How to Achieve Realism in 3D

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  • čas přidán 8. 09. 2024

Komentáře • 126

  • @filipelqj
    @filipelqj Před 11 měsíci +101

    I'm the dude from Reddit who asked about the render engine and stuff. Dude thank you so much. I'm 100% copying your ideas from this video for my renders.

    • @aumission
      @aumission  Před 11 měsíci +11

      Right on man, I'm glad this helped ! Good luck !

    • @subspacesausage5918
      @subspacesausage5918 Před 11 měsíci +3

      Lol Im here because I remember the post

    • @SuperLordee
      @SuperLordee Před 9 měsíci

      @@subspacesausage5918haha yeah me 2

  • @nirajsheth506
    @nirajsheth506 Před 8 měsíci +9

    I remember seeing this on reddit and was confused for a hot-second if I was on a photography sub. Your render genuinely looks so good it's actually mind-blowing how you were able to achieve that.

    • @aumission
      @aumission  Před 8 měsíci +1

      I appreciate your comment friend !

  • @faisalrahman9860
    @faisalrahman9860 Před 9 měsíci +8

    Please keep being this kind and genuine with your knowledge and works. I look forward to learn a lot more from you while also learning myself.

  • @EmvyBeats
    @EmvyBeats Před 10 měsíci +8

    The noise filter you used is amazing, adds a realistic camera effect.

  • @sirlefuppe
    @sirlefuppe Před 10 měsíci +9

    wow, this is a very compact video of everything you need for realism. Thanks! helped me a lot to understand what my renders were lacking. I always felt like there is still something to tweak, but couldn´t find out what my renders always lacked. this video gave me the answers!

    • @aumission
      @aumission  Před 10 měsíci

      I'm happy this helped ! good luck with your renders !

  • @CGI-Space
    @CGI-Space Před měsícem

    Brilliant work. Thank you for the tips.

  • @stache_obj
    @stache_obj Před 11 měsíci +5

    what an awesome looking render. great job dude!

    • @aumission
      @aumission  Před 11 měsíci

      Thank you man ! I love your tutorials.

    • @stache_obj
      @stache_obj Před 11 měsíci

      appreciate it my brother. you keep going. gotta see more from you for sure!@@aumission

  • @hoplite_softworks
    @hoplite_softworks Před 11 měsíci +8

    Excellent video. I really liked your simple and effective way of giving information. The pace of the video was great and made it a pleasure to watch. Liking and subscribing is the least I can do. Keep it up! 🎉

    • @aumission
      @aumission  Před 11 měsíci +1

      I appreciate your kind comment !

  • @ArthurBizkit
    @ArthurBizkit Před 11 měsíci

    Can't belive I didnt subscribe after the Adidas and Braun tutorials. I have now, do keep these high-quality tutorials coming.

  • @1rdwn
    @1rdwn Před 9 měsíci

    I'm so so glad i found your channel, I'm going to lean so much. Thank you

  • @Steve.Jobless
    @Steve.Jobless Před 10 měsíci

    this really helpful for me, i just started learn 3d couple weeks ago, thank you

    • @aumission
      @aumission  Před 10 měsíci

      you are welcome and good luck !

  • @TimTangents
    @TimTangents Před 9 měsíci

    Thank you for making this video. It's amazing to see your work and what you have to share about the creating process

  • @mm3dgraphics
    @mm3dgraphics Před 11 měsíci +2

    Beautiful work. Subbed. Great shaders and texturing!

  • @dekyleung
    @dekyleung Před 4 měsíci

    Thank you!

  • @RomboutVersluijs
    @RomboutVersluijs Před 5 měsíci +1

    I find that note about adding dirt and finger prints to make it look real, so over the top. I mean, in real life we dont see that on everything. Perhaps some smudges or soft changes.

  • @gaurisam
    @gaurisam Před 11 měsíci +2

    Incredible stuff. Thanks a ton for sharing your insights with us. Looking forward to more tutorials from you. Cheers!

  • @Ivan_Balakirev
    @Ivan_Balakirev Před 10 měsíci

    similar hand written "everyone" breaks any realism, you could made a few variants of sign and used random offset rotation for mapping

    • @aumission
      @aumission  Před 10 měsíci

      No, it was done on purpose to insinuate a manufactured feel. it's a fake hand writing. it's not exclusive like the it says on the box, and it's not exclusive because it literally says "everyone"

  • @aryanmrd
    @aryanmrd Před 4 měsíci

    Duuuude, Amazing work, and thanks so mush for sharing this content.

    • @aumission
      @aumission  Před 4 měsíci

      Thank you. I'm happy it helped you in some way !

  • @adriancarp3476
    @adriancarp3476 Před 11 měsíci

    hey! nice job! i saw your posts on reddit and congrats for taking this project so far!

  • @catalinsandu3844
    @catalinsandu3844 Před 10 měsíci

    Incredible work and lovely video! Subscribed and definitely looking forward to more of your work!

  • @DesignGoBrr
    @DesignGoBrr Před 9 měsíci

    Such a lovely breakdown!

  • @multimicah
    @multimicah Před 10 měsíci

    Wow, huge love for this video.

  • @errorgx
    @errorgx Před 11 měsíci +3

    Oh damn you good!! This looks hella realistic. Do you mind sharing the project file for this also once? I want to explore the scene and see it for myself

    • @Ig_ma
      @Ig_ma Před 9 měsíci

      Тоже интересно

  • @chidubemoldani
    @chidubemoldani Před 10 měsíci

    I remember I had seen it on reddit,nice job!

  • @Sahibaatnobakwas
    @Sahibaatnobakwas Před 9 měsíci +1

    Beautiful render bro

  • @randall.chamberlain
    @randall.chamberlain Před 3 měsíci

    Your render is fantastic

  • @here_is_russell
    @here_is_russell Před 7 měsíci

    mindblowing 🤤

  • @-E-M-M-
    @-E-M-M- Před 4 měsíci

    thank you so much this was very very helpfull I forgot to use a lot of things you mentioned also could you share the hdri?

    • @aumission
      @aumission  Před 4 měsíci

      I got it from polyhaven I dont remember which one exactly, its mentionned in the video maybe.

  • @user-sl309jd90
    @user-sl309jd90 Před 9 měsíci +1

    Could you do a video about how you texture as well?

  • @nadiryoussef3035
    @nadiryoussef3035 Před 11 měsíci

    This is very informative thank you so Much !!!

  • @MarkTierney
    @MarkTierney Před 11 měsíci

    Very useful information, cheers!

  • @Kriplok42
    @Kriplok42 Před 10 měsíci

    Thanks, really useful tips!

  • @Supramonk
    @Supramonk Před 11 měsíci

    Amazing work

  • @devonalbatross
    @devonalbatross Před 8 měsíci

    After translating the braille, I feel (rightfully) called out.

  • @Dstonephoto
    @Dstonephoto Před 9 měsíci

    Hold up. Is this a 3D image? This looks incredible

  • @marcoschiavone9169
    @marcoschiavone9169 Před 10 měsíci

    Hey amazing work, just wanted to point out that you are not allowed to use quixel assets with the free license and export renders from blender so be careful with this topic as they could act accordingly (quixel account ban or worse). besides from than i am really impressed, id love to see a short animation of that scene to see how realistic it is on video.

    • @aumission
      @aumission  Před 10 měsíci +2

      Yes I agree with you, but I think quixel realises that most blender users are hobbyists and dont use the assets for commercial purposes. But legally ? Yes you are totally right

  • @rendericeib4513
    @rendericeib4513 Před 9 měsíci

    thnks sir

  • @landgrenwilliam
    @landgrenwilliam Před 10 měsíci

    good shit!!!

    • @aumission
      @aumission  Před 10 měsíci

      Eeey, the boy genius himself ! I love your work man ! Keep it up

  • @naumanbarcha
    @naumanbarcha Před 10 měsíci +1

    How did you make the textures and materials? Did you use any software like substance painter or was it just texture stacking? Fantastic job ❤

    • @aumission
      @aumission  Před 10 měsíci

      thank you. all in Octane

  • @fuckallnames
    @fuckallnames Před 9 měsíci

    Nice video, thanks)

  • @sasho3d
    @sasho3d Před 10 měsíci

    good tips, thanks!

  • @hamidsalami7022
    @hamidsalami7022 Před 10 měsíci

    Thanks for this video. just one question why scratched shouldn't go to the roughness channel. in the reality the roughness on the scratches is different than the smooth parts for example in the varnish wood materials the roughness on the scratches are much more than the rest of the wood.

    • @aumission
      @aumission  Před 10 měsíci

      you can obviously get away with scratches on the roughness channel it will look almost the same, but I agree with you, for varnished wood for instance, it might look better

  • @JonasRoenn
    @JonasRoenn Před 10 měsíci

    Awesome video! :D

  • @FlickerJab
    @FlickerJab Před 8 měsíci

    quick question about EXR. I recently made a night scene and realized that the PNG format is giving me much better results than the EXR. There were a lot of bandings that were happening when I was doing post processing on the EXR in photoshop, whereas the PNG was really smooth. Is EXR only superior for brighter scenes? I've seen the Polyfiord video and I remember he was using a night scene also, but this has been my experience so far.

    • @aumission
      @aumission  Před 8 měsíci +2

      I dont think so, EXR stores more data in blacks and whites so it should work the same. if you use PS Make sure to apply a gamma correction of 0.4545 first

  • @jujda7
    @jujda7 Před 3 měsíci

    how would i approach making the ridges on the bottle cap? is it just a high poly mesh or displacement or a normal map?

    • @aumission
      @aumission  Před 3 měsíci +1

      geometry or displacement both would work here. I don't recommend normal map because of the fact that it's a round object, so the illusion of fake displacement will show at glazing angles

  • @tonyemenike
    @tonyemenike Před 11 měsíci +1

    Hello sir, I don’t see the link to the 8k texture and other resources you mentioned. Please can you help me with the links?

    • @aumission
      @aumission  Před 11 měsíci

      Hi. I mentionned the resources I used in the video. it's mainly from quixel megascans

    • @tonyemenike
      @tonyemenike Před 11 měsíci

      @@aumission the 8k noise texture?

    • @aumission
      @aumission  Před 11 měsíci

      you are right. I made a mistake. I edited the description of the video to include the link.

  • @jossescobar6114
    @jossescobar6114 Před 10 měsíci

    this image played with my mind😂👍

  • @thatwasgaming6225
    @thatwasgaming6225 Před 11 měsíci +1

    Do you recommend switching to octane ?

    • @aumission
      @aumission  Před 11 měsíci

      for sure. I personally find it superior to cycles. In blender, you have access to Octane for free, unlike other softwares.

  • @dukemarius8691
    @dukemarius8691 Před 9 měsíci

    Make a tutorial for this image please 🙏

  • @aaronaton
    @aaronaton Před 9 měsíci

    I can't believe Blender didn't have light linking, that's been around in Maya for about a decade.

    • @aumission
      @aumission  Před 9 měsíci

      I agree, it's should be a pretty standard feature. the official release of Blender 4.0 is out now and has light linking !

  • @angrylionlion6109
    @angrylionlion6109 Před 11 měsíci

    This render is hilarious

  • @sahlibrahimi
    @sahlibrahimi Před 10 měsíci

    the thumbnail really grabs attention

  • @GiJoe94
    @GiJoe94 Před 10 měsíci

    Can you get similar quality in Cycles in your opinion?

  • @user-rz2en7gy2h
    @user-rz2en7gy2h Před 10 měsíci

    Thanks for the detail brother 👍👍 can you tell me what software are you using for that screen writing if we get that name easy for marking stuff in blender thanks in advance all the best 👍👍

  • @natsunwtk
    @natsunwtk Před 10 měsíci

    Any trick of yours for the bumbing part like those dots?

    • @aumission
      @aumission  Před 10 měsíci

      Octane displacement. Make sure to add blur to your displacement map for a smoother height transition

  • @leonardodaniel4038
    @leonardodaniel4038 Před 10 měsíci

    Can i achieve the same result using Cycles? Or this kind of realism is just possible on Octane?

    • @aumission
      @aumission  Před 10 měsíci

      no it is definetly possible to achieve on cycles, it's just harder in my opinion. You need less effort to make things look realistic in Octane because of it's energy conservation.

  • @Ig_ma
    @Ig_ma Před 9 měsíci

    Where I can download octane? For free 🤔

    • @aumission
      @aumission  Před 9 měsíci

      if you type "install octane for blender" on youtube you will get plenty of tutorials

  • @jinx-xinj
    @jinx-xinj Před 9 měsíci

    how do u draw on ur screen how can I do that ?

    • @aumission
      @aumission  Před 9 měsíci +1

      I use an app called epic pen

    • @jinx-xinj
      @jinx-xinj Před 9 měsíci

      @@aumission thank you

  • @digitalArtform
    @digitalArtform Před 10 měsíci

    Did you misspell “effective?”

    • @aumission
      @aumission  Před 10 měsíci +1

      no. it's affective, as in, relating to emotions

  • @Utrenniystoyak
    @Utrenniystoyak Před 10 měsíci

    Politik vs politic ?

    • @aumission
      @aumission  Před 10 měsíci +1

      en.m.wikipedia.org/wiki/Realpolitik

  • @jalpranjal
    @jalpranjal Před 9 měsíci

    Rad

  • @anishk5572
    @anishk5572 Před 11 měsíci

    Hey , can you next time increase the volume of the video, the video is good, just the sound is less, i know its like system to system, but it will help out if you can adjust this. other than this, the video is good.

  • @Dvorkin82
    @Dvorkin82 Před 8 měsíci

    Hard to swallow pills. Nice 👍. Good tutorial

  • @r1pperuk
    @r1pperuk Před 10 měsíci

    you can literally put an overlay of scratches over the top in photoshop with a clouds filter to add variance in post and save you 90% of the work. Work smarter not harder. Remember to add these details do it spairingly....and honestly 99% of clients aren't interested in this level of detail.

    • @aumission
      @aumission  Před 10 měsíci +3

      you are looking at it from a "making money" prespective. cinematic pieces like these are mostly passion projects, I do it because I enjoy the process.

  • @janardansutar9522
    @janardansutar9522 Před 11 měsíci

    if i do the render with filmic render profile, sand save it with EXR. then open that EXR in photoshop with all the passes. and align those passes it dosent match with the main RGB pass or with the render i see in viweport.
    @aumission

    • @aumission
      @aumission  Před 11 měsíci

      PS converts it to 16 bits by default I think. you need to apply a gamma filter of 0.4545

    • @janardansutar9522
      @janardansutar9522 Před 11 měsíci

      ​@@aumissionill try this.

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute Před 5 měsíci

    May i get that product Textures? 🎈😊

    • @aumission
      @aumission  Před 5 měsíci

      I put the link in the description

    • @VisitBeforeHumanPollute
      @VisitBeforeHumanPollute Před 5 měsíci

      Within that 8k textures link? I had downloaded, but isn't there.
      Thanks for the reply! 🤍

  • @Ninja-CG
    @Ninja-CG Před 10 měsíci

    Saw your feedbacks on Reddit, what a coincidence I stumbled up to your channel. Definitely subscribing