Recreating Snoop Dogg: Character Creator and MetaHuman Creator

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  • čas přidán 20. 08. 2024
  • magazine.reall... In this video, Antony Evans, co-founder of Digital Puppets, shares his insights and workflow for developing a stylized Snoop Dogg avatar. Leveraging tools like Character Creator 4, ZBrush, and MetaHuman Creator, Antony guides you through the process of transforming a realistic base into a captivating cartoon version.
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    Character Creator www.reallusion...
    Headshotwww.reallusion...
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    #Snoopdogg #CharacterCreator #Metahuman

Komentáře • 54

  • @reallusion
    @reallusion  Před měsícem +1

    To learn more about Character Creator 4
    visit our website for all the details 👉 www.reallusion.com/character-creator/

    • @reallusion
      @reallusion  Před měsícem

      FOLLOW US
      Facebook👉facebook.com/ReallusionSoftware/
      Instagram👉instagram.com/reallusionofficial/
      Blog👉magazine.reallusion.com/
      Forum👉forum.reallusion.com/default.aspx

  • @MrluisV3000
    @MrluisV3000 Před rokem +53

    My problem with this is to get a really good character You seem to need plug-ins for the plug-ins for the plug-ins and ultimately all this cost well over $1000. I was all set to buy character Creator and headshot the other day until I found out to get what I was looking for. I was gonna have to buy skin gen, the hair plug-in, I clone, wrinkle plug-in and God knows whatever else SMH. If anybody needs a subscription it’s them lol.

    • @themightyflog
      @themightyflog Před 9 měsíci +3

      exactly. They ain't getting it. You need like a plugin of a plugin of a plugin and it is confusing. Hence why I don't bother even though it looks cool.

    • @LIFEisShort4016
      @LIFEisShort4016 Před 9 měsíci +1

      Its a trap!!!

    • @sakibkhondaker
      @sakibkhondaker Před 4 měsíci

      You are right!!!

    • @manollobango
      @manollobango Před 2 měsíci

      And additionally you'll also need ZBrush, which also isn't cheap!

    • @ihassan1001
      @ihassan1001 Před měsícem

      Exactly and I'm too poor to afford it

  • @sc0rpi0n0
    @sc0rpi0n0 Před 10 měsíci +4

    This video should be titled Tracing An Existing 3D Model

  • @reinantewhisper9333
    @reinantewhisper9333 Před 10 měsíci +5

    Character Creator, "Zbrush" and Metahuman.

  • @vivektyagi6848
    @vivektyagi6848 Před rokem +3

    Awesome workflow and out come. Can we have the un-sped-up version of this demo please.

  • @JonathanWinbush
    @JonathanWinbush Před rokem +6

    I'm so glad you all added the mesh function to headshot as everyone's metahuman looks hella the same I think you can get more variety with CC4 🤙🏿

  • @NFOsec
    @NFOsec Před rokem +2

    Superb work, love seeing these things in action at Mach3, some day a .00002856% speed will be available. :)

  • @petercague1722
    @petercague1722 Před 7 měsíci +1

    Have you seen what people are doing with MeshMorpher and MetaHuman

  • @christiandebney1989
    @christiandebney1989 Před rokem +8

    trouble with metahuman is they all look the same

    • @nazmibayan
      @nazmibayan Před rokem

      100% agree with you. You can immediately tell

    • @Franckie.G
      @Franckie.G Před rokem +1

      All Metahumans look the same, huh? Well, that’s like saying all apples are identical because they’re round and grow on trees. Or that every car’s a clone because they have the audacity to all roll around on four wheels. Sure, the Metahumans all have that conventional two eyes, a nose, some teeth, conveniently placed on the face. Wildly popular design, you know, been trending among us humans for a couple hundred thousand years. But hey, I’ll jot down a note for the Unreal Engine folks. Maybe next time they’ll jazz things up - a few unicorn horns, some peacock feathers for eyebrows. Now that’d be a fashion statement!

    • @christiandebney1989
      @christiandebney1989 Před rokem +2

      @@Franckie.G they dont have enough variation in the presets no.

    • @Franckie.G
      @Franckie.G Před rokem

      @@christiandebney1989 Alright, alright, I get it. The skin tones and teeth, they’re as varied as a 50’s sitcom. It’s like going to Baskin-Robbins and they’ve got one flavor - vanilla. I’m with you on that one.
      But hold on a sec, have you seen that mesh to Metahuman feature? I mean, come on! That’s like giving a kid a box of Lego and telling them they can build the Eiffel Tower. You can whip up anything from a Greek God to a green goblin and have them spouting Shakespeare in no time. That’s blockbuster stuff right there, pal.
      And let’s not forget, this isn’t some fancy tech reserved for Spielberg and his buddies anymore. They’re basically handing this stuff out on street corners. It’s like finding a Picasso in your attic - this is high-end, sell-your-grandma kind of tech, and we’re getting it for zilch.
      So yeah, they might need to add a few more shades of skin and some gnarly teeth options. But in the grand scheme of things? It’s like complaining about the color of a free Ferrari. We’re in the middle of a digital gold rush here, my friend. Buckle up and enjoy the ride.

    • @christiandebney1989
      @christiandebney1989 Před rokem +1

      ​@@Franckie.G i get it, I own a visual effects studio. I've been working in films for 26 years. You're right it is a gold rush and everything Epic Games are doing I appreciate.
      However striving to develop better software and having communites give feedback is what causes acceleration in certain areas more than others. Metahuman is ground breaking stuff, the next thing they need to do however is focus on the metahuman presets and improve mesh to metahuman as they end up looking like metahuman. Reallusion does it better with CC4. Epic should focus on it.
      Until they do that it'll not be used as widely as it should be. Because you can spot a metahuman very easily, because... they all look the same.

  • @CamIsMac.
    @CamIsMac. Před rokem +3

    ok Snoop, but I thought you were going to highlight HS2 when you brought that snoop model head in. ( 3:51 ) Can't you create the same result with just CC4 without using zbrush?

    • @DigitalPuppets
      @DigitalPuppets Před rokem +2

      Headshot 2 wasn't out when this was made but it will take out the need to use the zbrush projection workflow. I will be making a tutorial for headshot 2 soon :)

  • @ascarselli
    @ascarselli Před rokem +1

    Nice workflow to go from realism to stylized.
    Where did you get the Reallusion Character Creator Tshirt??? I need one

  • @jeremywilson5134
    @jeremywilson5134 Před rokem +2

    Very cool! Question...is there a way to get the wrinkle maps into ZBrush as sculpted details?

  • @3d-prive584
    @3d-prive584 Před rokem +1

    good work, can you share the accessory chain?

  • @andiinzinger9688
    @andiinzinger9688 Před rokem +1

    The stylized look is amazing! Didn't see you do any retopo, do you let ZBrush do it, or you prefer doing it manually? Cheers

  • @von.3d
    @von.3d Před rokem

    BRUH, I have never expected this from you guys hahahaha

  • @automa183
    @automa183 Před 5 měsíci

    please sir make me for me tutorial character creator to zbrush and sculpt how to update ch3 very basic

  • @brimagofun
    @brimagofun Před 4 měsíci

    Este es el futuro de la animación de personajes a la carta

  • @favyijomah1889
    @favyijomah1889 Před rokem +1

    Amazing work flow how was the hair done for rick

    • @DigitalPuppets
      @DigitalPuppets Před rokem

      we just used a pony tail from one of the hair packs then duplicated it and adjusted the mesh in zbrush

  • @danielbecerra6094
    @danielbecerra6094 Před 10 měsíci

    With hair, do you use toon hair or regular hair? I find that using realistic hair always moves as if it's windy when I transfer my character to Unreal Engine

  • @prankfever8877
    @prankfever8877 Před 11 měsíci

    do you think i sill need to learn z brush if you see now what you can do with the head shot plugin 2 ? or do you think i still need to learn zubrush because i am made snoop dogg to it's on my channel

  • @_TetKaneda
    @_TetKaneda Před rokem

    Gran tutorial. Gran Aporte. Tienes mi like. Muchas gracias. Saludos

  • @mendezcakson
    @mendezcakson Před rokem

    This is amazing. Now I know what to do 😁

  • @MCBreezeJoeybellis
    @MCBreezeJoeybellis Před rokem

    Awesome work! Do you do works for hire?

  • @7_of_1
    @7_of_1 Před rokem

    This is good man.😊 your opinion on headshot 2 plug-in if you will? I currently use Zwrap and Zbrush with CC4 for stylized characters. Have you tried the plug-in and if so, what u think?

    • @DigitalPuppets
      @DigitalPuppets Před rokem +1

      I'm planning on making a tutorial for this soon. I've used zbrush and wrap 3d but headshot 2 will make it possible to do the same thing within CC4 which is great.

  • @christophpodkowik9245
    @christophpodkowik9245 Před 2 měsíci

    isn't this copy & paste with extra steps and 12 plugins?

  • @jasminekenner2887
    @jasminekenner2887 Před rokem +1

    I just came to like the video lol

  • @DancingFireStudios-yw7yv
    @DancingFireStudios-yw7yv Před 8 měsíci +3

    Running way to fast through these "tutorials" you guys assume everyone is on a professional level for all this. In reality if we were on a professional level we probably wouldn't be as interested in your software. Make it slower and what key functions differentiate it. I personally have CC4 and Headshot and find it very difficult to take a base model in CC4 and turn it into a stylized character without transferring it to Blender. THAT again defeats the purpose of owning your software when i can go on any Modeling Marketplace and buy a character (sometimes more than 1) from a digital marketplace. Sincerely a very upset Reallusion customer.

  • @victorpachu8746
    @victorpachu8746 Před 3 měsíci

    Which software is this,,and is it free??

  • @StevenGodlewski
    @StevenGodlewski Před rokem

    Love charc creator hate trying to get it over to omniverse

  • @bagboybrown
    @bagboybrown Před 8 měsíci

    I really want CC4, but $250 T_T

  • @whatthefunniestfoolstupidb3205

    Wow!! His model need to be in GTA V mods! Lol😁👍

  • @EM-wd8wq
    @EM-wd8wq Před rokem

    wow, eddie murphy ?

  • @chrismiless8300
    @chrismiless8300 Před 7 měsíci +1

    u paid a 23 dollars charactere to create the same thing

  • @MurderHoboRPG
    @MurderHoboRPG Před rokem

    why isnt ther an AI that can just look at a portrait and do this itself

  • @kanall103
    @kanall103 Před 7 měsíci

    Lol.....very easy for who knows what doing