Unreal Engine Quick Export Guide - Android and PC - Touch Control
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- čas přidán 21. 08. 2024
- This is just a brief video which outlines a few considerations and pieces of software youll need to export for android, and also a quick pointer towards how to export on PC.
We also look at how to reduce the package size.
An empty project size 131 mb ???????????????????????????
I was getting learning to Blueprint but my friend said to me: In unreal engine you can only make for only Mobile or PC. You cant make for both same time. You must pick one. He said: In Unity your can make for both mobile and Pc same time. I am planning to switch Untiy and ı will try their visual scripting Bolt.
I got everything set up all though for some reason some of my games leaderboard wont open. I don't know why it works with some games and some not. There's a question in google play services if I set up API already or not. I don't know if I should say yes or no.
At 3:45 I see a Android Multi option, is this a new option or is it something from a plugin? I assume this is a batch build option to build all texture formats separately?
while i'm packaging project for android i got error like"LogTemp: IPP ERROR: Could not find provision directory" please give me solution of this
At 9:14, this "Input, Axis Event, Finger 1", you put it on Inputs, out of recording? Not appear in unreal by himself
Thanks for your tutorials
Hi there, how can I save as apk file?Why I have just odd file on the save location?
Obb actually holds a game files if you only install apk without obb your game would not. Work
Always crash
Its probably a version issue, sorry about that, this is quite ancient now
@@lowkeygamedev I fixed that.... Problem with unexisting landscape. Do you know, how to make the game open on height ?