Every Node in Blender Geometry Nodes | Geometry pt.1

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  • čas přidán 30. 06. 2024
  • In this video, we will explore all nodes in Geometry Nodes in the submenu "geometry". More nodes are coming in the following video in this series.
    Material Pack:
    heypictures.gumroad.com/l/blopwi
    heypictures.gumroad.com/l/zwhai
    Join our Discord server:
    / discord
    Socials:
    Twitter: / heypictures01
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    Chapters:
    00:00 Intro
    00:15 Geometry Nodes explanation
    01:50 Bounding Box
    03:10 Convex Hull
    04:40 Delete Geometry
    06:02 Duplicate Elements
    07:40 Geometry Proximity
    10:00 Geometry to instances
    10:50 Join Geometry
    11:25 Merge by distance
    12:15 Raycast
    14:00 Sample index & Sample nearest
    18:00 Separate Components
    18:45 Separate Geometry
    19:40 Transform
    20:00 ID Node
    20:20 Set Position
    21:20 Gumroad
    21:34 Outro
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Komentáře • 130

  • @qulzam685
    @qulzam685 Před rokem +67

    please don't stop this series, it's simply the best

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +9

      In a couple of months the second video should come

  • @Ninjibpsy
    @Ninjibpsy Před měsícem +2

    I'm new to Blender and have been finding the geometry nodes make it easy to make almost anything! The only hard part is knowing what node you need to create what you want, or that there even IS a node for that purpose. This tutorial had been nothing short of enlightening. Thank you🙏

    • @RationalBike
      @RationalBike Před měsícem +1

      I know very helpful, also I love how he calls them noodles. 😄

    • @Ninjibpsy
      @Ninjibpsy Před měsícem

      Right? 😄

  • @PiginaCage
    @PiginaCage Před rokem +29

    I've been looking for a video explaining all the geometry nodes for ages. Thank you so much and I hope you continue with this series

  • @therealist9052
    @therealist9052 Před 2 dny

    This is absolutely invaluable.

  • @Shutterlab-Creative
    @Shutterlab-Creative Před 5 měsíci +3

    I used this in combination with other dictionary style tutorials on nodes. What a massive help! Because the use of nodes is so flexible, it's interesting to see how different instructors put each node to introductory use. As a high level explanation guiding more detailed content exploration else where, this is invaluable.
    Thank you for making these videos. I'll stay tuned for more in the series.

  • @dmlbaker
    @dmlbaker Před rokem +6

    Finally a series on every geometry node, something we’ve all been waiting for. Subscribed. Can’t wait for the rest!

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +2

      Thank you! E2 should be coming in some weeks

  • @yuri.kabantsev
    @yuri.kabantsev Před rokem +12

    Keep it going! Nice and useful for everyone involved, as always

  • @angelicpunk
    @angelicpunk Před 9 měsíci +1

    I'm halfway through the vid and this is the best video I've seen so far with geometry nodes! Thanks dude! 🙌🏽

  • @nigellill3222
    @nigellill3222 Před rokem +5

    Great tutorial. This explains a lot. Knowing the extent of a node makes it easy to set up a basic model like you did & just play around with values to fully understand the capabilities of the node & how it affects geometry. Really appreciate you putting it together.
    Love this tutorial 👍🏼🦘

  • @TomasHradckyComposer
    @TomasHradckyComposer Před rokem +3

    Good to see the porting over continues. This allows you to update for version 3.4 but I know its a lot of work you’ve already covered. Thank you. It was as enjoyable and informative as the first time.

  • @Azibarrun
    @Azibarrun Před rokem +1

    Thanks man. This video is helping me a lot to understand geo nodes. Wish you well and hope you can continue this series
    👍👍

  • @odealajoie-fr
    @odealajoie-fr Před rokem +1

    Great explanation, thanks! The chapters are really convenient when you look at a spécific node!

  • @riouxr
    @riouxr Před rokem +5

    Thank you Hey Pictures! Looking forwards for the next ones

  • @valerys.219
    @valerys.219 Před 15 dny

    It was so simple to loft something with all controls you could imagine with 3D Studio R1 back in the 80's ... Thanks for sharing.

  • @marcosrubenmendozahernande34
    @marcosrubenmendozahernande34 Před 11 měsíci +2

    WOW! Thank you very much! More please, are really awesome your tips.

  • @aaroncoleman6290
    @aaroncoleman6290 Před měsícem

    This is very helpful Thank you for posting. I like the way the nodes are explained in order.

  • @metaedge8492
    @metaedge8492 Před rokem +1

    Amazing, thank you for your fantastic tutorial! 💯

  • @vstreet7583
    @vstreet7583 Před rokem +1

    A great explanation. Concise and clear. Thank you. Dg

  • @LenzGraphics
    @LenzGraphics Před rokem +1

    Das perfekte Video über Geometry Nodes! Danke Mann.

  • @lauraredondohuerta1037
    @lauraredondohuerta1037 Před rokem +2

    Thank you so much, this is what I needed. Geometry nodes is complicated and this is an awesome help!

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +2

      Thank you! Part two will come this Friday :)

  • @sameeruddin
    @sameeruddin Před rokem +1

    Love your videos man

  • @RefaeiWork
    @RefaeiWork Před rokem +1

    Great tutorial, thank you!

  • @LePixr
    @LePixr Před 8 měsíci +1

    Thank you very much ! Well explained ;)

  • @pavel3596
    @pavel3596 Před 10 měsíci +1

    Subscribed. Great video. Thank you.

  • @artyom8225
    @artyom8225 Před rokem +2

    Great tutorial, looking forward for other tutorials

  • @GabrielsEpicLifeofGoals
    @GabrielsEpicLifeofGoals Před 5 měsíci

    Thank you! I love complete guides!

  • @MaxTurrini
    @MaxTurrini Před rokem +1

    Thank you! Very useful video.

  • @noc2_art
    @noc2_art Před rokem +2

    This is such a great effort, thank you for this GN bible series.

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +1

      Thank you very much! More should be on the way...

  • @WTB-1
    @WTB-1 Před 7 měsíci

    Hands down the best Geo Node tutorial !

  • @trovestove6886
    @trovestove6886 Před 8 měsíci

    Quality bro you earned the sub

  • @sbmohammed7339
    @sbmohammed7339 Před rokem +1

    Very useful video bro thanks

  • @cr8cat794
    @cr8cat794 Před 4 měsíci +1

    FYI, for Blender 4.02, some of what is shown here is significantly different. The results appear same but the way you get there is a bit different than what is shown in this excellent video.

  • @DanielBaeh.
    @DanielBaeh. Před rokem +3

    Keep going, that's very useful !😁

  • @KLLDZR-se1qk
    @KLLDZR-se1qk Před rokem +1

    Just discovered your channel with that video, great stuff, good explanations👌👌 keep up the good work 🤓

  • @derekplus
    @derekplus Před 8 měsíci

    Fantastic video!

  • @quincy3d69
    @quincy3d69 Před rokem +1

    finally , exactly what i needed , THX !!!

  • @Roxxroux
    @Roxxroux Před 8 měsíci

    The best the best , I'm new with blender node , thank you ❤❤❤❤❤

  • @PacTheOne
    @PacTheOne Před rokem +1

    Like it.. looking forward for more. Enjoy blender o/

  • @ninjadais
    @ninjadais Před rokem

    This is good stuff thanks for uploading

  • @yoruneko1016
    @yoruneko1016 Před rokem +1

    This is very helpful for me!!!!!!!Thank you so much and I couldn’t wait to see the next part🥰🥰🥰🥰

    • @HEY.Pictures
      @HEY.Pictures  Před rokem

      Thank you! Pt.2 should be coming next week

  • @AmarjeetKumar-yh2sp
    @AmarjeetKumar-yh2sp Před 4 měsíci

    Superb tutorial ❤

  • @user-hv5qu7kz1m
    @user-hv5qu7kz1m Před 3 měsíci

    Thank you so much!

  • @neilosman661
    @neilosman661 Před rokem +1

    God Bless you sir!!😢 thank you soo much for this tutorial honestly!!❤👍🏼

  • @redaboucetta1846
    @redaboucetta1846 Před rokem +1

    you win my subscrib ♥ keep going and you explain well

  • @Rubberglass
    @Rubberglass Před rokem +1

    THANK YOU!

  • @cocboss3329
    @cocboss3329 Před rokem +1

    Helpful thanks

  • @hoangoanngoc863
    @hoangoanngoc863 Před rokem +4

    This guy should deserve more attention 🎉

  • @sirjohnplaton2085
    @sirjohnplaton2085 Před rokem +1

    Very usefull, you are the best, thanks a lot!!!!!!!!!

  • @gulbisdaniels
    @gulbisdaniels Před rokem +1

    this is the best tutorial I have seen im a while

  • @mosog8829
    @mosog8829 Před rokem +1

    Very good explanation

  • @DesignerNetanel
    @DesignerNetanel Před rokem +1

    Ur the best 👌

  • @alzia2583
    @alzia2583 Před rokem +1

    Great tutorial,, please explain all nodes and create a playlist, it’s a hot trend you will be popular soon,best wishes man.💐❤️

  • @artscreations5
    @artscreations5 Před rokem +1

    thx bro for the tuto

  • @npatch
    @npatch Před 9 měsíci

    One note, which is true up to 3.6.4 LTS. Object Info does not work correctly with Realize Instances in order to Make them Real and create meshes for each instance as separate objects. It does work if you use CollectionInfo.

  • @sgmazawi
    @sgmazawi Před 2 měsíci

    Top 👍🏼👌

  • @eitantal726
    @eitantal726 Před 9 měsíci

    Transform vs. Set position: Transform can be thought of as 'g' for the entire object, whereas Set position can be thought of as 'g' for a vertex. (effectively, displacement)

  • @philipschroeder5427
    @philipschroeder5427 Před 7 měsíci

    Great tutorial, thanks a lot.
    The English skills are a bit forbetteringworthy :), for instance I had a good laugh at "most closest" (closest already is the superlative), but the content was explained pretty descriptive, good job.

  • @user-zc9pc3pp7b
    @user-zc9pc3pp7b Před rokem +1

    This video is most perfect tutorial of geometry node. It's very tidy

  • @Pillgraph
    @Pillgraph Před rokem +2

    GREAT!!! When does part 2 comes out ?

  • @minggnim
    @minggnim Před rokem +3

    Instead of "Search", you should click on the category each node is in.
    Is the "Subdivide" node a geometry node? If not, what category is it under?
    Is the "Combine XYZ" node a geometry node? If not, what category is it under?

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +1

      Subdivide is in the mesh menu. And for the Combine xyz you can search it. What is wrong with searching. You can't remember where every single node is :)

  • @ChustBaghira
    @ChustBaghira Před 6 měsíci

    02:51 - how I wake up in the morning

  • @CozyToxic
    @CozyToxic Před 6 měsíci

    please show practical uses examples too and how do i change values for each nodes, for example at 10:45 how i reduce cone numbers and other properties

  • @lupat9955
    @lupat9955 Před 9 měsíci

    i wld have a question, is there a way to interact and animate lattices points by geometry nodes?

  • @rajendrameena150
    @rajendrameena150 Před rokem +2

    Fear of geometry node fades.

  • @Lee-qj4hk
    @Lee-qj4hk Před rokem +1

    Thanks :-) It occurs to me that one may judge the quality of a video based on the position within the video of the request to subscribe...

  • @coolbluesky4078
    @coolbluesky4078 Před rokem +1

    finally lmaoo

  • @michaelantonio6643
    @michaelantonio6643 Před 2 měsíci

    Thanks man this is the best Ive seen so far

  • @MhLiMz
    @MhLiMz Před rokem +1

    Great video!
    11:54 Kleiner Hinweis: Einzahl von Vertices ist Vertex ;-)

  • @javierandres8204
    @javierandres8204 Před 3 měsíci

    In "Geometry proximity" if i want to change the scale of the icosphere and apply, it doesnt affect the area that i want

  • @toboali4676
    @toboali4676 Před rokem +1

    this channel is underrated...... 5000 subscriber?

  • @spenceracheampong4957
    @spenceracheampong4957 Před rokem +1

    👍

  • @minarhossainjr
    @minarhossainjr Před 4 měsíci

    Wish you were a Cinema 4D user 💔👑

  • @MrTomyCJ
    @MrTomyCJ Před 10 měsíci

    17:50 This behaviour can be VERY unintuitive, especially when you want to use the Sample Index node without the Sample Nearest, because "Sample Nearest" is outputing a field that is dealing with a geometry to which it is not directly connected to.
    Usually, field nodes operate on the geometry that is the input of the node they're connected to, but in this case that is the Cube, and so Sample Nearest must be "travelling" even furthen in the node tree until it reaches Suzanne (in the Group Output node, I suppose). In this case the result is easy to see, because this is the "standard" common setup to transfer attributes, but when not used with Sample Nearest, I find it really hard to properly understand what EXACTLY is Sample Index doing with its index field input. It has one Index connection, but it seems to be dealing with the indices of 2 geometries at the same time!
    Since recently, this example is now done with the Index of Nearest node. This is because this setup has a bit of redundancy: the Cube geometry has to be inputted twice. So we would need to find a different use case to exemplify the Sample Index node (with a field index input). This setup is also the only one present in the Blender User Manual (which is frustratingly vague), another reason why a different example would be much more useful. For instance, the Manual says "it is possible to transfer data from the faces of one geometry to the points of another. [ Good luck figuring out on your own how that's supposed to work! ]"

  • @kingdesignerr
    @kingdesignerr Před 7 měsíci

    I am a beginner will this be helpful in new blender 4.0?

  • @UnchartedWorlds
    @UnchartedWorlds Před rokem

    Appreciated! No to p2

  • @cauanorbiato1713
    @cauanorbiato1713 Před 3 měsíci

    This "sample index and sample nearest" part is a nightmare.

  • @rishabhsharma472
    @rishabhsharma472 Před rokem

    why we were using set posotion node

  • @CozyToxic
    @CozyToxic Před 6 měsíci

    How do I change space between duplicated elements, time stamp around 7:25

  • @carlosrg1907
    @carlosrg1907 Před 4 měsíci

    I feel like I just advanced one year of work

  • @rishabhsharma472
    @rishabhsharma472 Před rokem

    why we were changing everything to vector

  • @bigdaddyproduction7266
    @bigdaddyproduction7266 Před 7 měsíci

    You miss some explaination. You cant put a combine without telling us what it is ;) (anyway, i liked and subed to ur channel)

  • @lordeross4870
    @lordeross4870 Před 8 měsíci

    Been putting this vid off for months, soon, very soon.

  • @YNT49
    @YNT49 Před rokem +2

    pls update this course for 3.5

    • @HEY.Pictures
      @HEY.Pictures  Před rokem +1

      HAha I already updated from 3.1 to 3.4 :)
      I will finish it at first ;)

  • @curtisnewton895
    @curtisnewton895 Před 6 měsíci

    duplicate twice means you'd see 3 instances, not 2

  • @Markus86J
    @Markus86J Před rokem

    Awesome video! Can someone explain what the „value“ input socket in the „Sample index“ node is for? Blender documentation says “A field to evaluate on the source Geometry. The values are then retrieved from specific indices for the output.“ but I still don‘t really understand what it´s for. 😅

    • @HEY.Pictures
      @HEY.Pictures  Před rokem

      Thank you!
      With that, you define what you want to sample. You use the sample index node for sampling the geometry of something. Then you need to use the position for the value input (You have to set it as a vector of course). Then the sample index node knows what it has to sample on that index of the given geometry.
      I hope that was a little understandable

  • @gabriellecabato7629
    @gabriellecabato7629 Před rokem

    I can't find the Sample Index node.

    • @HEY.Pictures
      @HEY.Pictures  Před rokem

      Are you using the newest 2.5 alpha version?

    • @gabriellecabato7629
      @gabriellecabato7629 Před rokem

      @@HEY.Pictures Ow I see, im using steam blender 3.3.1 I'll keep that in mind. Btw thanks for tutorial! hope you gain a lot of subs

  • @jeffreyspinner5437
    @jeffreyspinner5437 Před rokem

    My ignorant brain says that your examples introducing the nodes leaves out very powerful things some of the nodes can do. I never considered a general catalog leaves no time for some cool things that can be done that a novice like myself would miss otherwise.
    I wonder given alpha versions of Blender can contain things that don't make it into the LTS versions, how best should I go about learning things? Should I take the chance learning stuff that like the 2 weeks I wasted learning 2.93 deprecated nodes that no longer exist, with the 3.4 alpha builds of GNs that may not make it into the LTS version (or beta, meaning feature complete)? How would you handle rendering in K-Cycles 3.3, because he didn't make his 3.4 version yet, if you create things in 3.4? Can I "apply" the GNs modifier, and then render in K-Cycles 3.3?

    • @HEY.Pictures
      @HEY.Pictures  Před rokem

      Questions over questions. And some of them I would also love to have an answer for. I personally don't have K-Cycles so I can't answer that. But what I can say is that yes, some of the nodes have more funktionalitys but I have to keep the video relatively short and I have to find the balance of what the node on its core does and what can be additionaly done ... because there are a lot nodes in Geometry Nodes 😄

    • @jeffreyspinner5437
      @jeffreyspinner5437 Před rokem +1

      @@HEY.Pictures Well, after the "catalog" series, it would be interesting to do deeper dives with the nodes that don't look like much until someone with deep knowledge uses them...
      More like a node highlight video, dong something cool, instead of a project centric video doing something cool, because why which node(s) are chosen aren't always obvious.
      I hope that makes sense.
      I'm not skilled enough to know which ones they are necessarily, because I have yet to figure out a way to figure out how to know what idk idk, but I know Idk a lot. The only strategy I use is that I know Idk everything, or even in most cases a majority of the important things I want to know about anything. (80/20 principle, except pros exist in the 81-100% knowledge level...)
      I accidentally watched a Erindale video, thinking he wouldn't take my little brain down, but he did... took me a day to recover from that one "High Level Nodes - Geometry Nodes and Chill"
      I learned a couple days ago that 3.0+ has a visibility tick box now that can make my softbox light not render, but allow it to light the scene at the same time. In 2.90, that wasn't there (!)
      Stay safe and enjoy.

  • @pitched7401
    @pitched7401 Před 5 měsíci

    Awesome stuff! But saying "You'll never use the 'Set ID' node" and just disregard it is not so nice. Here's the particle nodes by Cartesian Caramel for example, where this node is key to have consistent IDs for particles as they are being born and die: czcams.com/video/ccji8n6-MA8/video.html

  • @daniellee6912
    @daniellee6912 Před rokem +1

    Haven't watched the whole thing yet but the animation in the corner is extremely distracting.

  • @bloomerboi21
    @bloomerboi21 Před rokem +2

    Awesome 😎

  • @bloomerboi21
    @bloomerboi21 Před rokem +1

    very useful tutorial

  • @bloomerboi21
    @bloomerboi21 Před rokem

    can you make video series on selection

    • @HEY.Pictures
      @HEY.Pictures  Před rokem

      What do you mean with selection? There is no Submanu called like that