Faction Focus 2024 Ironjawz

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  • čas přidán 16. 07. 2024
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Komentáře • 116

  • @mangohub3252
    @mangohub3252 Před 27 dny +27

    Hope Ironjawz are one of the Christmas battle forces this year

  • @ChumphammerDale
    @ChumphammerDale Před 27 dny +22

    Rhythm is destruction
    It's a Waagh's companion
    You can feel it everywhere
    Lift your Choppa and voices
    Free your mind and join us
    You can feel it in the air
    Wa-aaagh, it's a passion
    Wa-aaagh, you can feel it in the air
    Wa-aaagh, it's a passion
    Wa-aaagh, Wa-aaagh, Waaagh

  • @neem377
    @neem377 Před 27 dny +11

    Starting to think a few armies might still take the double turn

  • @solidsentinel1285
    @solidsentinel1285 Před 27 dny +16

    WAAAGH!!!
    (Very disappointed that there’s no Spearhead was planning on getting into aos through spearhead and the one faction I want won’t have one😢)

    • @thehonestwargamerstreams
      @thehonestwargamerstreams  Před 27 dny +3

      waghagh

    • @mangohub3252
      @mangohub3252 Před 27 dny +3

      Don’t worry I’d bet white dwarf will drop one in a few months

    • @ce4879
      @ce4879 Před 27 dny +2

      At least they’re hinting at one in the future. Probably want to see how the Spearhead game does first before they commit.
      For now I guess just proxy Ironjawz for another Spearhead(like Ogors) until they get official rules or a box.

    • @MattFraz13r
      @MattFraz13r Před 27 dny +1

      As an Ironjawz player,
      FINALLY. Damn, I've been waiting for this. I'm building Big Pigs rn

    • @kmaker5
      @kmaker5 Před 27 dny

      @@MattFraz13r sad WAAGH!!

  • @markpandelidis2079
    @markpandelidis2079 Před 27 dny +4

    Remember that all out attack does apply to companion as it specifies.
    Also adding a weapon ability should work on companion as well since it's not affecting the attack sequence. So bash'em ladz on Maw-Gruntas is going to be insane.

  • @adamaltmann7039
    @adamaltmann7039 Před 27 dny +2

    “Points aren’t tokens. They’re different.” Loved it.

  • @hammdogporkington3058
    @hammdogporkington3058 Před 27 dny +8

    This seems like what Ironjawz always looked like they should play like: hulking armoured brutes obsessed with smashing things as hard as possible, putting on speed like an angry hippopotamus when the fighting promises to be best.
    Are the current rules stronger? Almost certainly, and they're really charming too. Mad Max on pigs is a hell of a drug. But this new set of rules feels correct.

  • @nathanbrooks3339
    @nathanbrooks3339 Před 27 dny +3

    RIP Smashing and Bashing!!!!! Also I hope they haven't nerfed the regular Megaboss on mawkrusha into the dirt...

  • @Envyus1
    @Envyus1 Před 27 dny +1

    Monster Grapple can be pretty good. If he charged say Be'lakor that would reduce his blade of shadows from 8 to 4.

  • @OlrikMeister
    @OlrikMeister Před 27 dny +1

    I got a feeling that ardboyz will be insane so many +1 attacks

  • @nurglematthew893
    @nurglematthew893 Před 26 dny +1

    These are neat!!

  • @JustAGuyDrawing
    @JustAGuyDrawing Před 27 dny

    WAAAGH!!! Now this is more like it!

  • @alBoomer19
    @alBoomer19 Před 27 dny +4

    Loved the wololo reference. Excellent taste sir

  • @getorix1
    @getorix1 Před 27 dny +1

    Brutes looking brutal, ironjawz looking fun.

  • @whl1815
    @whl1815 Před 27 dny

    How is it determined which units destroys another? The unit that removes the last opposing model?

  • @darkjester53
    @darkjester53 Před 27 dny +1

    I bought 8 big pigs to play at worlds....oh boy I'm going to have some fun times!!

  • @EPGelion
    @EPGelion Před 27 dny +2

    Best Waaagh in the business

  • @kenl9995
    @kenl9995 Před 26 dny

    Ironjawz always look fun on paper but they are an army that truly needs you to roll hot or you'll lose, this is no different. It will continue to be a 44% winrate army.

  • @sane329
    @sane329 Před 27 dny +1

    Is the wololoo roll score only for the prayer i try? If i bank it can i decide to use score for another pray in another hero phase?

    • @tbarf
      @tbarf Před 27 dny +1

      Yes! You can choose to stash or use the rolled dice number. If you stash you save up for the any other or the better part of the wolololo BUT if you roll a 1 on another wolololo you lose D3 from the stash
      Edited to actually answer the question lol

  • @RybackStun
    @RybackStun Před 27 dny +1

    (By order of the CHIEF)
    WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!

  • @ctnimmo
    @ctnimmo Před 27 dny +1

    Waaaaaaaggggghhhh!!!!

  • @chrisaurovilian4618
    @chrisaurovilian4618 Před 27 dny +1

    Waaaghh!!!

  • @stephenmiller1799
    @stephenmiller1799 Před 27 dny +1

    I guess big pigs where the speeds at.

  • @dungrim
    @dungrim Před 27 dny

    Red makes it go fasta boss!

  • @Est1987ish
    @Est1987ish Před 27 dny

    Hmmm not bad...although I am interested in how GW will balance/points armies that dont get free terrain (like Ironjawz)

  • @Varis78
    @Varis78 Před 27 dny +2

    with this army and StD both, I am sooo waiting for the other shoe to drop. And by shoe I mean points. No way these bonkers units like bigpigs and Be‘lakor aren’t a metaphorical billion points lol.

    • @kennypalmer8971
      @kennypalmer8971 Před 26 dny +1

      I mean realistically everything is going up in points. When 4th edition launches everyone is going to look at their units and be upset that they went up in points after getting nerfs in the index without keeping in mind that every unit is going to be more expensive. I think GW is doing the points increases so AOS doesn’t turn into 40K where they had to keep reducing point costs to a degree that some armies went from an elite/mid range army to a horde army. If they bring points up initially, when the inevitable imbalance hits they won’t have to turn everyone into a horde army to make the game balanced

  • @DocStab
    @DocStab Před 27 dny +3

    WAAAAAGHHHH!

  • @endsofsleep
    @endsofsleep Před 26 dny

    This seems like a lot of math to force Ironjawz players to do

  • @fabiandelatorre2549
    @fabiandelatorre2549 Před 27 dny +1

    Im confused. Do melee weapons not have a range profile anymore i only see it on range attacks now.

    • @thehonestwargamerstreams
      @thehonestwargamerstreams  Před 27 dny +2

      No they don't. Weapon range is 3" so if a model is within 3" of the enemy they can attack

    • @fabiandelatorre2549
      @fabiandelatorre2549 Před 27 dny

      @@thehonestwargamerstreams ah I see thanks buddy.

    • @kennypalmer8971
      @kennypalmer8971 Před 26 dny +1

      GW also condensed a lot of the weapon profiles for units now. So you’ll be able to mix in spear models with sword models and they’ll have the same profile. Makes it fun to be able to mix the weapons of your units as you want to for aesthetics.

    • @fabiandelatorre2549
      @fabiandelatorre2549 Před 26 dny

      @@kennypalmer8971 yup yup

  • @michaelfouse4102
    @michaelfouse4102 Před 27 dny

    WAAAGH!🐗🐗🐗

  • @KP-ek7qu
    @KP-ek7qu Před 27 dny +1

    WAAAAGH ❤

  • @thesoothsayer9223
    @thesoothsayer9223 Před 27 dny

    Bigpig bigpig bigpig

  • @Serra7racon
    @Serra7racon Před 27 dny

    Any Ideas about Ally's allready? Can we bring Fungoid and Weirdnob and can he also cast our nice Spells?
    Questions that need to be answered! :D
    Ahh and ehh:
    WWAAAAAAAAAAAAAGGGGGGGGGGHHHHHHHHHHHHHHH!!!!!!

  • @Kerldogg13
    @Kerldogg13 Před 26 dny

    WAAAAAAAAAAAGH!

  • @daisuke133
    @daisuke133 Před 27 dny

    And waaagh to you all, good people.

  • @alias-yv2ro
    @alias-yv2ro Před 27 dny

    I’m a little sad that there isn’t a ironjaws spearhead…without one I’m prolly gonna 3D print the whole army, instead of 3D printing like, half of an army like I usually do

  • @Shabboi
    @Shabboi Před 27 dny

    5:16 Is this correct? Killa Beat says "Your Hero Phase" in the top left - so it can't be used in the opponent's hero phase, right?

    • @egorseredkin9308
      @egorseredkin9308 Před 27 dny +1

      there is command ability which allow you cast or chant in the enemy hero phase

    • @Serra7racon
      @Serra7racon Před 27 dny

      @@egorseredkin9308 Where do we know this from?

    • @egorseredkin9308
      @egorseredkin9308 Před 27 dny

      @@Serra7racon all neutral comand abilities was leaked after last gameday

  • @PianoXmoll
    @PianoXmoll Před 27 dny +1

    That amount of output is totally crazy, how is an army like cities of sigmar supposed to survive against something like this?

    • @sheepys551
      @sheepys551 Před 27 dny +3

      on turn 4 when they finally hobble their 4 inch moves at you its gonna be real scary!!!! but dont worry instead of moving 3 units 9 inches they can move 1 unit 3 inches watch ouuuuut!

    • @shendu1337
      @shendu1337 Před 26 dny

      @@sheepys551 you mean if you have first turn they move 4+3 from trait+d6 run move. then move another 3 in enemy turn+potentional counter charge for a battleround 1 move of 11-17 inches and than charge. even if they dont see combat battleround 1. they are 100% garanteed to see combat turn 1 of battleround 2.

    • @sheepys551
      @sheepys551 Před 26 dny

      @@shendu1337 1 whole unit will be there if i get good turn rng watch out!

    • @kennypalmer8971
      @kennypalmer8971 Před 26 dny

      @@shendu1337yeah 1 unit will be able to do that. Then you’re throwing 1 unit across the board hoping it doesn’t get killed by the entire enemy army. Against any castle army or shooting army that one unit is going to die before it gets the chance to do much damage if you run it up the board like that. As far as we see the army doesn’t have ward saves so mortal wounds are still going to eat through them. They’re also probably going to now be priced as an Elite unit should. Currently they’re 150 for 5 models. If they had the stats they’ll have in the next edition they’d cost like 200. After the launch they’d go up to like 225-230. They’re going to be appropriately priced. They aren’t going to be some terror that’s running around the board annihilating you on turn 1 like you’re imagining.

  • @nocturnowl_0100
    @nocturnowl_0100 Před 27 dny +1

    Rob is a lot more positive on Mighty Destroyers than most I think.

    • @thehonestwargamerstreams
      @thehonestwargamerstreams  Před 27 dny +2

      Moving twice was dumb. This is even dumber. Game breaking.

    • @XPlanetLive
      @XPlanetLive Před 27 dny +1

      No he is exactly right. First one to market that actually understood it.

    • @Serra7racon
      @Serra7racon Před 27 dny

      @@thehonestwargamerstreams But we can't do it with three units per one cp anymore... Overall, we got way slower as an Army.

  • @keggotht9323
    @keggotht9323 Před 27 dny

    Waaaaaaaggh

  • @HazelMoon-vc5ul
    @HazelMoon-vc5ul Před 27 dny

    Hey baby, you must be an ironjawz player because you orruk my world 😉

  • @anokosecret9963
    @anokosecret9963 Před 27 dny

    Why is moving into combat so good in AOS4? A friend of mine thinks the traits sucks and I don't know enough to get it.

  • @julesponge
    @julesponge Před 27 dny

    A little Waaagh! for the sake of engagement.

  • @tron5326
    @tron5326 Před 23 dny

    WAAAAGGGGHHHH!!!!!

  • @williammargerum8907
    @williammargerum8907 Před 26 dny

    Greenshirt Rob iz best Rob

  • @John.mm93
    @John.mm93 Před 27 dny

    Can you confirm that companions don’t get the prayer or whagh or charge buff? Where can I see that

    • @egorseredkin9308
      @egorseredkin9308 Před 27 dny

      any bonuses which increase attack characteristic doesn't work on companion attack - any other bonuses still apply

  • @JMR_89
    @JMR_89 Před 27 dny +1

    waaaagh!

  • @skylarsmith1220
    @skylarsmith1220 Před 27 dny

    Lack of spearhead devastating

  • @Richiv21
    @Richiv21 Před 27 dny

    Wa!
    #cough.. sorry
    Wah!

  • @earnestwanderer2471
    @earnestwanderer2471 Před 27 dny +5

    I know a lot of players get a huge thrill out of putting together combos that let them roll buckets of dice, but... I’d much prefer buffs that just improve the odds of hitting and wounding with a reasonable number of attacks. For standard troops, a max of two attacks per model is plenty. Units of ten models rolling 50-60 dice just feels silly to me. Not a popular opinion, though, I guess.

    • @kennypalmer8971
      @kennypalmer8971 Před 27 dny +1

      You’re right, it’s not a popular opinion. People like rolling dice. Also, rolling more dice adds a degree of certainty that you can kill that enemy unit you need to kill. Brutes also aren’t a “standard” troop. The standard troop is a unit of ardboyz. Brutes cost nearly as many points but for half the models. They dual wield weapons as well. They look like they’re supposed to swing at you like a crazy person on crack. If you want to be unhappy with ardboyz attacking 4 times per model then I’d understand, But let Brutes be good. The only playable ironjawz lists for years has been cabbages and big pigs with the stick banger at the back. Brutes finally have a place other than being a cheaper unit than ardboyz to act as a screen for heroes.

    • @earnestwanderer2471
      @earnestwanderer2471 Před 26 dny

      You’d actually get more certain better results by increasing the WS , rather than adding dice.

    • @kennypalmer8971
      @kennypalmer8971 Před 26 dny

      @@earnestwanderer2471 that’s what all out attack is for. Also, by design they changed attack profiles to better match the fantasy of units. Orruks swinging their weapons wildly and having a lower likelihood of hitting you, but when they do hit it’s gonna hurt makes some sense. There are ways to balance out the hit roll with all out attack and other buffs. The spell that they showcased giving exploding hits is equivalent to adding 1 to the hit roll. On average having more dice feels better than less. Like when you charge in with a big hitting monster and you have 5 attacks, if you have a bad roll you’re cooked. If you throw a ton of dice, having a few bad rolls doesn’t feel as bad because you still have plenty of successful rolls

  • @ElvishShellfish
    @ElvishShellfish Před 27 dny

    Wah.

  • @lukevassh7740
    @lukevassh7740 Před 27 dny

    ,🤘💚🤘

  • @mariuszszkudlarek2491
    @mariuszszkudlarek2491 Před 27 dny

    WAAAAAAAGH !!!

  • @Bazanti
    @Bazanti Před 27 dny

    Wahwah

  • @hugheja89
    @hugheja89 Před 27 dny

    But where lumineth?

  • @kromwhellpushmountain6605

    Wagh ☕

  • @YorikRD
    @YorikRD Před 26 dny

    waagh!

  • @slamaviktor
    @slamaviktor Před 27 dny

    WAAAAAAAAAGH!!!

  • @WorldOfWeebcraft
    @WorldOfWeebcraft Před 27 dny

    Ahem… waagh

  • @Generaldisagree
    @Generaldisagree Před 27 dny

    WAAAAAAAAAAAAGH!

  • @augustocarnevale1900
    @augustocarnevale1900 Před 27 dny

    waaaaagh

  • @mawhis
    @mawhis Před 27 dny

    WAAAAAAAAAAAAGH

  • @easydutchy2504
    @easydutchy2504 Před 27 dny

    WAAAAGH!

  • @collywwob
    @collywwob Před 27 dny

    wa

  • @KhorgosKhul
    @KhorgosKhul Před 27 dny

    WAAAAAAGH

  • @kellyhoesing2573
    @kellyhoesing2573 Před 27 dny

    Hwaaga

  • @laurabrand3007
    @laurabrand3007 Před 27 dny +1

    Waaaàaàaaàãàaaaäaaggghh

  • @ClaytonHeilman
    @ClaytonHeilman Před 27 dny

    waaagh!

  • @jeremiahj1108
    @jeremiahj1108 Před 27 dny +4

    how can you say Brutes are wild. we dont know the pts and they gained +1 save, +1 damage for 3 of the 5 units only. lost their -2 rend for situational rend, +1 to hit so 2s vs anything with wound of 4 or more, Lost +1 to their hit so they hit on 4s. take into account smash and bash is gone and warchanter damage buff is 50% of the time. with no mystic shield and no 3 commands for 1 for all out defense they had to give them +1 to save. they were one of the bottom army. Now account for all the first strike and last strike added and shooting in both phases. still early but its more bad then good

    • @dzATL
      @dzATL Před 26 dny +2

      Stop making so much sense!!!!

  • @Deathaven
    @Deathaven Před 27 dny +2

    I just don’t get why anyone is excited for this. Almost every army has counters to all of these. Reduce rend, reduce attacks, strike last.

  • @MrRiskRunner
    @MrRiskRunner Před 27 dny

    Waaaaaagh

  • @cyruskhashabi794
    @cyruskhashabi794 Před 27 dny +2

    I'm incredibly upset at the changes and am going to miss my speed racing alpha strike army. I don't want this Khorne stuff.

    • @kennypalmer8971
      @kennypalmer8971 Před 26 dny

      The alpha strike is fun as the ironjawz player but as an opponent it becomes less fun. Either you lose half your army turn 1 or you win the game because the ironjawz failed their charges. The new rules slow them down a little bit but it’s likely going to be a more enjoyable experience to play against them than it currently is. I’m saying that as someone who has frequently terrorized my friends with double maw krusha alpha strikes. There’s no point in playing an army that your friends hate playing against.

  • @capt.mannerings8095
    @capt.mannerings8095 Před 27 dny

    Waaaagh wolololo. IJ look funzies but a bit spicy 🥵. The spearhead though, really!
    Awesome and informative video as always. But why haven't you done sylvaneth yet 😂

  • @TrebleAmp
    @TrebleAmp Před 27 dny

    Ironjaws, are one of the coolest armies. Glad they have some love. Agree they have nothing to do with cruel boys. They would kick the little runts to the squigs!

  • @DukensteinA1
    @DukensteinA1 Před 27 dny +1

    Waaagh

  • @sheepys551
    @sheepys551 Před 27 dny +1

    moving 3 inches down from 9 seems like a bit of a step down, and losing rules is wild when they were the absolute worst last edition but ok gw....

  • @40KWill
    @40KWill Před 25 dny

    Poor big pigs. They lost serious damage output

  • @Bazanti
    @Bazanti Před 27 dny

    Stil too early too say but compared to this it kinda feel like the Ogors are a very underwhelming.
    Theory: so people will stop playing them and GW can remove the Ogor range from AoS to appease the ongoing Old World civil war.

  • @thomasledl3415
    @thomasledl3415 Před 27 dny

    10 Brutes charging (8+) an infantry unit with AoA, Waargh, Spell and Prayer will do on average 48 damage vs a 2+ and 89 damage vs a 5+ save. RIP

  • @Coolduff.
    @Coolduff. Před 27 dny

    Waaagh!!!

  • @jameswilson6328
    @jameswilson6328 Před 27 dny +2

    waaaagh!

  • @GreatWhiteShack
    @GreatWhiteShack Před 27 dny

    WAAAAGH!