Mana Bases (part 1/2) | The Command Zone 39
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- čas přidán 22. 07. 2024
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We cover the basics of mana bases in this two-part series. In this first episode we discuss your deck's color spread, different types of lands, and the math to drawing well. Then we wrap up with our Dragon Week 2015 winners!
Tools:
manabasecrafter.com/
www.tappedout.net
What we Mentioned on the End Step:
Game of Thrones (Note: we were mistaken about the air date for Season 5, it's actually April 12th, not the 8th!)
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The main topic starts at 05:41.
Thanks dad
I have been playing EDH for a few years now and I still learned some things from this podcast. Hopefully it shows that you never stop learning MTG and not that I am an awful player....
MTG is complex enough to make a Turing Machine, more complex than Go.
Always more to learn.
Check out this if you want to know what I'm talking about.
czcams.com/video/pdmODVYPDLA/video.html
^ it's the "Because Science" guy with Command Zone.
Thanks for all the information on constructing the Landside of my Commanderdeck.
I was still using the 1/3 "rule" from my old days of playing 60 card decks. Thanks to you the powerlevel of my decks has skyrocketed... the only downside ist that I am now the first target in all games in my playgroup. ;-)
In case anyone wanted to search for mana symbols on gatherer use -> {w} {u} {b} {r} {g}
and for specific lands producing those of course select land as card type!
50 lands with borborygymos, enraged is fantastic!
In my first deck, nazahn, I think I listened to this video like 4 times. It definitely worked a treat because I really haven't been mana screwed in my openings.
That math seems super incorrect after using a hypergeometric calculator. If I have 36 lands in my 99, then after seeing 11 cards my chance that 4 or more of them are lands is about 62%.
If you guys are talking about expected values then I guess the n*K/N = 11*36/99 would be 4. So the average is 4 successes. So maybe that's what you mean and I'm misunderstanding?
Steven Luoma you should figure in card draw spells and land ramp which is different for most decks
24:23 uhhhh, that came out wrong...
Awesome podcast though, love all this more mathy stuff.
Interesting listen guys! As a new edh player my manabases are pretty mediocre so I found this fascinating. I want to make a Damia deck and tricolors have been intimidating. Not anymore!
Michael Taylor Glad you found it helpful Michael! Thanks for tuning in and we hope you come back for more.
I’ve been sitting here listening on my phone while building a Mirri, Weatherlight Duelist deck. Sat down and told myself I would put 40 lands in. Ended with 39.
Apock 247 tolarian community college has good videos for this topic as well
Regarding Volcanic Isle vs the Guildgate -> the guildgate cant be fetched, which could be a big hinderence
99 lands and Marath. Win every game.
“Forgot about the fetch lands”
Meanwhile today 😂😂 $$$
In my esper deck with commander Sen Triplets, i run Celestial Dawn.
"In other formats you don't always have a card you can play whenever you have the land to"
If only that were still true.
The ravnica guildgates are a bit better now that guilds of ravnica has gate searches
For mine for my 5 color I run 4 of each basis and the rest are duels
Basics are good like they adhere to to function of magic
But usually for any color combination I literally count how many lands I’d need to cast every card of that color say I need a total of 8 swamps in my mana cost of every black card I have I run 16 Swamps
Now when that’s all evened out and I see one color that has more then the rest I take the duels lands from that
Sounds complicated but if I’m need 8 swamps and I run 16 of them I have 30 other forest 10 of those are duels lands
I run 30-35 lands really depends on the deck though my 5 color jodoh deck only needs one of each color to function normally
I have 33 lands in my mono white deck and my average cmc is 2.64 so i can get easily when i needs them. I have Tithe, Gift of Estates, Sword of the Animist and other artifact ramp and its working good. I am thinking buying Land Tax and because that no manascrew whit it.
I know I'm late but Land Tax is always good, even if it acivates once it's amazing card advantage. And that's even more true if you play fewer lands than the average player.
DreamPurpleFloyd I have thinking buying it months but it is one card that never order. Even if order bunch of other cards... It would be good. I think i try buying it in future.
humble beginnings
I'm not on Twitter. :(
I love lands the most expensive cards I have are lands
Can someone explain what this curve is they keep referring to?
UnFazed Focus the mana curve
Its the distribution of spells in your deck sorted by converted mana cost (the total)
If a deck is well constructed it often follows an offset parabolic arc. Which for commander is like:
It will have a good number of 1 and 2 cost spells, a high density of 3 and 4 cost spells, a few less 5 and 6s and a handful of 7+
UnFazed Focus czcams.com/video/4GeR1xraPxU/video.html
Who is the character at 9:10?
Super late reply, but It's Naya Battlemage
6:54 Xenagos is evil too :-D
Lol my gitrog monster deck runs 45 lands, yet my highest casting cost spell is my commander at 5 😂
This is a pointless comment, of course you run more lands in a deck that has Life from the Loam and is all about sacrificing lands.