Realtime Gameplay Realistic Forest Path Unreal Engine 5.3 Lumen Quixel
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- čas přidán 30. 03. 2024
- All is Realtime
The Dark Forest Unreal Engine 5.3 Lumen Quixel
For lighting and mood I used HDR Backdrop with Directional Light and used Using the Sunny 16 rule of photography for accurate values
The terrain and path was created inside Unreal using sculpt tool and insert Quixel megascans assets and brushed trees from Mawi, creepy trees created with Speedtree. Running on RTX4090
Project on my on Artstation
www.artstation.com/artwork/Ke...
For Lighting using the Sunny 16 rule watch my Tutorial below
www.artstation.com/artwork/Ny...
#ue4 #ue5 #ingame #realism #photoreal #forest #UnrealEngine5 #lumen #hdr #witch #UnrealEngine #unrealengine4 #photorealism #photorealistic #photoreal #quixel #environment #forest #village #realtime #pbl #3d #dark #ingame #horror #thewitcher #videogames #videogame #megascans #forestpath #sky #cloudy #rtx4090 #nvidia @UnrealEngine @quixeltools @ArtStationHQ @gameranxTV @GamingBolt @80lvl @NVIDIA-Studio @NVIDIA @enfant-terrible - Hry
Looks like Skyrim Ultra HD with Nature of the Wild Lands as trees mod but even beter. Congrats.
Wow! This is so realistic it brings back actual memories of past trips to the wilderness! The lighting and atmosphere is completely spot on!
That being said, I remember you exploring this location in a more murky, foggy and dark setting. It's amazing how much difference lighting makes to the overall look of the scene!
Awesome environment. I can't wait until we see characters walking around it with the same level of realism and immersion.
Brilliant, I love it ❤
Amazing. Do you do contract work ? I need an artist for my metaverse project I’m working on.
amazing! where can i found this vegetation pack?
Description - Quixel megascans assets and brushed trees from Mawi, creepy trees created with Speedtree
meanwhile bethesda shits out an actual, physical turd