Testing Tornado wind with Quixel trees Unreal Engine 5.3 Lumen Nanite

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  • čas přidán 26. 01. 2024
  • Another mood this time I also used Ultra Dynamic Fog
    Testing Tornado wind with Quixel Hornbeam Trees Unreal Engine 5.3 Lumen Nanite
    My Silent Hill inspired scene all is realtime gameplay
    Gas station and Silent Hill Sign created with 3dsmax and Substance Painter
    Particles Niagara from Marketplace
    Physical Based Lighting
    HDR Lighting with Directional light and volumetric fog
    Project and more details
    www.artstation.com/artwork/9m...
    #UE5 #UnrealEngine5 #SilentHill #lumen #horror #videogames #Videogame #tornado #Windy #quixel #Lighting #scary #paranormal #quixel #tornado #wind #trees #rtx4090
    ‪@UnrealEngine‬ ‪@quixeltools‬ ‪@GamingBolt‬ ‪@gameranxTV‬ ‪@80lvl‬
  • Hry

Komentáře • 26

  • @PackageCat
    @PackageCat Před 5 měsíci +5

    Just how beautiful it looks and feels, goddamn. Nothing is comparable to me, like wow this is just wonderful.

  • @brandonjacksoon
    @brandonjacksoon Před 5 měsíci +9

    Looks awesome, mate!

  • @YandWandA
    @YandWandA Před 5 měsíci

    When in-engine runtime is a better visual reference than real life... 😆 Well done!

  • @tinydog1234
    @tinydog1234 Před 5 měsíci +3

    IT FUCKEN WIMDY!

  • @ISZXJE2
    @ISZXJE2 Před 5 měsíci +2

    Imagine simulating a tornado in ue5 with 100% destrucible surroundings with trees that can be bent, or ripped from the ground, and every single individual leaf can fall off

  • @mile5892
    @mile5892 Před 5 měsíci +1

    amazin man i could never do this with ue 5.3

  • @evakarin21
    @evakarin21 Před 5 měsíci +1

    This looks absolutely beautiful

  • @artrevell
    @artrevell Před 5 měsíci +1

    So awesome, well done!

  • @xxxvfxxxx1802
    @xxxvfxxxx1802 Před 5 měsíci +3

    Nice job, really atmospheric scene. May I ask what technique do you use to bend the vegetation? This scene is meant to be optimized for real-time gameplay, right?

    • @Sciontidesign
      @Sciontidesign  Před 5 měsíci

      Thank you it is not optimized I would not use Quixel trees out of the box but with some performace tweaking all runs great

  • @dominiccaron7055
    @dominiccaron7055 Před 5 měsíci

    I would like to try your project in VR, it would be amazing, I do it in some project and the result is amazing on a RTX4080 GPU

  • @peteheery
    @peteheery Před 5 měsíci +2

    This is sick! How did you do this?!

    • @Sciontidesign
      @Sciontidesign  Před 5 měsíci

      Thank you particles niagara and ultra dynamic fog

  • @yghjjhgj
    @yghjjhgj Před 5 měsíci +1

    good thank you. please make a step by step tut for this

  • @Mulai-1997
    @Mulai-1997 Před 5 měsíci +1

    I like it !where can I get Ultra Dynamic Fog ?

    • @Sciontidesign
      @Sciontidesign  Před 5 měsíci

      Thank you Unreal Marketplace just type in search Ultra Dynamic Fog

    • @Mulai-1997
      @Mulai-1997 Před 5 měsíci

      @@Sciontidesign thank you ! I will buy it

    • @Mulai-1997
      @Mulai-1997 Před 5 měsíci +1

      @@Sciontidesign 😂I couldn't find it in the Unreal Marketplace