Why Unreal Engine 5.4 is a Game Changer

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  • čas přidán 4. 05. 2024
  • Unreal Engine 5.4 launched with a massive overhaul to the animation tools. The biggest new features being a motion design editor and new tools to quickly create animatable characters.
    Stay up-to-date with the Unreal Newsletter:
    www.unrealsensei.com/newsletter
    Check out the Unreal Masterclass:
    www.unrealmasterclass.com
    Check out the UE5 Starter Course:
    • Unreal Engine 5 Beginn...
    Chapters
    0:00 - Intro
    0:23 - Motion Design
    2:57 - Motion Matching
    5:49 - Biome Generator
    8:23 - Texture Graph
    10:19 - Animatable Characters
    11:45 - Render Improvements

Komentáře • 993

  • @UnrealSensei
    @UnrealSensei  Před 9 dny +38

    Stay up-to-date!
    www.unrealsensei.com/newsletter
    Learn Unreal Engine 5 Below!
    czcams.com/video/k-zMkzmduqI/video.htmlsi=OcPMWT7lfoxfYCWQ

    • @Shuttlekilla
      @Shuttlekilla Před 8 dny

      Please teach me Sensei.
      I will travel across the world and forsake everything in my life to learn this art while hovering over your shoulder.
      Should I contact your business email?

    •  Před 7 dny

      up to date even though i can just subscribe to unreal engine 😹

    • @pewdiepiemorelikemobkiller3772
      @pewdiepiemorelikemobkiller3772 Před 6 dny

      unreal engine makes an update. this guy: Why Unreal Engine (said version) is a game changer

    • @borrowedtruths6955
      @borrowedtruths6955 Před 4 dny +1

      Where do I go to get these hundreds of motion capture animations?

  • @spicymemeboi2646
    @spicymemeboi2646 Před 10 dny +1988

    At this point, every major update of UE can be considered a "game changer". They're really shaking up the industry in a good way

    • @HDL_CinC_Dragon
      @HDL_CinC_Dragon Před 10 dny +164

      Seriously. Every time a new 5.x is released, I think to myself "What have those crazy bastards done now?" I'm pretty sure the simulation that is our universe is running on UE 5.5

    • @thanksfordoxingpeopleyoutube
      @thanksfordoxingpeopleyoutube Před 10 dny +50

      surely any update to any game engine a game changer

    • @lolmao500
      @lolmao500 Před 9 dny +43

      UE5 games are still heavy AF. Just look at Remnant 2. Runs like crap. You need a 600$US GPU to get 60 fps at 1080p. Even a 4090 cant run 50 fps at 4K. Its insane. The UE5 needs to optimise cause damn.

    • @StopBlurryGames
      @StopBlurryGames Před 9 dny +3

      Well people are showing the engine is slower now.

    • @oo--7714
      @oo--7714 Před 9 dny

      @@lolmao500 it is only if you use lumen and nanite aka super rayttracing, raytracing is demanding.

  • @dertythegrower
    @dertythegrower Před 10 dny +756

    Just wow.
    The original 'Unreal Tournament' team sure has come a long way 😅

    • @ordeo
      @ordeo Před 10 dny +21

      I loved that game. Would you happen to know what platform I can find it on these days?

    • @The1Wolfcast
      @The1Wolfcast Před 10 dny +1

      @@ordeo epic launcher I would presume since they pulled it from steam

    • @Neolisk
      @Neolisk Před 10 dny +15

      @@The1Wolfcast No, it's not available on launcher. Only torrents / 3rd party.
      Which is sad because I purchased all Unreals.

    • @DarkStryder360
      @DarkStryder360 Před 10 dny +11

      Give me a new Facing World's in UE 5.4

    • @psyanah4542
      @psyanah4542 Před 10 dny +10

      @@ordeo Epic removed them from every storefront. :/ Why? No one really knows, there's literally no good reason

  • @jassisingh333
    @jassisingh333 Před 9 dny +475

    This update is basically a blessing for Indie Game Devs

    • @oldshiloh9061
      @oldshiloh9061 Před 9 dny +12

      No smart developer uses this

    • @handsanitizer2457
      @handsanitizer2457 Před 9 dny

      ​Y? Not, It will speed up development ​@@oldshiloh9061

    • @MoneyShifted
      @MoneyShifted Před 9 dny +88

      @@oldshiloh9061 smart developers don't use animations?

    • @luke1Oh59
      @luke1Oh59 Před 9 dny +43

      ​@oldshiloh9061 you're right because they are too busy releasing "quadruple A" games with garbage tech and only caring about shares then have their games plumit in sales and playerbase. Haters gonna hate I swear.

    • @MangaGamify
      @MangaGamify Před 9 dny +3

      @@luke1Oh59 could you reitterate this?
      Now that you mention it I guess they're fishing for VC money and fomo investors, and just leave the core functionalities to dust.
      I hear even people with RTX 3050 GFX cards has noticeable slowdown even with an empty project opened .

  • @The_Pariah
    @The_Pariah Před 10 dny +321

    Saying it again...I have never used Unreal Engine and I won't anytime soon, but I LOVE these videos by Unreal Sensei.
    Getting to see all the cool stuff coming down the pipe is exciting and puts a lot of love into making these.
    10/10 CZcams content creator.

    • @Nomad454
      @Nomad454 Před 9 dny +7

      Why won’t you? I’m just curious

    • @namesurname624
      @namesurname624 Před 9 dny +19

      7 years in Unity. 28 days in Unreal.
      I'm never going back, I feel like an idiot for not having switched back in UE4 or when 5 just started out.

    • @The_Pariah
      @The_Pariah Před 9 dny +27

      @@Nomad454 Because I have no desire to create a game right now.
      It's a huge time investment and I'm preoccupied with other projects.
      And I don't have a killer idea to turn *into* a game.
      I code regularly, I just don't create games.
      But If I do ever come up with a great idea...something unique and fun that others might truly enjoy...then I might turn it into a game. And there's a strong chance I'd use Unreal.
      Until then, I'll stick to playing and enjoying the creations of others.

    • @maxrinehart4177
      @maxrinehart4177 Před 9 dny +25

      Most of viewers are like you, it's entertaining to watch new tech especially in a field you interested in.

    • @sfs-lyder8560
      @sfs-lyder8560 Před 9 dny +2

      ​@@wallacesousuke1433but hey, he's straight forward tho

  • @thanos879
    @thanos879 Před 9 dny +41

    R.I.P. Unity

    • @Nfu_224
      @Nfu_224 Před 7 dny

      Fr 😂

    • @TornFromHell
      @TornFromHell Před 5 dny +2

      Do you really think so?

    • @samik_456
      @samik_456 Před dnem +1

      tbh honest i dont think its the end of unity, a lot of developers are still using it today, but the begginers are going to easier game engines so that they dont have to learn how to fully code

    • @alyasVictorio
      @alyasVictorio Před 12 hodinami

      Only use Unity, Godot, or Gamemaker Studio for 2D and 2.5D, whereas UE 5.X for 3D

  • @DonC876
    @DonC876 Před 9 dny +37

    Little but important tip about making normal maps. You should always try to make them more intense than intended in the texture creating process and then in the shader scale the intensity down again. Normal maps are usually stored in images with 8 bit precision per channel, so if you have a very subtle normal map the data precision will not be enough for the transitions between differently angled normals to look good and you will end up with visible discontinuities. In the shader, after sampling the normal map you are usually working with 32bit float or 16bit half precision so at that point there's no precision problem when you try to make the normal map look more subtle again by scaling its intensity.

    • @Robbin_Bob
      @Robbin_Bob Před 4 dny +1

      this is so god damn genius, why'd I never think to use the whole range of the bits and scale it back in shaders

    • @DonC876
      @DonC876 Před 4 dny +1

      @@Robbin_Bob Just make sure to use the same or at least a similar scaling algorithm in your texture creation software as in your game engine. And it's a different story if you bake normals from high poly, in that case the best thing you can do is to have great normals in the low poly to begin with (like use face weighted / custom normals) and then you will usually get better results

  • @vandungeonssd
    @vandungeonssd Před 10 dny +87

    I watched this video 5.4 times already to truly understand how great Unreal 5.4 is (motion design was added)

    • @user-ev4ud5xs2j
      @user-ev4ud5xs2j Před 10 dny +5

      The official version 5.4 has been released, but the multi-layered effect of the motion design material designer cannot be saved. After saving the model generated by SVG, the software will close and the axis center position will automatically deviate when opened, and other bugs have not been resolved...

    • @user-on7ed4bc5z
      @user-on7ed4bc5z Před 9 dny +3

      базованная ава

    • @now_ever
      @now_ever Před 9 dny

      ​@@user-on7ed4bc5z😂, ++

    • @studionotfound7414
      @studionotfound7414 Před 6 dny +3

      Ава топ

    • @hrihori_art
      @hrihori_art Před 4 dny

      @@user-on7ed4bc5z так тримати козаче!

  • @modernmarrow1411
    @modernmarrow1411 Před 10 dny +336

    I swear UE out here doing God's work with all these insane tools

    • @ronaldwoofer5024
      @ronaldwoofer5024 Před 10 dny +48

      all for free too... not have to go buy every little fucking thing as an addon like you have to do with unity

    • @m.blu.
      @m.blu. Před 10 dny +33

      God used UE 9 to create the World and it looks great

    • @indiecore-2022
      @indiecore-2022 Před 9 dny

      Fr, certain niche things you have to buy but theyre useful and worth the money​@ronaldwoofer5024

    • @mixchief
      @mixchief Před 9 dny +9

      The existence of God is unreal.

    • @mitsuhh
      @mitsuhh Před 9 dny

      @@m.blu. more like God used UE 9999999

  • @vehiclesunlimitedreviews
    @vehiclesunlimitedreviews Před 9 dny +17

    your ue5 beginner tutorial was Awesome! you should definitely do a UE5.4 Specific Beginner tutorial!

  • @HowardDunsany
    @HowardDunsany Před 10 dny +53

    Could you make a video tutorial focused on animation? I'm learning Unreal mainly to make short films, and it would be super helpful to have a video that goes over the basic concepts: How to add a Metahuman, animate their movement, make them talk, and export it with the Sequencer correctly. You are the best Unreal Engine teacher on CZcams, and having a video from you more focused on animation and movie creation would be wonderful. Thank you very much!

    • @NightmareKingGames
      @NightmareKingGames Před 9 dny

      Don’t think he has plans to make a free video, but in the course the filmmaker section is going to be updated soon

    • @HowardDunsany
      @HowardDunsany Před 9 dny +2

      @@wallacesousuke1433 If you don't agree, who is your favourite UE teacher in CZcams? I wonder if you have a nice detailed answer to that, or if you simply are a troll

    • @NightmareKingGames
      @NightmareKingGames Před 9 dny +2

      @@wallacesousuke1433 it's true tho

    • @UnrealSensei
      @UnrealSensei  Před 9 dny +16

      Yes! There will be an Animation Tutorial I hope to release July that will be a few hours long. We might briefly cover metahuman and character animation but it will be surface level. In the Unreal Filmmaker course that is in the Masterclass we take a deep dive into characters which is about half the course and pretty advance

    • @HowardDunsany
      @HowardDunsany Před 9 dny

      @@wallacesousuke1433 Now I can't know if you're telling the truth or not, so who knows. And of course we are noobs, that's why we're here, to learn. And I found Unreal Sensei videos very useful to start from zero. The thing is, if you had been respectful in your first comment, you could have added very interesting feedback, like saying which other UE teachers are great in your opinion and why. But your first comment just mocked my previous noob statement, without adding any useful info, also disregarding the amazing work Unreal Sensei has done. Do you really expected any noob like me to take your words seriously that way?

  • @stealthhunter6998
    @stealthhunter6998 Před 10 dny +110

    11:48 hoping they continue the performance improvements in terms of traversal stuttering. We haven’t seen any games on the latest version of UE with technologies like direct storage but I hope eventually it gets ironed out and we see UE games that run as flawlessly as horizon forbidden west does (in terms of traversal stutter and frametime performance, in which that game does a phenomenal job of for the size of its world especially).

    • @UnrealSensei
      @UnrealSensei  Před 10 dny +43

      They have been working on fixing the notorius shader compilation over the last few updates. It will be interesting to see if World Partition stops traversal stuttering when UE5 games release.

    • @stealthhunter6998
      @stealthhunter6998 Před 10 dny +5

      @@UnrealSensei Yeah, definately eager to see if it resolves the issues, I really hope it does. Looks like this Marvel black panther and cap game will be a great future testing ground to see how successful the new UE tech is in solving the issue. So long as the devs do make a great PC port of it (given stutter is moreso a PC issue).

    • @OverJumpRally
      @OverJumpRally Před 10 dny +9

      There was an update on 5.4 specifically about fixing stuttering (which is generally caused by shader compilation).

    • @stealthhunter6998
      @stealthhunter6998 Před 10 dny +4

      @@OverJumpRally it used to be typically. like unreal sensei said in his comment, they have already had great improvements to shader compilation. Traversal stutter however has been an issue. These stutters r not cause by shaders compiling and moreso sourround loading/streaming the world zones in and out. Seperate issue they have to address from shaders

    • @OverJumpRally
      @OverJumpRally Před 9 dny +3

      @@stealthhunter6998 Yeah, that was addressed and allegedly fixed in 5.4. I saw a tweet about it from one of the devs.

  • @coder5382
    @coder5382 Před 10 dny +29

    I've learned the newest UE5.4 features in less than 13 minutes, wow! :) No wonder this channel is called Unreal Sensei! Thanks, sensei.

    • @youtubeperson199
      @youtubeperson199 Před 9 dny

      Have you tried to use 5.4 my project went from being under the default streaming texture pool in 5.3 and running smoother that my behind to running like shit in 5.4 i had to uninstall it because the streaming pool size was now over budget by like 400MB and the world i have but was like that game Dayz when it first come out in the 60s. Runs like sh*t for me had to revert back to 5.3 i bet the problem is the new sharing capability where people can now both work on the same project from 2 -3-4 pcs at the same time

    • @coder5382
      @coder5382 Před 9 dny +1

      ​@@youtubeperson199 I see what you mean, I also had some performance issues when migrating my project to this new version. UE5.4 won't run smoothly now if your project isn't on an SSD. I used to save my projects on an HDD to spare some disk space, but not anymore. It became so sluggish to move in the editor. Unfortunately, I also noticed some FPS drops with this version. I'm not aware of your machine specs, because UE5 is becoming even more demanding on hardware with each new release. If your project wasn't saved on SSD maybe that was the problem, but I do agree with you on FPS drops.

  • @KiemPlant
    @KiemPlant Před 9 dny +5

    I'm simply amazed by the rapid development. I think it would he fascinating to see their company behind the scenes.

  • @joshnevel1504
    @joshnevel1504 Před 10 dny +15

    Thank you
    I highly recommend both his free course and masterclass.
    Time and money well spent to quickly learn unreal.

  • @Shalfatk01
    @Shalfatk01 Před 9 dny +1

    those updates are so huge! :D great work guys! will be a lot of fun explore new functions

  • @tzerland
    @tzerland Před 10 dny +54

    I love how you explain complex things so clearly. Thanks a lot!

  • @punishthemeatpocket
    @punishthemeatpocket Před 9 dny +5

    Love seeing your video updates for UE. Always exciting new changes.

  • @OverbiteGames
    @OverbiteGames Před 9 dny +5

    So much better than the official overview video! Wish Epic would push your video around - so many features simply won't reach the people who could use them because they aren't explained well enough - or worse, not even mentioned! I read the blog post and watched a few videos but it wasn't until i viewed the UE5 5.4 roadmap that i saw Texture Generation and a silly amount of other stuff that I wasn't aware of. You also explained motion matching far better than I've had it explained before. I really appreciate the practical examples - like the displacement + brick texture combo. I'm wondering if switching from Blender to Unreal for Weight Painting, Bone placement, Rigging, and animation might be the way to go instead of learning how to do it in Blender now.

  • @amdawood
    @amdawood Před 9 dny +2

    This is the most useful and direct video I have ever watched! Straight to the strong points!

  • @3DComparison
    @3DComparison Před 10 dny +6

    Amazing, thanks for this video that summarizes the changes!

  • @TUKMAK
    @TUKMAK Před 10 dny +8

    Awesome video! Ugh!!! Motionmatching finally!! Cant wait to learn it! Meta sounds too! Def gonna need a tutorial on good meta sounds

  • @Nebulon5000
    @Nebulon5000 Před 9 dny +4

    Awesome update! Thanks for the summary! 😄

  • @JeradBurnsProductions
    @JeradBurnsProductions Před 9 dny +10

    You ALMOST don't need any other software now. I love what they're doing, its going to allow ordinary people to easily make AAA looking games in engine, on their own PC. Thats what its moving towards.

    • @THEcucufate
      @THEcucufate Před 8 dny

      Noob here. when you say "ALMOST don't need any other software", what would you say are some of the other basic components you are talking about? What other software is necessary to make a final product, so that we may learn what to expect before diving into this world?

    • @helmut666kohl
      @helmut666kohl Před 4 dny

      @@THEcucufate If

  • @Thunderbolt1912
    @Thunderbolt1912 Před 10 dny +46

    What are the chances? I just finished your Castle beginner course few minutes ago and you uploaded 😅

    • @greenpixel556
      @greenpixel556 Před 9 dny +1

      i hope you will give up on this sooner than later, and learn actual game dev, otherwise you will just waste your time for months or years. Or mb idk you just have too much of free time nothing else todo (like idk learn c# c++ python), and instead trend chase (chasing your own tail "urobros").

    • @EmptyVd
      @EmptyVd Před 8 dny

      @@greenpixel556 And I will Sent YOu the game Scenes of my game in you rdiscord too

    • @alyasVictorio
      @alyasVictorio Před 5 dny

      @@greenpixel556 And I'm also about to search a video of every single UE features from 4.x's all the way to 5.4 (and maybe 5.5 or better if there's Nanite compatibility to skeletal meshes and hair/fur)
      Other than that, you almost got me in the first forth tho-

  • @antonisfyl
    @antonisfyl Před 10 dny +15

    One of the best showcased videos for UE5.4!. Thank you!

    • @Alt_Ego
      @Alt_Ego Před 5 dny

      This is a copycat of 1000 other UE5.4 introduction videos, all the same ads clips, the only difference is voice.

  • @amswil3232
    @amswil3232 Před 9 dny +3

    I have always been expecting your video,it just hypes me for everything new release

  • @nowweknow.
    @nowweknow. Před 9 dny

    This is super interesting for future video's and animations. Thanks for sharing!

  • @fddesign
    @fddesign Před 10 dny +3

    very instructive! Thanks a lot!

  • @gaelromanet
    @gaelromanet Před 10 dny +13

    Best explanations as always!

  • @Omar.bin.khattab
    @Omar.bin.khattab Před 10 dny +1

    thanks so much for your time

  • @Real-Hawk
    @Real-Hawk Před 8 dny +1

    Thanks for the great updates Sensei, this is soo amazing!

  • @bobbly2231
    @bobbly2231 Před 9 dny +16

    First challange: get a high end pc

    • @gourabr8247
      @gourabr8247 Před 2 dny

      First profit: don't wait for years to render

  • @brandonjacksoon
    @brandonjacksoon Před 10 dny +5

    Thank you, Unreal Sensei!

  • @amirmoezz
    @amirmoezz Před 10 dny +1

    Wow, well done, I don't even do anime creation with UnE, but just fell in love with it, wanna learn it right away.

  • @gabe2o2
    @gabe2o2 Před 9 dny +2

    Thanks for this. I always appreciate your videos

  • @HydroTECGaming
    @HydroTECGaming Před 10 dny +20

    @blenderguru would be so proud😁😁😁

    • @UnrealSensei
      @UnrealSensei  Před 10 dny +17

      Same donut modeled 3 years ago inspired by Blender Guru of course!
      czcams.com/video/iPdknzGqieE/video.html

  • @2020Tech4U
    @2020Tech4U Před 9 dny +4

    I swear it only gets more awesome, cannot wait to see what is next

  • @Gh0st1Knight
    @Gh0st1Knight Před 7 dny +1

    I just love your videos, man. Thank you A TON for keeping us updated on all this cool stuff. This is just amazing.

  • @ukmonk
    @ukmonk Před 9 dny

    Thank you! Great video! UE just keeps getting better and better!!

  • @rrahll
    @rrahll Před 10 dny +3

    Thanks, Sensei!

  • @akchemaceshwa
    @akchemaceshwa Před 8 dny +3

    Doughnut tutorial in Unreal 5.4! That's all I need :D

  • @GoofyToony
    @GoofyToony Před 9 dny +1

    I updated yesterday and the bugs I was dealing with 5.3 are gone and the performance is MUCH better like it gives me so much confidence 😅

  • @YTmingle
    @YTmingle Před 9 dny +2

    Sensei .!! Where you have been so far.? 😢. Missed your videos a lot. You are one of the amazing content creator so far. ❤

  • @landoishisname
    @landoishisname Před 10 dny +25

    I feel like this title isn't even clickbait because it's literally true

  • @notthings6443
    @notthings6443 Před 10 dny +4

    유익한 정보 감사합니다.

  • @Arkhkalos
    @Arkhkalos Před 9 dny

    This is making me wanna continue to learn how to use UR5. This truly is sm incredible creative tool for any artist!

  • @AlejandroEcheverryB
    @AlejandroEcheverryB Před 10 dny +2

    Thanks for this amazing video!!!

  • @Yokesonu
    @Yokesonu Před 10 dny +3

    Mindblowing 🤯

  • @pinilandok
    @pinilandok Před 9 dny +5

    every update is labeled as "game changer" and when they finally release people claim its rife with bugs and issues

    • @PhilipZeplinDK
      @PhilipZeplinDK Před 7 dny +2

      It's only channels like this that keep claiming it's "game changing", "this changes everything", "this is the ultimate blablabla".
      It's getting really frustrating with this stuff everywhere these days.

  • @dramen
    @dramen Před 5 dny

    Incredible...like seriously. I feel inspired to want to make something it's utterly gripping!

  • @ServeMySoul777
    @ServeMySoul777 Před 8 dny

    Awesome video! I’m so glad they made these changes. I was learning how to create animated characters after making my environment. I quit shortly there after because blender is imo a complete mystery. I’m going to check out your tutorial videos because I’m super interested in learning more about UE. Thanks 🙏🏻

  • @willeklof
    @willeklof Před 10 dny +3

    I've followed all your videos and been aching to get started with Unreal, but I never had time to get into it. Will you make a new "Beginners" video for brand new users of Unreal, now that 5.4 is releasing?

    • @_l3m35_
      @_l3m35_ Před 4 dny

      I was going to ask about it, how much 5.4 changes about the beginners tutorials.

  • @SynthLynX
    @SynthLynX Před 10 dny +4

    Every unreal engine update is a game changer.

    • @ramiru3264
      @ramiru3264 Před 9 dny +1

      and that's how it should be every increment update on any software

  • @Mr_Joshua_R
    @Mr_Joshua_R Před 6 dny

    smart move to recreate/improve what other software can do and bring it within the engine and make it accessible to all

  • @supernatural802
    @supernatural802 Před 6 dny

    Cant wait to play with all of these new features. so sick.

  • @PsPuNkS
    @PsPuNkS Před 10 dny +6

    Hopefully Unreal in the future implements RBD destruction sims so I don't need to learn Houdini 🥴

    • @deodekmusic7581
      @deodekmusic7581 Před 10 dny +3

      It's already in the engine. It's called "Chaos".

    • @Red_Paper6495
      @Red_Paper6495 Před 9 dny

      @@deodekmusic7581 , It's too complicated and inconvenient.

  • @peterallely5417
    @peterallely5417 Před 9 dny

    Looking forward (gratefully) to the update to the auto landscape material to work with the nanite tessellation implementation tweaks in 5.4! I’ve noticed that displacement has stopped working and foliage doesn’t respect paint layers? Love your work, dude. Appreciate it

  • @Preirin
    @Preirin Před 9 dny +1

    I am glad you've posted this as I am a student of your masterclass. I was playing around in 5.4, following your advanced landscaping tutorial, but when it came time to implement the absolute world height. 5.4 simply refused to acknowledge the code. For some reason, the Absolute World Height doesn't seem to work. At least, it didn't for me. I'd be interested in hear what experiments you've done and what bugs you've found. Cheers

  • @arihant...457
    @arihant...457 Před 7 dny +3

    Can 1650ti run it ? 😢

  • @wolfe1970
    @wolfe1970 Před 10 dny +2

    I wish they would step back and start working on ways to allow smaller systems to render bigger areas, i hate poppins, and theres alot of that in current games

  • @user-uz5qd5gs3b
    @user-uz5qd5gs3b Před 9 dny +2

    Your hard work will get you to the top keep on ❤❤❤

  • @Gotchaaaaaa
    @Gotchaaaaaa Před 8 dny

    Really good explanations. Well done.

  • @muklordYT
    @muklordYT Před 7 dny +7

    UNREAL IS USING BLACK MAGIC AGAIN!!!!!

  • @Zolipants
    @Zolipants Před 10 dny +4

    I bet this needs a nuclear power station

  • @OldDadGamer
    @OldDadGamer Před 10 dny +1

    You are a genius 👏, great work on your tool

  • @_Irrelevant
    @_Irrelevant Před 8 dny

    This is making things so much better for solo indie devs like me!

  • @goggigruggari
    @goggigruggari Před 10 dny +6

    Baldurs gate 4 is gonna be crazy

  • @silverwerewolf975
    @silverwerewolf975 Před 9 dny +9

    The guy says the same crap every update

  • @malikmartin
    @malikmartin Před 5 dny

    Much love dude. Subscribed.

  • @mkjyt1
    @mkjyt1 Před 9 dny +1

    Great info and video!

  • @leprosorium2011
    @leprosorium2011 Před 10 dny +3

    0:23 what a shit design

  • @mr_clean575
    @mr_clean575 Před 7 dny

    This is a really great summary!

  • @davidaikswemin3027
    @davidaikswemin3027 Před 2 dny +1

    Wow this unreal engine is really getting advanced, like seriously wow 😮

  • @DazePhase
    @DazePhase Před 5 dny

    Very impressive changes. Unreal is getting better so fast.

  • @galaxyii
    @galaxyii Před 9 dny

    I remember playing the original Unreal Tournament back in 1999. It was my favorite PC shooter. Flak Cannon for the win!

  • @stefanfarmer9133
    @stefanfarmer9133 Před 10 dny +2

    AMAZING!!!

  • @EventCinematics
    @EventCinematics Před 8 dny

    Simply amazing. What a time to create.

  • @hassanpainter3d
    @hassanpainter3d Před 10 dny +2

    woooo .. I love this software , its amazing and thank you.

  • @BurnNoticeChris
    @BurnNoticeChris Před 8 dny

    Super solid video. Thanks!

  • @tenzijabeats134
    @tenzijabeats134 Před 9 dny +1

    As always thanks Sensei ! Did you see what star citizen engine team achived with server merging do you expect that to happen in unreal as well and how long will that take apprx. ?

  • @marcapouli7805
    @marcapouli7805 Před 9 dny

    Nice tools, good luck to have them working

  • @arcsinjesse
    @arcsinjesse Před 9 dny

    I've been using unreal pretty much since UE4 came out and I'm not gonna lie this is maybe the biggest update ever (with the exception of ue4 to ue5) at least in terms of workflow optimization. Being able to texture, model, and animate in engine is crazy, and if the audio tool improvements keep coming unreal might quickly actually be the only software you need to make a full game soon!

  • @thegreatexchange316
    @thegreatexchange316 Před 7 dny

    You the Man! Thanks for this Sensei!!

  • @JohnW704
    @JohnW704 Před 6 dny

    this is crazy, i remember 15 years ago teaching myself after effects cause I loved film and editing but a degree was too expensive so i made it a hobby instead and this made everything look easy... i remember waiting 12 hours to render something, then it not look the way i wanted and start over... damn we've come along way.

  • @raymondharris1247
    @raymondharris1247 Před 10 dny +2

    Incredible!!!

  • @vlweb3d
    @vlweb3d Před 2 dny +1

    At this point, all Unreal needs is a
    FULL 3D MODELING SUITE
    and then its essentially "Game Over" for everyone else.

  • @Sunbreaker7
    @Sunbreaker7 Před 5 dny +1

    Every year we are closer to having more and more Indie devs able to produce AAA-quality games effortlessly with fewer members required.

  • @itsMBWAAA
    @itsMBWAAA Před 9 dny

    Many thanks, Sensei

  • @SantanuProductions
    @SantanuProductions Před 6 dny

    I remember doing many of these things like procedural effects, textures in 3DS Max 20 years ago.

  • @sabofx
    @sabofx Před 6 dny

    simply amazing! 😁

  • @noamlaros3965
    @noamlaros3965 Před 9 dny

    Will you upload any updates on these features? + Is it on your master class? cause if it is... I'm definitely buying it.

  • @fddesign
    @fddesign Před 10 dny +1

    the new Substance ''like'' texture creation looks promising? Any chance to have a video tutorial regarding this tool in the future? :)

  • @miniaturegarden8312
    @miniaturegarden8312 Před 2 dny

    Wow. Fantastic this is what I'm waiting for

  • @rodrigosotoaltamirano3543

    Thanks for the video! Do you think the Motion Design features can be used in gameplay? for example the modifiers or cloners, like using it inside a blueprint in realtime and not only on Cinematics?

  • @boedilllard5952
    @boedilllard5952 Před 7 dny

    It's not a game changer until you see these fantastic stuff in games. I see these amazing demos but I still haven't seen great graphics that is shown in the demos in games.

  • @afrotron
    @afrotron Před 5 dny

    The rate at which 3d applications are growing is insane. And everything is free!!

  • @NorthernLaw_
    @NorthernLaw_ Před 4 dny +1

    Unreal really does keep getting better and better. Excited to see what's to come in the future. These are all game changing in their own way.
    Makes you wonder what technologies and utilities that engines we don't have access too have at their disposal. Most interesting being Rockstar's RAGE engine without a doubt

  • @Mrjononotbono
    @Mrjononotbono Před 7 dny

    Absolutely amazing!

  • @zengrath
    @zengrath Před 9 dny

    Even though i am not a game designer i always find these videos easy to understand and very entertaining to watch as a casual tech nerd. It excites me to see what developers do with it all in the future. I been hoping also with advances in AI it will help game development significantly in that tedious work and time to develop assets are significantly reduces which hopefully will allow games to be even higher quality in the future with hopefully more time spent tweaking and making gameplay even better as I often feel like most AAA games these days graphic design comes first leaving little time for gameplay design which leads to so many games with better graphics but no major improvements in gameplay, i advancements like this will change that, or give indie game dev's tools they need to innovate while producing AAA like quality games. There is so much stigma against AI right now and i think it's from a late of close minded people who don't think beyond what they hear on their social media platforms and from the media and see it all as evil, i see it as a tool to help with the tedious work allowing more creative freedom in games of the future.