Gameplay Tutorial Bake Lightmaps and Lighting a Sci-Fi interior Unreal Engine 5.4

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  • čas přidán 28. 06. 2024
  • Here is my Tutorial in collaboration with Nvidia Studio on how to Bake Lightmaps and Lighting a Sci-Fi interior.
    Using Unreal Engine 5.3
    This gameplay is Using Unreal Engine 5.4.1
    For tutorial visit link below on Nvidia Studio Channel
    • [Unreal Engine] Creati...
    For Project and more details on my Artstation
    www.artstation.com/artwork/49...
    #ue5 #UnrealEngine5 #interior #horror #science #scifi #quixel #path #videogames #art #artstation #realism #tutorial #forest #lighting #composition #colorgrading #alien #gameplay #trailer #nvidia
    ‪@UnrealEngine‬ ‪@NVIDIA-Studio‬ ‪@NVIDIA‬ ‪@ArtStationHQ‬
  • Hry

Komentáře • 17

  • @aminnaderi1693
    @aminnaderi1693 Před 19 dny +1

    Bro you made this pack alive , so coool

  • @oxygencube
    @oxygencube Před 22 dny +2

    I look forward to learning from this. Thank you!

  • @birolaydin415
    @birolaydin415 Před 22 dny +2

    Süper 👏👍👏👍👏

  • @DannyArtNL
    @DannyArtNL Před 21 dnem +1

    Amazing work! So crisp and detailed :O. Also, thanks for the tutorial, I was hoping, how many lightmap textures were baked for this scene? Also, how much memory do the lightmaps take up?

  • @robotomato13
    @robotomato13 Před 21 dnem

    how to be productive like you 🔥🔥🔥

    • @shluhenfurer
      @shluhenfurer Před 20 dny

      For this you should not have kids, wife, a family. Or at least a wife that involved in the same industry, and you also can afford to hire a housekeeper to clean your house and babysitter to have all the time for creativity.

    • @robotomato13
      @robotomato13 Před 19 dny

      @@shluhenfurer I don’t have kids and husband. I do have a dog.

  • @41bgra
    @41bgra Před 20 dny

    Can you make a video about bake light

  • @kthxbye1132
    @kthxbye1132 Před 12 dny

    Did you actually use GPU Lightmass for this?

    • @Sciontidesign
      @Sciontidesign  Před 12 dny

      No gpu lightmass as not everyone has rtx card to support, it is faster but also has some issues

    • @kthxbye1132
      @kthxbye1132 Před 12 dny

      @@Sciontidesign So when I export a Game with GPU Lightmass, they need to have an RTX card? Are you sure it's only a requirement for generating?

    • @Sciontidesign
      @Sciontidesign  Před 11 dny

      @@kthxbye1132 yes works only using raytracing. Make sure that raytracing is enabled! You will need an RTX graphics card for this. Cheers