Adding Procedural Animation for My Game - Devlog 2 - Refining Movement
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- čas přidán 25. 02. 2023
- In this devlog, I focused on refining the player movement using procedural animation.
My goal is to block out some time each week to work on the game and create a devlog series to show the process. Hope you enjoy.
#gamedev #indiedev #devlog #unity #mountainbiking
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/prigida/picture-...
License code: F1FIWWZN1AGNREF1
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/aavirall/way-home
License code: AAWBVMPLRDAO0P85
Next devlog, I will focus on the level design and user interface. Hope you enjoy!
Kinda has lonely mountains: downhill aesthetic , looks great keep up the good work👍
This looks amazing 🤩 I can’t wait to see the next dev log
Looking really good! 👍
Great videos. Can't wait for the next one
Looks promising! Good luck :)
Looks great keep going !
Bro you're doing great! I'm gonna support ❤️
Waiting for your devlog 3.
The progress looks great! I love your style of devlogs, keep it up :)
Love it! Let's GO!
this looks really good !
some nice toon shader style grass and maybe wild flowers would look great
more devlog
Great video. Keep up the good work. At
Very interesting concept. How are you planning on having the gears affect the player experience? Since gears affect how easy or hard it is to go up a hill, how would that be translated into the game?
Do you have a Patreon or Kickstarter for the game?