Unreal Android 5.3 setup
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- čas přidán 15. 07. 2024
- Video tutorial on installing the new Android Studio Flamingo to build Android in the new Unreal 5.31 version.
Unreal documentation:
docs.unrealengine.com/5.3/en-...
Android Studio Flamingo | 2022.2.1 Patch 2 May 24, 2023, download:
developer.android.com/studio/...
Also, it will be helpful if you support me on the Patreon.
/ owl_ua_unreal
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0:00 Introduction
0:18 Removing the old version of android studio
0:38 Instaling the new android studio flamingo
1:41 Android studio setup
3:14 Updating environment variables (if you had old)
4:35 Run unreal android script (that also fix environment variables)
5:51 Opening unreal to make changes in the Android settings
7:48 Unreal android build
8:06 Fixing an error, coz I selected old JDK from the previous version, needs to be JBR
8:48 Fixed error and building again
9:52 BUILD SUCCESSFUL
#unreal #android #dev
Thanks! This worked for me as well...I spent hours trying to get it right on my own. Appreciate the help!
lovely to hear that i saved time, you can like a video for that 🙂
LEGEND you covered this so well, Thank you! I don't understand why these things cant be automated or made easier
Thank you for that tutorial, everything works perfectly!
You are welcome mate, it will be great to like the video!
Thank You! Worked perfect for me.
Great to here that mate, you can press like! Hopefully, you can find more helpful videos on my channel.
Thanks! Finally worked for me. You are best🙂
Happy to hear that
THANK YOU SO MUCH DUDE
Thank you so much !
дуже-дуже дякую!
Спасибо большое!
Im using an android Galaxy A53 with Android 14 and it says that the version is not compatible with the apk file when i launch it on my phone. But the PC part is perfect❤
Thank you! It helped a lot!
Send my regards to Anastasiia!
the Sanic and dog didnt come up on my screen @ 1:30? did i do something wrong?
Haha, sounds like you're having some technical difficulties! Maybe Sanic and the dog are on a coffee break. Try refreshing the page or giving it another go. You're definitely adding some fun to my day!
thank you, its working for me, in which device you can test the app? because it not working on bluestack
Hey, on android devices 26+ SDK version but not an emulator
@@Owl_UA_Unreal thank you +1 susbcribe
Dear sir I'm keep getting this error
UATHelper: Packaging (Android (ASTC)): Execution failed for task ':app:compileDebugJavaWithJavac'.
I searched most of internet but I found no solution.
Please can you help me with that.
Hello mate thanks for this tutorial, is possible to package in 3 unreal engine versions (5.0.3 - 5.2 - 5.3.2) on the same PC?, cause i can make a package on 5.3.2, but not in 5.0.3 and 5.2.
Hey thanks for watching, apologies but not, Unreal 5.3 used the new Android studio setup for the new Android 14+. Old 5.0-5.2 are using an old version.
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Z:\app\src\main\java\com\fdgs\artest\DownloaderActivity.java:787: error: package R does not exist
why it give to me this debug?-?
Build sucessfull! But when I try to play it on android (tried 2 different devices) It crashes after splash screen, if I remove splash screen crashes immediately. Do you know what could it be? I started a new fresh project and still the same :(
Hey mate, that's strange i did not had that, try on other devices or different android SDK versions
thanks a lot for your video. I still get failed at packaging. Could you please verify if you have visual studio installed on your machine? also, what JDK version do you have? thanks.
Hey mate, yes sure Visual studio 100% needed, i have VS 2022 and Rider, but VS must have. JDK 17.0.6 2023-01-17 Also you can try to search in google for the error or in chat GPT, that is also helpful.
docs.unrealengine.com/4.26/en-US/ProductionPipelines/DevelopmentSetup/VisualStudioSetup/
how exactly you will be able to play that game in android 34 version since it's r25 sdk only?
i have android 34 but i am not able to update allowed sdk version
Hey mate, i have that setting and with another video "Unreal 5.3 Android package for Google Play Market". And with that, I successfully published the project to Play Market, Touch Manager product.
Not worked. After install to a device I got an error: "failed to open descriptor file ../../../myProject.uproject". Can you show Android project settings?
mb you have a bad path of the project, try to make a new one in the desktop or default UE project with English-only names.
In the location of Java it says "\jbr", instead of "\jre", and in SDK management (on package for Android platform) says "Error info, the platform sdk status was not returned from turnkey" :C I have followed so many tutorials and it's always the same result...
Mb you have an old PC or an old android SDK. Search in google or in chat gpt, that something weird
Can you do a video about the project settings also? Would help a lot
Hey project settings about Android setup for Google Play Market is already done
czcams.com/video/GboUqKB1GbU/video.htmlsi=jym3uIMIXCoIVeJV
@@Owl_UA_Unreal that’s for Google play, I mean general vr project settings for packaging on the device
@@immortal3164 Mb later mate i can do that, but honestly, there are a lot of tutorials on the web. I'm trying to add a tutorial for something specific, complicated that was without answers. The tutorial I find you can check that one:
czcams.com/video/CRDDgFKuPh8/video.htmlsi=FbZ28kW4FlmTjE8L
@@Owl_UA_Unreal there are no tutorials for 5.3.2 tho.. also, oculus just got an update and now the api is 32. You can also do a tutorial on how to migrate ALL project to another project if the same or newer version. Or even better, if someone has many maps, how he can build them all together and not go to each one separately
Sonic XD
setting "latest" for the api levels solved my issues
lovely to hear that, like video for that 🙂
will it work on android version 15 ?
Hey, yes
Still not working here, getting a new error that says: Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:198: error: cannot find symbol
find a solution?
Same here , Did you find a solution
@@denizforst Did you find a solution
@@mikaznavodya9300 I just used 5.2
kiram to mic et
it is not working for me. still the build fail
Hey mate, than you need to check the error in google it's can be helpful to detect the issue