![metamilo](/img/default-banner.jpg)
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metamilo
United States
Registrace 19. 03. 2016
I'm an avid redstoner who specializes in storage tech and minigames. On this channel I focus on optimizing and simplifying complex builds and then presenting them in a comprehensive yet easy to understand format. Most of my builds are designed with survival gameplay in mind.
Auto-Brewer (with bottle crafting)
This is a fully automatic single recipe brewing module that includes bottle crafting and filling. It's lossless and tileable and small, perfect for any minecraft base.
There has been quite a few potential improvements to auto-brewer designs lately based on new blocks. The new crafter block allows us to input glass instead of bottles. Mangrove roots allow for more compact and varied bottle filling circuits. Both of these advances have been leveraged in this design.
Features:
- Single recipe module
- Easy recipe configuration
- Tileable design
- Automatic bottle crafting
- Automatic bottle filling
- Automatic refill system
- Lossless bottle management
- Efficient ingredient usage
- Small and compact
- Low downtime between brews
Drawbacks:
- Low storage capacity for finished potions
- Requires a dispenser worth of buffered bottles
How it works:
Three water bottles are queued up in the hopper next to the brewing stand. When you take out a finished potion it gets replaced by one of these bottles. When the last potion is taken the hopper empties out which triggers a new set of ingredients to be prepared and a new set of bottles to be crafted and filled.
Chapters:
00:00 - Intro
00:16 - Features
03:06 - Usage demo and explanation
06:05 - Drawbacks
07:14 - More explanation
08:00 - Final thoughts
There has been quite a few potential improvements to auto-brewer designs lately based on new blocks. The new crafter block allows us to input glass instead of bottles. Mangrove roots allow for more compact and varied bottle filling circuits. Both of these advances have been leveraged in this design.
Features:
- Single recipe module
- Easy recipe configuration
- Tileable design
- Automatic bottle crafting
- Automatic bottle filling
- Automatic refill system
- Lossless bottle management
- Efficient ingredient usage
- Small and compact
- Low downtime between brews
Drawbacks:
- Low storage capacity for finished potions
- Requires a dispenser worth of buffered bottles
How it works:
Three water bottles are queued up in the hopper next to the brewing stand. When you take out a finished potion it gets replaced by one of these bottles. When the last potion is taken the hopper empties out which triggers a new set of ingredients to be prepared and a new set of bottles to be crafted and filled.
Chapters:
00:00 - Intro
00:16 - Features
03:06 - Usage demo and explanation
06:05 - Drawbacks
07:14 - More explanation
08:00 - Final thoughts
zhlédnutí: 2 059
Video
Snapshot Thoughts (Crafter and Copper Bulb)
zhlédnutí 913Před 9 měsíci
Just some of my thoughts on the new Crafter and Copper Bulbs. Super excited to get back into redstone and try these out. It also warrants an update to my hotbars which I cover in the video as well. Chapters: 00:00 - Intro 00:50 - New hotbar layouts 06:00 - Crafter impression and thoughts 10:36 - Copper Bulb impression and thoughts 12:28 - Simple Crafter examples 17:35 - Copper Bulb applications...
Stack Size Sorter
zhlédnutí 4,7KPřed 2 lety
A simple and robust component that sorts items based on their maximum stack size. Designed by @AndrewsTechMC from the Storage Tech Discord server. It works by using a dropper with 38 filter items to detect stack size via comparator output. Then it routes the item to the correct output with a clever use of hopper and dropper mechanics. Questions or comments? Join my Discord: discord.gg/TXGH3tp R...
Redstone Challenge Map
zhlédnutí 3,4KPřed 2 lety
World Download: metamilo.com/redstone-challenge-map/ Resource Pack: metamilo.com/redstone-ready/ Discord: discord.gg/TXGH3tp Welcome to my Redstone Challenge Map. The map has 13 levels of increasing difficulty. Each level has a unique redstone puzzle which you need to complete to move on to the next level. When you finish all 13 levels you beat the map. This is a difficult map, it will test you...
7 Crazy Redstone Clocks
zhlédnutí 1,4KPřed 2 lety
Just some strange and interesting redstone clock designs. Join me on Discord: discord.gg/TXGH3tp Texture Pack: metamilo.com/redstone-ready/ Chapters: 00:00 - Intro 00:05 - Classic Cobweb Clock 00:37 - Dripleaf Reset Clock 02:00 - Static Dripleaf Clock 02:42 - Observer Reassembler Clock 04:07 - Bouncing Cart Clock 04:46 - Lava Update Clock 05:40 - Cursed Cart Clock 06:35 - Outro
Simple Shulker Box Display
zhlédnutí 7KPřed 2 lety
This is a simple and cool interface for bulk item storage. The idea was to keep it simple and small so it can easily fit into your base. Designed with the future in mind, this device can be supplied with shulker boxes from a processing plant below your base, keeping the visible bits nice and pretty. Join my Discord server to see more cool redstone: discord.gg/JVF4zUS Redstone Ready Resource Pac...
$200 Race Through A Redstone Maze
zhlédnutí 423Před 2 lety
I race against other redstone creators through a maze that was randomly generated using redstone for a chance at a $200 prize pool. This event was organized by RaPsCaLLioN1138 to celebrate his channel reaching 5000 subs. Check out his video of the event czcams.com/video/A62Uquwi6w4/video.html and sub to his channel for more great content czcams.com/channels/vk6ZljagDvt45bk1geJgvg.html Here are ...
How to make Dominoes with Redstone
zhlédnutí 994Před 3 lety
You can join my Discord community here: discord.gg/JVF4zUS This is a block by block tutorial with explanations of how to build my '10 sided' dice module and how it can be stacked to create a domino. It's 7x7x7 in size with input conveniently located in the bottom center and the lights are synchronized to make for a beautiful display for minigames. To get the 10 possible states I use two differe...
How to make a Wishing Well in Minecraft using Redstone
zhlédnutí 3,1KPřed 3 lety
You can join my Discord community here: discord.gg/JVF4zUS In this video I show off a wishing well I designed that uses redstone to give a random reward when the player makes a wish. This is a fairly cheap and easy build that can add a bit of depth and character to your builds. I included a simple block by block tutorial for those not familiar with redstone. Special thanks to all my Patrons, yo...
Redstone Challenge Map (Level 1 - Sneak Peek)
zhlédnutí 950Před 3 lety
This is level 1 of my upcoming Redstone Challenge Map. I'm releasing it early as a teaser and to gauge interest and gather feedback. Download on Discord (Java 1.16.5): discord.gg/6V6h63j Rules: 1) You must play in survival, easy difficulty. For an extra challenge, each level contains cake to sustain you. If you run out of cake and are unable to finish the level due to lack of stamina then you h...
Shulker Scooper
zhlédnutí 3,6KPřed 3 lety
This little circuit breaks a shulker box and scoops it up in a composter. Check out my website: metamilo.com/ Join my Discord: discord.gg/6V6h63j This is a simple little circuit that uses a 0-tick piston to break a shulker box and catch it in a composter. The 0 tick is needed so that the item doesn't have a change to move into a position where it will collide with the incoming composter before ...
Parallel Cart Multi Item Sorter (Trailer)
zhlédnutí 11KPřed 3 lety
Parallel Cart Multi Item Sorter (Trailer)
Fixes and Troubleshooting for the Practical Multi Item Sorter v4
zhlédnutí 30KPřed 3 lety
Fixes and Troubleshooting for the Practical Multi Item Sorter v4
Practical Multi Item Sorter v4 Tutorial
zhlédnutí 131KPřed 3 lety
Practical Multi Item Sorter v4 Tutorial
Compact Categorizer Fix and Troubleshooting (1.16 Update)
zhlédnutí 8KPřed 4 lety
Compact Categorizer Fix and Troubleshooting (1.16 Update)
How to transport items with water streams.
zhlédnutí 21KPřed 4 lety
How to transport items with water streams.
Compact Categorizer Tutorial (1.15, 1.16, Java, and Bedrock)
zhlédnutí 25KPřed 4 lety
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Component Showcase: Shulker Box Filter
zhlédnutí 10KPřed 4 lety
Component Showcase: Shulker Box Filter
Cool
Does it still work
Does this work with 16-stack items????
Does this sorter work in 1.20 or will it need changes?
i dont understand how i have to stand filters
it doesnt work hoper dont go back and it lost all items (sorry for eng im lithuanian)
Yo Milo stream!
Very nice categorizer How you did the circuits are just amazing
As someone who recently learned how a comparator actually works after playing this game since I was a child this video and map is wonderful ty so much
is this java or bedrock? looks bedrock because of the glass
Can someone post the download links please? Discord keeps saying link invalid, and I don't use it anyway.
Кто тут сидит стриме зака?
does this still work in 1.20?
yes
1.20.1 Broken. You can fix it by placing observer (8:20) facing into solid block which one is under the filler chest. Worked for me
Shot in the dark as it's been so long, but the dropper elevator keeps depositing items into the 2nd dropper quicker than it empties them; leaving 1-3 items behind that end up getting mis-sorted on the next loop. Any idea why this is happening?
it sounds like there are randomly some double-firings at the start, causing the rest to go out of sync. I have no idea what's causing it. I'm on Java and its just a test world before I try it on Realms
Increasing the repeater tick rate to the 3rd notch on the clock seems to have fixed it, though it runs a bit slower.
It's been a while but I think I remember having that issue at one point. My solution was to replace the top dropper with a hopper to limit the speed. Really you just need an extra hopper between the elevator and the slices
@@metamilo thanks for the reply! I actually have that setup already, weirdly the items were getting stuck in the second dropper of the chain though. I'm guessing it's having to do with Realms at this point
Hi, all. I got it mostly working on Java 1.20.2. The one issue is that my items keep ending up in the bottom chest (not the filter chest) closest to the dropper tower. I made the version with the sticky pistons over the yellow track, and the proper piston contracts while the minecart is moving about, but the items dont end up in that column. I have the glass block at 4:30, so that's not the issue. Any ideas what could be misconfigured? I know it has to be something simple. I'm so close, I can feel it!
Damn this is brilliant! I like it.
Definitely going to build a few of these: fire resist (for everything in the nether), water breathing (just so I can see into it), regeneration (for killing the wither), annnnnd... not sure what else.
Probably some splash potions of weakness for converting villagers
Nice video, liked all the thoughts. Looking forward to making some autocrafting stations.
Yeah, it's gonna open up a whole new realm of possibilities for automation
If you don't want or need the bottle crafting bit you can simply replace the crafter with a hopper and everything else will work the same.
I can see this being very useful on a server that has a shopping district. Other than that I wouldn’t want this because I like to get shulkers filled with the same potion.
Yeah, this isn't great at bulk brewing, I'm working on a version that can auto-fill shulkers.
This is an interesting use of the crafter, using it to keep the versatility of having uncrafted items until they’re strictly needed. It’s the opposite of most of the applications of this block that I’ve been seeing, and I really like it. Also this is a really nice potion brewer!
indeed there are two major philosophies when it comes to autocrafting, I like to refer to them as "push" or "pull" systems, pushing until the final inventory is filled up or pulling only when the crafted item is needed. there are benefits and drawbacks to both, pull systems are generally harder to set up and there's a long crafting delay when you decide you need 10,000 bottles. push systems will give you the 10k bottles instantly when you need them but also you have no glass
it's true in real life too, referred to as just-in-time (pull) and just-in-case (push) manufacturing
for me personally I'd pretty much exclusively use push manufacturing in a survival world, since if I'm not going to craft 1000 of them it's not worth setting up the autocrafter. unfortunately the real world has gone full just-in-time manufacturing, because yes, it is more efficient and looks good for your bottom line, but that's why you have to wait 2 years to buy a new car and the world is ending when one boat gets stuck in one canal. /rant
There's possibly even another use when it comes to brewers. Systems like this need to pulse exactly 3 times to fill bottles otherwise you end up wasting resources and they have to be spaced enough for a hopper. It isn't easy to elegantly fit a triple pulse generator into these modules and keep it tileable. However, with the new crafter you can pulse as much as you want so long as you only craft once per cycle because the recipe creates exactly 3 bottles. It just works out nicely like that and could potentially help to simplify the system.
@metamilo yeah it's going to be fun to see the designs people come up with for things like logs > planks (1 pulse) > sticks (2 pulses) > ladders (1.1428571429 pulses) lol. nice brewer even without the crafter, never considered powdered snow to queue the ingredients. may try to modify this so it brews continuously using a trailing nether wart a la etho's original brewer
Neat design, although as someone with a raid farm, I'd probably just fill the dispenser with bottles and be done with it. Not sure if I ever uses a dispenser full of bottles worth of potions during the life time of any world.
You could also just replace the crafter with a hopper and you have a standard auto-brewer that doesn't craft items but takes bottles as input. Could be useful for people who have tones of bottles already. Also, the full dispenser only allows up to 64 potions before potentially breaking due to filled bottles being returned to the dispenser inventory.
nice and compact i like
Yeah, I'm really happy with this design, got pretty much everything I wanted into a small and relatively simple package.
u dont get a chest or box loader
The Gnembon Update
For lava cauldrons without the need for a lava bucket, the easiest way would be to use command blocks with NBT data that sets the block itself to a lava cauldron as soon as it's placed. Since we can have items with custom models too now, it doesn't even need to look like a command block.
That's an interesting idea, I'll probably just stick with having the lava bucket though. Could see myself using it for something else though.
I need to create a similar creative hotbar
Great summary and thanks for sharing your thoughts!
seems so simple but never thought to lay out the hot bar items in world, always dragged them in from menus, ill be doing that myself from now on
Yeah, it was nice to organize that way. Had a few things that didn't quite make the cut off to the side but didn't include them for the video.
Banging video. Answered every question I have cheers
This was really fun! I learned a lot of new redstone mechanics that I didn't know existed, and I feel quite a bit more confident using and understanding repeaters and comparators. I did eventually give up on the last level though, but watching you do it makes it look so simple! But watch out, in Remote Control, you can softlock yourself under the iron trapdoor.
Glad you enjoyed it, and the thought of someone softlocking themselves under the trap door made me chuckle, but thanks for pointing it out.
Works in 1.20.1 !!!! My server just updated and it still works fine which is super nice. Just wanted to let people know in case they wanted to build this.
Nice, thanks for reporting that. It's a pretty simple design which makes it very resilient to updates.
thank you very much
Still works fine in 1.20.1. I did have some problems with the returning speed, but I fixed it by placing a bucket of snow between the orange, dark blue and glass block at 3:39. You could also add cobweb instead, which makes it even slower, so then you could even remove the piston/observers system that slows the minecart down and let it return in full speed.
Whats the PR anyone?
sorry, what does PR stand for in this case?
@@metamilo oh like personal record like speed run
@@yekerrrrr Ah, right. For someone of intermediate redstone knowledge it seems to take about 3.5 hours to solve. I'd be impressed with anything under 90 minutes. I don't know of anyone speedrunning it after knowing the solutions, I would expect something like 10-15 minutes maybe. Speedrunners always amaze me.
If you do speedrun the map I'd be super curious to know your time, or better yet see a video!
any updates to the sorting system? i rly love the desing and waiting since the trailer got released xD
Yeah, lots of crazy progress on this front, though I haven't been directly involved in a while. Here's the latest version czcams.com/video/1SYSN0jT0Ac/video.html
Perfeito, você foi a primeira pessoa que conseguiu me fazer entender a base de funcionamento
Kelp actually has no issues being planted on soul sand. So all you gotta do is punch out the kelp.
You can tile it? Don't you know about honey blocks?
Estava procurando por um tutorial desse, agora so basta eu aprender como funciona o sistema para asim eu poder faser de cabeca
How tileable is it? If we put the back pistons back-to-back instead of side-to-side (reverse of 3:51), would it still work or would it fail due to QC or something?
haven't tested it that way but just thinking it through it should be fine like that.
Bedrock video is gone?
Yeah, it appears so. It was something a community member put together on their channel, so unfortunately I have no control over it.
@@metamilo do you have any other recommendations for a bedrock builder ?
@@omgitslane Not really. If you're serious about working with redstone the only realistic option is switch to java edition, but that's not a great answer I know. There is a very small bedrock redstone community out there. Maybe check reddit or see if there's a discord server.
I know this is out of date, but I'm playing a modded which runs on 1.16.5 so it should be good? There are loads of items in this modpack I'm playing, is there a way to make this design longer? I know it can only be 4 chests tall including filter, but can it have more columns?
Yeah, I think I cover it in the fixes and tweaks follow up video
Does this display need to be preloaded? If
Learning so much from all your videos, thanks again!
1.19?
in bedrock edition you can use cursed redstone torch inversion
Doesn't work on bedrock perfectly. Can't get observer to read the note block so I replaced with another observer. The timing is off and lets about 25% through into the wrong hopper.
How can you stack the items within the water stream?
Hello, it appears my item sorter broke when updating minecraft, so I was wondering if it was for everyone or just for me. (Problem is that some filter items get replaced by other items going through)