WinneBLAMMO - RatRod Edition | RVs at War
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- čas přidán 26. 06. 2024
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Should call these Winnie-Blammo-Bang-Bangs after our favourite flying car
Well done chaps, another great series. Look forward to the coming adventures.
I'm from the states and in the midwest we would call that "Redneck RV repair job" at 41 minutes. LOLOLOLOL!!!!!!!!
Nicely done, another excellent and entertaining series in the bag. Looking forward to your next adventure!
45:55 you could add a eventcontroller that triggers when the cockpit is damaged/destroyed to do the arming of the warheads.
This was a great series either way, all the way back to the shenanigan with the rover running off into the distance. Cant wait for the next :)
Re: cats
Some cats will require a little more investment like regular play time to stimulate their hunting instincts, so they're not so bored out of their skulls they're shoving stuff off of your shelves.
Some cats will shove stuff off regardless, which means those shelves are their territory.
28:20 "Roads!? Where we're going, we don't need roads!"
Today we learned who is responsible that Dodo's went extinct.
Thanks for an entertaining series. I'm mildly disappointed the idea of a rest area base never materialized, but I understand the reasons for calling it a wrap on the series. There's something to be said for finding more and more creative ways to build things so large that the collective mass of your builds cause the saves to implode.
That RV has started remind me of rv from spaceballs the movie
Alternative title: RVs at war: A day in TFE's boots.
always entertaining on here cracks me up
Hope Shadow either gets a new machine or wipes and installs Atlas 22h2 before the next series.
Full disclosure: I often watch your shenanigans just to learn about the odd SE behaviors. Also, @ 2:07:15 you died by colliding with your RV after leaving the cockpit.
Wobble-cam would be more effective if you had a timer turning braking torque on and off a couple of times every second. Every time it turned off, it would start swinging in an arc with the current tilt at the outer edge of the arc, and every time it turned on again it would stop swinging somewhere inside that arc. So a few switches on and off and it ought to settle right down.
I didn't realize until today, when you posted the new vids with blackshadow, that this series was over. 😞 This series was a lot of fun to watch. GG.
Thanks, there are a few bits of this series that'll always stick out for me - the biggest being lobbing hydrogen as a bomb from a catapult and how surprised shadow was that I could make that work :D
@@Flipsie That was definitely a "hold my beer" moment. LOL! Again, fun to watch on this end. So many different builds in this series. It was a breath of fresh air from just working on a large build.
how did you get such big ore veins? that ammount of magnsium would be something i really would need
whats up with those small grid hinges? why are they hollow?
I wonder if the sound issues come from you being in the cockpit and the camera when you hit. That might create some weird double sound situation where only one is cancelled properly.
Hah, you figured it out 🙂
Problem with space engineers is that it'll always be a sandbox game with problems and bugs. You have to keep adding story, or have someone else adding story (DM), otherwise you'll start focusing on those bugs and it becomes annoying.
Too bad this series has ended, but understandable, looking forward to the next!
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