We FINALLY Fixed Battania in Bannerlord - Here's How

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  • čas přidán 27. 05. 2024
  • It's odd that Battania is both the weakest kingdom on the map, but also the most popular amongst Bannerlord players. They always get trounced by the dirty Vlandians - but not anymore. FINALLY we've found a solution to the Battanian Problem. Here's how we fixed it!
    0:00 - Intro
    0:39 - Test #1: Give +1 clan and +2 Fiefs at start
    5:51 - Results from 5 test runs & Recap
    6:36 - Test #2: Increase All Noble Skills at start
    10:25 - Final thoughts and Two Full Timelapses
    If you want to support the channel further, here are a couple options!
    Channel Membership -
    / @strat-guides
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Komentáře • 306

  • @AotBrown
    @AotBrown Před 7 měsíci +708

    Battanian lords never use their archers in my campaigns, I think that's why they lose. But if you join Battania you can easily carry them on your back to victory.

    • @tim3tRav3l3RR60
      @tim3tRav3l3RR60 Před 7 měsíci +64

      When fighting along side battanians One lord didn't even engage with me . Just sat his men in-between 2 buildings hot gates style. I caught on and swung my army behind his. All his men got slaughtered by vlandian crossbowmen.
      Their cohesion is always on point but they never field more than 2 armies, They never make peace when the time is needed, and they never stay in the vicinity of a recently taken fief but instead travel across the map, abandoning their recent conquest, to take a castle from an enemy they should have made peace with long ago.
      I think their AI is meant for glory seeking, but the skill level is too low..I just don't get why they can't make peace when necessary

    • @INFJ-ThaneTr
      @INFJ-ThaneTr Před 7 měsíci +8

      Yes you have to babysit them

    • @beezyo3042
      @beezyo3042 Před 7 měsíci +15

      Bro in my current game I am doing my best to keep Battania afloat and expand! We'd have half of Calradia by now if Caladog stopped declaring nonsense wars and sue for peace when needed!

    • @quartqwertbudisgood
      @quartqwertbudisgood Před 7 měsíci +6

      Yeah it’s bad I’m doing a battania run and the senate keeps declaring war on distant kingdoms only for a neighbor to declare war the next day, this time I’m only using companions and family to field my army so the kingdom can host 3 other armies works pretty well

    • @thatonedude6247
      @thatonedude6247 Před 7 měsíci +1

      Why, in all my games they spam archers just like vlandians spam crossbow and knights

  • @OdinAndSons
    @OdinAndSons Před 7 měsíci +542

    I am convinced that TaleWorlds are okay with Battania losing, seeing that it is arguably the most lore accurate kingdom to collapse together with the Empire. There are no traces of Battanian culture left by the time of Mount&Blade: Warband. The approximate location of Battania in Warband has been mostly annexed by the Kingdom of Swadia, successor kingdom to Vlandia.
    By the way, you should definitely play Warband soon! Been waiting for a Strat Warband playthrough for ages!

    • @zakback9937
      @zakback9937 Před 7 měsíci +67

      apparently in the wiki lore of it Battania is meant to be conquered up by Sturgians and Vlandians

    • @thescruug2222
      @thescruug2222 Před 7 měsíci +30

      That and it seems that the Sturgians (who becomes the Vaegirs) would prob be the dominant power, because of how they used to own the town that is now under Khergit controll according to Baheshtur.

    • @macdeus2601
      @macdeus2601 Před 7 měsíci +44

      Canonically the Battanians are the ancestors of the forest bandits who spawn in that patch of trees in northeastern Swadia on the Warband map. (Or at least there were dev statements to this effect during Early Access, IIRC.)

    • @callusklaus2413
      @callusklaus2413 Před 7 měsíci +20

      Apparently there is a village in Rhodok territory that still speaks a Battanian language.

    • @tobiasm3911
      @tobiasm3911 Před 7 měsíci +1

      Warband playthrough would be great

  • @minhqun
    @minhqun Před 7 měsíci +199

    Hear me out... What if TW put in actual working forts overlooking chokepoints on the map. An army cannot pass through it unless they took control of said fort (caravans, neutral & allied armies can pass through though). Player's party will have an option to sneak pass (like the mechanics of sneaking into towns)
    I can think of several locations, most notably the Aserai's western valley crossing into Quyaz, Battanian mountain passes to the west of Dunglanys & to the Southeast of Seonon, Sturgian great river crossing from Omor to Varnovapol.
    The mechanics can be tweaked from the modder's docking points (for sea travel), while the battle map can be of castle's (for now).
    IMO It will make the map of Calradia so much more "dynamic"

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +55

      That would be interesting - almost like the zone of control from EU4.

    • @Fordragon
      @Fordragon Před 7 měsíci +7

      This should definitely happen. Like forts in Total War.

    • @Fallout3131
      @Fallout3131 Před 7 měsíci

      @@Fordragonno

    • @Fallout3131
      @Fallout3131 Před 7 měsíci +2

      @@Strat-Guidesyes!

    • @Fordragon
      @Fordragon Před 7 měsíci +2

      @@Fallout3131 yes

  • @micahbonewell5994
    @micahbonewell5994 Před 7 měsíci +97

    As for balancing Battania, we really need a map redesign imo. The fact that Aseria, Khuzait, and Vlandia have so few neighbors makes them overpowered, and Battania and sturgia having so many bordering enemies make them really weak. We also have no real alliance mechanic, or Aggressive Expansion mechanic in the game. If Battania gets weak, and Vlandia gets really strong that should encourage other nations to ally Battania to use them as a border state. Likewise if the Khuzaits take tons of settlements in a year it should make the other nations in the game gang up on them.
    The final issue with the game, is that there are far too few kingdoms in the game, just adding more kingdoms would probably go a long way towards balancing things.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +33

      Agreed, the map makes it easy for Vlandia and Aserai (and usually Khuzait) to do well nearly every campaign.

    • @twiztedmind209
      @twiztedmind209 Před 6 měsíci +7

      I wish rebelling factions stuck around more. You lose a location and manage to take it almost instantly, within a year everyone who spawned just disappear. Keep them around and let them grow and integrate into other kingdoms, especially ones politically aligned with them in hating a specific faction (the faction they rebelled against)

    • @Myrth1
      @Myrth1 Před 5 měsíci

      >that should encourage other nations to ally Battania to use them as a border state
      More like "to join the fry and steal fiefs from the other side while they still can"

    • @alistairbolden6340
      @alistairbolden6340 Před 2 měsíci

      @@Strat-Guides You guys in the comments seem to be very lacking in game knowlage. Its simply based on what lords have a good tactics score. Battania is lacking when it comes to charm skills, the lords with the most tactics wins, very little els matters in ai combat.

  • @marius5683
    @marius5683 Před 7 měsíci +54

    My experience is that battania doesn’t muster up A large army. A stack of 300-600 is the largest army I have encountered from Battania. While Vlandia come with 2 stacks of 1200, followed up by roaming nobles to catch up with a fleeing enemy. And everyone declares war towards Battania

    • @FakiuChairo
      @FakiuChairo Před 6 měsíci +3

      Once time they got clans was I beat the empire run and they got like 30 clans 😂😂😂. They become annoying riders and killed the prosperity of all villages under my control.

  • @h347h
    @h347h Před 7 měsíci +211

    I personally don't see a problem with Valandia taking over Battania because that's what happens lore wise. But this is cool regardless.

    • @SirNarax
      @SirNarax Před 7 měsíci +24

      Same. Kind of an area where the player can choose to make an impact. I don't know how it would be implemented but things like this is probably why games like HOI4 have the historical focus on/off. So each game/campaign was more randomized.

    • @jeremypedigo9802
      @jeremypedigo9802 Před 6 měsíci +2

      Where are you finding lore like that so your saying war band come after I kinda thought that but how did you connect the dots?

    • @justagamingbulldog9246
      @justagamingbulldog9246 Před 6 měsíci +11

      @@jeremypedigo9802 the clock for bannerlord says like 1084, warband says like 1284 so its 200 years diff

  • @tylerpowers7034
    @tylerpowers7034 Před 7 měsíci +48

    One of my favorite playthroughs was playing as the savior of Battania and then usurping Caladog as king. We conquered all of Sturgia, Vlandia, the Western Empire and then the majority of the Aserai and Southern Empire before I got bored. Playing Battania is great because it can be challenging as the underdog.

    • @8boy095
      @8boy095 Před 7 měsíci +2

      How do you usurp a king?

    • @mattpiemonte2826
      @mattpiemonte2826 Před 6 měsíci

      I have a sandbox going right now playing for Battania and im hoping to get rid of him and take over as well haha

    • @friedchickenlover7291
      @friedchickenlover7291 Před 6 měsíci +4

      @@8boy095 I’m guessing he got caladog killed and was voted in

    • @life1042
      @life1042 Před 3 měsíci +1

      What method did you use to get rid of Cattledog ?

    • @stefthorman8548
      @stefthorman8548 Před 2 měsíci +3

      @@life1042 join an battle with him as an ally, then shoot arrows at him till he "faints" and when the battle is over, you might see something like "cowdog has fallen in battle" and if he's still alive, then do it again, until he dies

  • @olso8621
    @olso8621 Před 7 měsíci +70

    Britannian AI doesn’t know how to play into the strengths of the faction. There are many: Fians, speed bonus, good geography, densely packed settlements. Usually, the AI will take a weak britannian infantry army into enemy territory and get annihilated.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +25

      Agreed - autoresolve is bad for archers unfortunately :(

    • @LeatherCladVegan
      @LeatherCladVegan Před 7 měsíci +6

      @@Strat-Guides Auto-resolve is bad for everyone, game-mechanics wise, as it seems to be teaching everyone that they are on some magical hunt for the World's single best Bannerlord unit. The game could never be designed like that, or else it would just be called 'Fian Hiring Simulator'.
      And... I'll just be honest: the kind of thinking that is required to look at a fight, and start with, for example: "OK, so there is snow at the foot of the mountain. We can use that... how wide are the soles of their shoes?"
      That's not a level at which many people even want to be playing this game, without even considering time, ability, and other factors.
      But I certainly think that you, Strat, would be interested in doing so.
      And I'll just leave it at that :)

    • @Paulunatr
      @Paulunatr Před 5 měsíci

      Battania definitely has a strong infantry game as well. They get overlooked in favor of other nations, but they can wreck face in regular foot combat too.

  • @heinrich4208
    @heinrich4208 Před 7 měsíci +22

    I imagine the discrepancy is due to the passives battanians get not really mattering in NPCvsNPC autoresolve battles. I believe they are popular because of the fians, and the passive speed buff in forests (which the map is covered with).

  • @uniformsixfour
    @uniformsixfour Před 7 měsíci +27

    Battania has always been my favorite empire and Vlandia my least favorite. It's good to see there is hope for Battanian parity

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +5

      Truer words have never been spoken before :D

    • @Marghek
      @Marghek Před 6 měsíci +3

      Same here. Rule Battania!

    • @Taemoco
      @Taemoco Před 6 měsíci +1

      @@Marghek and in my opinion they got the best Soundtrack too!

    • @The_Custos
      @The_Custos Před 6 měsíci +2

      My favourite is a solid Vlandian army backed up by many Battanian archers. 🏴󠁧󠁢󠁥󠁮󠁧󠁿

  • @ulfhedtyrsson
    @ulfhedtyrsson Před 7 měsíci +5

    I mean, the Normans, Saxons, Scandinavians did conquer the Celt lands still to this day.

  • @seventhsuns3580
    @seventhsuns3580 Před 7 měsíci +9

    Great video! It confirmed a theory I've had that loyalty kingdom policies ruined a factions chances for early growth. Having +10 rebellions is insane for a boosted Battania that if they had been vanilla, they never would be able to succeed. I think you may be on to something that Battania was designed to fail

  • @johnathanflannagan2407
    @johnathanflannagan2407 Před 7 měsíci +5

    You're absolutely right about them being designed to fail without intervention. The only time Battania doesn't fail is when we as the player are Battanian. Those Fians are something else, & I think only a human can make that call in having A LOT of Fians. Battanian troops are like Marines, but without the guidance of a human player they fall flat.

  • @rhoetusochten4211
    @rhoetusochten4211 Před 7 měsíci +15

    Vlandia just has a better geographic setting.
    If there was a better diplomatic system, where (for instance) non-Imperial lands were less likely to go to war, then Battania could be in the best start position.
    Oddly enough, the last 3 times I played, by turn 100 Battania was the dominant kingdom, with me playing a minor role in Khuzait lands and Northern Empire respectively.

    • @Fallout3131
      @Fallout3131 Před 7 měsíci +1

      Agreed . This game needs diplomacy badly. Sucks that the company who make it SUCKS.
      3 bug fixes every 6 months and maybe a helmet

  • @DJCurry25
    @DJCurry25 Před 7 měsíci +9

    i personally love chokepoints on maps. id love to see very harsh terrain which increases attrition by a lot. this could limit the paths people can take. id also like to see a mechanic that forces you to take castles before their corresponding city. they could also add more mountains and lakes/rivers to add more of those chokepoints. they could put a city/castle/trade hub there which could be massive points of interest for kingdoms and players alike. those places could also have higher bonuses for things like manpower/prosperity, etc

    • @Nukestarmaster
      @Nukestarmaster Před 6 měsíci

      There should be some sort of attrition mechanic where armies slowly loose men/food/morale travelling through lands controlled by their enemy.

  • @chardaskie
    @chardaskie Před 6 měsíci +3

    I'm so glad my first real playthrough I was Caladogs Right hand man and single handedly lead the destruction of Vlandia.

  • @jarnMod
    @jarnMod Před 7 měsíci +9

    I wonder what if the map is redrawn. Each faction starts with one big city, and the rest are rebels with defensive AI. No faction will start with enemies at that point and the map should be drawn organically.

  • @neilallen8491
    @neilallen8491 Před 7 měsíci +5

    In my playthrough Battania did surprisingly well before i joined them, they took the north section up to Omor from the Sturgians and haven't lost it. After that helped them secure their northern holdings in like Revyl and i have been keeping Vlandia at bay.

  • @master_sergik
    @master_sergik Před 7 měsíci +19

    in my scenarios Vlandia is always the strongest fraction, Battania is the weakest.
    only serving for Battania as a mercenary or vassal I can help them to survive 🧐

    • @macdeus2601
      @macdeus2601 Před 7 měsíci +3

      That's funny because I remember when the game had the opposite problem. Battania was an unstoppable superpower that inevitably steamrolled everybody else every game.
      Seems like they're having some trouble getting this balance tweaked to a "just right" level.

  • @Awesomewithaz
    @Awesomewithaz Před 6 měsíci +3

    Battania wins every time i run only noble archers to help them as a merc to pay for my archers

  • @DakkonAkrossa
    @DakkonAkrossa Před 7 měsíci +3

    Im currently running a throwing heavy campaign at the moment recruiting almost exclusively Wildings and Falxmen and they are performing exceedingly well against nearly everyone but sturgia. I dont know the nitty gritty stats of the battanian lords but besides giving them a little more incentive to use fians effectively, give them the stats to buff their very strong but poorly utilized infantry. Cause let me tell you, square formation against Khuzaits is the funniest thing I've ever seen. Add some fians stood about 75m away and you've got a lot of dead horses

  • @modddy0025
    @modddy0025 Před 7 měsíci +4

    In a way, it's kinda lore friendly that Battania gets absorbed by neighbours, their culture lost to time. It's the only nation that hasn't survived in any form to later Calradia times. Empire may also be lost as a nation, but it's sentiment still persists, driving ambitious leaders to try to rebuild it's glory. Battania on the other hand, is truly gone. It's also fun to actually help the underdog come out on top gameplaywise si I personally never saw their demise as something to be fixed. Honestly I think that the Empire factions should suffer similar fate most of the time in game xd

  • @getsomeboy321
    @getsomeboy321 Před 7 měsíci +2

    Woo!! Happy for some content

  • @definitelynotalpharious9678
    @definitelynotalpharious9678 Před 3 měsíci

    This was a great video, conforms with a lot of what I, as just a player, observe in just about every campaign and the only noticeable change for this Battanian (and Sturgian tbh) is when I decide to back those kingdoms. More often then not, they are only good as prime targets for me to setup my own kingdom withinfor a given campaign. For me, Battiania and Sturgia are the sickmen of Calradia and geography/game mechanics is their problem - Sturgia really need their snow terrain travel speed bonus returned to the culture (I remain surprised I cannot find a mod reverting back to this old Bannerlord change that was poorly done imo).
    I really hope you do a similar video like this, but focus in on Sturgia next go around.

  • @idontfeellikegivingmynamet1298
    @idontfeellikegivingmynamet1298 Před 6 měsíci +1

    stopped watching your vids for a while great to see your contents as great as ever

  • @Lorendrawn
    @Lorendrawn Před 6 měsíci

    Absolute man of culture content using the husky vs collie agility clip

  • @Wonderwall627
    @Wonderwall627 Před 7 měsíci +7

    Could you do something so Brittania recruits noble units at a higher rate? Maybe something like nobles are wealthier or those fiefs make a little more money? Brittania has one of the strongest units in the game and most player brittanians lean into that to win big.
    Also would adjusting the Noble ages make a big enough effect to make some kids closer to adulthood or some oldies 5-10 years younger? This seems more interesting than setting stats to 300.
    I thought the adding of a fief and clan initially failing was very interesting.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +1

      I agree with you - they don't make good use of their noble line. Also, archers perform the worst of the 4 unit types in auto resolve, so that hurts them as well. To get them to hire more, I think they would have to adjust the spawn rates in their villages.

    • @LetsGoCatchUsSomeFISH
      @LetsGoCatchUsSomeFISH Před 6 měsíci

      @@narxes Battania is for the Irish 🇮🇪 and Scottish 🏴󠁧󠁢󠁳󠁣󠁴󠁿!

  • @Loreweavver
    @Loreweavver Před 7 měsíci +20

    This might be an unpopular opinion but it makes a lot of sense to me that Battania doesn't last.
    In game they are presented as a loose knit collection of clans. Their big victory against the Empire was an ambush. They are barbarians as far as trying to take other settlements it is sensible the fiefs would revolt or the empire, sturgia, or vlandia would take it back.
    Their two bonuses are being close together in a easily defended area and having amazing archers.
    The player knows how to lure cavalry into the woods and destroy them but the ai doesn't play like that.
    The Battania ai shouldn't be aiming for conquest but on raiding and defense.
    Britain only survived in history because its an island.

  • @evanwilliams1839
    @evanwilliams1839 Před 7 měsíci +1

    I'd like to add on the matter of the fen Caernacht, that being that Guaran (the only son of the clan and in his late 30s) is something of a bachelor as through all my campaign I have never once seen him marry excluding the instance in which I married my sister to him.

  • @Daign-pd5wv
    @Daign-pd5wv Před 7 měsíci +5

    This is interesting i have been working on video where i try to keep battania alive when at war with the entire world. Which proved to be harder then i expected as i knew that battaia is a loser but i thought that the defensive ring of mountains would save me but it doesnt battania is small but full of forests meaning movement is slow especialy when in an army so when two fiefs are getting besieged you often have to sacrifice one of them and there really is not any time to retake it however once you know the battlefields which you will get to know very quickly the battles are not an issue and the small territory which is also consantly shirnking means that lords will get knew recruits very fast.

  • @rohnthom
    @rohnthom Před 7 měsíci +3

    With Battania being the archer faction, I wonder if them having a slightly better ranged militia would be something to smooth it out a bit for them. Maybe even Sturgia getting a slightly better melee militia too for them.

  • @andysalter7779
    @andysalter7779 Před 4 měsíci

    Not played BL for well over a year (was still early access), but I made a sub mod for the Calradia Expanded mod (not the kingdoms edition) that added extra clan to occupy the newly added towns and castles. i aged up some of the Battanian children and added more clan members to smaller clans which really helped. My plan was to split the Aserai in to two kingdoms but before I had a chance to do that a patch came out that caused Calradia Expanded to stop working.

  • @marcosbrwan
    @marcosbrwan Před 7 měsíci +6

    09:33 couldn't get the lord, so you aimed for the crossbowmen instead 😂

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +3

      Lol I gave my wife a 40 min clip to get some fun battle scenes from, and she trolled by picking the parts where I missed most of my shots :P
      *To clarify - she edited this video

  • @philjohnson1744
    @philjohnson1744 Před 7 měsíci +2

    They conquered the world without battanian eyelash.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci

      Lol that's a bit of a stretch, but close enough :P

  • @kanrakucheese
    @kanrakucheese Před 7 měsíci +3

    Since Vlandia’s weakness (per previews) is *supposed* to be internal division, increase that.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +7

      Agreed, down with Derthert! Maybe they can have a special event where you capture him and shave his stupid mustache, which makes him lose all his power lol

    • @chenkam2954
      @chenkam2954 Před 7 měsíci +2

      Can lord relationship with each other change in game? If it can or they can add it, TW could make if a certain amount of lords reach friendliness with each other trigger a civil war if one or all of them hate the ruler. That could bring more dynamic to the world than just big horse sweep the map.

  • @deliverance3931
    @deliverance3931 Před 6 měsíci +1

    My understanding was always that the battanians were like the native people of England who had to contend with first rome, then the Anglo saxons, then the Vikings, then the Norman’s on their land. So although they’re my favorite, I assumed they were meant to be the first to go on most playthroughs

  • @RujRune.Aelysian
    @RujRune.Aelysian Před 7 měsíci

    Hey Strat, first thing first, thank you for your constant efforts on the channel, and your attention to our questions, like you did with me in a previous video. And about that, I've watched the one you advised me to check out regarding console commands, since I was interested in them for when they'll come out on Console in the future. I was wondering how could I get over the 300 cap with the skill boost cheat. In your video, you said it is possible to go over it. How? And, do you know if this is something a Console Player could do when this 1.2. update is released?

  • @trevorstravels6751
    @trevorstravels6751 Před 6 měsíci +1

    Dude, Battanian archers are based as shit. I took a party of 158 tier 4 and 5 archers only, no Infantry, absolutely not a single horse on my side to be seen. Against just shy of 400 Valandian mixed units of Infantry, cavalry, and archers and ended up squaring up and wholesale whoopin' that ass. I ended up taking 3 lords captive and afterwards sieged a castle for a total of 23 days before we took the walls and keep in a ferocious cloud of swarming arrows, steel, and flesh. A battle worthy of song at the Great feast of the gods.

  • @Platerade
    @Platerade Před 7 měsíci +4

    Battania always gets stomped... except when I play a Battanian character hoping for am easy rebellion to get a city lol

  • @lucasfreitas4803
    @lucasfreitas4803 Před 7 měsíci +7

    Playing with the Auto resolve rebalanced mod, the battanians are pretty strong in my current campaign.

  • @Uhdksurvhunter
    @Uhdksurvhunter Před 7 měsíci +1

    Personally, i kind of like that the Battanians are the "underdogs". Its fitting. In a world with crossbows, heavy plate armor and civilization really booming, being a "viking" in the woods, wearing fur and leathers, still using regular bows, and not really moving forward at the pace your neighbors are, you are bound to be crushed at some point. Not saying my take is correct, but its my headcanon atleast.
    Plus, i like to ally with them untill i get my own kingdom, help the underdog out. And i like to marry Caladogs daughter, she usually has some badass gear. Been a while since i played, Corinne or something?
    Edit: I checked, it was Corein.

  • @jvonhousen3055
    @jvonhousen3055 Před 6 měsíci

    I played Realm of Thrones with the following mods...
    Fog of War
    Death for All
    RBM
    Realistic Prisoner
    AI Values Life
    AI Executioner
    Horses Die (1.2 version works with 1.4)
    Heroes Must Die
    Real Spacetime Continuum
    Town Magistrates
    All working fine on 1.1.4
    Immersive and challenging as hell. Definitely for adults.
    Would love a Livestream with this.
    Cheers and keep up the great work 🍻

  • @rambo162
    @rambo162 Před 7 měsíci

    no wonder, I married a battanian woman in my play through and joined them as well but it always seemed when we would gain land we'd just lose it to one of the other clans. It felt like non-stop war from all sides, our clan was strong with me as a lord but we could never keep land. explains a lot thanks for the in depth information.

    • @quartqwertbudisgood
      @quartqwertbudisgood Před 7 měsíci

      If you want to stabilize battania you have to crush valandia until you have all of their lands, best way is to take one or two feifs then recruit the newly impoverished lord to battania, now the kingdom has a lord that can hold the land. In my current campaign there is no red on the map and an ex valandian lord owns 5 towns basically half of valandia. Once you do that the kingdom will be strong enough to maintain a stalemate with everyone to its east (assuming you don’t expand to far north east or south)

  • @johannesmattsson9900
    @johannesmattsson9900 Před 7 měsíci +5

    Finally my people will make it😭

  • @granitebones6956
    @granitebones6956 Před 5 měsíci

    Battania's mountainous territory serves to box them in like a boar at bay while their more populous numbers run over them. A slight speed buff and no real terrain mechanics mean that the small, close packed kingdom does not have the Pictish effect that seems to have been intended

  • @Ioperzu
    @Ioperzu Před 5 měsíci

    I started a campaign game in mind to join and become the king of Battania in 1.2. It has been the most fun i`ve had so far in a Bannerlord playthrough.
    Battania was gangbanged by Vlandia, Sturgia, Western and Northern Empire with some playful touches of the Aserai. 3 wars at the same time more often than not, I have never raised clan ranks so fast and became king of battania after Caladog dying doing one of his shenanigan's and the lords voted me as it. Recovering all the battanian land and taking little by little Vlandia is being tons of fun. Next gonna be Sturgia and after that ready to declare myself the Empire`s Doom with the banner.
    Become the hero and king of the underdogs and raise definetly has its taste, I think if Taleworlds really want to make campaigns in M&B, then they should really give this unique flavours to different factions and/or make different starts and modifiers.

  • @tylerbryanhead
    @tylerbryanhead Před měsícem +1

    I am trying to do an Aseria playthrough, but Vlandia and the Southern Empire are bullying us. I had just become a vassal when the empire held off a siege with 230 vs 670. Luckily the vlandian held city constantly revolts, so I'm going to retake it as soon as I have enough influence to do something about it

  • @lewis5794
    @lewis5794 Před 6 měsíci

    Can't lie I'm loving my playthrough where I allied with Battania at the moment, but I am heavily carrying their conquest. I love having such easy access to imperial infantry and cavalry to back up my fian champions.
    I am surprised though as Vlandia has not declared war on us a single time since the beginning.

  • @Lucasekane1986
    @Lucasekane1986 Před 7 měsíci +3

    yay missed ur vids

  • @pendragon7294
    @pendragon7294 Před 7 měsíci +1

    he's back lets go

  • @RadCyn
    @RadCyn Před měsícem +1

    Batannia always falling is canon lore

  • @mountelbert4214
    @mountelbert4214 Před 6 měsíci

    Regarding what you said about a rampage with sieges, I think they should change how sieges work. Castles should be the incredibly imposing fortresses they are designed to be. Here’s an example: during a revolt by Welsh leader Owen Glyndwr, the castle at Caernarfon fell under siege by anywhere from thousands of very angry Welshmen. It survived the siege, and was garrisoned by less than 50. You can assault and take castles when you are outnumbered in this game. Very simply, the best way to have any faction survive a long time would be to have sieges be incredibly hard. The wars would revolve around raiding and relieving sieges, not pitched battles

  • @tadghmccarthy4840
    @tadghmccarthy4840 Před 6 měsíci

    So I started a battania world conquest before you uploaded this video . I helped valandia as a mercenary to get the price of the battania contract up while befriending their nobles . Year 2 i killed derhart . 2nd war in year 2 I stole a clan which came with Sargot (1.2 million for that) and it broke the A.I . At the start of the campaign the valandians were raising armies of 1500+ but it took them till year 5 to be able to muster those numbers again(biggest was 845) but by then they’d only 2 towns left . This is on console so maybe the P.C is different.

  • @duytoannguyen6055
    @duytoannguyen6055 Před 6 měsíci

    this might be dumb, but can i ask how to like...modify the hearth growth rate of villages or change the size of the villager parties and if so does it require any dedicated modding tools? i tried to find such data in the xml file and i could not find it...there are mods that can do the same thing that i'm asking for but for a different version of the one that i'm using, and i dont want to switch since i have changed some parameters in Native/Sandbox modules and switching might override them

  • @minho928
    @minho928 Před 7 měsíci +1

    this video is super great for bannerlord hard player

  • @philozoraptor6808
    @philozoraptor6808 Před 6 měsíci +1

    There is one little detail, unit trees. I assume here you played with vanilla units. Vlandia and Empire have both tier 6 cavalry, Vlandia even have aditional tier 5 cav available while Battania has tier 6 archers. Generally speaking tier 6 cav is better than tier 6 archers in auto resolve. If you are player you have to get horses etc, but AI cares only about money (I think they cheat to some degree anyway) and unit limit so once armies become filled and AI passively levels thier armies out of combat, Vlandia will ends up with higher ratio of cav in their full armies than Battania which will make them superrior in a long run, also armies with cav run faster and Battanian AI probably does not understand that they have bonus in forest to both speed and also auto resolve (due to archer heavy army).

  • @danyelpaladintheimpetuous1438
    @danyelpaladintheimpetuous1438 Před 7 měsíci +1

    Honestly i like it the way it is. Makes my siege defense only mercenary campaign more enjoyable since i get to fight all the siege defenses

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +1

      That's true, it's easy to defend fiefs when serving Battania!

  • @fallout2890
    @fallout2890 Před 7 měsíci +3

    Great vid

  • @crackawhack2868
    @crackawhack2868 Před 7 měsíci

    This announcement was the first non BG3 related video I've seen in months.

  • @ShummaAwilum
    @ShummaAwilum Před 3 měsíci +1

    I feel like, lore-wise, Battania should have a regular archer troop type and only one cavalry type.

  • @werinter
    @werinter Před 5 měsíci

    In my first playthrough in this game I joined Battania, and they did quite good. Managed to take fiefs from Vlandia, Western Empire and Sturgia. After a while I managed to seize all of Vlandia, making Battania the biggest, and stropngest kingdom. BUT! A short time after multiple huge Aserai armies attacked. I couldn't defeat them, only managed to eliminate one of them but payed a big price. Lost my elite troops, and they just pushed forward and forward. They had armies with only elite troops, and in insane numbers.

  • @zoriononline
    @zoriononline Před 7 měsíci +8

    The thing that the game lacks is still the "Causis belli" that Warband had.
    Now wars is solely declared on predatory behaviour of the AI.
    With a causis Belli it would be much better, specially for the player if they make their own kingdome, then you dont need to worry about being a 4-1 war just cause the AI wants your denars.
    Then they typically would be limited to a 1-2 at most who would have some "claim" on the holding.
    Overall there just is too much warmongering imo, and yes I know you can use mods to help out (Diplomacy is fairly good).
    But it just feels that as soon as the fatigue kicks in, you will declare war upon another kingdome in no time.
    Then you have the issue of the map and its layout.
    In my plays Battania is gone in 5-10 years, and I typically stear my faction from engageing in war with them to "give them a chance".
    Most of the time Battania will be at war with too many kingdomes at once.
    Western, Northern, Sturgia, Vlandia constant.
    Just isnt fun with just endless wars imo, I've given up playing the game as the war mechanics just feels still to forced(even with mods) the causis belli mod that is around dont or didnt work on the patch I want to play on last I saw either.
    Just isnt fun with the chain wars/endless wars.
    The game needs to have abit more "flesh to its bones" for me to return in terms of the mechanics.
    For the record I'm talking about the sandbox mode, where I think it should be more balanced and not following a narrative plot where this faction and a few others are destined to be doomed unless player intervenes.
    Just ruins the "randomness to it".

    • @ColourizeTheStreets
      @ColourizeTheStreets Před 7 měsíci

      I agree, my last Battania playthrough was constant war. Every time we took a Vlandian or West E. city, the other would immediately declare war and take it from us before a capable garrison could be established. Then there were times when Caladog would declare war while we are already at war because Sturgia just regained Omor and its has no garrison so Caladog wants it, causing us to split the armies and be unable to make significant gains on either front.

  • @seb2750
    @seb2750 Před měsícem +1

    Curse of the Green Flag. Battania is the House Liao of Calradia

  • @seamandeamon
    @seamandeamon Před měsícem

    It seems that lords recently released from prison get a default party loadout giving battania a decent party loadout would help them miles in a war of defense against multiple aggressors or have them able to recover quickly after a war

  • @MrDavePed
    @MrDavePed Před měsícem +1

    Battania is surrounded. The others have a safe side with no threats to parts of their realm. Battania's troops are weaker also.
    ..

  • @famouscape325
    @famouscape325 Před 7 měsíci

    Been playing the game for weeks(console) and it’s so dope and I find it funny cause I’m playing brattainia on my new play through

  • @ArishVanNikon
    @ArishVanNikon Před 6 měsíci +1

    I think one reason why they always lose is because their cities are very close to each other, there isn't enough time to summon armies and repel the siege or stop a huge army on their tracks especially when they often go to war with 2 kingdoms at once.

  • @sirzorg5728
    @sirzorg5728 Před 7 měsíci

    To be lore-accurate with warband, Battania is supposed to be crushed by Vlandia. The empire is supposed to be mostly conquered by the Khuzaits, and the Karakhergit break off the old imperial territory into their own Khanate. The Aseeai conquer much of the western empire, and the Banu-Saran become the ruling clan of this new land.
    The Vlandians become the Swadians, but their southern territories fragment off to become the Rhodok Rebellion, which eventually becomes the Rhodok Republic. The Nords invade from some other continent, and they capture the western territories from the sturgians, who now call themselves the Vaegirs, in reference to the imperial Vaegir guard.
    Also, Calradia has developed a massive distrust of female rulers sometime in these 200 years. My headcannon is that the cannon ending is that the player is a female ruler who sides with the empire (including the dragon banner), and then tries to start a war with everyone at once, draining away the empires resources. For some reason, she uses her femininity to draw more of the imperials into her hopeless wars, and is generally a bad ruler. as a consequence, te empire is extinguished, and calradia develops a deep distrust of female rulers.
    Swadian lore in warband confirms that this distrust isn't absolute, but it is significant.

  • @SharpEdgeSoda
    @SharpEdgeSoda Před 6 měsíci

    If any faction would fail "by design" it would be Battannia. They do seem to be more resilient to adapting to modern war tactics, more mired in familial drama.
    Having it be devoured by any other nation does lend itself to being the breakout point for a faction snowballing into a threat, and it also makes playing as Battania have some extra stakes.
    I just wish there was more you could do diplomatically to Battania's situation. They have some of the most interesting noble family drama that needs a resolution. Battania needs a path to civil war that isn't lead by the player.

  • @jericohellsangel594
    @jericohellsangel594 Před 6 měsíci

    Honestly, thats why it´s fun to play for battania. They are the underdog, YOU are the underdog. It´s more difficult.

  • @peacemaker0240
    @peacemaker0240 Před 6 měsíci +1

    Absolutely love these simulations

  • @Darkpsy97
    @Darkpsy97 Před 6 měsíci

    hey Strat ! Just wanted to ask what's your preferred patch to play Bannerlord ?

  • @NosyNorseman
    @NosyNorseman Před 6 měsíci

    Another fine vid 😊
    I thought battania failed because of bad placements, and because they are on foot 🦶 and TW auto resolve favored cavalry … looks like Tactics really kicks in here and unit types means less than I thought

  • @ForeignSpazm
    @ForeignSpazm Před 6 měsíci

    I have a question I haven’t solved. When you take a couple troops over your limit, who deserts first? Low level units or your highest units. If I accept a unit over my limit that isn’t top tier am I losing a different top tier unit in its place?

  • @Foxi-yu9lb
    @Foxi-yu9lb Před 7 měsíci

    I started a campaign recently and to my suprise, battania not only survived but also beat Sturgia and the N. Empire without any of my help

  • @jlb5991
    @jlb5991 Před 6 měsíci

    So, I have a very strong army of around 350 men and i wanna make a new army of 350 but of only one infantry unit, I wanted to do just vlandian Sargents but I’m not sure if they are good. Are they good? I know you know your stuff strat.

  • @kickit246
    @kickit246 Před 7 měsíci

    My experiences with Battania are usually Vlandia running them over (I always end up joining Vlandia) or Vlandia completely ignores Battania and goes around them. It's super weird, I've had Vlandia able to go to war with the Khuzaits before they decided to fight Battania.

  • @yeahnahman4217
    @yeahnahman4217 Před 6 měsíci +1

    From memory of the early trailers of bannerlord, Battainia was alway kinda meant to be the Celt/Gaul of the game, a culture slowly getting chewed up but bigger empires like Rome

  • @boblee8069
    @boblee8069 Před 3 měsíci

    There was one patch they were dominant they fielded a ton of calvary and the cLvary hadnt been nerfed on simulation yet

  • @restitutororbis675
    @restitutororbis675 Před 7 měsíci +1

    Look honey Strat just uploaded!

  • @whatisalifeihavenone4708
    @whatisalifeihavenone4708 Před 4 měsíci

    I've read through the comments and here's what I think.
    One: According to most people, TaleWorlds intends for Battania to be conquered by Sturgia and Vlandia. Although it makes sense lorewise, gameplay wise it's not very fun and I don't think it's a good idea.
    Two: I think Battania needs to be moved in general. The fact vlandia borders 3 nations, that's it all stronger than whilst Battania borders 4 that are all stronger than it is no good. I feel like Battania should be put in a spot with only two neighbors, Vlandia and Sturgia. That would help it a lot.
    Three: The system of forts blocking off certain map points is a good idea. My only fear is that AI wouldn't focus on defending these points, or that Vlandia could easily just deathstack them and take it. But I think it's still a possibility
    Four: We desperately need an alliance system and actual diplomacy. It's possible this could backfire, as Battania just gets coalitioned. But I feel like if a lot of neighbors see somebody is destroying Battania, they could step in to prevent it. Another possibility is to split up these superpowered nations like the Khuzaits, Vlandia, and Aserai into smaller nations for balancing. One with 5-ish keeps, and a weaker one with 3. Just for more possible conquests and diplomacy. I think splitting Sturgia would also HELP it, and they're spread too thin
    Five: My personal idea is that these major nations get some sort of debuff in how they act or issue they need to solve. For the aserai, they could start off with most of their nobles being Greedy and refusing to expand and go to war, instead just trading. The Khuzaits could have a debuff where nobles do not form armies with each other due to how loose of a confederation it is. And Vlandia could have an issue of their nobles simply just being incompetent.
    Six: I don't think super-buffing Battanian lords is a good idea. They could take a buff to have better base stats then other nobles, but super buffing seems VERY broken
    Seven: I think Battanian AI needs a general change to focus on getting their strong noble archer troops, as they are busted.

  • @ecargfosreya
    @ecargfosreya Před 7 měsíci

    I have thought for a while that they need to do a DLC where they add in boats and they could also add another faction that invades from the west. Later on, they could add Allisons and giving in dating Sachin that comes from the south east.

  • @Paurames
    @Paurames Před 7 měsíci +1

    I recruit only Fian champion packed with my fellow conpanion army.
    I got about 900k Fian
    Snowballing every battle
    BTW I use diplomacy mod to overthrowed Caladog, and made high tribute demand with other factions

  • @joshuabecton4746
    @joshuabecton4746 Před 4 měsíci

    Ive only ever had Battania do well once. Ive never seen Sturgia do well. Aserai is always a coinflip. One of the Empires will get pretty big. Khuzait can either do great or miserably, they either start great or just fall off entirely at the start and never become a threat lol.

  • @Cronama
    @Cronama Před 5 měsíci +2

    I chose to side with Battania for my first playthrough and I hate them. The units suck and the AI is inept. The only reason they have half the map is because of my relentless scrambling from one siege to another. What doesn't help is that I can't change my faction because everyone hates me for killing off the noble population. I wasn't aware war was a catch and release sort of deal where the enemies are allowed to say "Jolly good ol chum, let me go for paltry sum so I can undo your progress and try to kill you tomorrow!". Nah fam, dont touch my shit.

  • @LCInfantry
    @LCInfantry Před 4 měsíci

    I think it’s done that way by design. So that players can have a more difficult play-through if they so choose.

  • @Thissamuel196
    @Thissamuel196 Před 6 měsíci

    i think the biggest problem is that their archers are a noble troop tree so a 1000 man army will only have about 100-200 archers which get dismatntled by empire and vlandian cav, they have weak cav so all they really have is a sheild wall which is vunreble to stronger infantry like the stugians and empire legionaries

  • @zanderatkins1970
    @zanderatkins1970 Před 6 měsíci

    In my current campaign battania has been bullying vlandia, they only have pravend, ocs hall and jaculan left to vlandia, I took charas during a revolt. And garios has single-handed took down the other two empires with them only holding 2 towns and a castle or two. Sturgia, aserai, and Khuzait are constantly waging war on garios without making any progress.

  • @TheLiam14141
    @TheLiam14141 Před 7 měsíci

    I too have noticed that the Battanians don't utilize their greatest asset. Their archers, of course. I personally believe that this is because many of the locations where they're recruited are simply too far out of the way. I always seem to find nobles available for recruitment in Battania because some of those settlements aren't in the general path that the AI would take during peacetimes.

  • @matyeus3142
    @matyeus3142 Před 3 měsíci

    The issue with Battania is that their mid-tier troops suck. When lords get captured they have to rebuild their forces, sticking with overly mid-tier units, or low-tier when fresh from towns.
    I noticed in 3 games now that Battania beats Vlandia at first, but then somehow magically collapses. Now I did a Vlandia campaign and I know why. Their lords start off with a really good army compositions, that are insanely strong, similar to Aserai. But once they have to rebuild they drop off so hard, that Vlandia can dance on their graves, as Vlandia feels like it has one of the strongest mid-tier setups there is.

  • @confusedfire442
    @confusedfire442 Před 6 měsíci

    As stated by some others, Battania is gone in Warband so this is probably why Battania is designed to fail. For me the playthroughs have always been the same with kingdoms that are infantry heavy have always collapsed in favor of cav heavy kingdoms. Pre-1.2 there was a high modifier for cav units during battle rolls and even during battles where I actually played I was able to handedly defeat a larger force as long as I had a decent cav.

  • @ajpi6220
    @ajpi6220 Před 7 měsíci

    I like playing and supporting battania because they are the underdog

  • @ajickdesign1998
    @ajickdesign1998 Před 6 měsíci

    hi i just playing this game and use mod serve as soldier. what the best kingdome to serve? thx

  • @colebresnehen38
    @colebresnehen38 Před 5 měsíci

    I think Taleworlds set up the Battanians with all the disadvantages the real life Celts actually had. Outnumbered by Germanic tribes (Vlandians) and surrounded constantly fighting Romans/ Mediterraneans Also, despite a strong warrior culture containing legendary Fians (or Fíanna in real life as they were known), they had no heavily armored shock troops/ horse archers, which became the dominant military strategy.
    Basically, the Celts could’ve perhaps been a more dominant force if they went all in on their strengths and didn’t field armies of under-armored footmen (aka the player character intervening)

  • @TebrynVaash
    @TebrynVaash Před 4 měsíci

    Well Battania is also surrounded. If you look at economics they would get most if not all of their lands raided constantly. Making more winding paths or blocking mountain passes would help them a lot

  • @kingjabon
    @kingjabon Před 6 měsíci

    Question, if i have high steward skill and pick a quartermaster do they stack together?

    • @LCInfantry
      @LCInfantry Před 4 měsíci

      The assigned quartermaster will affect your party size. Leadership and quartermaster are best perks to increase your party size. Just read the description of perks to see who will benefit… e.g. personal, captain, quartermaster, party leader, clan leader, surgeon, engineer, scout.
      No stacking…. But read who the perk will affect, and if the perk will be applied given their current role(s) in the clan.

  • @clownprince5756
    @clownprince5756 Před 7 měsíci +1

    I would simply randomize the number of clans and characters’ stats for each faction each campaign, that way the game unfolds more unpredictably and it adds replayability. Obviously randomization has to be within reasonable boundaries

    • @zDuKeMaNz
      @zDuKeMaNz Před 6 měsíci

      I would love this to a certain degree. I would also love random companions with a wide variety of skills. Gets stale having the same ones every play through

  • @ELI1Kenobi
    @ELI1Kenobi Před 7 měsíci +2

    I'm playing as a Battanian Lord at the moment...just became Vassal...do you recommend trying to take territory from Vlandia starting with ROVALT?

    • @Gaiden-Shinji875
      @Gaiden-Shinji875 Před 7 měsíci +2

      I would. Any playthrough I've had up to this point where Battania moves west tends to work favourably for them.
      It helps expand their territory from behind if you start from the north west and make your way down gradually.
      Vlandians will still need to deal with Aserai and Western Empire, but it's also access to Vlandian villages where you can recruit a decent cavalry.
      My strategy has always been to provoke a cavalry charge and force them uphill where my Fians are standing, peppering them with arrows, and then use my own Vlandian cavalry to sweep them diagonally from atop the hill. That way they aren't clashing head on in a charge, but rather they're forced to walk up a hill and my troops get a running start.

    • @Strat-Guides
      @Strat-Guides  Před 7 měsíci +2

      Yeah if you can deal a blow to Vlandia early on, your mid and late game will be MUCH easier. I'm not sure it matters too much which fief you take - just make sure you have plenty of troops to defend it once it's taken. The idea is to use the weakened fief to draw in small parties, take them out and drain Vlandian manpower. If you can defend constant sieges, your AI allies will continue to take land elsewhere.

    • @ELI1Kenobi
      @ELI1Kenobi Před 7 měsíci

      Thanks...will do!@@Strat-Guides

  • @Asttrum1
    @Asttrum1 Před 7 měsíci +1

    Good day, Strat.
    I want to suggest a game for you to consider playing through for your CZcams channel.
    The Lord of the Rings: Return to Moria.
    Currently, no one is talking about this despite how great the game would be for a content creator like yourself.
    It's still fresh - as of Oct 28 2023 - so your channel could get in while it's ripe & unspoiled.
    Survival, build, craft, explore & fight... Within the world of Tolkien's Dwarven kingdoms.
    Please consider. I think this could be a big win for your channel.

  • @ownbytruefaster
    @ownbytruefaster Před 6 měsíci

    8:47 BTW Nice!