Making a Mobile UI : Noia MMO Devlog

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  • čas přidán 4. 06. 2024
  • Now that the new mobile UI is in working order, those of you with Android devices can now play Noia on the go!
    Play Noia Online at:
    splosions-studios.itch.io/noi...
    Join the Noia Discord server!
    / discord
    Follow the development roadmap on Trello!
    trello.com/b/16WWrLdk/noia-on...
    Chapters:
    00:00 Intro
    00:49 New Skills Nuts and Bolts
    02:19 New Wand Spell
    04:00 New Bow Skills
    06:08 Mobile UI
    08:36 Outro & Blooper
    The following music was used for this media project:
    Music: I Got A Stick [instrumental] (feat. Bryan Teoh) by Kevin MacLeod
    Free download: filmmusic.io/song/10112-i-got...
    Music: Funkorama by Kevin MacLeod
    Free download: filmmusic.io/song/3788-funkorama
    Music: My First Game by WinnieTheMoog
    Free download: filmmusic.io/song/9396-my-fir...
  • Hry

Komentáře • 58

  • @Paul_LaSalle
    @Paul_LaSalle Před 8 měsíci +17

    Before I discovered your project here o CZcams, literally 2 days ago, I was working on a similarly styled 2d mmo but coding everything from scratch and doing most of the art , I am a professional game dev with a studio but I like to make hobby games in my spare time. I’ve already learned a lot of great ideas from the way your handling things..

  • @therealsrpinwino
    @therealsrpinwino Před 8 měsíci +11

    Just discovered this game. Please dude, please; continue developing this. It's the most fun I've had with an MMO in years and I really don't want this to die. Also have a nice day!

  • @vincentsalcido9605
    @vincentsalcido9605 Před 8 měsíci +17

    Algorithm go brrrrrrrrrrrrrrrrrrrrrrr

  • @gadzooks4476
    @gadzooks4476 Před 8 měsíci +3

    started playing today and I really enjoyed it. Its cool to see these dev update vids. I'll be playing from time to time and keeping an eye on this!

  • @c0pykatt
    @c0pykatt Před 8 měsíci +5

    Glad to see updates with everything thats happening. Will be testing mobile version later today ^^

  • @shadowzniper3628
    @shadowzniper3628 Před 8 měsíci +3

    i think the dungeon area specifically could benefit from a fog effect or darkness effect so the player needs to explore the darkness, gives it a creepier vibe, could also do that in the forest map with fog

  • @Midzuchi
    @Midzuchi Před 6 měsíci +1

    Thanks for bringing mobile support, ive been waiting and only just noticed now :)

  • @monkeymorrison
    @monkeymorrison Před 8 měsíci +1

    Excelente trabajo como siempre, saludos desde Monterrey Mexico

  • @mysticsage1130
    @mysticsage1130 Před 8 měsíci +1

    So excited for this!!

  • @maddysingleton2741
    @maddysingleton2741 Před 8 měsíci +1

    Love the end bloopers 😂 it's your face 👀 😂 definitely

  • @Blackdontcrack69
    @Blackdontcrack69 Před 8 měsíci +4

    Was hoping this would be on mobile. Have you thought about adding Bluetooth controller support for mobile? Would be great to have the on screen controls disappear when the controller is on

    • @noiadev
      @noiadev  Před 8 měsíci +1

      I haven't tested, but in theory the way the controls are setup, it should work. The keybind settings are able to be configured for 2 inputs. You should be able to bind controller keys.

    • @Blackdontcrack69
      @Blackdontcrack69 Před 8 měsíci

      Music to my ears! You mention less hands covering the screen, made me instantly suggest controller as a fix. I do a lot of couch gaming on my tablet and it's almost too big to use an on screen joystick. Even considering folks with smaller screens, it would allow them to have more real estate for the good stuff... Boss fights!!

  • @zheldrin5370
    @zheldrin5370 Před 3 měsíci +1

    loving it❤❤ keep it up dev❤

  • @Arceusforgames
    @Arceusforgames Před 8 měsíci +1

    I love the name. In Brazil, it's funny to use this because we use it for someone who is on drugs. It's from the word 'para(noia),' and it's the same in Portuguese.

  • @phnkcell710
    @phnkcell710 Před 8 měsíci +1

    these skills are perfect for PVP, I smell PVP

  • @Teebeutel610
    @Teebeutel610 Před 7 měsíci +1

    Doing my part for the algorithem.
    Great game!

  • @Mr-dg6qs
    @Mr-dg6qs Před 8 měsíci +2

    You should take inspiration from diablo 2 and I think you should go a little darker artstyle and storyline, skill and gameplay machenics like diablo means your game will blow up.
    Just found your channel and I can see a bright future. Subscribed!

  • @BogdanKustan
    @BogdanKustan Před 8 měsíci +1

    When he introduced "domain" and said that should look familiar, first thought was Jujutsu Kaisen 😅

  • @drekex6767
    @drekex6767 Před 8 měsíci +1

    I really hope everything will be sorted out regarding unity for your sake and the project

  • @zealiongaruda8057
    @zealiongaruda8057 Před 8 měsíci +1

    Is this inspired by Fantasy Online? If so, thank you so much for bringing back childhood memories

  • @NoTalkingHere-oj3bm
    @NoTalkingHere-oj3bm Před 8 měsíci +1

    epic

  • @BipsyBoy
    @BipsyBoy Před 8 měsíci +3

    Hey love the game keep up the good work oh and will you ever add special 1 of a kind items

    • @Anonymous-st1vk
      @Anonymous-st1vk Před 8 měsíci +1

      World items

    • @noiadev
      @noiadev  Před 8 měsíci +1

      EQII originally had 1 per world items called "Mythic" items, I believe. They relaxed that item rarity to mean something else now, but back in the day it was rewarded for a first world kill of a boss, or something along those lines. I don't think I would ever do something like that. I knew that the one time drop items existed, I knew I would never get one, but even worse, I never even got to see one. The people who had gotten those drops quit well before I even got to play. So it seemed like a waste. If a player wants to skip a dungeon and never go in, that is fine. That isn't development time wasted. But if I prevent a player from experiencing content for some arbitrary reason the player can't control, that is not smart.

  • @j-cool-guy
    @j-cool-guy Před 8 měsíci +1

    Cool

  • @nodytk
    @nodytk Před 8 měsíci +2

    on your mobile front i wish controller support was better. while an android version sounds nice, some of us have steam decks, and noia does play on them, except that without a mouse/keyboard attached the experience isn't great.
    what you just did for mobile is right in line with what controller support would need, and weirdo's like me can play this game handheld on their steam deck(or other handheld device)

    • @noiadev
      @noiadev  Před 8 měsíci

      *considering a steam deck as a business expense

  • @hamooo11
    @hamooo11 Před 8 měsíci

    Be happy , man ..things changed now regarding unity

  • @DevlogBill
    @DevlogBill Před 8 měsíci +1

    I don't know why? I keep on getting feelings nostalgia when watching the game play of your game. Reminds me of EverQuest.
    IDEA?: For you game if you choose to use it. Similar to EverQuest. Once in a rare blue you can run into a rare monster which would spawn randomly within certain zones or area's within the game. Not certain but people would hunt these rare monsters because it involved an "EPIC" quest. The purpose of this quest was to allow the player once they hit a high enough level to Quest for rare items in order to fashion an epic weapon for their class. For example if you were a Shadow Knight you would go to certain parts of the world and "CAMP" certain locations based upon hints in order to find these rare drops. Once you collected all pieces you would go to the NPC which started your class EPIC quest and turn in all items in order to receive your epic Shadow Knight weapon. All classes in the game had the option to quest for an epic weapon and an epic story line would follow, making the journey very interesting and felt epic. Just an idea....

    • @noiadev
      @noiadev  Před 8 měsíci

      Oh yes. I played a lot of EQ2 back in the day. Open world group content, "ring events", world bosses, class quests....it is all coming back baby!

    • @DevlogBill
      @DevlogBill Před 8 měsíci

      @@noiadev You're doing an excellent job! Very inspiring work.

  • @user-cl8cq2yz7m
    @user-cl8cq2yz7m Před 8 měsíci +1

    Good

  • @thedrunkenqrow
    @thedrunkenqrow Před 6 měsíci +1

    This is epic, although I can't seem to be able to rotate the game on my phone. I like tilting my phone to the right when I play but the game is locked on left tilt, even when I turn screen rotation on. Is this a fixed thing?

    • @noiadev
      @noiadev  Před 6 měsíci

      I am not sure what you mean. You may need to put in a bug report on the discord

    • @thedrunkenqrow
      @thedrunkenqrow Před 6 měsíci

      @@noiadev alright, thanks!

  • @dumpster_warrior6643
    @dumpster_warrior6643 Před 8 měsíci +1

    For the algorithm 🫡

  • @changegods1410
    @changegods1410 Před 8 měsíci

    Broo I can't install it says forbidden and there no file save on my file manager any solution I'm using Android 11

  • @akinrere7316
    @akinrere7316 Před 8 měsíci

    Sheesh❤❤❤❤

  • @Matias-cm6kq
    @Matias-cm6kq Před 8 měsíci

    as a new game dev how did you go about doing the shaders for your game.

    • @noiadev
      @noiadev  Před 8 měsíci

      czcams.com/video/d_OBjV7c1CY/video.html

  • @ViralWave808
    @ViralWave808 Před 8 měsíci +1

    So i can download it or is not yet on mobile?

    • @noiadev
      @noiadev  Před 8 měsíci

      splosions-studios.itch.io/noia-online

  • @c0pykatt
    @c0pykatt Před 8 měsíci +1

    Theres been update news on the unity fee! Wich means if u keep using the current version fees wont apply 🎉🎉🎉

  • @diothil2920
    @diothil2920 Před 8 měsíci +1

    Are u happy that Unity "set back" a few of their pricing changes? It's definitly better than what they did a week ago..

    • @noiadev
      @noiadev  Před 8 měsíci +3

      The wording in the new terms is still very ambiguous when it comes to what counts as an "Initial Engagement", even if it is self reported. here is also no assurance that Unity will not simply change the terms again in the future. Without those clarifications and assurances, Noia will still be the last project where I use Unity. Thankfully any future project ideas I have are simple enough that they could be made in any engine.

    • @diothil2920
      @diothil2920 Před 8 měsíci

      @@noiadev I can definitly get ur point. Im glad they did something for now. Unity messed up real bad with their changes last week. For me personally, I will stick with Unity but I WILL learn a new engine aswell,incase the scenario happens that u just mentioned. But I have not lost my trust completely.

  • @autbenny6dinh354
    @autbenny6dinh354 Před 8 měsíci +1

    hello Dev, whenever i try to login to play the game i get disconnected. Please fix this bug, im trying to play this game for the first time

  • @rikorocks5605
    @rikorocks5605 Před 7 měsíci +1

    How do I download it in mobile

  • @Xsyiaris
    @Xsyiaris Před 8 měsíci

    Algorithm!

  • @Paul_LaSalle
    @Paul_LaSalle Před 8 měsíci +3

    Unity just announced updated monetization

  • @Steve_Fid
    @Steve_Fid Před 8 měsíci

    can we make mods for it?

  • @FurMuzzleGames
    @FurMuzzleGames Před 5 měsíci +1

    😩 ios now

    • @noiadev
      @noiadev  Před 5 měsíci

      Unfortunately the only way to build 64bit ios apps is to have a mac, and I don't have one. (T_T)