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Reallusion
Registrace 27. 09. 2006
Reallusion Inc., a 2D and 3D character generation and animation tools company that specializes in real time cinematic animation, virtual production, and motion capture tools. Reallusion is a platform to connect professional animation technologies, industry partners, and content developers for character creation, motion capture and digital human solutions that balance quick production with quality results.
www.reallusion.com/
www.reallusion.com/
Innovating the Future of 3D Animation Education at Creative Media Industries Institute (CMII)
magazine.reallusion.com/2024/06/04/innovating-the-future-of-3d-animation-education-at-cmii/ The Creative Media Industries Institute (CMII) has been at the forefront of integrating cutting-edge technology into its curriculum, ensuring that students are well-prepared for the dynamic world of media and entertainment.
Professor James Martin's approach to teaching 3D Animation (CMIS 4160) is a testament to how modern tools can revolutionize education. Using Reallusion iClone software, Martin introduces students, many of whom are first-time animators, to animation through practical, real-world production scenarios. The course is structured around three comprehensive modules: Character Animation, Crowd-Simulation creation, and Motion Capture Animation cleanup.
00:00 Introduction
00:54 Professor James Martin
01:08 Background and Course Focus
01:17 16 Week Course in 3D Animation
01:35 Professor Martin on iClone in the Classroom
02:03 3 Modules for teaching 3D Animation with iClone
02:12 1st Module Game Design Concept Short
02:39 2nd Module Crowd Simulation
03:03 3rd Module Motion Capture Cleanup
04:01 Syllabus Overview for CMIS 4160 3D Animation
08:02 Extending the Classroom with Discord
09:41 Student Animations Module 1 - Game Concept short
13:36 Student Animations Module 2 - Crowd Simulation
16:01 Student Animations Module 3 - Motion Capture Cleanup
23:47 Professor Martin’s Closing Statements
24:49 Reallusion Educator Specials and Free Semester Offer
Reallusion is offering the following benefits for educators and students:
- 60% off on individual licenses: www.reallusion.com/global-training/educational-licensing.html#for-students-and-teachers.
- Heavily discounted volume licensing: www.reallusion.com/global-training/educational-licensing.html#for-schools.
- A free 3-month trial for multi-seat licenses: www.reallusion.com/global-training/educational-licensing.html#free-semester.
*For individual request, please email education@reallusion.com
Unleash your imagination with Reallusion's creative solutions! Visit www.reallusion.com/global-training/gsu/ for more information.
REALLUSION MAIN PRODUCTS:
- iClone (3D Animation): www.reallusion.com/iclone/
- Character Creator (Digital Human Design): www.reallusion.com/character-creator
- Cartoon Animator (2D Animation): www.reallusion.com/cartoon-animator/
FOLLOW US!
Facebook: ReallusionSoftware/
LinkedIn: www.linkedin.com/company/94371
Twitter: reallusion
Instagram: reallusionofficial
Forum: forum.reallusion.com/default.aspx
Blog: blog.reallusion.com/
Art Station: www.artstation.com/reallusion
#education #GSU #animation
Professor James Martin's approach to teaching 3D Animation (CMIS 4160) is a testament to how modern tools can revolutionize education. Using Reallusion iClone software, Martin introduces students, many of whom are first-time animators, to animation through practical, real-world production scenarios. The course is structured around three comprehensive modules: Character Animation, Crowd-Simulation creation, and Motion Capture Animation cleanup.
00:00 Introduction
00:54 Professor James Martin
01:08 Background and Course Focus
01:17 16 Week Course in 3D Animation
01:35 Professor Martin on iClone in the Classroom
02:03 3 Modules for teaching 3D Animation with iClone
02:12 1st Module Game Design Concept Short
02:39 2nd Module Crowd Simulation
03:03 3rd Module Motion Capture Cleanup
04:01 Syllabus Overview for CMIS 4160 3D Animation
08:02 Extending the Classroom with Discord
09:41 Student Animations Module 1 - Game Concept short
13:36 Student Animations Module 2 - Crowd Simulation
16:01 Student Animations Module 3 - Motion Capture Cleanup
23:47 Professor Martin’s Closing Statements
24:49 Reallusion Educator Specials and Free Semester Offer
Reallusion is offering the following benefits for educators and students:
- 60% off on individual licenses: www.reallusion.com/global-training/educational-licensing.html#for-students-and-teachers.
- Heavily discounted volume licensing: www.reallusion.com/global-training/educational-licensing.html#for-schools.
- A free 3-month trial for multi-seat licenses: www.reallusion.com/global-training/educational-licensing.html#free-semester.
*For individual request, please email education@reallusion.com
Unleash your imagination with Reallusion's creative solutions! Visit www.reallusion.com/global-training/gsu/ for more information.
REALLUSION MAIN PRODUCTS:
- iClone (3D Animation): www.reallusion.com/iclone/
- Character Creator (Digital Human Design): www.reallusion.com/character-creator
- Cartoon Animator (2D Animation): www.reallusion.com/cartoon-animator/
FOLLOW US!
Facebook: ReallusionSoftware/
LinkedIn: www.linkedin.com/company/94371
Twitter: reallusion
Instagram: reallusionofficial
Forum: forum.reallusion.com/default.aspx
Blog: blog.reallusion.com/
Art Station: www.artstation.com/reallusion
#education #GSU #animation
zhlédnutí: 786
Video
Recreating Dragon Ball Vegeta with ZBrush Face Tools & Character Creator
zhlédnutí 1KPřed 7 hodinami
magazine.reallusion.com/2024/06/27/recreating-dragon-ball-vegeta-with-zbrush-face-tools-character-creator/ Join seasoned 3D artist Arnoldo Atencio Vazquez as he recreates the iconic Dragon Ball character Vegeta. With his expert skills in ZBrush, Arnoldo seamlessly integrates Character Creator with the ZBrush Face Tools plugin, transforming Vegeta into an expressive and animation-ready 3D charac...
Learn CC GoZ Plus with master - Bake bodies, clothing, accessories, props with ZBrush in one click
zhlédnutí 1,8KPřed 7 hodinami
rebrand.ly/711e95 In this tutorial, Michael Pavlovich will demonstrate the features of CC GoZ Plus, including converting base color maps and normal maps in Character Creator to polypaint and detail layers in ZBrush, and sending polypaint and high-res details from ZBrush to Character Creator as baked color and normal maps, respectively. This technique can be used for props, clothing, accessories...
Turning Hosted Podcast into 2D Character Animation
zhlédnutí 1,7KPřed 9 hodinami
www.reallusion.com/cartoon-animator/puppet-animation.html Experience the captivating world of 2D character animation as Lucky Planet brings Thailand's "WiTcast" to life with vibrant visuals. Join Professor Almond and Cookie on their animated talk show adventure, expertly crafted using the innovations in Cartoon Animator 5. magazine.reallusion.com/2024/06/25/turning-hosted-podcast-into-2d-charac...
Accelerating Creation of Sci-fi Game Character for 3D Modeler | ActorCore AccuRIG
zhlédnutí 1,5KPřed 9 hodinami
actorcore.reallusion.com/auto-rig/accurig magazine.reallusion.com/2024/06/26/accurig-and-actorcore-accelerates-creation-of-sci-fi-game-character-for-3d-modeler/ AccuRIG is a free application designed for fast and easy character rigging, aiming to reduce production effort for character artists by focusing on model design with automation and simplicity. Achieve accurate and superior rigging resul...
Classical Cartoon Motion - Sinister Moves | Handkey Character Animation for iClone and ActorCore
zhlédnutí 1,1KPřed 12 hodinami
www.reallusion.com/ContentStore/iClone/3d-animation/Sinister-Moves/default.html actorcore.reallusion.com/3d-motion/pack/sinister-528904?info=1 marketplace.reallusion.com/sinister-528904 Introducing 'Sinister Moves' - a handkey cartoon motion pack featuring 27 sequences of wicked motions. From demanding speech styles, shushing people, to shoving away sidekicks, while laughing at people to illust...
3D Sculpt of Street Fighter Cammy: Power posed with ZBrush Pose Tools and Character Creator
zhlédnutí 1,7KPřed 14 hodinami
magazine.reallusion.com/2024/06/24/3d-sculpt-of-street-fighter-cammy-power-posed-with-zbrush-pose-tools-and-character-creator/ Award-winning ZBrush artist Mike Thompson has spent the last 30 years creating illustrations for clients such as Marvel, Hasbro, Dimension Films, Cartoon Network, and WB. Mike's digital sculpting clients include Sideshow Collectibles, Reel FX, and Nike. In this video, M...
Crowd Sim: Prop Distribution | iClone 8 Tutorial
zhlédnutí 1,4KPřed dnem
www.reallusion.com/iclone/crowd-sim/default.html The Prop Distribution tool is an intuitive and efficient way to create and enhance your scene with props in no time at all. In this tutorial, we’ll cover a few basic and more creative ways that you can use this tool to help produce scenes with random and organized prop distribution in mere minutes. 00:00 Intro 00:09 Basic Functionality 01:07 Rand...
Filmmaker Reveals Workflow Secrets with iClone, Unreal Engine and KitBash3D Cargo
zhlédnutí 4KPřed 14 dny
magazine.reallusion.com/2024/06/13/filmmaker-richard-mans-reveals-workflow-secrets-with-iclone-unreal-engine-and-cargo/ Filmmaker Richard Mans shares his real-time workflow for creating captivating 3D vertical shorts on TikTok, Instagram, and CZcams. In the video, he starts by cleaning up motion-captured data and optimizing facial expressions, then creates crowd scenes using iClone's Motion Dir...
Importing Body & Facial Animations to Blender | iClone 8 Tutorial
zhlédnutí 2,2KPřed 14 dny
www.reallusion.com/iclone/ By combining the comprehensive ActorCore library of visually stunning yet resource-light character models with dynamic body and facial animations, you can quickly and easily assemble a crowd simulation in no time. Not only that, the completely free and powerful Blender Auto Setup tool allows you to get all of these assets into Blender for professional-quality final re...
Workgroup for Team | Workgroup Tutorial
zhlédnutí 504Před 21 dnem
Reallusion Workgroups provide an enhanced account option for Reallusion users that allows free and easy collaboration between all sorts of team members, including third parties like freelancers and contractors. In this video we’ll cover the benefits and basic operation of the Prime for Team workgroup membership tier. 00:00 Intro 00:31 Project Collaboration 04:17 Workgroup Setup *Note: Assets sh...
Getting Started with CC GoZ Plus Plug in | GoZ Plus Plug-in Tutorial
zhlédnutí 1,5KPřed 21 dnem
rebrand.ly/r3986dt The new and improved GoZ Plus plug-in provides an essential update for all ZBrush users. In this tutorial, we’ll walk through the basic transfer workflow between ZBrush and Reallusion software, noting the new Diffuse to PolyPaint and Normal to Displacement options in the latest version. CC GoZ Plus is freely available in the update of Character Creator v4.42! Learn more GoZ p...
What's New in CC GoZ Plus Plugin | GoZ Plus Plug-in Tutorial
zhlédnutí 2,9KPřed 21 dnem
rebrand.ly/73ot5d2 The newly updated GoZ Plus plug-in provides a number of new enhancements that provide more powerful options for your modeling and 3D printing workflow. In this tutorial, you’ll get a basic overview of these new features, including the ability to convert diffuse maps to polypaint, and normal maps to layers for sculpting. Once you complete the detailed sculpting and painting, i...
MD Lady Agent | Interactive Stunts For Heroines & Villainess | iClone 8
zhlédnutí 2,4KPřed 21 dnem
MD Lady Agent | Interactive Stunts For Heroines & Villainess | iClone 8
Motion Director Female Mobility | Interactive Performances with Speed Control | iClone 8
zhlédnutí 1,6KPřed 21 dnem
Motion Director Female Mobility | Interactive Performances with Speed Control | iClone 8
2024 Reallusion 3D Character Contest | Industry-leading solutions for Character Art & Animation
zhlédnutí 121KPřed měsícem
2024 Reallusion 3D Character Contest | Industry-leading solutions for Character Art & Animation
Importing Base Animation for UE Control Rig Editing | Unreal Control Rig Plug-in Tutorial
zhlédnutí 3,7KPřed měsícem
Importing Base Animation for UE Control Rig Editing | Unreal Control Rig Plug-in Tutorial
Getting Started with CC Control Rig for UE | Unreal Control Rig Plug-in Tutorial
zhlédnutí 12KPřed měsícem
Getting Started with CC Control Rig for UE | Unreal Control Rig Plug-in Tutorial
Animate CC characters in Unreal Engine using the MetaHuman way | Character Creator UE Control Rig
zhlédnutí 35KPřed měsícem
Animate CC characters in Unreal Engine using the MetaHuman way | Character Creator UE Control Rig
How a digital painter creates animated drawings with Cartoon Animator
zhlédnutí 1,8KPřed měsícem
How a digital painter creates animated drawings with Cartoon Animator
Populating a futuristic Kitbash3D City with iClone Crowd Simulation and ActorCore
zhlédnutí 2,1KPřed měsícem
Populating a futuristic Kitbash3D City with iClone Crowd Simulation and ActorCore
Posing John Constantine as a MultiVersus Game Character in Blender with Character Creator
zhlédnutí 3KPřed měsícem
Posing John Constantine as a MultiVersus Game Character in Blender with Character Creator
Reallusion technology at 2024 FILBO Colombia with Libel Academy
zhlédnutí 765Před měsícem
Reallusion technology at 2024 FILBO Colombia with Libel Academy
Final Prophecy | Digital painting to cinematic animation | Cartoon Animator
zhlédnutí 964Před měsícem
Final Prophecy | Digital painting to cinematic animation | Cartoon Animator
Character Creator 3D & 4D Scan Pipeline for Digital Doubles | The Making of Digital Kevin
zhlédnutí 5KPřed měsícem
Character Creator 3D & 4D Scan Pipeline for Digital Doubles | The Making of Digital Kevin
Workgroup Delegated Procurement | Workgroup Tutorial
zhlédnutí 369Před měsícem
Workgroup Delegated Procurement | Workgroup Tutorial
Lady Agent | Mocap Motions of Female Operative Action with iClone and ActorCore
zhlédnutí 3KPřed měsícem
Lady Agent | Mocap Motions of Female Operative Action with iClone and ActorCore
State-of-The-Art Animation Studio adopts iClone Character Creator
zhlédnutí 7KPřed měsícem
State-of-The-Art Animation Studio adopts iClone Character Creator
Style Sphere | Scanned 3D Apparel | Character Creator
zhlédnutí 2,4KPřed měsícem
Style Sphere | Scanned 3D Apparel | Character Creator
Why do we need free CC character bases? How to use them? Pavmike tutorial - CC Character Base
zhlédnutí 8KPřed měsícem
Why do we need free CC character bases? How to use them? Pavmike tutorial - CC Character Base
кайф! добавьте больше туториалов, как делать синематик.
Thanks you bro
Thanks bro
Unable to save kevin head as a metahuman with High resolution no matter what I do. I converted textures to 4k in skin editor and the source tab in the export head window even reports the textures as 4k, however only low and medium are options. Why?
The problem seems with Keven 4. Camila 4 works but not Kevin. CC3+ avatars seem to work.
Amazing, thank you
Prof. Martin💪🏾💪🏾
Awesome video!
Awesome job! Best CGI artist ever! cheers!!
Woooow 😮😮😮 Its amazing !!! ⚡⚡⚡⚡
Excellent work! Did you make all his clothing in Zbrush?
Thanks! And yes, all in ZBrush. To achieve that look, you can use some "cloth brushes". You can access them by pressing "B + C" keys on the keyboard, and they will appear (cloth hook, cloth move, cloth wind, and so on). Also, you can use gravity simulation to make it look more realistic. Hope it works for you
Марк Диаз - крутой чувак!
больше контента! =)
This!
@@FunIsGoingOn любой =)
I need this, I'm so lazy when it comes to baking maps
Pavlovich is the closest thing the 3D world has to a Bob Ross. I just need him to start using the phase "happy little accidents".
Amazing tutorial ❤️
We all are here to learn and you are going to give useless boring speach 🙄 .. at least make short videos not long video hours and hours just to get your watch hours 😑
Hey @reallusion, what about an up to date and at a much slower pace tutorial, that shows this pipeline in detail integrating latest versions of CC4, MD and UE 5?
Really like the power of Character Creator with ZBrush ! 🎉🙏🏻
Lucky is amazing!!!!
How do you get the textures out of CC4?
4:05 check Embed textures, the FBX will include the textures; otherwise, it will generate a separate folder containing the textures.
Great attention to detail!
I had an issue where when I went back to ZBrush my eyes, teeth and nails did not transfer back in the right place from CC4. What can I do to fix this?
VERY HELPFUL
SIR, I LOVE YOUR VOICE
Always get error message fbx key is not valid when trying to drag and drop the fbx 😞, any solution?
Animate like metahumans BUT does it animate metahumans
I hope they can increase the max tris count one day. And also make it work for animals and creatures.
Nery Nice Work!
Thank you for the awesome info, I learned a lot about Headshot that I was clueless about. Could you please make a tutorial about rigging a humanoid egg character? I tried and got hilarious results..my poor egg character has turned into an omlette! Thank you.
Could you please make an updated video on how to install NVidia Omniverse Launcher? I've downloaded the 'SDK kit' but there\s no .exe. to use - just a load of folders that don't mean anything to me. Would you be really handy so I can start using Audio2Face. Many thanks! (Mac user using a PC just for Reallusion products, so I'm not very good yet at Windows! :()
Very nice thanks
Thanks for the great tut
Great video Mike! You also have a fantastic Artstation/Mikeartworks.
Thanks so much @visinerita ! 🙏🏾
Ye konsa software hai
There are so many motions in ActorCore Store, and it is fun tobplay around and test them❤
What I like about Actorcore is that I can always preview motions with my own model before I buy them. That helps a lot.
Thanks for sharing the workflow from zbrush to marmoset and giving useful insights for new 3d artists.
the final renders are so nice looking. Accurig does save lots of time to turn zbrush models to animated ones.
Accurig is really cool, the program is easy to use and the rig result is very impressive.
Indeed. I don’t understand why it’s not the same in CC4, but at least we can use them together.
it was wow, thanks mark
Great contenders! Hard to choose one!
If I export my CC character to Unreal and that I animate the body in Unreal, can I make an acculip animation in Iclone and export just this animation to the exported character in Unreal to combine both body and face?
This is priceless! Weldone everyone working here.
I want the seal. How?
Love these competitions! They are such a great marketing initiative. * It gets existing Reallusion users excited about showcasing their work, * It attracts new users * It provides an amazing opportunity for new developers to be picked up and * It produces some wonderful new content for the users to acquire. Win-Win!!! (Pardon the pun:)
We need to explain in detail
czcams.com/video/z3U9fSiTFzw/video.html
Can you please make the Character Creator and Iclone program able to take Daz3d's hair please, Fur Base, example Bear Puppy Grooms and Styles, the hair does not work from Daz3d to Reallusion. I already know that texture displacement exists, I have achieved something through Cinema4D but it is not the same, compatibility with Daz3d and Unreal Engine Hair physics and grooming with the hairs on the body of beings or creatures would be ideal, it is a request. Podeis por favor hacer que el programa Character Creator e Iclone pueda coger el pelo de Daz3d por favor, Fur Base , ejemplo Oso Perrito Grooms and Styles , el pelo no funciona de Daz3d a Reallusion. Ya se que existe el desplazamiento de texturas, yo he coseguido algo mediante Cinema4D pero no es lo mismo, seria ideal compatibilidad con Daz3d he Unreal Engine Hair physics and groom con los pelos del cuerpo de seres o criaturas, es una petición.
What is the name of the shader/brush style?
excellent project