The simple way DBFZ is different from other fighting games (Jumping Tutorial)

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  • čas přidán 6. 07. 2024
  • #lordknight #DragonBallFighterZ #dbfz
    You've been asking for this guide to jumps in DBFZ for a while - jumping in this game is tgreated differently from almost all the other games that I've played.
    Follow me on Twitter - / lordknightbb
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    Thumbnails by Tsuntenshi - / tsuntenshi
  • Hry

Komentáře • 74

  • @animaIpath
    @animaIpath Před 3 lety +24

    2:57 frieza crying in the club

    • @Phoenix-pb4sm
      @Phoenix-pb4sm Před 3 lety +1

      I think he can airdash twice but I dont know if he can dj and then airdash

    • @Phasmania
      @Phasmania Před 3 lety

      @@Phoenix-pb4sm Pretty sure he can

    • @xNinjamodx
      @xNinjamodx Před 3 lety

      @@Phasmania You would be correct bud

    • @59foofighter15
      @59foofighter15 Před 3 lety +1

      2 months later.. look who just popped in.

  • @classified7417
    @classified7417 Před 3 lety +11

    “And i was kinda mind... blown” Lets go Lk

  • @donataspo2677
    @donataspo2677 Před rokem

    Thank you so so much for this guide. I couldnt understand jumping at all and couldnt find a video that explains it as well as yours did.

  • @Polopollo75
    @Polopollo75 Před 3 lety +13

    Thank you for this video! It's my 1st FG, I'm SSRose now, but I feel still very uncomfortable about jumping. There are so many things about jumping that are a lot harder so I tend to rarely jump.
    For instance, air to air: When Vegito is above me, I can never try to jL. His kicks recover very fast, and his grab is even faster to recover. I feel I need to almost plan he will do that to react and try something.
    I have been playing ZBroly since S2, but I want to drop him because he doesn't have an aerial launcher if you air to air (forcing a vanish to continue the combo, or try an assist which is way harder). And I need to get better incentives to do a2a.
    The aerial movements in dbfz are really complex. I had to drop Yamcha because I was zoned too much (especially by Frieza). I do not always have the time to 669, and even then it is not easy to do what we want once we jumped.
    I am always very impressed by you pros simply catching with a jL someone floating around. I always pause the video and try to analyze if the person used a super jump or a normal jump.
    I always play very defensively too. I noticed a lot of people, at a kind of close distance, just backdash, then IAD back to take their turn. I started to play Gogeta blue and I destroy people with 2M that catches their backdash by baiting this specific distance.
    There are a million combo videos for this games, but neutral/jumping/taking your turn analysis are almost non existent. The latest online tournament analysis by you pros, were amazing for me to watch and learn (and also discover more players). It is also why I like to watch YT and not much twitch. I want to analyze and rewind quickly to see what happened.

    • @warshark13
      @warshark13 Před 3 lety

      Whoa, you perfectly articulated how I feel about it too. There are a few aspects like jumping and turns that I don’t see covered a lot. I myself struggle so bad with IAD. I just can’t get it consistently, my thumbs are fat hahah

    • @Polopollo75
      @Polopollo75 Před 3 lety

      @@warshark13 yeah same with iad. I recently started to use 9+SD or 7/8 if too tight, but if I input it too fast, I end up doing a SD. I need to wait that my character recovers in order to input it. That is part of difficulty: doing frame perfect jumps in blockstrings. I may be wrong though, I'm still a noob IMO

  • @AcaothRaven
    @AcaothRaven Před 3 lety +1

    This video actually helped me a lot as I've been trying to practice my movement more lately. Big thanks! You're hella goated fr bro, keep it up.

  • @malixx___2851
    @malixx___2851 Před 3 lety

    Really needed this LK, thanks for the great content!

  • @TheTucan
    @TheTucan Před 3 lety

    Love love love seeing videos about beginner concepts like this

  • @oklimbo
    @oklimbo Před 3 lety +3

    I see the extra effort you put into the intro, its smooth bro

  • @sashasscribbles
    @sashasscribbles Před 3 lety +1

    Thank you this was really helpful!
    I commented a while ago amd you mentioned that a video on blockstrings was coming soon? Has that already come out because I think I may have missed it and can't find it. c:

  • @MarcelVincent
    @MarcelVincent Před 3 lety

    I asked you a month or so ago LK to post a video about transitioning from games like street fighter to this game.
    This hit the nail on the head for me

  • @georgec8765
    @georgec8765 Před 3 lety

    Nice vid LK

  • @WindAxel0
    @WindAxel0 Před 3 lety +1

    LK Back again with some more dragon ball fighters for us? LET'S GOOO

  • @Joshua-yc9cv
    @Joshua-yc9cv Před 3 lety

    Nice video.

  • @2centstudios
    @2centstudios Před 3 lety

    Essentially any fighting game that lets you block or dodge in the air will naturally increase the amount players jump. This is only further encouraged by including unreactable midrange options or full screen options. Dragonball has all of these with the addition of high return on these mid/full screen options and relatively low return on air ones(for the risk/return) so seeing the game function like this makes sense.

  • @myboy_
    @myboy_ Před 3 lety

    Oh word you played melee? Slippi is poppin right now

  •  Před 3 lety +1

    👏🏾 Return 👏🏾 The 👏🏾 Clap 👏🏾

  • @ChibiMalzahar
    @ChibiMalzahar Před 3 lety +1

    LK can you make a video on not getting hit by random stuff in neutral. I feel like a lot of time I'm blocking but some ki blast or random assist keep hitting me. Maybe I'm jumping too much but idk

    • @xNinjamodx
      @xNinjamodx Před 3 lety +1

      I don't know if you knew this but you're vulnerable in the first 3 frames you jump. Even if you're holding block while you do it. Maybe this is the reason why you're getting hit because I get clipped A LOT because of this

  • @OmegaHilip
    @OmegaHilip Před 3 lety

    Nobody:
    LK: “Do things”.

  • @ovairebete9548
    @ovairebete9548 Před 3 lety +1

    hi LK ! Please can you make a Go1 jump guide?? i have seen a few videos on it , but i still don't manage to do it , even a single time!! But maybe YOU can explain how it really works ... I'm a vegito main and now when i watch wawa's vegito (best vegito in the world imo) i only see this fucking moonjump . Each time vegito get a midscreen skd (with j236m) or a level3 oki, wawa uses the go1 jump, and he is RIGHT (he NEVER Looses pressure, skd = free mix) on the opponent and .. you know the godly vegito jH .. Sometimes he pushes the moonjump far away ( i think you have a float momentum so you can reduce or increase distance before landing) , and its a fucking crossup . Sometimes he stops vegito's just before cross up with a same side jS , and its the same side sword opening ... With my average level player point of view, i have the feeling wawa has a schmix 50/50 opportunity at every single skd , when the others need a level 3 oki to do that . At least he never lose pressure ,never , so vegito becomes a nightmare , and that's teh best way to play vegito . I have asked many advice in french dbfz community, they try to help but they all begin by : "anyway go1 jump is cool but useless, don't care about it" . But ... i think they don't understand how VEGITO can pass from A-TIER to GOD-tier with this moonjump .. SO I NEED IT!!!!! Sorry for syntax i'm french . I really hope you 'll read this .

  • @kaing396
    @kaing396 Před 3 lety

    Gg

  • @kaboombasket3140
    @kaboombasket3140 Před 3 lety +2

    Hey, lordknight I just wanted to ask if they buff Gogeta's whiff recovery he could be better!

    • @kaboombasket3140
      @kaboombasket3140 Před 3 lety

      ?

    • @gennaroesposito6389
      @gennaroesposito6389 Před 3 lety

      @@kaboombasket3140 yes he could

    • @vinicius464able
      @vinicius464able Před 3 lety

      In this game where whiff punish is as ease as pressing superdash, being crazy negative is a horrible situation to be in. So if arcsys made his moves less punishable it would make a better character

    • @kaboombasket3140
      @kaboombasket3140 Před 3 lety

      But would that push him too far?

    • @kaboombasket3140
      @kaboombasket3140 Před 3 lety

      Would he be broken? Or a better character and nothing more?

  • @JLUJerkin
    @JLUJerkin Před 3 lety

    So the ground is the high ground?🧐

  • @vinicius464able
    @vinicius464able Před 3 lety

    having a hitbox really does help doing the jumps in this game, i have no idea how people manage to do it with pads and sticks

  • @dimitrij.3218
    @dimitrij.3218 Před 3 lety +2

    Another nice vid LordKnight but can you talk about S.Broly please. Super Broly has got nothing from the last 3 patches and has horrible frame data. None of his normals are safe so he can't stagger. The only move that jails for him is the first hit of 236 S and his beam which he can't even true string into. And he doesn't have any real mix. So I hope you see this and talk about him.
    P.S. I will keep leaving comments like I did on your last vid and hope that you see this.

    • @Phoenix-pb4sm
      @Phoenix-pb4sm Před 3 lety

      He doesn't need to stagger, he's got a command grab, and anti air grab, and an armored chargeable 5H

    • @youcantknow6156
      @youcantknow6156 Před 3 lety

      I dropped him because I thought he was bad because of this. But he’s really not meant to do a whole bunch of cursed ass mix. He’s meant to condition the opponent and convince them that they can only block to beat him, and then he grabs you. If you mash or up-back to avoid the grab, 236 S or even double 2M. If you reflect, charge 5H, DR or grab. Focused on the grab too much and try to react to it? Just make sure you can block 6m, cross-up, or same side SD. Don’t forget tic throws. And yeah, all of those are reactable mix-ups, but that is too much to be worried about all at the same time for you to consistently succeed on defense. If you wanna complain about S Broly, talk about him being negative on guard cancel all the time, or maybe you could say that his biggest buttons are kinda slow and really negative on whiff.

    • @oniichandame48
      @oniichandame48 Před 3 lety

      @@youcantknow6156 yeh i agree that about guard cancel. I cant bait shit once i do anything other than 2L. And im wondering how i could bait dp, all his normals are unsafe so how tf do i block a dp and punish it. Sometimes i know the opponent is going for a dp, but i cant do shit because i cant block nor can i do a true blockstring to avoid it

    • @youcantknow6156
      @youcantknow6156 Před 3 lety

      @@oniichandame48 I think his 236S still carries its armor properties against them.

    • @oniichandame48
      @oniichandame48 Před 3 lety

      @@youcantknow6156 but then there are multiple hit dps. Or if not raw level 3s.

  • @ividboy7616
    @ividboy7616 Před 3 lety +1

    LK is your IAD input upback/upforward into double tap back/forward? I can hear 3 stick clicks, If so that's cursed as hell

    • @AgentSephiroth
      @AgentSephiroth Před 3 lety

      Welcome to how most people have IAD for decades

    • @LordKnightfgc
      @LordKnightfgc  Před 3 lety

      No, that's not it. It is way more cursed input than that.

    • @StrikerSashi
      @StrikerSashi Před 3 lety

      @@LordKnightfgc Is it 6956 and 4754?

    • @animaIpath
      @animaIpath Před 3 lety

      this is how most people do it lol

  • @shishioh
    @shishioh Před 3 lety +4

    Jumping is strong as fuck in marvel bruh

    • @SevastovTv
      @SevastovTv Před 3 lety +1

      Doctor Doom and Magneto 😂😂

    • @shishioh
      @shishioh Před 3 lety +1

      @@SevastovTv And Zero

    • @animaIpath
      @animaIpath Před 3 lety

      they aren’t jumping, learn your games. they’re tri dashing lmao

  • @andrewgrime8389
    @andrewgrime8389 Před 3 lety

    It's better....?

  • @hybridsstudio8088
    @hybridsstudio8088 Před 3 lety +1

    This is just your normal state
    This is a jump ⬆️
    And this, this ⬆️⬆️ is what is known as a jump that has ascended past a jump, or you can just call it a double jump.
    You've just pressed an extra button so what?
    Just wait!
    Has he really found a way to surpass an ascended jump, is that possible?
    He's just bluffing, I mean what would that make him double ascended?
    And this -
    Whats he -- doing?!
    is to go even further beyond ⬇️⬆️⬇️⬆️⬇️⬆️!!!!!

  • @paz8723
    @paz8723 Před 3 lety +2

    The movement is extremely Limited outside of Jumping, it just doesnt feel all that natural.

    • @Phoenix-pb4sm
      @Phoenix-pb4sm Před 3 lety +6

      If you think that, then you've just gotta level up your movement

  • @madworld0660
    @madworld0660 Před 3 lety

    yo i love ur content bro, but u gotta do something about ur room, idk what tf is happening back there but it's giving me anxiety, pls fix 🤢

  • @dudethisusername7285
    @dudethisusername7285 Před 3 lety

    It's for scrubs, that's the difference jk

  • @fabiocastro2122
    @fabiocastro2122 Před 3 lety

    FIRST

    • @animaIpath
      @animaIpath Před 3 lety +5

      people still do this? Jesus Christ

  • @nicholousdreve9556
    @nicholousdreve9556 Před 3 lety

    It's not so different anymore...... Sadly all modern fighting games are obscenely dumbed down

  • @AgentSephiroth
    @AgentSephiroth Před 3 lety +2

    And that simple way is that it is simply not a good fighting game. I don't give a fuck who says otherwise I'm not blinded by the great presentation and DBZ IP.

  • @sharpenmysight5954
    @sharpenmysight5954 Před 3 lety +2

    FighterZ is different because it’s trash

    • @Phoenix-pb4sm
      @Phoenix-pb4sm Před 3 lety

      Nope

    • @aegisreflector1239
      @aegisreflector1239 Před 3 lety +2

      If you don't like the game then why are you here? Also Fighterz is the first legit DB EVER. It's on EVO, it still getting support to this day.

    • @Knightwwing
      @Knightwwing Před 3 lety +3

      Is it cuz the goku black buffs ain’t comin

    • @katchy4922
      @katchy4922 Před 3 lety

      Nice pfp man

    • @sharpenmysight5954
      @sharpenmysight5954 Před 3 lety

      @@Knightwwing lmaooo that’s a good one dude