Dragon Ball FighterZ - 5 (more) essential gameplay tips to know

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  • čas přidán 6. 07. 2024
  • More tips! I cover the "hidden" team super cancel that isn't mentioned in the game, some specific notes about sparking blast offense when your foe is blocking, and more!
    If you enjoyed the content and found it helpful please consider leaving me a tip @ digitaltipjar.com/rooflemonger
    Anything helps! With tips I can afford to buy the good bread instead of the cheap flakey bread cause I am a poor bum.
    On Twitter @ / rooflemonger
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Komentáře • 89

  • @rooflemonger
    @rooflemonger  Před 6 lety +29

    More tips! Decided to make this sequel to the general tip guide since I had my friend over and I realized there was a bunch of stuff I was explaining to him I never brought up in a video yet, so here ya go!

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      Theres like, one tutorial I was ever satisfied with in a fighting game and that was virtua fighter 4: evolution for the ps2. The thing about fighting games over any kinda genre is the depth, other games no mobas no fps or whatever can ever begin to match it. However with that depth is the price that it is hard to explain it all.

    • @rooflemonger
      @rooflemonger  Před 6 lety +2

      sfv isn't great but tekken 7 is the worst tutorial of the modern age by far(there isn't one outside of story mode). They don't explain basically anything other than "buttons do attacks"

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      It is, they don't. Japanese developers for the most part don't understand concepts like this. When soul calibur 6 comes out its going to be the same deal all over again. They might tell you buttons do attacks then they leave you out for the wolves.

    • @andrew6179
      @andrew6179 Před 6 lety

      rooflemonger Awesome video! I really enjoy this tipps and am thankfull for your work!
      I have a question though.
      The assist cancel und super 3 always comes out with qcb + assist button.
      But when I do qcf (for the 1 bar super) it doesn‘t come out for me :( is there something I am missing? it can‘t be the inputs, cause it‘s not my first fighting game, I‘m really struggeling with this problem..
      EDIT:
      Nevermind, it seems the cancel window is just much shorter with the normal super.
      I‘m just happy it‘s coming out now lol

    • @uesleslaislayer7630
      @uesleslaislayer7630 Před 6 lety

      During sparking blast You can cancel the universal overhead into a vanish atk.

  • @shadovvwolfie790
    @shadovvwolfie790 Před 6 lety +27

    Here's a tip for you:
    If you hold 4(which is back) while doing a input you can negate Autocombo. These leaves leeway for much more combo freedom especially if your applying pressure as you can freely jab without accidently auto-comboing.

    • @williamtaylor9404
      @williamtaylor9404 Před 5 lety +1

      Nice tip!

    • @aIkaIi
      @aIkaIi Před 3 lety

      I figured that one out because I always shield after mashing super dash...

  • @rooflemonger
    @rooflemonger  Před 6 lety +22

    Ok and now for real this time, next vids are android 16 tips and then defense guide.

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      uhhhhhhhhh gonna see how much I can record of it tonight before I pass out, then finish up the rest after I wake up/breakfast/walk dog so probably up tomorrow afternoon.

    • @joshuabramwell6222
      @joshuabramwell6222 Před 6 lety

      16's third hit of the auto combo will always go through on block. Press Light twice then wait a split second and light again. He will always go through in the grab. Try practice

    • @joshuabramwell6222
      @joshuabramwell6222 Před 6 lety

      Ethan Nieves Montilla I know. With opponents who don't know block openings or strings it can be hard to deal with was my point. I should have made it clearer.

    • @joshuabramwell6222
      @joshuabramwell6222 Před 6 lety

      Ethan Nieves Montilla yeah see I'm only at 150k bp. A lot of mashers still I'm going against.

    • @joshuabramwell6222
      @joshuabramwell6222 Před 6 lety

      Ethan Nieves Montilla I can punish a random dash it's just when it's really close I struggle. Still a lot to learn but enjoying it. Kinda new to fighters as I only wanted to learn when injustice came out...lots of fighting terminology and such

  • @TheAman2311
    @TheAman2311 Před 6 lety +5

    To be fair you CAN combo into Nappa 2H in the air after a vanish, but this tip will definitely help me save meter in the corner

  • @SethWiser
    @SethWiser Před 5 lety

    I know this is an old video, but i hope the comment finds you. I recently made it to ssj2 rank, at 360k bp, ive fallen all the way to 320k. Ive been binging yout videos and i can say without a single fucking doubt in my mind. what i knew before these videos is 5%of what i know now, and i learned it all without boring myself. Youre straight to the point, and always ready to break shit down. Mad kudos, my man.

  • @mondosworld5093
    @mondosworld5093 Před 6 lety +3

    I’m liking the new tip transition 👍🏽

  • @BigBoyBiddy
    @BigBoyBiddy Před 6 lety +2

    Love your videos man! ;) Keep up the great work

  • @mrmysterycake
    @mrmysterycake Před 6 lety +4

    Didn't know about the true knock downs! Thank you!

  • @GroovyFee
    @GroovyFee Před 6 lety +3

    GREAT !!! i needed this .

  • @JBeezYBabY1984
    @JBeezYBabY1984 Před 6 lety +3

    "Liked" Very good tips! Thank ya kindly sir!

  • @TheIngloriousGamerz
    @TheIngloriousGamerz Před 6 lety

    Nappa can combo into his 2h in the air off of a wall bounce from instant transmission, he uses it to combo into Arm break or either of his supers when he lands. You can also hold the button to cancel it early but I haven't found any benefit to doing so yet other then feinting with it in neutral to bait a response and land with nappa's overhead heavy into his BnB

  • @zeldamen80
    @zeldamen80 Před 6 lety +2

    thanks !

  • @Yosogoto
    @Yosogoto Před 6 lety

    Nappa can combo into his j.2H off a vanish in the air. A lot of characters are like that, having a combo extension that is easy, but requires another bar to use.

  • @JJpleex
    @JJpleex Před 6 lety +3

    Another great video. Your voice sounds like Bill Barnwell

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      Had no idea who that was, had to google him :-0

  • @Turtleshellon
    @Turtleshellon Před 6 lety

    A hard knockdown is something you can not tech roll out of which allows you to pressure your opponent and gives you the hit advantage.

  • @biscuiteaterelliott6367
    @biscuiteaterelliott6367 Před 6 lety +3

    "When you autocombo in the corner, the enemy bounces out"
    WTF?! That's actually a big deal.

    • @justsomeguy8385
      @justsomeguy8385 Před 6 lety

      I think he means it's not a reason to do autocombos in itself.

  • @time2sleep685
    @time2sleep685 Před 4 lety

    Great guide though you can jump cancel when you are in offence. At least in in one situation, which is combo startup low M, M

  • @BlueLightningSky
    @BlueLightningSky Před 6 lety +2

    Could you make a cross up guide? And cross up protections?

    • @rooflemonger
      @rooflemonger  Před 6 lety +2

      Plenty of guides planned! Just need more hours in a day to put everything out.

  • @manriqueiriarte8268
    @manriqueiriarte8268 Před 6 lety

    If ive got adult gohan as point, what are some good 2nd and anchors for him for assists? Ive currently got ss vegeta and ss goku but i hate being so basic and having the 3 saiyans on my team. But i gotta have vegetas assist in there lol

    • @rooflemonger
      @rooflemonger  Před 6 lety

      Well sounds like you answered your own question and got your team. Just play who you want. If you don't wanna go with them then having only 1 person out of 3 I can't recommend anyone cause theres too many combinations.

  • @FluffyMeowington
    @FluffyMeowington Před 6 lety

    I love when Goku does a Kamayamayor

  • @FinalFallProductions
    @FinalFallProductions Před 6 lety +1

    Fat buu combo and guide next please !!

  • @Jordan-cr7by
    @Jordan-cr7by Před 6 lety +1

    How exactly do you do the first tip? I don't really understand the quarter circle inputs

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      Well the first tip is half circle inputs, not quarter circle. It will not work with quarter circle inputs.
      But as for understanding quarter circles its as simple as this, take your thumb(on dpad assuming) start at down, and rolll your thumb to the right without moving it. You have now completed the quarter circle of down, to down/forward, to forward.

  • @LazarusXO
    @LazarusXO Před 6 lety

    I suggest when doing this on your own to put the guard option on. The "True Knock Down" can be blocked with the correct block based on your opponents hit.

    • @rooflemonger
      @rooflemonger  Před 6 lety

      Of course they can block, its not guaranteed and I never said it is.

    • @LazarusXO
      @LazarusXO Před 6 lety

      Well that is what I mean they can recover. The knock down you can follow up with a super is the True Knock Down.

  • @isaiahfleming6599
    @isaiahfleming6599 Před 5 lety

    Any Hit? Where’s smooth criminal Hit at?

  • @NeoRidero
    @NeoRidero Před 6 lety +1

    How to do the "special" assist super, for exemple when i call vegeta he does his niagara pummel, but what if i want the garlick gun? There's other characters like that that have a super on another button and i have no idea how to use them.

    • @rooflemonger
      @rooflemonger  Před 6 lety

      The super that the offscreen character comes in with is fixed. So if a character has 2 level 1 supers for example, the one they come in with is the only one they will ever come in with.

    • @NeoRidero
      @NeoRidero Před 6 lety

      ah I see, also i can't manage to have my super assists without using a super first with the active character, despite doing the qcf/qcb A1/A2, is there something i'm missing?
      I just get an assist

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      No what I thought you were saying is you could choose which of the 2 supers a character did. Also the tech is not qcf/qcb as I say in the video its HALF circle forward or back. Quarter circles will not do the trick.

    • @NeoRidero
      @NeoRidero Před 6 lety +1

      oh half, shit my bad.

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      all good friend happens to the best of us

  • @FredFredsen
    @FredFredsen Před 6 lety +8

    Can somebody please explain me what I can do if someone is spamming me with attacks into a corner ?! I can't escape and if I try to hit and counter, they hit and combo me. When I am in the position that somebody is in a corner and I am spamming attacks they instant "counter" hit somehow but i dont know how to do this..... (no they don't always 2H counterhit)

    • @rooflemonger
      @rooflemonger  Před 6 lety +10

      hang on a day or two cause I got a video specifically detailing exactly that(how to handle yourself on defense).

    • @FredFredsen
      @FredFredsen Před 6 lety +1

      very nice ! thanks

  • @legoatjames5859
    @legoatjames5859 Před 6 lety

    For some reason I can't tag into the other super without me doing my super first. I've done the qcf assist a bunch of times but it still didn't work.

    • @rooflemonger
      @rooflemonger  Před 6 lety

      cause its not qcf assist, its half circle forward assist.

    • @legoatjames5859
      @legoatjames5859 Před 6 lety +1

      rooflemonger ohhh thx for the advice and quick reply!

  • @florianlorenz
    @florianlorenz Před 6 lety

    did you say "with goku big meme super"? if so i would love you for thiss

    • @rooflemonger
      @rooflemonger  Před 6 lety

      Unfortunately not friend :(

    • @florianlorenz
      @florianlorenz Před 6 lety

      rooflemonger oh you said "big beam super". still funny though, thanks for the tips man!

  • @TheVeryHungrySingularity

    Will rapid-fire ki trade completely with a kamehameha?

    • @rooflemonger
      @rooflemonger  Před 6 lety

      Basic ki blasts will always lose to a proper special move style projectile.

  • @viceanterra3
    @viceanterra3 Před 6 lety +7

    So... Can I lock someone into Android 16s self destruct with Gotenks assist?

    • @rooflemonger
      @rooflemonger  Před 6 lety +16

      haha nope, gotenks assist would have to last like 7x longer to make that work. There is absolutely no way you can combo into the self destruct, that is very much on purpose.

    • @viceanterra3
      @viceanterra3 Před 6 lety +1

      rooflemonger I had to ask. For science 😂. 16 reminds me of kanji from persona 4 arena. There was a really gimmicky setup into the insta kill. I figured There's one for 16 also lol.

    • @megatr3dogg
      @megatr3dogg Před 6 lety

      How I land mine majority of the time is to be random after knock down.. I usually hit em like twice call both assist n den do the Insta kill. Make em used to blocking n den do it

    • @viceanterra3
      @viceanterra3 Před 6 lety

      megatr3dogg if ur playing nappa and have saibamen out, it might be a good way to pressure someone into falling for it. I'm sure there's probably a Ginyu setup for it too.

  • @TKize777
    @TKize777 Před 6 lety

    Why would you wanna steal the
    Corner?

    • @rooflemonger
      @rooflemonger  Před 6 lety +2

      Mix up your enemy. Normally the corner means they are safe from left/right mixups.

  • @dylandemars7034
    @dylandemars7034 Před 6 lety +1

    Nappa just became more viable

  • @MentorX14
    @MentorX14 Před 6 lety +7

    3:24 But roofle, Tricks are for kids!

  • @Justin19143
    @Justin19143 Před 6 lety +2

    To call assist supers its just qcf-A1 or A2.
    for lvl 3 its qcb.
    also for DHC'ing from one super to another for going into lvl 3 you can super and then just hold back and press assist.

    • @rooflemonger
      @rooflemonger  Před 6 lety +1

      its not qcf or qcb it has to be half circle, qcfs will not work.

    • @rooflemonger
      @rooflemonger  Před 6 lety

      if you are talking about regular DHC'ing, then you just hit the button, or hold back for lvl 3. no need for motions.

    • @Justin19143
      @Justin19143 Před 6 lety

      rooflemonger I meant DHC'ing without doing a super with the point character.

    • @Justin19143
      @Justin19143 Před 6 lety

      rooflemonger when I was doing it before I intended to do qcf but found out I was inputting back before my intended qcf ... giving me a hcf. I found out cause I was trying to show my friend on pad and I use stick lol

  • @maverickx526
    @maverickx526 Před 6 lety

    16s grab used to be a real knockdown. :(.

  • @refried108
    @refried108 Před 6 lety +1

    First