Bethesda - A Journey to Redundancy
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- čas přidán 25. 01. 2024
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Bethesda Game Studios used to be the undisputed kings of the Open World RPG genre. But with the successes of their competitors like Nintendo and CD Projekt Red in replicating their games' formula, Bethesda have found themselves facing redundancy in the eyes of the gaming community. This video explores Bethesda's history through this lens, how they got to become the kings of RPGs, and how they may try and bring themselves back on top. - Hry
I would say I was first, but I know thats not true.
That’s cuz it’s me B)
@@EternalArctic this guys channel is a troll tho no vid is actually legit even if he states somw facts😂 hes not a gamer at all and milks with some numbers on sales
@@EternalArctic but nice then im C i guess?
As someone who has never played a Bethesda game before and is watching multiple videos about them, it interesting seeing a company that was once innovative be behind everyone else. Like before Starfield all I knew was they were responsible for Skyrim and the Fallout series and that two those were considered to be some of the most influential games ever made. Now it's just people going over their many mistakes as a company, with the first one I heard about before Starfield being the fiasco that was Fallout 76.
Not a coincidence that their downfall happened right as other companies started to do what they did either just as well or better. Bethesda always had issues, but people were generally willing to overlook them because of the fact they filled a niche few others did at the time.
@@Ardrid_ the only other game that fills their niche is cyberpunk? it does it amazingly but it's the only game which has matched their signature.
0:41 been playing a lot of Arena lately and I dunno how people get these world size measurements considering that it's impossible to travel between 2 towns on foot (every town is its own infinite world seperate from everything else). Daggerfall was the first in the series to have a finite, massive interconnected world
This video finally taught me what the first two Elder Scrolls games were.
Well said! Great video!
Very cool video, as always! ;)
excellent vid you got 10:38 there
Glad I never became a Bethesda fan even if as a kid I wanted to try Oblivion so much (never did and haven't). Now only good thing I associate with them is Hi-Fi RUSH, developed by Tango Gameworks and published by 16 times the detail.
People often forget Bethesda are a publisher as well as a developer.
They also published Dishonored iirc
what about fallout new vegas? that wasnt even made by bethesda, it was made by obsidian.
@@hgmd3284 Between your answer of New Vegas and the other person example of Dishonored, seems Bethesda is better at publishing games than making.
@@samuelantoniocastillomeza5034 yeah, it seems that way.
Original devs of Elder Scrolls are making a new game. The Wayward Realms, I hope it turns out good.
In 2011 Skyrim launched with a Minecraft reference in the form of the notched pickaxe. Minecraft, the emperor of the gaming world built on the basis of procedurally generated content. Yet even by the year 2023, Bethesda in the form of starfield failed to grasp what made procedurally generated content in Minecraft good. They have forgotten what even made procedurally generated content in 1996 Daggerfall good. Yes, the hand crafted content in morrowind is good, but if Bethesda must dabble with this technology creating a forever sized freedom to walk around & do things, why do they not learn the most rudimentary thing about how the world gen in Minecraft enables mining & crafting, how do they fail to learn that while daggerfall while limited in templates, that the big world did at least give you significant content to with satisfaction role play as a character to the best tech & development time offered them.
But in starfield it offers little, they spent incredible effort & resources to add in a novelty with nothing novel. I can appreciate the noble attempt to pioneer a feature that ultimately ended up as a dead end failure or coming up short in execution. But Bethesda is learning so slowly from their own failures & the successes of others that they are turning themselves into a gaming “sick man” of the industry by nothing more than ignorant pride.
plug the subscriber percentages, it's crazy how many of these videos have popped off and you still only have 15k 😡
Beautiful, I've honestly never played a Bethesda game but its really weird seeing where they are now because growing up they were seen as gods...
I'm hoping they turn around the way they design and write their flagship franchises before its too late, i wouldn't call myself a fan but I dont wanna see 2 franchises with great potential go down with the ship.
Fallout especially is extra bitter because they act like it was always theirs when the best games weren't made by them. Some of the OG Fallout devs worked on New Vegas, anyway, so the fact Bethesda refused to let them make any more "spinoffs"(New Vegas was the true Fallout 3), just makes us all extra bitter because they destroy and dilute the lore or world with each new game they make.
I think you've hit the nail on the head here. I remember back in 2008-2010, people were complaining a lot about how basically every single AAA game coming out was extremely linear with no player freedom. Gaming at that time was desperate for a quality open world game and it's why I think Minecraft and Skyrim blew up as much as they did.
exactly why morrowind is regarded as the best elder scrolls game still. skyrim cant compete, modders saved it
I think Bethesda should take a page from the Yakuza series. Yakuza worlds are not big. Quite the opposite, they're actually pretty small as far as open worlds go. GTA3 is larger. But they do have a ton of interesting things happening in that world. Things are always changing, there's plenty of side quests filled with people to get to know. Less is more. I know marketing directors love putting large numbers on the box. But having the Biggest World Ever didn't help Fuel sell millions of copies. Sure, Minecraft's world is infinite but does anyone really care about that? No, it's the wealth of variety it offers with its crafting. Simple to pick up but plenty of depth for those who put in the investment.
That wouldn't really work for Bethesda. Yakuza games aren't really "adventures". You go around unraveling sinister plots. They should really take a page out of CDPR's book.
I feel as though Skyrim was where Bethesda peaked.
A bit part of what makes bethesda games feel alive is that every NPC is on it's own schedule. You just can't sell a breathing world with NPCs standing still in one spot imo.
That's the post Morrowind Bethesda games. The magic of Pre-Morrowind Bethesda games was the way you could truly make your own character and experiment with the deep mechanics and role-playing.
You don't get that stuff as much in Oblivion and at all in Skyrim.
Did you hold back from mentioning genshin impact as another example of how their niche not only could be free but also available on a phone?
Didn't think about that, actually. Its not an exact comparison, but it would definitely feel similar for most people.
Considering Genshin is essentially a gacha BotW clone? He kinda did already.
We just want great games
Elder Scroll 6 will be reskinned Starfield
strongly disagree
Ah yes bestha let your fan fix the broken mess for you intead of doing it yourself god i hate this company even tho i still play them
Honestly i would prefer any bethesda over bg3 and I don't even like their games but at least they aren't that crap
That's fair, they still have their own unique feel.
I like the bg3 feel but i can understand the appeal of bethesda, heck i have 3 of their games. Bethesda has that magic, not the bugs, not the supposed exploration, but there's this certain feel of freedome to do whatever you want with their games which isn't possible with other open world games
Troll comment?
Nothing against past bethesda... But bg3 is objectively a better experience then anything bethesda has made in a decade...
@@vissermatt1058Hey your comment got sent five times for some reason, so you might want to delete those unnecessary ones
@@Morshu_DarkSouls completely unintentional... but that made my comment the troll comment lol. thanks for the heads up