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NEW TIERLIST FOR SUPER HELLDIVE STRATAGEM VS BUGS UPDATED FOR MASSIVE UPDATE | Helldivers 2
After playing a ton of HD2 bugs over the last week I wanted to update my tier lists for the NEW SUPER HELLDIVE difficultly + new enemies!
Let me know what you've been using on SUPER HELLDIVE MISSIONS?!! Or come by the stream and have a discussion with me about it!
Feel free to ask me questions via the comments here, discord, or my twitch stream!
Streamed @
www.twitch.tv/maplewood_tv
Discord:
discord.gg/the-mapes-407366030911078410
Edited by Accurate!
zhlédnutí: 3 563

Video

TIPS & TRICKS + LOADOUTS FOR SUPER HELLDIVE AUTOMATONS | TIER 10 | Helldivers 2
zhlédnutí 6KPřed dnem
Let me know what you've been using on SUPER HELLDIVE MISSIONS?!! Or come by the stream and have a discussion with me about it! Feel free to ask me questions via the comments here, discord, or my twitch stream! Patch notes: steamcommunity.com/games/553850/announcements/detail/4339865428695343824?snr=2 Streamed @ www.twitch.tv/maplewood_tv Discord: discord.gg/the-mapes-407366030911078410 Edited b...
TIPS & TRICKS + LOADOUTS FOR SUPER HELLDIVE TERMINIDS | TIER 10 | Helldivers 2
zhlédnutí 6KPřed dnem
Let me know what you've been using on SUPER HELLDIVE MISSIONS?!! Or come by the stream and have a discussion with me about it! Feel free to ask me questions via the comments here, discord, or my twitch stream! Patch notes: steamcommunity.com/games/553850/announcements/detail/4339865428695343824?snr=2 Streamed @ www.twitch.tv/maplewood_tv Discord: discord.gg/the-mapes-407366030911078410 Edited b...
HIDDEN WEAKNESS ON IMPALER FOUND | HOW TO KILL THE IMPALER | Helldivers 2
zhlédnutí 11KPřed dnem
While testing the best ways to kill the new Impaler enemy me and my stream discovered the V-SPOT (they named it). In the video I describe how useful it is and what stratagems I recommend vs the Impaler! These are early days so I'm sure we will find more tactics over time but I wanted to help fellow divers as soon as possible! Let me know what you've been using vs IMPALERS!! Or come by the strea...
ESCALATION OF FREEDOM DAY 1 REVIEW | PATCH NOTE REVIEW | Helldivers 2
zhlédnutí 2,1KPřed dnem
After streaming/playing all morning on difficulty 10 bugs/bots these are my first impressions of the new escalations of freedom patch! Let me know what you loved most about this patch?! Or come by the stream and have a discussion with me about it! Feel free to ask me questions via the comments here, discord, or my twitch stream! Patch notes: steamcommunity.com/games/553850/announcements/detail/...
TRAILER BREAK DOWN FOR MASSIVE NEW UPDATE! - Helldivers 2 Escalation of Freedom
zhlédnutí 2,3KPřed 21 dnem
I go through the new trailer for the Escalation of Freedom update coming on august 6th! New enemies/objectives and level 10 difficulty! Let me know what you're most excited about what do they mean about more to come?! Or come by the stream and have a discussion with me about it! Feel free to ask me questions via the comments here, discord, or my twitch stream! PlayStation blog: blog.playstation...
WHAT YOU NEED TO KNOW ABOUT COMMANDO ROCKET LAUNCHER AGAINST BOTS
zhlédnutí 1,7KPřed měsícem
After preliminary testing the NEW Stratagem Commando Rocket Launcher against bots, I have given my tips and thoughts in this video on using the new Stratagem Commando Rocket Launcher against bots. Due to the fact that it was only for bots, I could not test it on bugs. So stay tuned for the video against bugs! Let me know what your experiences are with the new Commando Launcher! Feel free to ask...
NEW SHIP MODULES WHICH SHOULD YOU GET FIRST?! | Helldivers 2
zhlédnutí 11KPřed měsícem
In a surprise update today we got new tier 5 ship upgrades! I've already unlocked 2 and give my impressions of the others from other viewers on the stream! THEY ALL SEEM TO BE WORKING fingers crossed! Let me know in the comments which ones you're unlocking first! Or come by the stream and have a discussion with me about it! Feel free to ask me questions via the comments here, discord, or my twi...
EVERY STRATAGEM TESTED & RANKED FOR BOT TIER 9 MISSIONS AFTER VIPER COMMANDOS | Helldivers 2
zhlédnutí 14KPřed měsícem
After thoroughly testing the stratagems live on Twitch I updated my tierlist including all the changes that have been introduced through the latest patch Viper Commando Warbond. Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I play. Feel free to ask me questions via the comments here, discord, or ...
EVERY WEAPON / GRENADE TESTED & RANKED FOR BOTS TIER 9 MISSIONS AFTER VIPER COMMANDOS | Helldivers 2
zhlédnutí 12KPřed měsícem
After thoroughly testing the weapons/grenades live on Twitch I updated my tier list including all the changes that have been introduced through the latest patch & Viper Commandos Warbond. Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I play I'm sure you might place them differently. Feel free to ...
EVERY WEAPON / GRENADE TESTED & RANKED FOR BUG TIER 9 MISSIONS AFTER VIPER COMMANDO | Helldivers 2
zhlédnutí 19KPřed měsícem
After thoroughly testing the weapons/grenades live on Twitch I updated my tier list including all the changes that have been introduced through the latest patch & Viper Commando Warbond. (Bot tier lists & updated weapon tier list later this week!) Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I p...
EVERY STRATAGEM TESTED & RANKED FOR BUG TIER 9 MISSIONS AFTER VIPER COMMANDO | Helldivers 2
zhlédnutí 20KPřed měsícem
After thoroughly testing the stratagems live on Twitch I updated my tierlist including all the changes that have been introduced through the latest patch Viper Commando Warbond. (Bot tierlists updated weapon tierlist later this week!) Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I play. Feel fre...
OVERVIEW AFTER TESTING NEW WARBOND & HUGE PATCH! | Helldivers 2 Viper Commandos Warbond
zhlédnutí 3,3KPřed měsícem
I go through the new warbond new patch after 2 days of extensive playing & testing and give my initial impressions! I will be starting to work on the new tierlists right after this video! If you'd like to see them made live make sure to check out the live stream over on twitch! The plan is to do one a day on stream! Let me know in the comments what you think of the patch and warbond! Or come by...
NEW MECH SLAPS w/ BT TECH! | Helldivers 2
zhlédnutí 2,5KPřed 2 měsíci
My thoughts on the new mech just released and where I think it will go in the future when we get those vehicle upgrades! Also talking about the BT tech I discovered while messing around on stream! Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I play. Feel free to ask me questions via the comments...
UPDATED TIERLIST OF ALL WEAPONS ON BOT TIER 9 MISSIONS | Helldivers 2
zhlédnutí 11KPřed 2 měsíci
UPDATED TIERLIST OF ALL WEAPONS ON BOT TIER 9 MISSIONS | Helldivers 2
[05/12/2024] TIERLIST OF ALL WEAPONS ON BUG TIER 9 MISSIONS | Helldivers 2
zhlédnutí 15KPřed 3 měsíci
[05/12/2024] TIERLIST OF ALL WEAPONS ON BUG TIER 9 MISSIONS | Helldivers 2
UPDATED Every Stratagem RANKED For BOTS Tier 9 | Helldivers 2 Tier List
zhlédnutí 13KPřed 3 měsíci
UPDATED Every Stratagem RANKED For BOTS Tier 9 | Helldivers 2 Tier List
UPDATED Every Stratagem RANKED For Bugs Tier 9 | Helldivers 2 Tier List
zhlédnutí 17KPřed 3 měsíci
UPDATED Every Stratagem RANKED For Bugs Tier 9 | Helldivers 2 Tier List
First Impressions of the April 29 PATCH - Patch Notes Review & Findings - Helldivers 2
zhlédnutí 4,5KPřed 3 měsíci
First Impressions of the April 29 PATCH - Patch Notes Review & Findings - Helldivers 2
Factory Strider STRATAGEM TIERLIST + Host bug found | Tier 9 Helldive Difficulty | Helldivers 2
zhlédnutí 10KPřed 3 měsíci
Factory Strider STRATAGEM TIERLIST Host bug found | Tier 9 Helldive Difficulty | Helldivers 2
NEW WARBOND Weapons RANKED BOTS & BUGS Tier 9 | Helldivers 2
zhlédnutí 10KPřed 4 měsíci
NEW WARBOND Weapons RANKED BOTS & BUGS Tier 9 | Helldivers 2
EVERY Weapon RANKED for TIER 9 BUG Missions |LVL 150| Helldivers 2
zhlédnutí 63KPřed 4 měsíci
EVERY Weapon RANKED for TIER 9 BUG Missions |LVL 150| Helldivers 2
EVERY Stratagem RANKED for TIER 9 BUG Missions! | LVL 150 | Helldivers 2
zhlédnutí 57KPřed 4 měsíci
EVERY Stratagem RANKED for TIER 9 BUG Missions! | LVL 150 | Helldivers 2
EVERY Weapon RANKED for TIER 9 BOT Missions! | LVL 150 | Helldivers 2
zhlédnutí 67KPřed 4 měsíci
EVERY Weapon RANKED for TIER 9 BOT Missions! | LVL 150 | Helldivers 2
EVERY Stratagem RANKED for TIER 9 BOT Missions! | LVL 150 | Helldivers 2
zhlédnutí 39KPřed 4 měsíci
EVERY Stratagem RANKED for TIER 9 BOT Missions! | LVL 150 | Helldivers 2
Host Bug Gives 5x Damage vs Factory Striders?!
zhlédnutí 1,1KPřed 4 měsíci
Host Bug Gives 5x Damage vs Factory Striders?!
Pros & Cons of Quasar Cannon and Heavy Machine Gun! Helldivers 2
zhlédnutí 4,3KPřed 4 měsíci
Pros & Cons of Quasar Cannon and Heavy Machine Gun! Helldivers 2
EVERY ARMOR RANKED FOR BOTS | HELLDIVERS 2 | 400 HOURS + EXPERIENCE
zhlédnutí 12KPřed 4 měsíci
EVERY ARMOR RANKED FOR BOTS | HELLDIVERS 2 | 400 HOURS EXPERIENCE
EVERY ARMOR RANKED FOR BUGS | HELLDIVERS 2 | 400 HOURS + EXPERIENCE
zhlédnutí 11KPřed 4 měsíci
EVERY ARMOR RANKED FOR BUGS | HELLDIVERS 2 | 400 HOURS EXPERIENCE
This Is Why HELLDIVERS 2 Should Be GOTY
zhlédnutí 1KPřed 4 měsíci
This Is Why HELLDIVERS 2 Should Be GOTY

Komentáře

  • @broosycruise
    @broosycruise Před dnem

    I feel like everything from B upwards is playable at D10 and considering how people complain that everything is getting nerfed and all the stratagems and weapons suck, it appears that they really are just flat wrong. I feel like I've never had such variety as I do now for my loadouts. Stuff needs work for sure but damn the outrage is so over the top.

  • @__-fi6xg
    @__-fi6xg Před dnem

    nice, now we have a clear idea what the next 50 nerfs will be in order

  • @zacharyrussell2367

    HMG turret is such a rollercoaster strat, when it’s good it’s absolutely amazing, especially in teams or when layering. But when it’s bad…it’s soul crushingly bad. The fact bugs in my experience go out of their way to destroy it to means any Titan or charger “existing” near your turret means it’s gone. You can’t really even respond to impalers before they’ll instakill you on your turret. Man I love it, but sometimes it feels like it doesn’t love me back

  • @seedzzz
    @seedzzz Před dnem

    Click for a kitty surprise 19:03

  • @TheSussyGuy8964
    @TheSussyGuy8964 Před dnem

    Personally I bring laser guard dog, 500kg, gas and quasar for bugs 500kg for heavy targets, gas for everything else I use Quasar to help teammates while 500kg is in CD, also it doesn't have ammo issue so the extra supply packs can go to my teammates And laser guard dog just kills

  • @johnhenton8172
    @johnhenton8172 Před dnem

    I've found if I take a grenade that strong against bug breeches like the incendiary grenade then I don't have any ammo economy issues with the grenade launcher. I love it.

  • @Fightersword
    @Fightersword Před dnem

    As a mostly bot solo player, your top 4 S rank is my go to bot build lmao. It’s kind of a shame that AC has also taken off against bugs as much as it has, but with the current enemy compositions (Behemoth’s two shots to the face in particular with AT, or the momentum fuckery into leg play), various inconsistencies, and the Impaler, strict AT has just become less efficient. May as well just run an AC to counter 90% of it, mop up with your primary, and carry something for the titans. 380 making it that high versus bugs kinda surprised me, but it’s been a while since I’ve done bugs or even had a team to play with at all so I’m a little behind on the arms race.

  • @getrEalnoob
    @getrEalnoob Před dnem

    will you be doing a tier-list for weapons and stratagems for automatons like you did for terminids?

  • @reptilesarecool9763

    Spear is best against chargers when you use stun grenades, I get consistent one shots by stunning chargers once they’re facing me, backing off to 30-32 meters, getting my launcher as level to the ground as possible without breaking lock, and that more or less sets up an instant one shot kill against behemoths and chargers

  • @cutepbpie6
    @cutepbpie6 Před dnem

    If you didn’t hear it from MapleWood, it’s not true!!!!

  • @ramsenc
    @ramsenc Před dnem

    Grenade Launcher definitely needs to be higher.

  • @mygnarshit
    @mygnarshit Před dnem

    This might not be a popular opinion but I wish they didn’t add the new armored brood commanders. They soak up too much ammo, while not bringing anything new gameplay-wise. Maybe if they only threw in a handful of them per mission, or made them guard a side objective like the stalkers… but overall I think they suck.

    • @mygnarshit
      @mygnarshit Před dnem

      At least they look kinda cool 🤷‍♂️

  • @DrBusiness9
    @DrBusiness9 Před dnem

    Dude unstable laser cannon idea rocks I need that shit this instant lol.

  • @DjNaste
    @DjNaste Před dnem

    Grenade Launcher is S-tier. It kills literally everything and closes bug holes. Yes, you have to take the Supply Pack, but that isn't a downside because the Supply Pack is also S-tier. Just bring OPS + 500kg to help with Bile Titans and a Cookout plus whatever secondary you want. Top tier build.

    • @Misfiring89
      @Misfiring89 Před dnem

      Grenade Launcher literally murders Impalers as collateral damage among the bugs. Highest form of disrespect.

    • @johnhenton8172
      @johnhenton8172 Před dnem

      I love it, I've found if I take a grenade that destroys breeches like the incendiary I can even get away with not bringing a supply pack and not even struggle.

    • @diavoito
      @diavoito Před 23 hodinami

      Glad someone said it so i didn’t have to

    • @user-rp7in6sx3r
      @user-rp7in6sx3r Před 23 hodinami

      It is his opinion though

  • @thunderborn1273
    @thunderborn1273 Před dnem

    I can’t wait for this to be looked at arrow head and see them nerf it all.

  • @pcast01
    @pcast01 Před dnem

    Your tier lists are great! Nice work.

  • @crapberries
    @crapberries Před dnem

    You ought to rank the warbonds!

  • @swamp-puppy14
    @swamp-puppy14 Před dnem

    Strongly disagree about the stalwart. It excels at light mob chaff clear, which means you can take extra stratagems for heavy clear. As for “just use other primaries”, no primary does the job the stalwart does quite as well. If I run into a patrol of a dozen hunters, the sickle won’t fire long enough to kill them all before over heating. A shotgun won’t keep me from getting swarmed/flanked. Stalwart? Controlled bursts/spraying will wipe a patrol clean in a few seconds where a primary would not, which is difference between a bug breach going off or not. Just pair it with a dominator/eruptor to cover for medium enemies and bring AT stratagems for heavies. Stalwart is A tier in my book for sure.

    • @unai_asecas9070
      @unai_asecas9070 Před dnem

      Have you tried the incendiary breaker? Stratagems are not enough to deal with heavies in level 10, you need a support weapon. What do you use orbital precision strike, 500kg and rail strike, and then deal with breaches with the stalwart. IDK man, that seems terribly inefficient when you can bring a spear and napalm, which is what I do.

    • @DrBusiness9
      @DrBusiness9 Před dnem

      But if you need to take more heavy stratagems... why waste a slot on something that a bunch of primaries can easily do? Stalwart is a waste.

    • @Staladus
      @Staladus Před dnem

      This!

    • @RazorPhoenix7
      @RazorPhoenix7 Před dnem

      id just grab the cookout for the light mob clear which the stalwart fills and actually has a higher sustained fire uptime if you reload between shots, and i'd pick the hmg which is a better dominator/eruptor

  • @leonrobinson3788
    @leonrobinson3788 Před dnem

    The flamethrower needs to go back to the way it was before the change please 🙏🏾 arrowhead

  • @LrdBxRck
    @LrdBxRck Před dnem

    Maybe it's just because I run with a lot of PUGs that don't believe the supply pack is good but Railcannon/110 are a big help for the spear.

  • @leonrobinson3788
    @leonrobinson3788 Před dnem

    Praying for arrowhead to listen to us and just make game more fun and enjoyable to play

  • @leonrobinson3788
    @leonrobinson3788 Před dnem

    I salute you for trying to make this game more enjoyable and exciting but fact is getting worse and a little boring 🥱

  • @jasony8480
    @jasony8480 Před dnem

    I feel like the smoke stratagems are more for conventional battle. As in not very useful for evasion, even though they can do that, but terminids without line of sight do attempt to cut the player off, many terminids slow down, chargers finish charging at the edge of the smoke, spewers either do not spew or spew for the edge of the smoke, etc. Not saying they are supremely useful, but that they seem to have more use in a fight. Positive and negative, arc weapons does not need line of sight to attack through thick smoke.

  • @mikedicarlis6654
    @mikedicarlis6654 Před dnem

    been an AC user since day 1. people couldnt deal with the recoil or drag. still cant. also i dont use peak on level 10 either. personally i use either champion of the people or democracy protect for the better survivalbility

  • @cajundumps
    @cajundumps Před dnem

    Best non-biased advice on the Web

  • @noteansylvan6051
    @noteansylvan6051 Před dnem

    Gawd you're so dmumb I use X stratagem Y way and itsn clearly esh tier.

  • @jared5583
    @jared5583 Před dnem

    Gas+AR-23 dog plus Arcthrower +900 kills in lv10 7/10 matches , love those strats.

  • @macandcheeseofficial

    I’ve dropped the 500kg on a few impalers, it hit the impaler with the shell, then blew up on it, and the bitch was still alive smh

  • @benjaminreid5339
    @benjaminreid5339 Před dnem

    Your videos are really excellent, please keep up the great work, Maplewood. If only Arrowhead could see these tier-lists and implement some of these suggestions, I think the game we all love would benefit immeasurably…

  • @IntrusiveThot420
    @IntrusiveThot420 Před dnem

    I think gas is great now that the cookout exists. You can CC a whole breach by gassing it and then keeping the bugs staggered back into the gas, AND you apply two DOTs at once.

  • @Mithguar
    @Mithguar Před dnem

    Flamer after changes is still really good. It has same durable damage as regular one so it's one of best weapons against impalers. Chargers still die fast if you cook the butt. On durable damage and AP note, Impaler has huge hp pool but low armor. So Stalwart actually work decently with it's huge mag and rate of fire against impalers. Exposed "face" only has armor 1. And reload on the run shouldn't be underestimated in hordes. If you have it paired with Jar-5 you are great chaff clearer for your team. Supply backpack, Stalwart and 2 Anti armor strats is decent. Best use for Walking Barrage is dropping it at your feet and run in same direction it will go. Everything that chases you get smacked xD Just don't stop running.

    • @RichSmithson
      @RichSmithson Před dnem

      Ran a Pug with a guy using the flamethrower for 3 missions last night. I saw him stunning and roasting chargers through all the matches. I honestly do not understand the hate on social media.

  • @eternalrift2545
    @eternalrift2545 Před dnem

    I think quasar is the S tier support weapon this patch. You can strip charger front leg armor after stunning it with stun nades, you can walk around back and shoot the back leg of impalers to strip them, there seem to be more shreiker/spore nests around and this is a free way to deal with it, and spore chargers can just be shot in the face in 1 shot. The biggest benefit this has over auto cannon is the ability to get shield gen to stop all the slows/1 shots from bile spewers. I always prefer it over EAT/RR because you don't have to manage ammo as much.

    • @tps988
      @tps988 Před dnem

      I ran the QC exclusively for a while and it's still quite strong. But the AC is just a more fun experience for me and is just so damn versatile

  • @iLIKEpieMMM
    @iLIKEpieMMM Před dnem

    It's very easy to 1 shot implalers with eagles you wait for it to bury head and 1 shell will blow it

  • @carlosvicenty-9856

    I say Mechs are high a tier

  • @adriancollado9275
    @adriancollado9275 Před dnem

    I disagree with the eagle strafing run. It’s fantastic against the impalers and you can easily destroy shrieker nests and in super Helldive you kill a lot more chaff then you think. I do agree that the more spread would be nice but it’s pretty damn good.

  • @LuisGonzalez-tp1uy

    Railcannon keeps getting overrated af that thing is ass in high diff it dont even do its only purpose well which is one shotting only 1 enemy, there are way too many chargers and bile titans its just not worth it, cooldown way too long once you use it another titan or charger will show up just bring in the OPS or 500kg much lower cooldowns with ACTUAL one shot to the big guys…

  • @PokeBens
    @PokeBens Před dnem

    I teamed blitzer (short distance) with lasser cannon (med to long distance) and eats for chargers and titans (i aim to carapace to finish fast with laser) and feel like a 1 man army. Eagle airstrike for fragging breaches (used to use cluster napalms gas or barrages x frag but they dont seem to do that well any ore for the amount of armored enemies on breaches). Easy 500+ kills per match (not that the kill count means anything but u feel powerful) medium medic with granade pistol and stuns ggwp u do anything

  • @Popsickle666
    @Popsickle666 Před dnem

    Wait, Autocannon is META? Always has been

  • @jacksonenglish8959

    Dude if flamethrower staggered them i would never put it down even without being able to penetrate charger legs.

  • @duross101
    @duross101 Před dnem

    The tier lists, even though I are legendary and amazing to watch so nothing to improve the gameplay 😥

  • @dietrichbraun9845
    @dietrichbraun9845 Před dnem

    For the hordes of chargers on 10 I just use the Scorcher with the supply backpack. Less than a magazine to pop the abdomen (even behemoths), shreds spewers, can weaken bile titans and pop their sacs, and can clear groups of small bugs as well. With this setup I do like to bring the Stalwart to deal with large groups of hunters or shriekers, though I've also been liking the HMG since it can destroy spore/shrieker towers.

  • @wendigopsychosis3400

    The deployable shield generator is such a meme for bugs, since its 90 second cooldown you can just use it as like bug bait super often cause they love to aggro on it and it has quite a decent amount of hp, and if a bile titan does the spit animation on it it will just suicide cause its spitting on the shield, though that doesnt happen super often

    • @LrdBxRck
      @LrdBxRck Před dnem

      I played are with firebomb hellpods+shield is actually decent for all those reasons.

    • @wendigopsychosis3400
      @wendigopsychosis3400 Před dnem

      @@LrdBxRck that actually sounds kind of fun ill try it

  • @wendigopsychosis3400

    Airbust with team reload supply pack strat can delete all the mobs its great, but def too conditional to be good

  • @jamespierson9472
    @jamespierson9472 Před dnem

    If they just gave the flamethrower pen but also very low durable damage it would be pretty fair I think. Make it so it CAN damage a chargers leg but that it will kill it faster if you go for the butt. I think thats plenty fair. I just remember using the flamethrower after getting the ship module that gave it more damage killing a charger in seconds with it. I cant lie, it gave me a feeling like wow OK maybe that is a little too good. I remember when I first tried level 5 difficulty and watching helldivers try to kill chargers with the flamethrower and it took them pretty long, they didnt know where to specifically aim, and that module didnt exist, and the flamethrower wasnt too great at killing chargers. It was only recently that it became ridiculously fast.

    • @jamespierson9472
      @jamespierson9472 Před dnem

      not to mention the flamethrower has no business being a chaff clear weapon with the current warbond. Primaries clear chaff. If the flamethrower tries to compete as a more overwhelming chaff clear option its suddenly in airburst and stalwart territory. those are both not looking super good rn.

    • @RichSmithson
      @RichSmithson Před dnem

      I never agreed with the charger leg taking damage as its fully armoured, if its damaged and you can see the fleshy part sure. I think the head should be taking damage with fire tho as there is a hole in the armour for its head region. Not as much damage as the butt, but it should be taking some damage.

  • @peterstedman6140
    @peterstedman6140 Před dnem

    Walking barrage is excellent for the mega nests. Check out some of Spiked's recent videos (no AT one is good) for an example.

  • @YoshisSupport
    @YoshisSupport Před dnem

    as a new laser cannon bug enjoyer (with EAT for anti tank) if it got a buff 👀 i feel like the gas strike got nerfed in efficacy because i have been finding hunters are tankier than i remember since they dont seem to die when walking/jumping through gas

  • @losthistory8091
    @losthistory8091 Před dnem

    Thanks for the insight with the tier list! It's fascinating how you managed to place the grenade launcher anywhere but the top tier for Bugs. I know it's blatantly OP compared to every other weapon, but I guess this tier list will help keep that our little secret.

  • @greywhizzadventurer8535

    I fully agree with your opinions on the mines. Right now they are just too lackluster at their role. Like they can do their job but every other stratagems kinda do what they do way better. I've heard a pretty good suggestion which is to give them extra charges like Eagle Stratagems. That way the mines can have a lot more flexibility as in you can either replace depleted minefields or drop multiple minepods for a wider/deeper minefield. Side note I think the basic Anti Personnel mine could use with some big damage buff. Like enough for them to one shot devastator and brood commander levels of damage. I think that would dramatically make them more appealing at higher difficulties. Also the other suggestions that everyone keeps bringing up of AT mines only detonating when heavy class enemies step on them would be pretty amazing at letting them serve their intended function better.

    • @Staladus
      @Staladus Před dnem

      Never thought about giving them charges, makes perfect sense honestly

    • @Multistan85
      @Multistan85 Před dnem

      Some more damage and less cooldown would be nice. The AT mines should get a damage buff as well as a weight trigger for big units so small mobs won’t trigger them.

    • @jasony8480
      @jasony8480 Před dnem

      Mine dispensers used to full aggro just about every terminid. Now they do not and it is a pain and a half to get a charger to go into a mine field post patch where pre-patch they just wouldn't stay away. I was really looking forward to that ironic twist of chargers going into AT-mine fields. I will say I had some luck with minefields and the new fire booster. Lets mines be placed more aggressively and dispense before the dispenser can be destroyed.

    • @RichSmithson
      @RichSmithson Před dnem

      If they made it so mines only detonate on enemies, it might make them more useable?

    • @SibkoDC
      @SibkoDC Před dnem

      ​@@RichSmithson Like they should have a simple IFF detector or something

  • @KerriganTyranid
    @KerriganTyranid Před dnem

    I know people have different opinions, but Quasar in A tier?! Laser Cannon in the same tier as GL and MMG? QC and LC are C tier for sure vs Bugs. Almost unplayable.

    • @demontillelouis4294
      @demontillelouis4294 Před dnem

      lol quasar has always been part of the Anti tank trio since it came out… It’s seen better days but you should check your skills if you call it ‘unplayable’ Cordially A flamethrower user

    • @KerriganTyranid
      @KerriganTyranid Před dnem

      ​@@demontillelouis4294 My skills are pretty good. Specially because I already clocked 675h in this game. I tested myself all support weapons again after this patch. The Anti-Tank weapons are underwhelming on Super Helldive and Quasar is the worst because of the fire rate, since the only heavy that it can 1-shot is the Spore Charger. Now that the Flame Thrower (my only pick after they introduced Behemoths),THE Charger control weapon, is gone. The all rounder ap4 guns are much better than ATs. We have a huge amount of medium enemies (Alphas, Hive Guards and/or Spewers), weapons that are good to clear them fast and free the area to focus on heavies are the best. Especially because the best way now to deal with heavies is with stratagems (OPS, ORS, KG, Airstrike). So, yes I find them so bad to use now that they are unplayble for me. All rounder loadouts are the meta now. If ATs in general were capable of 1-shot behemoths and impalers at an specific weakspot, so we could get the value of the slot, these weapons would feel way better and quasar would be awesome.

    • @KerriganTyranid
      @KerriganTyranid Před dnem

      @@demontillelouis4294 ​ My skills are pretty good. Specially because I already clocked 675h in this game. I tested myself all support weapons again after this patch. The Anti-Tank weapons are underwhelming on Super Helldive and Quasar is the worst because of the fire rate, since the only heavy that it can 1-shot is the Spore Charger. Now that the Flame Thrower (my only pick after they introduced Behemoths),THE Charger control weapon, is gone, the all rounder ap4 guns are much better than ATs. We have a huge amount of medium enemies (Alphas, Hive Guards and/or Spewers), weapons that are good to clear them fast and free the area to focus on heavies are the best. Especially because the best way now to deal with heavies is with stratagems (OPS, ORS, KG, Airstrike). So, yes I find them so bad to use now that they are unplayble for me. All rounder loadouts are the meta now. If the ATs were capable of 1-shot Behemoths and Impalers at na specific weakspot, they would be a great option to control the number of heavies. Quasar would probably be the best of the ATs if that happens. Laser Cannon is a 100% bot weapon. It is very good there, but can't keep up in the bug front.

    • @KerriganTyranid
      @KerriganTyranid Před dnem

      @@demontillelouis4294 My skills are pretty good. Specially because I already clocked 675h in this game. I tested myself all support weapons again after this patch. The Anti-Tank weapons are underwhelming on Super Helldive and Quasar is the worst because of the fire rate, since the only heavy that it can 1-shot is the Spore Charger. Now that the Flame Thrower (my only pick after they introduced Behemoths),THE Charger control weapon, is gone, the all rounder ap4 guns are much better than ATs. We have a huge amount of medium enemies (Alphas, Hive Guards and/or Spewers), weapons that are good to clear them fast and free the area to focus on heavies are the best. Especially because the best way now to deal with heavies is with stratagems (OPS, ORS, KG, Airstrike). So, yes I find them so bad to use now that they are unplayble for me. All rounder loadouts are the meta now. If the ATs were capable of 1-shot Behemoths and Impalers at na specific weakspot, they would be a great option to control the number of heavies. Quasar would probably be the best of the ATs if that happens. Laser Cannon is a 100% bot weapon. It is very good there, but can't keep up in the bug front.

    • @KerriganTyranid
      @KerriganTyranid Před dnem

      ​@@demontillelouis4294 ​ My skills are pretty good. Specially because I already clocked 675h in this game. I tested myself all support weapons again after this patch. The Anti-Tank weapons are underwhelming on Super Helldive and Quasar is the worst because of the fire rate, since the only heavy that it can 1-shot is the Spore Charger. Now that the Flame Thrower (my only pick after they introduced Behemoths),THE Charger control weapon, is gone, the all rounder ap4 guns are much better than ATs. We have a huge amount of medium enemies (Alphas, Hive Guards and/or Spewers), weapons that are good to clear them fast and free the area to focus on heavies are the best. Especially because the best way now to deal with heavies is with stratagems (OPS, ORS, KG, Airstrike). So, yes I find them so bad to use now that they are unplayble for me. All rounder loadouts are the meta now.

  • @batou_cyborg
    @batou_cyborg Před dnem

    LunaDivers