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Noia Dev
United States
Registrace 15. 04. 2022
Play Noia Online at:
splosions-studios.itch.io/noia-online
Join the Noia Discord server!
discord.gg/2FSC2yKGEd
Follow the development roadmap on Trello!
trello.com/b/16WWrLdk/noia-online-development
splosions-studios.itch.io/noia-online
Join the Noia Discord server!
discord.gg/2FSC2yKGEd
Follow the development roadmap on Trello!
trello.com/b/16WWrLdk/noia-online-development
Adding a new dungeon boss to the game : Noia MMO Devlog
Adding the final boss for the Hive dungeon, the Hive queen
Play Noia Online at:
splosions-studios.itch.io/noia-online
Join the Noia Discord server!
discord.gg/2FSC2yKGEd
Follow the development roadmap on Trello!
trello.com/b/16WWrLdk/noia-online-development
Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod
Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-teoh
Music: Funkorama by Kevin MacLeod
Link: filmmusic.io/song/3788-funkorama
Music: My First Game by WinnieTheMoog
Link: filmmusic.io/song/9396-my-first-game
Play Noia Online at:
splosions-studios.itch.io/noia-online
Join the Noia Discord server!
discord.gg/2FSC2yKGEd
Follow the development roadmap on Trello!
trello.com/b/16WWrLdk/noia-online-development
Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod
Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-teoh
Music: Funkorama by Kevin MacLeod
Link: filmmusic.io/song/3788-funkorama
Music: My First Game by WinnieTheMoog
Link: filmmusic.io/song/9396-my-first-game
zhlédnutí: 1 974
Video
Making my games tutorial better : Noia MMO Devlog
zhlédnutí 1,8KPřed 21 dnem
Thanks to feedback from you guys the tutorial for Noia is getting better. Not perfect yet, but we're getting better. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: fil...
Fix the bad. Make the good better : Noia MMO Devlog
zhlédnutí 3,2KPřed měsícem
Fixing a ton of bugs, adding quality of life changes, and a 55 gallon drum of polish. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-st...
Making monsters harder in my game : Noia MMO Devlog
zhlédnutí 2,8KPřed měsícem
Going over how I plan monster difficulty in Noia Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-teoh Musi...
Adding New Weapons To My Game : Noia MMO Devlog
zhlédnutí 2,1KPřed 2 měsíci
Players will now be able to craft their own weapons in Noia! Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bry...
Adding Mining To My Game : Noia MMO Devlog
zhlédnutí 2,1KPřed 2 měsíci
Now that we have mining in game I can work on more in depth crafting recipes. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-inst...
Adding New Boss Skills : Noia MMO Devlog
zhlédnutí 3,7KPřed 3 měsíci
I added a few new boss mechanics and skills to the game. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat-bryan-t...
Progress on the Beehive dungeon : Noia MMO Devlog
zhlédnutí 3,1KPřed 3 měsíci
We are going over progress on the Beehive dungeon and its bosses Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: filmmusic.io/song/10112-i-got-a-stick-instrumental-feat...
Going over crafting progression : Noia MMO Devlog
zhlédnutí 4,1KPřed 4 měsíci
We are going over crafting progression and the mountain of equipment I will have to create in order to make that happen. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link:...
The perfect crafting system for MMORPGs
zhlédnutí 9KPřed 4 měsíci
If you want to listen to a mad man ramble about making the perfect crafting system for MMOs, this is the video for you. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development
Forest Map Progress Update : Noia MMO Devlog
zhlédnutí 3,1KPřed 5 měsíci
We got forest map progress. We got Quality of life updates. We got new boss concept art. This devlog has got it all! Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Link: fil...
Adding a proper map to my MMO : MMO Devlog
zhlédnutí 3,9KPřed 5 měsíci
Watch as I lose my mind adding a proper map to my MMO Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development The following music was used for this media project: Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Free download: film...
New Sword and Staff Spells : Noia MMO Devlog
zhlédnutí 3,6KPřed 5 měsíci
Adding new sword and staff spells to Noia. Also new quests in the forest map. Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development The following music was used for this media project: Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin Mac...
Quality of life changes : Noia MMO Devlog
zhlédnutí 3,7KPřed 6 měsíci
Adding a few quality of life changes suggested by you guys Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development The following music was used for this media project: Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Free download:...
Adding New Quests : Noia MMO Devlog
zhlédnutí 3,9KPřed 6 měsíci
Adding updated quests to the forest map Play Noia Online at: splosions-studios.itch.io/noia-online Join the Noia Discord server! discord.gg/2FSC2yKGEd Follow the development roadmap on Trello! trello.com/b/16WWrLdk/noia-online-development The following music was used for this media project: Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod Free download: filmmusic.io/song/...
Adding a friend system : Noia MMO Devlog
zhlédnutí 4,2KPřed 8 měsíci
Adding a friend system : Noia MMO Devlog
Changing the Player Sprite : Noia MMO Devlog
zhlédnutí 6KPřed 8 měsíci
Changing the Player Sprite : Noia MMO Devlog
How I keep track of players : Noia MMO Devlog
zhlédnutí 9KPřed 9 měsíci
How I keep track of players : Noia MMO Devlog
Finishing Up Story Bosses and Cutscenes : Noia MMO Devlog
zhlédnutí 6KPřed 10 měsíci
Finishing Up Story Bosses and Cutscenes : Noia MMO Devlog
Making Unique Weapon Skills : Noia MMO Devlog
zhlédnutí 6KPřed 10 měsíci
Making Unique Weapon Skills : Noia MMO Devlog
Finishing the Underworld Dungeon : Noia MMO Devlog
zhlédnutí 6KPřed 10 měsíci
Finishing the Underworld Dungeon : Noia MMO Devlog
1 Year of Game Development : Noia MMO
zhlédnutí 488KPřed 11 měsíci
1 Year of Game Development : Noia MMO
Building the first dungeon : Noia MMO Devlog
zhlédnutí 1,5KPřed rokem
Building the first dungeon : Noia MMO Devlog
Improving The New Player Experience : Noia MMO Devlog
zhlédnutí 1,7KPřed rokem
Improving The New Player Experience : Noia MMO Devlog
When will the game go live? : Noia MMO Devlog
zhlédnutí 2,1KPřed rokem
When will the game go live? : Noia MMO Devlog
I just wanted to say that you game is comeing along very well. Your sound design is phenomonnal. I also like your combat system, its so system, but feels so rewarding while kyteing enemies.
Strange question, but are you in need of a game music producer? The game mechanics and battles seem so good😅?!
I am always looking, reach out to me on discord and we can chat.
YES!!
I tried the game for 2 hours It's enjoyable! I love the battle move, when using bow. move while attacking is fun but 1 thing hard to me is about text in game the text style a bit hard to read for me so I can't enjoy story line If this game 100% complete I don't mind to purchase it
Not complete yet. Font options are coming I promise 👍
RANCH
Beelzebub
All good for single player games..... Mmo's you need the aspect of in-game economy as well. You really need to be able to earn in-game currency with mining and other collecting skills. Refining materials and crafted items too. If this is too hard or too easy it will kill the economy in game and make the game less attractive in the end. Or make crafting out to be nothing. Too hard people will give up and do other things in game. Too easy it will drain currency from rich players and leave the mid-tier gamers stuck waiting to get enough resources. Or it will result in overflow of items that just aren't sold. Crafting, collecting skills, loot and economy. For the best crafting system an mmo-game must balance it all.
Ok dane, i found it funny that your youtube channel in portuguese br "noia" is a slang por a person that uses a lot of drugs funny, nice vid tho
Also, would recommend switching to a 3d - 2.5d billboarded style..
Similar to Don't Starve
Would you mind sharing your spreadsheet? I'm not an excel wizard and would like to see how you've done it.
docs.google.com/spreadsheets/d/1n_asaryOhSSqZUcw7eUx8Nz2z_2EpmFVWgpOT-UgdlA/edit?usp=sharing
@@noiadev Thank you!
Queen Elizabeeth
Were you trying to mske the name the opposite of aion? Because that honestly doesnt feel like a good name because of that fact
Na. Noia means "Bored" in Italian. I originally thought up the concept of the game while bored at work in a cubicle farm. I wanted to make a game bored office workers like me could play while taking calls. Noia sounded "fantasy like" at the same time........ Apparently it also slang for crackhead in Portuguese.
@noiadev I would say I'd recommend changing it, but I assume you're too far in marketing (your youtube channel) to change it now lol
@Jerry_Bean Little bit XD it does get a laugh out of the Brazilian crowd
The turning animation is jarring, please just make the player sprite turn instantly into the new direction. Love everything besides that
The flip animation can be disabled in the settings menu
@@noiadev I underestimated you…
That bee in the thumbnail is a smash, definitely.
My man u done goofed when u went with ummo and mirror... They were never viable solutions for a mmo. Really shouldve rolled your own lightweight server solution and networking or used an extisting one like smartfox since those solutions dont need unity to run as a dependency on the server, which is what makes your current solution unviable.
Eh...yeah it isn't a prefect solution, but I wasn't about to try and make a backend from scratch either. I went with the map sizes I have now because they can be broken out to other servers/instances. Mirror has had CCU tests of 500 players. If I ever see 500 players in a single map it will be a good problem to have
@@noiadev Well I hope the best for you and your endeavours anyway, hope noia turns out great and the server costs wont be too crippling
only interested in your sick intro🤣🤣
Buzzilla - Guard bee Nursenia - Nurse bee Pollenix / Hivetress - Queen bee love the devlogs <3
Queen = Yaas Kween , Nurse = Syr Inge, Behemoth = BEE-HEMOTH !!!!!!!
I beelieve in you 😂 🐝 couldn't help it
I think the queen should be the strongest, to match insects realistically
The bee-themed sword sprite looks suspiciously like the one in Terraria - the Beekeper.
Me again - loving the updates as always. Looks like it's definitely coming along well. A lot of the games I've been playing have ended, so I may just have to come join the game at last. In the mean time though, figured I'd throw some more possible answers and more at the proverbial Wall. I still think a Poison or "Venom" debuff applied to attacks for a short duration wouldn't be a bad idea for a Bee Themed set of Weapons. Alternatively, a Slow from a "Honey" type of Effect, or more is always good. Half tempted to pull an FFXIV again here and drop a, "Why not go with 'Final Sting,' and just give someone a really big hit that causes them to faint/die in turn?" but that's a little too on the nose, no matter how funny and silly it can be. I could also see an Argument for keeping the Slime in the Underworld. Perhaps have it be available from a Quest to "Examine the Thicker Underworld Waters," or the like, and have it join you. Would allow you to keep it there without issues. Alternatively, it may be the only Slime with a "Soul," so it ended up there, and you can spin some interesting narrative to it. Everyone loves an Adorable little amorphous blob, after all. Finally, I'm loving how everything is coming along, once more. I can't wait to see what you plan to do for the next bit of progression. Keep up the good work, I'll be watching - and perhaps soon even joining/playing along. Best of Wishes to you, and Good Fortune!
Oh, another thought for the Bee weapons, as it just came to mind. Why not a Rotating set of Bees? Use them as a Shield or Projectile, they can take a hit and either negate the damage entirely or just reduce it. But they may be able to be used as well to damage something in Melee Range, giving you a window to reduce damage or deal a small burst. I think that'd be real interesting. Anyways, all from me again!
All good ideas, I'll have to think on it
Ah the queen! 👑 🐝
Man, your game is getting great! Btw, noia in portuguese means something like "crackhead" haha
Ketchup
MMO boss battles are my favorite 🤩
Hype!
where i can get that CODE COMPARE I NEED IT PLEASE
www.devart.com/codecompare/
In brazil, "noia" menas crackhead.
A1 Steak Sauce on a burger is underrated.
I think a crafting system might be better off if it has an opposite of it as a counterpart - a kind of de-crafting system. That way, any "finished product" of any passthrough of the crafting system never stays as the static "finished product" - we could deconstruct them into their base materials (of course with a risk of not getting maximum yield based on character stats, which I think can also be applied to the crafting system as well) and then the materials can then be reused into target products that could be made through the crafting system. To me, I like the idea that, since I'm theoretically moving on from a current cloth armor to a better one, I could dismantle the old cloth armor into fabric and then use the fabric into making something else, like a bag that can help me with inventory. Upcycling, basically.
i love pudding it's delicious and i also hate crafting especially warframe's system, like it doesn't even feel like you're progressing, I hate forced gatekeeps.
Honey mustard is pretty good on hamburgers, and great job man you are a huge inspiration to all indie dev :)
Oh my gosh I want to voice an NPC 🤩
I really liked your vision of crafting in video games, there's one last things I would like added to all the things you want. It is a "ressource bank" like in the elder scrolls online. A bank where all the useless ressources you need in bulk are stored without taking inventory space
I am happy that CZcams sugest me this video :D Its look very nice, i will watch other Devlogs too and try to play it :D
Man i hope u make a really good story with some deep lore to this game and why the main character starts off in underworld it would be so good
Oh my god.. I'm speechless man, I just went to try the game, and I want to say that you did an amazing job!
1:53, what is that game??? I used to have it on Sega Dreamcast as a kid, but I cannot remember what it's called.
Legacy of Kain: Soul Reaver
@@noiadev Dope, thanks. I only had three games on Dreamcast. Speed Devils, Boom Boom Rocket, and Legacy of Kain. haha. Think I'll try to find a rom, because I don't think I had completed it then.
diced onions
0:46 just triggered some PTSD
Here is my spin on it. I like the idea of starting outside of the underworld for part of the tutorial, and then some silly strong enemy one shots you and and you end up in the underworld. This would give you some flexibility because some things could be strange or may make no sense at all to explain in the underworld. I would set it up like this. I would teach crafting and some of the more mundane things outside, then lead the player to the enemy and have them die and go to the underworld. I would have some sort of NPC block the path to this enemy before you do the other tasks, but you can choose to ignore their warning allowing people to skip this tutorial section and go straight through to the underworld.
That's good spin imo
is highlighting text in a dialogue box that game Changing? used to be pretty common and is in the games i play =/
Yeah not everyone knows how it works. Plenty of players for confused by it.
As italian the name of the game are real funny. In Italian "noia" means boredom.
Ha. Yeah it was originally planned for bored office workers. And Noia sounds like a fantasy land
@@noiadev Lol. I understand. Well, if the world of Noia had an avatar that you fight during the main story arc of the game (but never actually defeat for obvious reasons) then it would make more sense outside of the initial motivation (bored employees). But only Italians would understand it so it wouldn't be a great idea. I also understand the sonic motivation and find it compelling. Best wishes for the project. Message translated by Google.
I miss Firefall
Bruh don't even get me started! (I am started) I had a sniper from the big ol lava worm boss, rarest sniper in the game. Caused lava pools to appear when you headshot an enemy. Loved that gun. Came back 2 months later, they re-did all the weapon scaling, and removed the raid from the game. They didn't delete my gun, they just made it a broken trophy...I was so mad.
Dain you are amazing, never change
Do u only do dev stuff whole week with content creation or also enjoy stuff ? Bro
Working from home helps a lot. Family life, work, indie dev, content creator XD
I need to shave my face.....
The misses likes it 😁❤️ 💋
More like you need to touch some grass 😂
Here is a cookie.
What a cutie 🥰
Hopefully this makes the new player experience just a bit smoother