How To Fail At Survival Games

Sdílet
Vložit
  • čas přidán 5. 06. 2024
  • Survival games are popular, so no better time then now to fail at making one, come along and I will show you the way....
    Discord: / discord
    Twitter(x): / theartindi
    itch.io: artindi.itch.io/
    Contact:
    artindigames@gmail.com
    Music:
    Doh De Oh by Kevin MacLeod
    Link: incompetech.filmmusic.io/song...
    License: filmmusic.io/standard-license
    O Fortuna by Carl Orff And Carmina Burana
  • Zábava

Komentáře • 311

  • @Artindi
    @Artindi  Před 2 měsíci +245

    The difficulty ramp in survival games is often the biggest drawback in the genre, because as the player progresses the game becomes easier, any ideas on how a survival game could overcome this?

    • @blockyuniverseproductions6587
      @blockyuniverseproductions6587 Před 2 měsíci +57

      Well, one could have it so new challenges appear as the player progresses. While the player may have found a way to farm food, they could discover that there are better methods to do so, giving them a new goal. Or maybe as their tools improve, they find new areas which hold harder challenges.

    • @DataPotato
      @DataPotato Před 2 měsíci +45

      Make it so that it starts incredibly hard so that by the time you have the best gear and best upgrades the game is still incredibly hard

    • @simpmator
      @simpmator Před 2 měsíci +30

      how about making it such that at the start only weak enemies target player as the player isnt a worthy prey for the strong enemies, and as the player gets stronger, stronger enemies start to target the player

    • @DJ_Comuna
      @DJ_Comuna Před 2 měsíci +14

      With singleplayer survival games why not just make it so easy that you don't even need to think about anything, after all games are made to give empowerment to the player, so give them a gun that doesn't need ammo and kill most things in a single shot, and give the players items that make them immune to most survival mechanics. If people say that it destroys the point of "surviving in the survival game" they are most probably sweaty masochist hardcore gamers that don't touch grass since 2004. (Obviously all of this is ironic)

    • @valentinzarate700
      @valentinzarate700 Před 2 měsíci +25

      You could make a survival game ambiented in some kind of dying world where it becomes harder to survive over time, being harder to find food, having to face stronger enemies and environmental adversities, that way the game starts easy so you can farm and such, and then the game slowly forces the player to explore, and think of new strategies to survive, there could also be a main objective to save the world that unlocks after it becomes harder, working as a badder, harder final challenge to win the game

  • @THExRISER
    @THExRISER Před 2 měsíci +844

    As long as you start with punching trees then it's a survival game.

    • @Artindi
      @Artindi  Před 2 měsíci +102

      The true survival experience....

    • @TheMamaluigi300
      @TheMamaluigi300 Před 2 měsíci +42

      Terraria: *existential crisis mode engage*

    • @suicune2001
      @suicune2001 Před 2 měsíci +3

      LMAO!!

    • @zero_the_timeline.
      @zero_the_timeline. Před 2 měsíci +7

      Minecraft: *punch log, stone, dirt, ore, iron, iron door, obsidian and a dragon*

    • @dumbvillage9253
      @dumbvillage9253 Před 2 měsíci +5

      ​@@TheMamaluigi300 Terraria is a game and not a torture method?

  • @gun8737
    @gun8737 Před 2 měsíci +367

    Dont forget to make all items expensive, even to the point of absurdity. A spear should be made of a stick, rope, multiple types of rare gems, a gun, the sun itself and 3 bottles of water. Overcomplicating crafting recipes is a sure way of making sure the player isnt looking on a wiki page for 99% of a playthrough and will lead to an amazing gaming experience!

    • @Mikewee777
      @Mikewee777 Před 2 měsíci +5

      Meta gaming life hacks

    • @icicleditor
      @icicleditor Před 2 měsíci +26

      Note that the only way to get the three bottles of water is through the mass-production invention-tree. since they need water in the recipe, you only need the three, and waterskins exist with a higher stack size and efficency per item, the 100s of bottles per second of production means nothing

    • @arcanine_enjoyer
      @arcanine_enjoyer Před 2 měsíci

      Don't forget the random tech tree that is always barring you from gaining anything from endgame at all because... fuck you!

    • @dewroot5176
      @dewroot5176 Před 2 měsíci +1

      Shot at the gun with a... crap.

    • @DiggyPT
      @DiggyPT Před měsícem

      literally minecraft divine journey 2

  • @segadoeswhatnintendont
    @segadoeswhatnintendont Před 2 měsíci +311

    How to make a good survival game: make dwarf fortress.
    How to make a bad survival game: make dwarf fortress.

    • @Artindi
      @Artindi  Před 2 měsíci +27

      ha ha

    • @menaatefadly
      @menaatefadly Před 2 měsíci +7

      Why does that feel so true?

    • @nbboxhead3866
      @nbboxhead3866 Před 2 měsíci +17

      Dwarf Fortress is so complex, you don't need a wiki, you need common sense.

    • @alex.g7317
      @alex.g7317 Před 2 měsíci

      Dwarf Fortress looks boring.

    • @coaiemandushman1079
      @coaiemandushman1079 Před měsícem

      @@alex.g7317 just try it. I think it is free to download. I can't reall hurt to try, no?

  • @abdullahyasser8449
    @abdullahyasser8449 Před 2 měsíci +338

    ahh yes my favourite survival factor RNG

    • @Artindi
      @Artindi  Před 2 měsíci +38

      a must have in any survival game.

    • @jabin8153
      @jabin8153 Před 2 měsíci +9

      It's simply wonderful

    • @aheadsounds2522
      @aheadsounds2522 Před 2 měsíci +8

      If any factor can kill you if get unlucky can happen, most likely it will happen over many times playing

  • @Pengouinn
    @Pengouinn Před 2 měsíci +169

    Make it so that the best food only regenerate 10% of the hunger bar and you're always hungry, forcing you to eat pounds and pounds of food per hours

    • @Artindi
      @Artindi  Před 2 měsíci +47

      like when you have to eat as much as you normally would in a day/night cycle, but then also have to prepare food for as long as actual food would take to prepare. But the day/night cycle is only 5 minutes long. Overcooked 4.

    • @EdKolis
      @EdKolis Před 2 měsíci +12

      If you eat too much though, you become slower and have a random chance to instantly die every tick. Gotta micromanage that hunger!

    • @artman40
      @artman40 Před 2 měsíci +7

      Or go the other way around: Make one type of food (that's relatively easy to find/cook) to restore 100% of hunger, rendering other sources of food obsolete.

    • @boi-mw8xf
      @boi-mw8xf Před 2 měsíci +11

      @@EdKolis Even better, make the food spoil after incredibly short amounts of time so the player is forced either to eat it all and possibly die of overeating, or let it spoil and clutter up their inventory, possibly dying of starvation when in areas with no readily-available food.

    • @EdKolis
      @EdKolis Před 2 měsíci +4

      Also let's model waste elimination. You need to go poop and pee every so often or you get a mental and physical debuff that increases until you do. And if you put it off long enough, you might have an accident!

  • @artman40
    @artman40 Před 2 měsíci +253

    Another tip to fail:
    Promise the player that isolation is one of the main themes that gives the game its character...only to ruin it by adding shopkeepers, other interactable NPCs and in some cases, pets to the game with later updates. Bonus so if the pet is a miniature version of one of the bosses in the game.

    • @suicune2001
      @suicune2001 Před 2 měsíci +38

      Well the pets thing is understandable. We're social creatures. We literally go insane when isolated. Hence, Wilson the volleyball buddy. lol

    • @onlysmiles4949
      @onlysmiles4949 Před 2 měsíci +20

      Or in the sequel
      Looking at you, Subnautica

    • @DrakonBlake
      @DrakonBlake Před 2 měsíci +8

      This is the second comment that ends up making it so that Terraria might have failed. The other one said as long as you punch trees it’s a survival game.
      Edit: It was “As long you start with punching trees it’s a survival game”

    • @theonlyshinyumbreon
      @theonlyshinyumbreon Před 2 měsíci +32

      ​@@DrakonBlakethat doesn't necessarily mean that they're including Terraria. Terraria never once advertised itself as an "isolation" type survival game. From the very beginning a huge part of progression has been building up your town

    • @Artindi
      @Artindi  Před 2 měsíci +50

      "You will be alone"
      starts game.
      "Hello, welcome to this survival place, I will be your guide!"
      :/

  • @Egitheegg
    @Egitheegg Před 2 měsíci +115

    It’s important to have as many items as possible because it is super fun to carry around tons of items so you really feel like you are making progress.

    • @EdKolis
      @EdKolis Před 2 měsíci +23

      Don't forget mandatory inventory Tetris! With separate weight and bulk limits for each container.

    • @Artindi
      @Artindi  Před 2 měsíci +6

      oh boy, the ptsd. lol

    • @Egitheegg
      @Egitheegg Před 2 měsíci +8

      @@Artindi You could make a how to fail at items video or something talking about all the wonderful ways you can fail at how items in games should be used

    • @cosmicspacething3474
      @cosmicspacething3474 Před 2 měsíci

      Weight limit? What’s that? Sounds stupid.

    • @rapscalliana
      @rapscalliana Před 15 dny

      listen these 2 dirty rags will REALLY help me survive

  • @sh3rbert
    @sh3rbert Před 2 měsíci +100

    When I throw my small child into the wall due to hours of progress lost, know that you succeeded at making a survival game.

    • @Artindi
      @Artindi  Před 2 měsíci +15

      it happens to the best of us. :)

  • @sonofsisyphus5742
    @sonofsisyphus5742 Před 2 měsíci +56

    the "hey this tag kinda fits" nonsense is a scourge to anyone trying to find Immersive Sims on Steam. "My games about inflating tires! Let's see... oh yeah it's a simulation that's immersive! I'll tag it with Immersive Sim!"

    • @EdKolis
      @EdKolis Před 2 měsíci +23

      Roguelikes too. Something in this game is random? It's a roguelike! The player character can die? That one's a roguelike too!

    • @lucas_br9592
      @lucas_br9592 Před 2 měsíci +10

      Despite terratia being one of my most played games i still dont know why it's considered a survival game

    • @Jikkuryuu
      @Jikkuryuu Před 2 měsíci +4

      "Every shmup has bullets you need to dodge, right? Then they're all bullet hells!"
      Not all milk is cheese and I don't want to drink chocolate cheese.

    • @massgunner4152
      @massgunner4152 Před měsícem +2

      Worst part is that the community is the one putting these tags so you get a wall of nonsense under the summary.

  • @RedstoNeman0
    @RedstoNeman0 Před 2 měsíci +95

    me playing dwarf fortress on the side realizing it is indeed a survival game

    • @Artindi
      @Artindi  Před 2 měsíci +31

      it is in fact a survival game. one of the examples of a survival game that isn't first person.

    • @zubinkynto
      @zubinkynto Před 2 měsíci +7

      adventure mode hype

    • @bigbee
      @bigbee Před 2 měsíci +3

      @@zubinkynto soon, you will be able to keep adding corpses to the same monster's lair one at a time *with graphics*!!

  • @buzzlightyearpfp7641
    @buzzlightyearpfp7641 Před 2 měsíci +47

    love how this is literally just rust

  • @thecoolguy6573
    @thecoolguy6573 Před 2 měsíci +39

    Remember Minecraft didn't get popular because it was about the player's creativity and the way you can do anything and go anywhere. It was purely because it was survival. make sure that's all you can do and no fun mechanics or hazards. Because we all know that Minecraft has none of that. And oh make it feel like you can die at anytime and at any point. So the players are to worried about all your survival mechanics and not the rest of the game... Not because I was to lazy to add anything else besides some free models I found on the internet and a tutorial on CZcams. It's because my game is super complicated and deep.. not just RNG...

    • @iwontbeforgotten
      @iwontbeforgotten Před měsícem +2

      >make it feel like you can die at anytime and at any point
      I wonder why Minecraft Bedrock isn't more popular than Java then, you can die at any point for literally no reason in that one!

    • @asierx7047
      @asierx7047 Před měsícem

      ​@@iwontbeforgotteni too love the minecraft bedrock heart attack feature

  • @hazel5092
    @hazel5092 Před 2 měsíci +29

    Another great way to make your survival game annoying is making it so every tool degrades as fast as if it was made out of cardboard, so you need to get more resources just to fix the thingy you’re getting them with, or having to switch weapons after 3 encounters

  • @titanics.o.s2101
    @titanics.o.s2101 Před 2 měsíci +59

    In kingdom come deliverence you technicly have sleep and food meters but you get a free bed at the beggining, beds in inns are very cheap, you can eat food from random pots(the ones with food youtube) with no consequences, food is very common and also cheap and there are perks that even futher make it easier

    • @Artindi
      @Artindi  Před 2 měsíci +22

      I honestly don't mind these sorts of mechanics, it helps add a bit of immersion to a game. :)

    • @titanics.o.s2101
      @titanics.o.s2101 Před 2 měsíci +17

      @@Artindi Yes I really like "soft" survival elments that aren't very aggresive in their presentation

  • @ailius1520
    @ailius1520 Před 2 měsíci +17

    The key is to start your game with the player naked with no equipment and make them run around looking for anything to work with. It works great in non-survivor games too.

    • @TiaKatt
      @TiaKatt Před 2 měsíci

      I kinda like the naked and punching trees phase of Valheim. But yes, I also like that it's very short.

  • @spoockybro
    @spoockybro Před 2 měsíci +21

    Oh how fun it is when I search for a material for *2 hours* just to not find it!
    So much fun!

    • @Artindi
      @Artindi  Před 2 měsíci +3

      The best part of survival games. :)

  • @peppapigsbasement5530
    @peppapigsbasement5530 Před 2 měsíci +34

    Could have mentioned that the only enemy should be zombies.
    Pretty true otherwuse

    • @Artindi
      @Artindi  Před 2 měsíci +11

      Whoops, forgot. I guess I got used to only ever seeing zombies, must have slipped my mind. ;)

  • @yantzee0014
    @yantzee0014 Před 2 měsíci +13

    That temperature thing had me rolling

    • @Artindi
      @Artindi  Před 2 měsíci

      too many times. lol

  • @SuperStarStudiosPlush
    @SuperStarStudiosPlush Před 2 měsíci +31

    Loving this series! I’m currently producing an RPG, and this series has been very helpful with learning what to and what not to do in game development! I wish you the best :D

    • @Artindi
      @Artindi  Před 2 měsíci +9

      happy I could help. I think.... :)

    • @WohaoG
      @WohaoG Před 2 měsíci +7

      remember that this series's title is actually a lie and there is no sarcasm and this series is a guide on how to succeed

  • @DataPotato
    @DataPotato Před 2 měsíci +21

    I made string! Umm...

    • @Artindi
      @Artindi  Před 2 měsíci +10

      a big step, just wait till they have to make a forge. 0.0

  • @moogobIin
    @moogobIin Před 2 měsíci +14

    The first half of this video feels like a direct call-out to Don't Starve and I love it LOL

    • @Artindi
      @Artindi  Před 2 měsíci +1

      I've actually never played it, but I do want to. :)

    • @moogobIin
      @moogobIin Před 2 měsíci +2

      @@ArtindiI frankly wouldn't recommend it, I haven't played it in years but I remember the first few hours just being trial-and-erroring through the game's different unknowable and unpreventable stopgaps (unless you watch guides) but the actual content was super easy to beat such that you could live forever

    • @zixvirzjghamn737
      @zixvirzjghamn737 Před 2 měsíci

      the original DS is boring, but have you tried RoG@@moogobIin

    • @massgunner4152
      @massgunner4152 Před měsícem

      ​@@moogobIindo you happen to renember the dlc available when you played it?

  • @Slash0mega
    @Slash0mega Před 2 měsíci +26

    I was worried this was going to be a big jab at palworld. But if there was one, i think its just, "bit easy on the survival side innit?"

    • @Artindi
      @Artindi  Před 2 měsíci +11

      And honestly I don't mind games like that, adds a bit of realism to the world. :)

  • @smokeback
    @smokeback Před 2 měsíci +9

    You thumbnails always hook me even before i dive into how to fail gems

    • @Artindi
      @Artindi  Před 2 měsíci +1

      And this one was special, because I added shading. 0.0

  • @kamilmalazdra233
    @kamilmalazdra233 Před 2 měsíci +11

    I would like to fail at making an immersive world. I want to rival the Ubisoft.

  • @artman40
    @artman40 Před 2 měsíci +4

    Another tip to fail:
    Is surviving in the wild exciting and tense with you having to travel between different locations, only stopping temporarily? Take it away by adding base building! Always add base building even if it's detrimental to your survival experience! Do you want to not play as human in a survival game to justify you not building a base? Whoa there! Can't get too creative here, can we!

    • @Artindi
      @Artindi  Před 2 měsíci +2

      I wanted to point out the need to include base building, but decided not to because there are other types of survival games that base building just wouldn't work in. But otherwise, yes, most of the time, base building should be a must. :)

  • @yigiteren5938
    @yigiteren5938 Před 2 měsíci +9

    Yep, got it. Add hunger bar and start making money.

    • @Artindi
      @Artindi  Před 2 měsíci

      My tutorial helped at least one person. :)

  • @didster4918
    @didster4918 Před 2 měsíci +3

    Oddly specific

    • @Artindi
      @Artindi  Před 2 měsíci +1

      ( ͡° ͜ʖ ͡°)

  • @DangOldRegularOld
    @DangOldRegularOld Před 2 měsíci +3

    Failure is a part of success. If you never try, you'll never fail; and if you never fail, you'll never succeed.

  • @deni4l164
    @deni4l164 Před 2 měsíci +4

    I was hesitant to click on this video because I was scared that I would find flaws in my favourite survival games. I was right to be afraid.

    • @Artindi
      @Artindi  Před 2 měsíci +2

      which one was it?

    • @deni4l164
      @deni4l164 Před 2 měsíci +2

      @@Artindi Project Zomboid

  • @zixvirzjghamn737
    @zixvirzjghamn737 Před 2 měsíci +1

    OHOL :"I made string!"

  • @user-uw3ox3ox2z
    @user-uw3ox3ox2z Před 2 měsíci +1

    I love how the thumbnail is palworld, it's accurate.

  • @EdKolis
    @EdKolis Před 2 měsíci +1

    I like how you made the video itself harder by not defining "survival game" until the end. Yay grinding!

  • @FizzleFX
    @FizzleFX Před 2 měsíci

    When players struggle to survive the game (not IN the game - just THE GAME) ... you did great!

  • @pickyphysicsstudent201
    @pickyphysicsstudent201 Před 2 měsíci +6

    Never understood the point of survival games as always online MMO-esk experiences. Surely, survival games in the DayZ sense are santisfactory in only so far as you go from naked in the woods to building a house or completing whatever story quest line. Once completing it, said game is basically over and sticking around is on par with messing around in sandbox mode after beating the main story and all the quests. To which you realise you could just be doing all of this in Mindcraft or something.
    People who are looking for an MMORPG will seek it out but survival games are more "Arcady" in their appeal because the point of the survival elements is to remove them entirely from your checklist. If the end goal of a mechanic is to remove it entirely, then what is the point of the game post struggle?

    • @Artindi
      @Artindi  Před 2 měsíci

      A good question for sure. Very thought provoking. :)

  • @Notthingreal
    @Notthingreal Před 2 měsíci +2

    i love spawning in lava pits it makes my day

  • @joosh65
    @joosh65 Před 2 měsíci +1

    Pretty sure you won't take this request but a niche gamer market that I love is idle/incremental games. I'd love it if you did a video on those! I'm very curious about what points there are to be made in that context.

  • @rage_2000
    @rage_2000 Před 2 měsíci +7

    After all, it’s not a survival game if you survive more than 10% of the time

    • @EdKolis
      @EdKolis Před 2 měsíci +1

      But in shooter games you shoot more than 10 of the time. So really survival games should be called death games.

    • @Artindi
      @Artindi  Před 2 měsíci

      Ha ha, that's a good one. :)

  • @TheJSJosh
    @TheJSJosh Před 2 měsíci +2

    Just because of one frame from this, now I want to make a platformer survival game lol. And not in the terraria sense

  • @domi-no1826
    @domi-no1826 Před 2 měsíci +6

    Make sure to make make the tutorial 2 hours so the players can’t refund your game when they realize how bad it is, I mean you spent $100 to post that on steam!

  • @theConcernedWyvern
    @theConcernedWyvern Před 16 dny

    I feel like this is a direct jab at ARK and I love it

  • @battlesheep2552
    @battlesheep2552 Před 2 měsíci +1

    I remember the survival mode for Fallout 4. While i like brutal survival mechanics, i dont like how they restricted when you can save, because losing a bunch of progress to death by jank isnt my idea of fun.

  • @connordarvall8482
    @connordarvall8482 Před 2 měsíci +1

    Also, remember; temperature should be unnaturally biome-locked. There should be an instant 20-30 degree change that happens because you're now standing on rocks instead of grass. And damage is the only effect of temperature so it remains a simple lock-and-key system rather than a complex system that makes you consider your environment.

  • @ChickenCraftia
    @ChickenCraftia Před 2 měsíci +3

    Great video! Currently deciding if I want to make a survival or RPG, as they are my two favorite genres. These videos help a lot!

    • @Artindi
      @Artindi  Před 2 měsíci +1

      glad to hear. :)

    • @darienb1127
      @darienb1127 Před 20 dny

      Why not both? What if you had a class that determined what you are good at for both combat and survival? Being a Ranger can let you make traps to capture animals and opponents. A Warrior has a lot of stamina to survive longer in battle and against hunger. Also, physical acts like chopping trees or mining is easier for them. Mages could be a high risk - high reward class as the better spells in the game need special material components to cast. And to top this off, what if you could find other characters to join you? Making a balanced party will help round out your weaknesses, but you need more resources to keep everyone alive.

  • @RobLang
    @RobLang Před 2 měsíci +2

    There needs to be a survival game that takes 80+ years to play and every day begins with an existential crisis.
    This is isn't a devlog but I'm commenting anyway. 🌞

    • @Artindi
      @Artindi  Před 2 měsíci +1

      That sounds fun.... wait a second... :)

    • @zixvirzjghamn737
      @zixvirzjghamn737 Před 2 měsíci +1

      well The Longing takes 400 Days, so that might work

  • @beepymemes
    @beepymemes Před 12 hodinami

    Bro got all Death Note near the end

  • @Jikkuryuu
    @Jikkuryuu Před 2 měsíci

    Putting a fish onscreen while mentioning CoD was delightful.

    • @Artindi
      @Artindi  Před 2 měsíci +1

      Glad someone got that joke. :)

  • @jimothyfakeson5288
    @jimothyfakeson5288 Před 2 měsíci +2

    You should make a video called "how to make non-arbitrary inquiries into game design philosophy".

  • @massgunner4152
    @massgunner4152 Před měsícem

    Don't forget, make a building system that rivals unturned but make the terrain so hostile towards the X line that the bases can only stretch a few meters before you're forced to condtruct three stories for the excessive amount of crafting stations.

  • @suicune2001
    @suicune2001 Před 2 měsíci +1

    Honestly, Survival Kids for the GBC is one of my favorite survival games. I also remember really really enjoying Sims Cast Away for the Wii. (weird, I know) Lost in Blue 2 is really good but gets a step down since they didn't balance the food/water aspect well. If it was a bit more forgiving then it would be there at the top.

  • @GamingTardigrade
    @GamingTardigrade Před 2 měsíci

    Loved this video, I kinda just had to subscribe

  • @nahman3836
    @nahman3836 Před 2 měsíci

    As a rabbit owner, that's a fairly accurate hitbox

  • @mckay7965
    @mckay7965 Před měsícem

    Rain world has got to be one of my favorites just in terms of how brutal it is, but most things are in your control, because predators can be killed, avoided, outsmarted, even tamed. If you compare that to something like ark, it feels like fighting a hunger bar as you collect materials that you don't know how to use yet.

  • @lil_ch3f106
    @lil_ch3f106 Před 2 měsíci +1

    Great video about Ark

  • @toastedjam1470
    @toastedjam1470 Před 2 měsíci +1

    I feel like half of this episode is just you accidentally throwing shade at Rainworld

    • @Artindi
      @Artindi  Před 2 měsíci +1

      I really want to play that one actually. But at the same time I don't because of how notoriously difficult it is.

    • @zixvirzjghamn737
      @zixvirzjghamn737 Před 2 měsíci

      don't worry there's an easy mode@@Artindi

  • @cranbororjucc5346
    @cranbororjucc5346 Před 2 měsíci

    Ooh! Ooh! Do an Immersive Sim one!

  • @Zayren_
    @Zayren_ Před 2 měsíci +3

    A lot of this sounds like post-beta Minecraft to be honest

  • @oddtomato1049
    @oddtomato1049 Před 2 měsíci +1

    1:25 Dude's such an expert at failing he failed at it.

  • @conan377
    @conan377 Před 27 dny

    1:54 Man seems to have a certain game in mind

  • @carroteer
    @carroteer Před 2 měsíci +1

    also make hunger need constant attention and take you away from core gameplay all the time

  • @elijahloiacono
    @elijahloiacono Před 2 měsíci

    Mans just described Don’t Starve Together

  • @snooking
    @snooking Před 2 měsíci

    How to fail at Idle Games - would love to see that :D

  • @Arkylie
    @Arkylie Před 2 měsíci

    On top of the grinding, you *have* to add an Attrition mechanic, because who wants to actually keep the materials they've worked so hard to acquire? Food should rot (it's realistic(TM)!), barrels should leak, everything you make should degrade over very short amounts of time, and if it's not degrading fast enough then throw in a creature that'll come tear things down if you've got more than the bare minimum. Oh, and if a player wants to turn down or deactivate one mechanic, have their only option be to turn down or deactivate them all! Players who don't care to tackle monsters should not be able to enjoy the other survival mechanics at the same rate as players who pour their time into armor and weaponry.
    (...this would be why the first mod we acquired for Raft was to TURN THE DAMN SHARK OFF. It's hard enough to gather supplies for expanding the raft without also battling lag from multiplayer across continents; we don't need to also have our progress getting destroyed every couple of minutes.)

    • @Arkylie
      @Arkylie Před 2 měsíci

      Incidentally, if your game is not enjoyable with the monsters turned off, it's a bad game. I've played *7 Days to Die* in zombie-free mode for a good long time and found it pretty relaxing to gather supplies and make a base without worrying about enemies (aside from the occasional snake or other non-zombie wildlife). Currently playing Terrafirmacraft in the relaxation of clearing out large areas (chopping wood, breaking weeds, collecting random materials) with the day/night cycle off and regular Minecraft mobs off so my only threat is occasionally running across bears and needing to stop now and again to find food.

  • @s_callahan
    @s_callahan Před 13 dny

    i feel like zomboid is the one survival game with constant death i've played extensively that i actually like :3

  • @Kapparoti
    @Kapparoti Před 2 měsíci +3

    Deserved references to palword and rust👌

  • @ailius1520
    @ailius1520 Před 2 měsíci

    0:52 - You were playing Palworld and the Mammorest wandered into your base.

  • @theallduck
    @theallduck Před 2 měsíci +1

    Hooray

  • @Nerobyrne
    @Nerobyrne Před 2 měsíci

    I actually liked what Fallout 3 did.
    They already had a food mechanic, they just added a mode which made it more relevant.
    (Which they stole from a mod, but hey ^^)

  • @ballom29
    @ballom29 Před 2 měsíci +1

    You completly forgot the story and lore ! But well forgetting to put any of those is already in its own a step to succeed at failing.
    So let's suppose we bother adding actual plot to our survival game, you could either make it painfully simple such as :
    - "you crashed in an unknow world but thankfully you are an engineer or go a magic tool gun so you had for goal to rebuilt an entire industry to build an escape vehicule"
    - "You are an exile/prisonner who got thrown into the more obscure part of the world, this is your life now"
    - "You are a survivor in a post apocalypse world, how it happenned? how did you survived? Why are you on that specific spot ? Who care, now go survive !"
    Regardless of your choice don't forget to add the lore of a mysterious precursor civilization who mysteriously dissapeared, and always be cryptic about them to mask the fact you had no clue how to properly make world building, all that matter is they would leave ruins and artefacts for you to loot.
    From there, 2 options are possible, either you barely cover at all the story, or you make it so covonluted than it break the feelign of isolation you started with and the Game Theorist start creating clickbait thumbnails about your game !.
    ... feel I might need some advices from Terrible Writing Advice

  • @LightningCayo
    @LightningCayo Před 2 měsíci

    Will there be an indie fighting game video someday in the future? Gotta make the next Street Fighter 3 Third Strike or DBFZ-

  • @user-vm6zm8rs2w
    @user-vm6zm8rs2w Před 2 měsíci +2

    How to fail at escape room games

    • @Artindi
      @Artindi  Před 2 měsíci +3

      I might just do how to fail at escape rooms. cause some of them really suck. :)

  • @mimicmey
    @mimicmey Před 2 měsíci

    Alternatively, you can just make a big forest, put some trees, rocks and animals that, after harvested, respawn either instantly or after 20 years, slap a hunger bar that constantly depletes if you're not currently eating anything, and literally nothing else. You gotta survive, and it's just interactive enough to be a game, so it should be good to go, right?
    Edit: forgot to mention the rocks are only useful for crafting simple tools to collect more rocks, you can make an axe and spear too but why would you when you can just punch everything?

  • @ShenDoodles
    @ShenDoodles Před 2 měsíci

    LEGO Fortnite does pretty much all of this. Once you've crafted everything, there's no goal.

  • @tidalbow8969
    @tidalbow8969 Před 2 měsíci

    Bro literally described ARK survival evolved💀

  • @theblasters5378
    @theblasters5378 Před 2 měsíci +6

    Ayy

  • @petersmythe6462
    @petersmythe6462 Před 2 měsíci

    "add temperature, but not in a realistic way"
    Or... Add temperature, but in a REALISTIC way. It is definitely worth your time and energy to read EVERY paper on boundary layer modification due to hair and clothing under forced and natural convection rather than abstracting anything away. Remember, getting a PhD in aerodynamics, chemistry, biology and CFD in order to avoid abstracting away your wind resistance mechanic into a dimensionally correct but easy to understand form is definitely worth it.

  • @kayeskibbler647
    @kayeskibbler647 Před 2 měsíci +1

    u deserve a bajillion views bro

  • @accidentalaccident
    @accidentalaccident Před 2 měsíci

    Oh cool you made ark

  • @cakestealer5983
    @cakestealer5983 Před 2 měsíci

    Woah really calling me out at the end there

  • @joesak1997
    @joesak1997 Před 2 měsíci

    Mental note, skip straight to the endcard of Artindi's next video

    • @Artindi
      @Artindi  Před 2 měsíci

      Stop it... get some help.
      ~Michael Jordan

  • @SawBSketch
    @SawBSketch Před 2 měsíci

    "A one or two degrees too hot or cold from the ideal temperature, and you have around 30 seconds before certain death"
    This could be a funny thing for a sort of non-serious silly survival game, but in the code the temperature between plains and desert would be like 0.35 degrees to make it good.

  • @orchidaflame
    @orchidaflame Před 2 měsíci

    I feel like this is a callout to The Isle lol

  • @americansoapproductstm8206
    @americansoapproductstm8206 Před 2 měsíci

    > Spend 2 hours grinding trying to build a makeshift spaceship to leave a starter planet
    > Guy comes by in a huge dreadnought complete with turrets and bombs
    > Demolishes all of my hard work and ship, leaving nothing leftover to start over with
    "Raiding is part of the game lol just get good"

  • @Tbjbu2
    @Tbjbu2 Před 2 měsíci

    Fun

  • @kahlzun
    @kahlzun Před 2 měsíci

    Was Wonder Boy all the way back on the Master System a survival game?

  • @mikejox
    @mikejox Před 2 měsíci

    noted

  • @meliponalord8892
    @meliponalord8892 Před 2 měsíci

    Something you touched on, but could be delved deeper into:
    The best way to fail at choosing a game genre is to choose a genre you don't play much because it's popular.

  • @randomguymatt3832
    @randomguymatt3832 Před 2 měsíci

    Also, be sure to make everything cost exorbitant amounts of resources that are abundant and not interesting in the least to obtain. After all, what more could players ask for in gameplay than hitting an inanimate object for hours on end?

  • @hotred505
    @hotred505 Před 25 dny

    don't forget if the player makes a base. make sure it will always look as ugly with colors of
    brown
    add no cosmetic options except for like a table
    you player will never see another color again

  • @meowymeowz3948
    @meowymeowz3948 Před 2 měsíci

    You just described ARK

  • @Spooglecraft
    @Spooglecraft Před 2 měsíci

    another great idea is to add a stamina bar, so you can only run for about 20% of the time, even less when you're jumping, while you spend the rest of the time regenerating stamina and walking at the excruciatingly slow walking speed. traversing the map and exploring the world at a reasonable speed makes the game too easy and therefore boring. also, it reduces playtime, and since playtime is the only important measure, you don't want that.

  • @ggz-wn5xx
    @ggz-wn5xx Před 2 měsíci

    how to fail at vr dev video next?? (pls)

  • @comet3429
    @comet3429 Před 2 měsíci

    Another tip to fail
    Make sure to ignore all your player’s requests and add useless feature just because you can

  • @litera_cj
    @litera_cj Před 2 měsíci +1

    Free, actually helpful information? But... that's not why I watch Artindi videos. What... what do I do with this? o_O

    • @Artindi
      @Artindi  Před 2 měsíci

      ha. I don't know. good luck. :)

  • @ugib8377
    @ugib8377 Před 2 měsíci

    2:35 this tangent hit too close to home. Too many good sandboxes I've seen neutered :

    • @Artindi
      @Artindi  Před 2 měsíci +1

      A moment of silence for the lost sandboxes....

  • @Pinkcircleguy
    @Pinkcircleguy Před 2 měsíci

    another way to fail is to make it a walking simulator where you just walk.. and walk.. and walk.. an- since we reeeaaallly need to stretch that play time so players can't refund 'em. :D (DEFINITELY NOT TALKING ABOUT CERTAIN SURVIVAL GAMES ABOUT YOU NOCLIPPING INTO A BACKROOM OF REALITY)

  • @krystiangod4422
    @krystiangod4422 Před 2 měsíci

    0:55 you just described creatures of sonaria

  • @Annatar3019
    @Annatar3019 Před 22 dny

    Failing at making survival games is easy:
    Step (1): Make a survival game.
    Done, all survival games are thrash to begin with.

  • @jcrwood4580
    @jcrwood4580 Před 2 měsíci +2

    Im making an RTS, but everything I do seems to make the game more interesting and engaging. How can I fix this?

    • @Artindi
      @Artindi  Před 2 měsíci +3

      Stop production, hold till I get an how to fail at RTS video out.... might be a few months, but I gotcha. ;)

    • @EdKolis
      @EdKolis Před 2 měsíci

      Add so much stuff to the game it becomes a TBS on all but the most advanced hardware.

  • @escapegoat573
    @escapegoat573 Před 2 měsíci +2

    The original blood one would have been better

    • @Artindi
      @Artindi  Před 2 měsíci

      Shut up!
      yeah, maybe you right. :)