Gigachad Raid Captain Pistoleer Build for +2's

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  • čas přidán 8. 07. 2024
  • I've been running Spiral Tracker with my current build (Link Here: • Deadeye Pistoleer Quic... ) so I can go Quick Pace in Thaemine HM Prog - even without Raid Captain - for the max movement speed and since Spiral's multi-hit reduces Spacebar's CD further making the gameplay feel safer and helping with Propulsion +1 De-Sync. There are more "pure damage" builds that can likely out min/max this build surrounding the use of Grenade and a high dmg gem in grenade or CDR in Equilibrium. But this one is what I'm aiming for to improve survivability and reduce spacebar desync -- while also min/maxing the damage with Spiral Tracker as part of the default skill setup.
    An idea worth trying if you want to run Grenade primarily and don't care about the prog survivability is: x3 (Pistoleer, Grudge, Precise Dagger, Propulsion, Cursed Doll) with +2 Adrenaline. I still think the 4 second Propulsion creates too much De-Sync in any of the end game raids (especially if you are running Grenade over Spiral) and if you look at the finer details of the scriptures you'll see that Propulsion is very challenging to maintain at a high rate on your abilities when you're also trying to avoid taking critical stacks in thaemine gate 3.
    For the dps tests, I just raw dogged a few one minute tests with nothing additional added from my normal build. I didn't add all 10's, or spirt absorption, etc. Adding Spirit would just make the Raid Captain numbers even higher if you were comparing the build to a non-raid captain +2 build because you need Yearning to max out your movement speed with Quick Pace + Relentless Assault to cap out mvment speed for Raid Captain. Regardless, I did the same setup for each one so the comparisons were consistent. I'll try to create a max parse build vod in the future.
    0:00 Start
    0:06 My Current +1 Build
    0:31 +2 Cursed Doll
    0:41 Why Avoid Propulsion?
    0:59 +2 Adrenaline
    1:35 Bracelet
    1:47 New +2 Pistoleer Meta
    2:07 Spiral Tracker CDR Gem
    2:32 DPS Numbers
    3:09 Skills & Tripods
    4:37 Why Conviction & Judgement?
    5:43 Critical for Elixirs
  • Hry

Komentáře • 22

  • @nullen
    @nullen  Před měsícem

    I've been running Spiral Tracker with my current build (Link Here: czcams.com/video/licU7ro4KKI/video.html ) so I can go Quick Pace in Thaemine HM Prog - even without Raid Captain - for the max movement speed and since Spiral's multi-hit reduces Spacebar's CD further making the gameplay feel safer and helping with Propulsion +1 De-Sync. There are more "pure damage" builds that can likely out min/max this build surrounding the use of Grenade and a high dmg gem in grenade. But this one is what I'm aiming for to improve survivability while also min/maxing the damage with Spiral Tracker as part of the default skill setup.
    An idea worth trying if you want to run Grenade primarily and don't care about the prog survivability is: x3 (Pistoleer, Grudge, Precise Dagger, Propulsion, Cursed Doll) with +2 Adrenaline. I still think the 4 second Propulsion creates too much De-Sync in any of the end game raids (especially if you are running Grenade over Spiral) and if you look at the finer details of the scriptures you'll see that Propulsion is very challenging to maintain at a high rate on your abilities when you're also trying to survive.
    For the tests I just raw dogged a few one minute tests with nothing additional added from my normal build. I didn't add all 10's, or spirt absorption, etc. Adding Spirit would just make the Raid Captain numbers even higher if you were comparing the build to a non-raid captain +2 build because you need Yearning to max out your movement speed with Quick Pace + Relentless Assault to cap out mvment speed for Raid Captain.
    0:00 Start
    0:06 My Current +1 Build
    0:31 +2 Cursed Doll
    0:41 Why Avoid Propulsion?
    0:59 +2 Adrenaline
    1:35 Bracelet
    1:47 New +2 Pistoleer Meta
    2:07 Spiral Tracker CDR Gem
    2:32 DPS Numbers
    3:09 Skills & Tripods
    4:37 Why Conviction & Judgement?
    5:43 Critical for Elixirs

  • @NotHaxan
    @NotHaxan Před měsícem +1

    Amazing video, thanks for covering pretty much what i was wondering for some time already ❤

    • @nullen
      @nullen  Před měsícem

      You're very welcome! Thanks for coming by and leaving the positive message my friend.

  • @Saechao629
    @Saechao629 Před měsícem +1

    I think the roll tripod on desperado would be a good option for this build allowing you to play more flexibly while maintaining RC efficiency

    • @nullen
      @nullen  Před měsícem

      Isn't it a dps loss to the main damage ability though? If not, I'll definitely test it out.

    • @Saechao629
      @Saechao629 Před měsícem +1

      @@nullen I think it would be a damage increase. Desperado level 1 is flexible. Range is good cause it allows you to cast from further away when closing distance which is beneficial in raids. Attack speed is technically only a dps increase if you have both desperado cds up and roll would allow you to maintain raid captain without having to recast spiral which is another “gcd” related dps increase

    • @nullen
      @nullen  Před měsícem

      @@Saechao629 I'll check it out and report back with any findings. Thanks for the suggestion.

  • @blazecome3095
    @blazecome3095 Před měsícem +1

    gg❤

  • @dennisbaauw
    @dennisbaauw Před měsícem +1

    Which engravings would you recommend for 5x3 +1?

    • @nullen
      @nullen  Před měsícem +1

      If you're comfortable with Pistoleer and want to optimize things for end game I'd go Raid Captain so you can run Spiral with Quick Pace and get the most out of the build. So Pistoleer, Grudge, Raid Captain, Precise Dagger, Adrenaline then +1 can be Propulsion or Ether Pred. I prefer Propulsion over Ether cause Ether stacks drop all the time and are annoying to rebuild back up. But it is better for prog since it gives defense. So dealer's choice there.

  • @razektheczar
    @razektheczar Před měsícem

    One build I theorized for +1 and +2 that can drop the precise dagger, and resulted +8% dmg increase for me
    for that you'd need one ring for crit, and a precise + circulate bracelet. swift or crit is to taste realy
    Spyral with quickpace
    Grudge, Class, Adrenaline, Raid, Cursed, Propulsion 1 or 2
    I'm using a Critical set
    Haven't tried raid nor cursed on 2.
    On your one you don't have much crit (theoreticly), but o raids, and if your paired with a good WD. I could shine a bit
    Give it a try

    • @nullen
      @nullen  Před měsícem

      I run 94% self crit with the exact build shown in the video. Losing Precise Dagger would take it down to 74%. Which doesn't sound like it'd be an improvement since all of a pistoleer's damage comes from the crit damage bonus from spec scaling. What is the 8% difference being compared to?
      In the vod I also explain that propulsion isn't reliable since it's a 4 sec uptime and in Thaemine you need to be more conservative with spacebars and then you still battle desync. So it doesn't feel like a great choice if you're doing end game.

  • @Kristalinator
    @Kristalinator Před měsícem +1

    Death Fire skill Tripod "Flame Bomb" on Level 5 have an higher Potenzial of max dps than Chain Throw also very helpfull in Ivory Tower Gate 1

    • @Kristalinator
      @Kristalinator Před měsícem

      also the Legendary "Quick Recharge" Rune have to be in Quick Shoot cause its an Chain Skill so you have ab doubble chance to trigger "Quick Recharge"

    • @MrExterminator556
      @MrExterminator556 Před měsícem

      @@Kristalinator You go the double explosion because of multihit so spacebar faster up

    • @nullen
      @nullen  Před měsícem

      Thanks for the tip!
      So I took Deathfire into Trixion just now and I'm not seeing a consistently higher total damage from the ability. With the Fire tripod I'm capping out at about 28 - 37 million total damage. The flame dots critting or not critting seem to be a major deciding factor. Whereas the double bomb is consistently doing 34 to 39 million.
      I think the comparison is the Flame tripod (2nd row) to a 2nd Keen Shot Bomb (3rd row tripod). So 30% outgoing damage versus a second 100% bomb explosion.
      I definitely like the Ivory Tower Gate 1 situational use.
      The double bomb is also more stagger as well: x.com/JeeboTV/status/1753451459813802388

    • @nullen
      @nullen  Před měsícem

      @@Kristalinator Pretty sure Quick Shot, Enforced Execution, and Cruel Tracker all can double tap a rune.

  • @slimja
    @slimja Před měsícem +1

    Have you tried mass increase?

    • @nullen
      @nullen  Před měsícem

      Yeah, I'm not a fan. It makes the entire kit feel sluggish. Especially if you aren't playing the game with a support. Like in chaos dungeons, tower, quest line, etc. You can combat some of it with swift on neck, but you lose the extra damage gained from MI vs. CD with the loss of crit. Even with the swift neck it feels like slow motion to me.
      I made an engraving support Pistoleer to try all possible builds out in raids and mass increase was noticably slow.

    • @slimja
      @slimja Před měsícem +1

      @@nullen yeah i agree it feels a little sluggish, but the spacebar buff almost negates the attack speed reduction from MI. and since i dont have lv 10 CD gems i found that i was waiting for skills to come off cooldown frequently so the slower rotation was negligable. i also cut a 9/7 MI/CD stone so im kinda stuck with it xd.

    • @nullen
      @nullen  Před měsícem

      @@slimja lol i see. yeah, i think people that haven't played a ton of the 'non mass increase' builds also don't notice it as much. as i've played Pistoleer since the game launched in NA i've only gone through Raid Captain and Cursed Doll as the main builds over that...2 year time period? so even though spacebar "negates" the MI, any small change in casting speeds/cdr, etc. makes me feel like i'm moving in slow-mo and also throws off the mindless muscle memory i've developed over that time.
      Gratz on the 9/7 stone btw!