Blender Geometry Nodes Scale from vertex

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  • čas přidán 7. 03. 2021
  • Blender Geometry Nodes Scale from vertex
    / emilsvfx

Komentáře • 4

  • @SunsetRacer
    @SunsetRacer Před 2 lety

    Very nice results. I don't get it very clearly. But that would help me achieve similar results as to base on vertex weight.

  • @jamesmackie9332
    @jamesmackie9332 Před 3 lety

    Awesome! Thank you, how would you change this so only the z size scales and everything still sits on the base plane? I figured out how to set the x/y scale to be fixed by setting the Attribute Random to Vector, X/Y Min/Max to both 0.1 then scale z... but then the cube scales down below the plane as well as above.

    • @emilsvfx
      @emilsvfx  Před 3 lety

      try to change origin point to ground plane

    • @jamesmackie9332
      @jamesmackie9332 Před 3 lety

      @@emilsvfx Got it! Awesome thank you!