Houdini tutorial: Create Organic Text using Vex Code by Hai Le
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- čas přidán 8. 10. 2017
- Houdini tutorial: Create Organic Text using Vex Code by www.lequochai.com/
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Interesting approach, thank you for sharing your thoughts. I learned a lot from it, thank you for your time.
awesome tutorial! what would be the best settings to render that you think? thank you !
great, thanks a lot! my dots wont get into a circle, but it works nonetheless. awesome!
Hey Hai Le, thanks for this tutorial. I managed to perfectly nailed it and it looks beautiful! Would appreciate if you could do another tutorial rendering this out as a video loop.
I'm trying the first wrangle node and it crashes Houdini :S
Hi! Sorry, how can you make the noise not only in the x direction but more harmonious and volumetric?
Hi ! i try to run the animation but when i push the play button nothing happend ... ( i am new on houdini ) ! lov your tutorial
these two parameters (pointamount and radius werent created under my vexpression window after applying and accepting the edit spring?? can someon pls hlp
you need to press that little icon next to the vex window with a slider and a + icon "create spare parameter.."
crashing when i switch to points details, fatal error segmentation fault.
My computer crashes when I run that code on Houdini 16, I have double checked everything and tried multiple times.
same here, Apprentice 16.5 just freezes..
J E so I figured out that the code loops forever in 16.. so we would have to rework it.
Mine crashes when changing Run Over to Detail, Houdini attempts something called 'Cooking' in the Wrangle vop.. which seems to take forever/crash.
OK! I found the problem. in the line of code 'float step = TWO_PI/pointAmount', obviously pointAmount cannot be zero. SO you must set the pointAmount parameter (to something other than 0) before switching the run over mode to Detail.
what about better catch it like:
int pointAmount = chi("PointAmount") > 0 ? chi("PointAmount") : 1;
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