AS? Mino's also do not have Frenzy unless you pass the Primal Fury check with doubles, you cast frenzy on them or you take the Frenzy Sword on the Gorebull/Doombull.
Tell me about those battlefield tiles! How'd you make them? Great video idea?
Also the engineer for the dwarf allows one unit to reroll all 1s, not all units
come on get this thunderers 10 wide ^^
For DWARVES you can try crossbowmen or rangers with crossbow with a runesmith so you can go with armor bane 4. Plus a bit of protection against magic.
Catapults will be more usefull for me, and engineers in this version are a bit useless.
Charge reaction stand and shoot is a thing
The Ghorgon has Frenzy, it can't restrain. No need to test fear when the Mino's charge if the dwarf units are bigger unit strength. Also curious why you're only doing a single Gaze of the Gods roll instead of two?
VS Beastmen, and really vs every army, Gyrocopters are really essential to manipulating enemy charges and dictating the flow of battle. I'd say 1 minimum per army, but 2 is ideal at 2K
Idk if you guys are just house ruling it since youve done it every report so far, but any model under the template for a stone thrower except the direct hit needs to roll a 4+ to see if its actually been hit or not.
if a model is fully covered by the template you are hit. The partials are 4+. Typically that is 4 models automatically hit then 12 partials (4+) on a 25mm base 5 x 5.
Did you forget about the Clattergun on the Gyrobomber?
I might have..... XD
@@mimtis9740Hmmm and it could have been the game changer xD
don't forget doubles on primal fury gets you frenzy
And frenzied minos get 2 attacks, beastlords get AP2
If you’re going to tool up one list at least make sure the other list is moderately well written… one sided matches don’t make for much of a watch and I’m sure it wasn’t very much fun for your opponent either… I’m rooting for your channel tho.
Why do Minotaurs do -1 Ap without foe render?
Their impact hits (only) have AP1 for Bullgors
nice vid, wish I had people to play with
U forgot to reroll 1s for primal fury
Sisters of Avelorn doomstack when?
Hey I absolutely love what your doing, and I wanna support you. It's just your set up is hard for me to watch. I know you'll get it down and I'll leave a like and comment to support you.
So. Many. Mistakes. Not just rules wise but tactically too.
Template weapons roll a 4+ to hit if they don't fully cover the entire base. Cannons have to bounce.
No wizards or runesmiths? Very risky if your opponent brings a level 4.
Thunderers shooting at a T6 cygor rather than the much squishier T4 minotaurs?
Zero maneuvering from the dwarfs? Just allowing the entire melee beastmen line to roll up and crash fully along the entire dwarven line? That is really, really bad play.
Kinda lost interest thereafter.
Yeah not gonna lie, I can stomach a lot of rule mistakes for early batrep, but dwarfs just standing there on a straight line unable to support one another and awaiting their doom was rather uninteresting. Just skipped through it for the expected result.
it’s -1 to hit if they move and shoot
@@johnshank5136 Yeah too high an obstacle for hammerers and longbeards I guess...
@@johnshank5136 And the combat blocks no moving at all was due to...?