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Sciontidesign
Canada
Registrace 7. 01. 2016
Architectural visualization realtime and videogames content with Unreal Engine 4 and Unreal engine 5
The Abandoned Diner Unreal Engine 5.4 Lumen Nanite
Some Silent Hill Vibes The Abandoned Diner
Realtime gameplay
Assets from Leartes Studios
Relighting with HDR Backdrop and directional light with volumetric fog and ultra volumetrics ground fog BP. Brushed foliage using Conifer Biome
Unreal Engine 5.4 Lumen Nanite
More details and project below
www.artstation.com/artwork/w0LX5X
#diner #unreal #ue5 #unrealengine5 #horror #videogames #lighting #hdr #lumen #mood #artstation #Silenthill #fog #realism #overcast #scary #80level #abandoned #cinematic #gameplay #unrealengine #gaming
@UnrealEngine @80lvl @leartesstudios @gameranxTV @GamingBolt
Realtime gameplay
Assets from Leartes Studios
Relighting with HDR Backdrop and directional light with volumetric fog and ultra volumetrics ground fog BP. Brushed foliage using Conifer Biome
Unreal Engine 5.4 Lumen Nanite
More details and project below
www.artstation.com/artwork/w0LX5X
#diner #unreal #ue5 #unrealengine5 #horror #videogames #lighting #hdr #lumen #mood #artstation #Silenthill #fog #realism #overcast #scary #80level #abandoned #cinematic #gameplay #unrealengine #gaming
@UnrealEngine @80lvl @leartesstudios @gameranxTV @GamingBolt
zhlédnutí: 931
Video
Stormy Swamp Unreal Engine 5.4 Lumen Nanite
zhlédnutí 2,4KPřed 12 hodinami
Stormy Swamp Unreal Engine 5.4 Lumen Nanite Lighting is a combination of HDR image dome sphere, skylight and Directional Light. Atmosphere is a combination of rain wind mist and fog using Sky Creator and also Gpu Rain Blueprint and Ultra Volumetric Ground Fog Blueprint. Used Foliage Tool inside Unreal for Trees and grass over Landscape. The main foliage is from PCG Biome River Cemetery scanned ...
Gameplay Tutorial Bake Lightmaps and Lighting a Sci-Fi interior Unreal Engine 5.4
zhlédnutí 1,8KPřed 21 hodinou
Here is my Tutorial in collaboration with Nvidia Studio on how to Bake Lightmaps and Lighting a Sci-Fi interior. Using Unreal Engine 5.3 This gameplay is Using Unreal Engine 5.4.1 For tutorial visit link below on Nvidia Studio Channel czcams.com/video/HdLG8GMHtp4/video.html For Project and more details on my Artstation www.artstation.com/artwork/49ZvxW #ue5 #UnrealEngine5 #interior #horror #sci...
Relighting Medieval Scene Unreal Engine 5.3 Lumen Nanite Quixel
zhlédnutí 1,2KPřed 14 dny
Relighting Medieval Concept Scene Unreal Engine 5.3 Lumen Nanite Quixel For lighting used Sky Creator with Volumetric fog and Wind Mist Replaced some trees with Biomes and insert village tavern First person movements from Backrooms Some Resident Evil Village Vibes Project on my on Artstation www.artstation.com/artwork/ao2JQ2 #ue4 #ue5 #ingame #realism #photoreal #forest #UnrealEngine5 #lumen #h...
My abandoned street project enhanced with Unreal Engine 5.4 Lumen
zhlédnutí 9KPřed 21 dnem
My abandoned street project enhanced with Unreal Engine 5.4 Lumen HDR lighting with Directional light and volumetric fog Some assets modeled in 3dsmax and Substance Painter, other assets from Unreal Marketplace. Buildings from Kitbash3d tweaked using Quixel shaders and 8K textures More details on Artstation www.artstation.com/artwork/ZaAKJ1 #quixel #abandoned #unrealengine #lumen #videogames #l...
Medley of my Unreal Engine 5 Projects Showcased at Future Games Show 2024
zhlédnutí 818Před měsícem
Four of my Unreal Engine 5 projects Showcased at Future Games Show Summer Showcase 2024 More details of all these projects on my Artstation artstation.com/pscionti Future Games Show 2024 czcams.com/users/liveHEY3YXrUZZw?si=iltk0NzK1am9HWSj&t=11080 #futuregamesshow #futuregames #showcase #haunted #scary #reels #showcase #ue5 #unrealengine5 #quixel #megascans #environments #lighting #realtime #ne...
Enhanced Abandoned Haunted Staircase Unreal Engine 5.3 Lumen Quixel
zhlédnutí 712Před měsícem
My old abandoned haunted Staircase environment featured on Quixel Bridge Unreal Engine 5.3 Lumen Quixel The walking part I used my Iphone as a Virtual Camera that follows my moves. Used some Quixel Megascan assets and materials using mixer Structure, armchair, ceiling lamp, staircase, curtains, other elements modeled with 3dsmax marvelous designer and substance painter. Lighting with Sun and Sk...
My Personal Sky Creator Lighting Moods Unreal Engine 5.3 Lumen Nanite
zhlédnutí 702Před měsícem
All is Realtime My Personal Sky Creator Lighting Moods Unreal Engine 5.3 Lumen Nanite Lighting created using Sky Creator Plugin that makes me Art Direct the intention of the moods that I think of. The terrain and path was created inside Unreal using sculpt tool and insert Quixel megascans assets and brushed trees from Mawi Project on my on Artstation www.artstation.com/artwork/39yrRB #ue4 #ue5 ...
Inspired by Hellblade 2 Unreal Engine 5.3 Lumen Quixel
zhlédnutí 645Před měsícem
All is Realtime Unreal Engine 5.3 Lumen Quixel For lighting and mood I used HDR Backdrop with Directional Light and volumetric fog The terrain and path was created inside Unreal using sculpt tool and insert Quixel megascans assets and brushed trees from Mawi Running on RTX4090 Project on my on Artstation www.artstation.com/artwork/GeBrDd #ue4 #ue5 #ingame #realism #photoreal #forest #UnrealEngi...
The Dark Cemetery Unreal Engine 5.3 Lumen Nanite
zhlédnutí 698Před 2 měsíci
The Dark Cemetery Unreal Engine 5.3 Lumen Nanite Lighting is a combination of HDR image dome sphere, skylight and Directional Light. Atmosphere is a combination of Exponential Fog and Ultra Volumetrics ground fog Blueprint. Rain and wind mist using Sky creator and Gpu Rain Blueprint. Created some trigger Blueprints for moving objects and sound. Used Foliage Tool inside Unreal for Trees and gras...
Waiting for Silent Hill Unreal Engine 5.3 Lumen Nanite 3dsmax
zhlédnutí 892Před 2 měsíci
Waiting for Silent Hill Inspired Scene Another mood this time I used a combination of Ultra Dynamic Fog BP Quixel Hornbeam Trees Unreal Engine 5.3 Lumen Nanite Gas station and Silent Hill Sign created with 3dsmax and Substance Painter HDR Lighting with Directional light and Exponential Volumetric Fog Project and more details www.artstation.com/artwork/xD5Y02 #UE5 #UnrealEngine5 #SilentHill #lum...
Gameplay Tutorial Bake Lightmaps and Lighting a Sci-Fi interior Unreal Engine 5.3
zhlédnutí 684Před 2 měsíci
Here is my Tutorial in collaboration with Nvidia Studio on how to Bake Lightmaps and Lighting a Sci-Fi interior. Using Unreal Engine 5.3 For tutorial visit link below on Nvidia Studio Channel czcams.com/video/HdLG8GMHtp4/video.html For Project and more details on my Artstation www.artstation.com/artwork/49ZvxW #ue5 #UnrealEngine5 #interior #horror #science #scifi #quixel #path #videogames #art ...
Trailer Tutorial Bake Lightmaps and Lighting a Sci-Fi interior Unreal Engine 5.3
zhlédnutí 663Před 2 měsíci
Here is my Tutorial in collaboration with Nvidia Studio on how to Bake Lightmaps and Lighting a Sci-Fi interior. Using Unreal Engine 5.3 For tutorial visit link below on Nvidia Studio Channel czcams.com/video/HdLG8GMHtp4/video.html For Project and more details on my Artstation www.artstation.com/artwork/49ZvxW #ue5 #UnrealEngine5 #interior #horror #science #scifi #quixel #path #videogames #art ...
Realtime Gameplay Realistic Forest Path Unreal Engine 5.3 Lumen Quixel
zhlédnutí 979Před 3 měsíci
All is Realtime The Dark Forest Unreal Engine 5.3 Lumen Quixel For lighting and mood I used HDR Backdrop with Directional Light and used Using the Sunny 16 rule of photography for accurate values The terrain and path was created inside Unreal using sculpt tool and insert Quixel megascans assets and brushed trees from Mawi, creepy trees created with Speedtree. Running on RTX4090 Project on my on...
Realtime Gameplay The Dark Forest Unreal Engine 5.3 Lumen Quixel
zhlédnutí 2,1KPřed 3 měsíci
All is Realtime The Dark Forest Unreal Engine 5.3 Lumen Quixel For lighting and mood I used HDR Backdrop with Directional Light and used Sky creator for some volumetric mist The terrain and path was created inside Unreal using sculpt tool and insert Quixel megascans assets and brushed trees from Biome Conifer, creepy trees created with Speedtree. Running on RTX4090 4K Native 50/60fps Project on...
Pacific Drive Unreal Engine 5.3 Lumen Nanite / Concept Gameplay
zhlédnutí 1,5KPřed 4 měsíci
Pacific Drive Unreal Engine 5.3 Lumen Nanite / Concept Gameplay
The Dark Forest RTX ON Unreal Engine 5.3 Quixel Nanite
zhlédnutí 1,3KPřed 4 měsíci
The Dark Forest RTX ON Unreal Engine 5.3 Quixel Nanite
Silent Hill Inspired Fog Scene Unreal Engine 5.3 Lumen Nanite 3dsmax
zhlédnutí 654Před 5 měsíci
Silent Hill Inspired Fog Scene Unreal Engine 5.3 Lumen Nanite 3dsmax
Testing Tornado wind with Quixel trees Unreal Engine 5.3 Lumen Nanite
zhlédnutí 2,1KPřed 5 měsíci
Testing Tornado wind with Quixel trees Unreal Engine 5.3 Lumen Nanite
Testing Cinematic shots in the city of Toronto Iphone 14 Pro Max
zhlédnutí 613Před 5 měsíci
Testing Cinematic shots in the city of Toronto Iphone 14 Pro Max
The Golden Hour Unreal Engine 5.3 Lumen Nanite
zhlédnutí 6KPřed 5 měsíci
The Golden Hour Unreal Engine 5.3 Lumen Nanite
Inspired by Hellblade 2 Unreal Engine 5.3 Lumen Nanite Quixel
zhlédnutí 2,1KPřed 6 měsíci
Inspired by Hellblade 2 Unreal Engine 5.3 Lumen Nanite Quixel
My Showcase Reel 2024 Unreal Engine 5 Lumen
zhlédnutí 753Před 7 měsíci
My Showcase Reel 2024 Unreal Engine 5 Lumen
Julia my new Metahuman Creation Render with Unreal Engine 5.2 Lumen
zhlédnutí 779Před 7 měsíci
Julia my new Metahuman Creation Render with Unreal Engine 5.2 Lumen
Night version The Dark Forest Unreal Engine 5.2 Lumen Quixel
zhlédnutí 723Před 7 měsíci
Night version The Dark Forest Unreal Engine 5.2 Lumen Quixel
Gameplay The Dark Forest Unreal Engine 5.2 Lumen Quixel
zhlédnutí 1,7KPřed 8 měsíci
Gameplay The Dark Forest Unreal Engine 5.2 Lumen Quixel
Physical Based Lighting Unreal Engine 5.2 Lumen
zhlédnutí 1KPřed 8 měsíci
Physical Based Lighting Unreal Engine 5.2 Lumen
Winter with Sky Creator Unreal Engine 5.2 Lumen Nanite Quixel
zhlédnutí 1,4KPřed 8 měsíci
Winter with Sky Creator Unreal Engine 5.2 Lumen Nanite Quixel
Inspired by Toluca Lake Unreal Engine 5.2 Lumen Nanite Quixel
zhlédnutí 867Před 8 měsíci
Inspired by Toluca Lake Unreal Engine 5.2 Lumen Nanite Quixel
Volumetric Wind Fog Sky Creator Silent Hill Unreal Engine 5.2 Lumen
zhlédnutí 2,2KPřed 8 měsíci
Volumetric Wind Fog Sky Creator Silent Hill Unreal Engine 5.2 Lumen
Looks a lot like the diner from Silent Hill: Downpour
:) yes the garage gas station i did that also at this link www.artstation.com/artwork/xD5Y02
Watch in 144p = PS1
:) there is always that low res that makes games better than high res especially for horror
@@Sciontidesign the unknown is a fear factory.
Que otimo se fizessem um game assim do jogo nowhere java
Are we able to try this out????
Heavy Silent Hill 1 vibes
Thank you
master of light ... and now atmosphere
Thank you
I would love to see this scene in rainy or thunderstorm scenario, it gives Days Gone kinda vibe.
Surreal .........
Thank you
que lindo , foi você que fez ? você que criou isso tudo ?
Well done!
Thank you
Excellent, this would make a fantastic setting for a horror game, very realistic
Thank you
Looks way better than Silent Hill Remake Wut Da Fok Gameplay looked sweet👌👌
Wow! This is really something special. It looks so good
Thank you
Where can i learn from you, do you have courses or teach anywhere?
Hi lighting tutorials on my artstation look for Nvidia logo. Cheers
Unbelievable. Great work!
Thank you
A great work 🎉
Thank you 🙌
Please, make a tutorial for us !!
Thank you lighting tutorials on my artstation look for Nvidia logo Cheers
@@Sciontidesign thanks
nice tech, can you share the demo runtime for we can test it too ?
your work is incredible, It would be great, some tutorial or some tip or trick to achieve this exquisite lighting,
Thank you Lighting tutorials on my artstation look for nvidia logo Cheers
Pretty dang good! I like the wind blowing raindrop mist away. Neat. Not crazy about the 'drips on the glass' effect. It took me out of the immersion.
Amazing atmosphere!
Thank you
Remind me cryengine 3
:)
Great work man, your skills with the engine are improving in every project you do.
Thank you :)
Amazing work!
Thank you
I hope your scenes will end up in games soon. You really are next level.
Thank you
omg this is so good. Love the leaves and scene at 1:14
Thats awesome.
Thank you
Next level as always wow! 🤙🏿🤙🏿
Thank you :)
I felt wet just watching that, it seems so real!
You should make tutorials please
There are several tutorials for lighting on my Artstation look for Nvidia Logo cheers
Your level design is amazing. Where do you first begin designing the environment? In 3D programs then to UE5 or just UE5?
Thank you all inside Unreal
can you nervertheless make a tutorial about this stormy setup ?
Bro you made this pack alive , so coool
Thank you 🙏
Can you make a video about bake light
Click the link to Artstation in description
Good evening! I have an amazing SCI-FI TV Series that I created and would love to collaborate with you on developing it to the silver screen
how to be productive like you 🔥🔥🔥
For this you should not have kids, wife, a family. Or at least a wife that involved in the same industry, and you also can afford to hire a housekeeper to clean your house and babysitter to have all the time for creativity.
@@shluhenfurer I don’t have kids and husband. I do have a dog.
Amazing work! So crisp and detailed :O. Also, thanks for the tutorial, I was hoping, how many lightmap textures were baked for this scene? Also, how much memory do the lightmaps take up?
Thank you :)
why there is not even a single tutorial on your channel ?
Search my artstation.com/pscionti i created lighting tutorials for Nvidia Studio
@@Sciontidesign Thank you, I love your work, please take some time out, and make a detailed tutorial on your work and let newbie to learn more. Thanks
Süper 👏👍👏👍👏
Thank you
I look forward to learning from this. Thank you!
Thank you 🤟🏻
Woww!!
Thank you
Created this project for video? make it a video game we waiting
Needs a TON more NPCs, hundreds of pigeons, flying trash, and construction sounds.
good, the heavy breathing loop is kind of annoying
Man, you captured soul of RE:Village great work 👍
Great work, even far better than The Wither3 CG and Hellblade II.
really good job men! i follow you for your great work
Thank you
Now, i can called this is the Real Engine not a Unreal Engine. what a so Fantastic work!
Thank you
Fantastic !
Thank you
@@Sciontidesign We really need to work together one day!
Only thing that looks off is the fire through the fog, why is that particle effect not being occluded properly? The atmosphere shift is excellent here, like a totally new environment. Great job.
Thanks thew fire is default from scene would be better embergen vdb file
Maybe changing Translucency from After DOF to Before DOF in the particles material could help. Even if you are not using DOF that much, sometimes it just works better :)
Interested in helping to relight a VR game? Levels already developed, just ne the touch of a pro. Spent all week recreating light scattering effect in VR which is near impossible to do screen space version of. Near-future. Art deco, nighttime scenes, racing kind of game with boxing elements. Let me know where I can send an email! We're in 5.4.