UPDATED Every Stratagem RANKED For BOTS Tier 9 | Helldivers 2 Tier List
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- čas přidán 10. 09. 2024
- I went through and updated my tierlist including all the changes that have been introduced through ship modules and patches! Weapon tier lists to come shortly after the warbonds release this week!
Let me know in the comments what you think! Or come by the stream and have a discussion with me about it. This is my opinion and according to how I play.
Feel free to ask me questions via the comments here, discord, or my twitch stream!
-- Orbitals --
[1:16] Orbital Railcannon Strike
[1:46] Orbital 380mm HE Barrage
[2:12] Orbital Smoke Strike
[2:31] Orbital Precision Strike
[3:10] Orbital Airburst Strike
[3:37] Orbital Laser
[4:24] Orbital EMS Strike
[4:48] Orbital Gatling Barrage
[5:16] Orbital Walking Barrage
[5:44] Orbital Gas Strike (note: DOT is already fixed)
[6:36] Orbital 120mm HE Barrage
-- Eagles --
[6:59] Eagle 110mm Rocket Pods
[7:32] Eagle Napalm Airstrike (note: DOT is already fixed)
[8:24] Eagle Airstrike
[8:49] Eagle 500kg Bomb
[9:28] Eagle Smoke Strike
[10:02] Eagle Strafing Run
[10:30] Eagle Cluster Bomb
-- Defensive --
[11:06] Gating Sentry
[11:47] Mortar Sentry
[12:29] Tesla Tower
[12:56] HMG Emplacement
[13:38] EMS Mortar Sentry
[14:03] Autocannon Sentry
[14:34] Rocket Sentry
[14:53] Machine Gun Sentry
[15:09] Shield Generator Relay
[15:58] Incendiary Mines + Anti-Personnel Minefield
-- Backpacks --
[16:44] Shield Generator Pack
[17:47] "Guard Dog" Rover + "Guard Dog"
[18:43] Ballistic Shield Backpack
[19:34] Supply Pack
[20:23] Jump Pack
-- Support Weapons + Mech --
[21:17] Laser Cannon
[22:10] Quasar Cannon
[22:37] Recoilless Rifle (RR)
[23:17] Grenade Launcher
[23:57] Anti-Materiel Rifle (AMR)
[24:49] Autocannon (AC)
[25:19] Arc Thrower
[26:21] Heavy Machine Gun (HMG)
[27:32] Spear
[28:43] Expendable Anti-tank (EAT)
[29:32] Stalwart
[30:16] Machine Gun (MG)
[30:51] Railgun
[32:01] Flamethrower
[32:28] Patriot Exosuit
[33:02] Airburst Rocket Launcher
Streamed @
/ maplewood_tv
Discord:
/ discord
Edited/thumbnail by Atst
#gaming #twitch #helldivers2 #pc #ps5 #streamer #heldivers
The cat just casually taking a seat in frame midway through the list is giving this great vibes
-- Orbitals --
[1:16] Orbital Railcannon Strike
[1:46] Orbital 380mm HE Barrage
[2:12] Orbital Smoke Strike
[2:31] Orbital Precision Strike
[3:10] Orbital Airburst Strike
[3:37] Orbital Laser
[4:24] Orbital EMS Strike
[4:48] Orbital Gatling Barrage
[5:16] Orbital Walking Barrage
[5:44] Orbital Gas Strike (note: DOT is already fixed)
[6:36] Orbital 120mm HE Barrage
-- Eagles --
[6:59] Eagle 110mm Rocket Pods
[7:32] Eagle Napalm Airstrike (note: DOT is already fixed)
[8:24] Eagle Airstrike
[8:49] Eagle 500kg Bomb
[9:28] Eagle Smoke Strike
[10:02] Eagle Strafing Run
[10:30] Eagle Cluster Bomb
-- Defensive --
[11:06] Gating Sentry
[11:47] Mortar Sentry
[12:29] Tesla Tower
[12:56] HMG Emplacement
[13:38] EMS Mortar Sentry
[14:03] Autocannon Sentry
[14:34] Rocket Sentry
[14:53] Machine Gun Sentry
[15:09] Shield Generator Relay
[15:58] Incendiary Mines + Anti-Personnel Minefield
-- Backpacks --
[16:44] Shield Generator Pack
[17:47] "Guard Dog" Rover + "Guard Dog"
[18:43] Ballistic Shield Backpack
[19:34] Supply Pack
[20:23] Jump Pack
-- Support Weapons + Mech --
[21:17] Laser Cannon
[22:10] Quasar Cannon
[22:37] Recoilless Rifle (RR)
[23:17] Grenade Launcher
[23:57] Anti-Materiel Rifle (AMR)
[24:49] Autocannon (AC)
[25:19] Arc Thrower
[26:21] Heavy Machine Gun (HMG)
[27:32] Spear
[28:43] Expendable Anti-tank (EAT)
[29:32] Stalwart
[30:16] Machine Gun (MG)
[30:51] Railgun
[32:01] Flamethrower
[32:28] Patriot Exosuit
[33:02] Airburst Rocket Launcher
May liberty speed your step for this, Helldiver.
@ 9:12 "I have my jailbreak... eh get outta fail...get. out. of. free. jail card." Nailed it lmao
I think the orbitals in general need a buff. The overwhelming majority of players, myself included, resort to using eagles. The orbital laser needs to do more damage. The orbital rail cannon needs to have a shorter cool down. The orbital gas strike needs to have a larger area of affect and needs to be doing more damage overtime. The orbital EMS strike is less effective than the mortar. The 120 mm and 380 mm still need to be a little bit tighter. The orbital Gatling should have higher armor penetration. and finally, the walking barrage has a very specific use, and unless you have a long line of enemies coming towards you, it's essentially useless.
I just want rail to guarantee the kill and I'd be happy
If you're using more than one eagle in your kit at any time you're already indirectly nerfing all eagles due to rearm being shared. Often you're put in situations where if you rearm immediately you lose a charge of your 500kg or you wait to rearm and don't have your air strike up when you need it. Gets even worse if you run three eagles; bad rearm management can turn eagles into bottom tier by giving them like >5 minute cds.
@@HeyItzMeDawg I understand what you're saying, but I could run 500 KG, airstrike and cluster bomb and can get eight uses out of them(2,3,3) and then have them re-arm in less time then I could use a rail cannon or laser twice.
@@falseblackbear3553the problem with your math is that you could use your eagle airstrike, a laser, and a railcannon in that time too. And the laser can kill an entire heavy outpost. The cooldowns could use a tiny buff but the short ones are great already and the long ones are powerful enough (120 is great for medium+ nests and hordes at extract)
@@gangsterguardsman4576 the problem with the 120 is that it has the same cooldown time as the 380, even though it does 1/3 the damage.
The laser is good for clearing out large outposts, but with a 3.5 minute cooldown and only 3 uses, it is a bit neutered. I could flatten an outpost with 2 500kg's and 1-2 airstrikes and get them back quicker than the laser, with unlimited uses.
I've learned to prefer the 380 over the orbital laser. They almost do the same job. It can take down big bases, its good against helldive bot drops, a factory strider isn't likely to survive one and it comes in handy during extraction once you know what direction the enemies are coming from. 30 seconds reprieve is a life time during extraction.
Yep I use this over the laser. Unlimited uses vs 3 for the same job is a no brainier. And with the ship upgrades, it’s sooo good.
If we are talking: you can only use one red strategem, then the laser is better.
Cause it's more than just going up against bases, you can throw the laser at any time, and it has less collateral damage.
But since we are not just carrying one strategem, then combinations like 380mm barrage with eagle airstrike are better.
I don't even play helldivers I just saw a cat. That cat should be on top of s tier.
Can you run it on the computer you've got?
@@duross101 I was just messing around. I spread democracy regularly haha.
Rockets DO NOT destroy or even damage the Ballistic Shield. It can only be destroyed by tower turrets, Annihiliator tanks main cannon or the top cannon of Factory Strider.
Riot shield is niche but it’s fun as hell. Especially with the new pummeler
I think the gas strike is very strong against the bots now. It can destroy a fabricator and the cool down is so short you can throw it at every 2nd patrol you come across. I've noticed significantly less bot drops when you start the engagement with a gas strike. Does a decent job against bot drops when they do happen. Its just a bit inaccurate at times.
I’d love a ship module that gives the gas and ems strike an extra shell
I really do believe we need a fifth stratagem slot as standard
I do sorta wish people would talk about the effectiveness of stratagems/weapons as one progresses through the difficulty levels instead of just assuming helldive difficulty.
Counterpoint to the shield: if you can keep an eye on rocket enemies it completely invalidates every small arms fire enemy, which most notably includes heavy devastators and non-cannon tank fire, the regular rocket enemies usually miss you or can be made to miss as long as you fire in their direction, you can still be staggered by striders but with the grenade pistol secondary you have a quick way to deal with them (or using a support weapon, but you're usually under fire so it's iffy), rocket devastators can sometimes be a problem but they don't destroy the shield (they do damgae it though), just rag-doll you, large explosions or cannon fire can eat the shield for sure but I think that is a fair price to pay for all the upsides, I think it's absolutely stronger than the shield backpack.
I personally prefer the Laser over AMR against bots. The TTK of laser is so high - but that said, I am running shield backpack and truth be told, you absolutely NEED to run it, because if you don't a single raider will shoot you and the aim punch will mess everything up. Especially since the thing tends to sway quite a bit on it's own, so you often end up having to crouch for those hulk kills.
Definitely don’t need shield backpack
Laser is great against gunships too
I main laser cannon vs bots and never use shield backpack. Definitely not needed.
By the way, Orbital Gas can destroy fabricators. The very short cooldown helps a lot too.
He mentioned that in this vid lol
Have to say jet pack needs more love. I run heavy armor with explosive resistance. Never have used a shield, do like the list gave me some things to try
You don't need supply packs for support weapons like Machine Guns. Not only do these have a lot of ammo and you have your primary and secondary weapons, you also have resupply (or find ammo lying on the ground) which will restock your entire ammo reserves.
The supply pack is not necessary, I'd say even overkill when carrying a support weapon like machine guns. You're better off running a shield generator pack.
I think the 500KG is A tier solely because the Airstrike exists and just does everything better in bots… it lowers its value completely.
500KG can destroy Eye of Sauron and jammers. Also more consistent against Bile Titans.
Thanks for the tier list, Maplewood! Super helpful! :D
I'd love to see lists like this for primary weapons.
This guy would be a great dev. He explains with very very good reason why everything is where it is and it's 100% accurate in most of the communities eyes probably
The cat stratagem is still S tier in my opinion, just too powerful, it charms us and it can even crit and make someone subscribe!
The turret health buff from the ship upgrades does absolutely nothing. 50% reduction in 1000 points of damage is still lethal. Dumb af
I do think the orbital precision is way stronger than people think mainly due to its very short cooldown and insane power, especially considering the majority of the bots are far slower than the bugs.
Re air burst RL, wait for the bot drop and fire above the devastators to one shot the factory strider.
loved your previous tier lists and just discovered you today actually, so it's great to get to feast on this new upload as well. Good to see your lil homie on the shoulder is there as well
I wouldn’t say the Flamethrower needs a buff even though it’s useless against bots because it’s not really meant for fighting them. It already serves it purpose amazingly for bugs and trying to make it viable for bots would make it insanely OP for bugs
i just love rocket pods cuz i can use it so often. its nice to have a "eagle one erase this man" button at the ready almost anytime.
RIP Eruptor 😭
it’s still good, just not OP like it was before
like you can still destroy nests and fabs with it.
Yall used the Eruptor for add clear and that’s why you think it’s dead. It’s NOT for that. The weapon is perfectly fine.
Best grenade pistol in the game. 😝
@@romarikanugamesits painful vs devastators now, you no longer 1 shot them at their hip weakpoint. The great thing abt it was how effective it was vs devs and they took it away. You don’t know what you are talking about and frankly the ammo nerf was justified but nerfing its dmg was fd
Say what you want but I've witnessed a minigun turret take down a hulk. I use them as I strategically reposition, I throw the turret in front of me and use it to cover me as I run past it, takes out most chaff and as I said it managed to drop a hulk.
Friendly reminder that 380 also destroys Sauron eye and Bunkers (with new ship upgrades you cant miss them).
380 is probably S now. Too good on bases and bot armies with infinite uses.
Did it get a buff or what
Nice love your tier lists🎉 thx for the content
You forgot the most important Strategem of them all: Reinforcements! Can't complete the mission if all your buddies are dead!
Orbital EMS deserves some more respect. It’s a fast cool down lifesaver and a good team pick for when things get close quarters and you’re low on reinforcements
orbital ems should at least slow bile titans. its a giant stun blast from a battle ship.
You absolutely can use the spear up close. I’ve one shot hulks 5-10 meters away. Gotta crouch/aim down or even prone.
Orbital Railgun is so overrated i feel, it has a crazy long cooldown, can't kill factory striders, and Orbital Precision Strike already does pretty much the same thing with a smaller cooldown. If you wanted to use it against hulks just bring an AMR and stuns and you're set
Please add a Luna tier at the top next time and move her cam up there at the end 🙏
LC is by far the best anti gunship. Then spear, AC, AMR, RR then quasar. That cooldown sucks when there’s multiple gunships
11:56 Luna is S+++ God Tier
The only thing I want from anti tank mines is that they aren’t set off by Helldivers.
If they want to be more realistic then they should make it so all but the heaviest of armor don’t set it off
quasar cannon takes out a factory strider in two shots to the eye?
Orbital laser needs a cooldown buff, I’m cool with the limited use but it takes way too long to use it after you’ve used it once
Really love these tier lists keep it up
The laser Rover is amazing against bots. Only one I strongly disagree with.
One of the very rare tier list which i 100% i agree upon
I saw someone say the jump pack should get jet trails to give the wearer a general speed boost when just running
Even with the Advanced Construction ship module, I feel like Turrets die fairly quick
Grenade Launcher is easy A or S tier stop the cap! It can fuck up tanks in less than half a mag to the heat vent or side turret and also not being able to kill hulks is not the hallmark of a bad stratagem, use stun, wrap round and nade it’s vent. I will not accept the heresy of grenade launcher being B when it consistently puts me at most kills with least deaths on team vs bots.
Yeah but stun grenade is in a premium warbond (I have it, but just saying)
Most the time if you play shield right it won’t blow up.
guard dog is still meh. runs out of ammo so fast half the time its empty. it should really target light armor targets first instead of blowing its load on things it cant kill.
Just watched the bugs one lets go!
Wait bots actually get damaged by gas? How does that even make sense?
I would guess that the gas has corrosive properties that can melt circuits as well as bio.
It’s acid in form of gas I believe
good stuff as always
Railcannon is overratet, the cooldown is waaaaay tooo long, u can use is 9 times or so in a game, compared to the 500kg wich can used arround 36-40 times or the obrital strike with arround 30 times. Its not even onehitting bile titans.. idk i would never run that stratagem cause there are multiple better options
24:00 Wait, I thought they *fixed* the scopes recently!
They *fixed* Some of the scopes😊
Here for the cat honestly lol
Orbital gas is already working. They fixed dot
Laser cannon can body hulks
get my man out of free jail
Hate your video. Now I want a cat (great tier list)
Precision strike takes out detector, jammer and rogue station
As does 500kg
As does 380mm barrage
@@noxiebobo yep, I find precision strike more reliable.
@@Danthepanman1 it does as does the 120. I typically save the 380 for larger bases. I like the quick cooldown on the precision strike as well.
Let’s be real the best strategem is the cat
Dude you don’t know what you’re talking about with ballistic shield. It is absolutely S-tier. Just go watch some other CZcamsrs run zero death helldive runs with it.
That health bar takes so many rockets you will die multiple times before it breaks from rockets. You also take almost zero damage if you have it up when you get hit with a rocket.
It’s super fun with the new smg
380MM Barrage is better than Orbital Laser.
Throw the barrage in a base and run away.
Many of times you may not even have to go back there.
yes but try and use the 380 like how you use the laser and you will see why the laser is better
Get out of free jail card
:
flamethrower!!??? bro wake the fuck up