Into the Synthwave: Blender 3.5 Geometry Nodes Landscape Tutorial

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  • čas přidán 25. 05. 2023
  • In this video I would like to show you the process of creating a synthwave/retrowave styled landscape with Geometry Nodes in Blender 3.5.
    As always, the project file is available on itch.io: retroshaper.itch.io/into-the-...
    Would you like to support me on kofi? - ko-fi.com/retroshaper

Komentáře • 21

  • @Berdox_
    @Berdox_ Před 6 měsíci +5

    If you don't want your road to have bumps on it change the color ramps that control the road width to constant

  • @gvn1111
    @gvn1111 Před měsícem +1

    Great video, thank you!

  • @marcusaurelius3611
    @marcusaurelius3611 Před měsícem +1

    Thank you for the tutorial, i was looking for something like for quite a while

  • @jabberdoggy4444
    @jabberdoggy4444 Před rokem +2

    I am fairly new to geometry nodes, and found this tutorial a very good challenge to tackle. Thank you so much for making it available, I feel like I learned a lot.

    • @retroshaper
      @retroshaper  Před rokem

      Thank you so much for the feedback! I’m glad you’ve enjoyed the video 😊😊😊

  • @ottofondost9248
    @ottofondost9248 Před 9 měsíci +1

    Thank you so much! I am a scientist and I want to make an illustration in this style. The tutorial is exactly what I’ve been looking for

    • @retroshaper
      @retroshaper  Před 8 měsíci

      Thank you so much for the feedback! I’m happy to know that it helped you with your project 😊

  • @merekht8382
    @merekht8382 Před rokem +1

    Very interesting tutorial! Now all I need is a tutorial on how to compose retrowave music :)

    • @retroshaper
      @retroshaper  Před rokem

      Thank you so much for the feedback! Composing music is a great way to express yourself ))

  • @CraftyF0X
    @CraftyF0X Před měsícem +1

    9:08 Whats wrong with just flipping the color ramp, so you don'T have to vector rotate ?

    • @retroshaper
      @retroshaper  Před měsícem

      Hey! Thanks for the comment! Just one of the options) Flipping the color ramp is probably event better! 🙂

  • @anthonyminiard8042
    @anthonyminiard8042 Před 4 měsíci +1

    Might be a little easier to follow if you slowed it down a bit.

    • @retroshaper
      @retroshaper  Před 4 měsíci +1

      Will do my best) thanks for the feedback 😊

  • @minebloxer7445
    @minebloxer7445 Před 5 měsíci

    Sadly the Baked Sound thing wont work in Blender 4.0 or 3.6LTS

    • @retroshaper
      @retroshaper  Před 5 měsíci +1

      It does. I assume that is when the ""Bake sound to curve" was renamed to "Sound to samples" and is now located under "Channel" menu

    • @minebloxer7445
      @minebloxer7445 Před 5 měsíci

      @@retroshaper I cant even Import it. Its grayed out.

    • @retroshaper
      @retroshaper  Před 5 měsíci +1

      @@minebloxer7445 You need to select a curve to which you want the sound to be baked. snipboard.io/rlwDsG.jpg

    • @minebloxer7445
      @minebloxer7445 Před 5 měsíci

      And how? i tryed literly everything but it wont work
      @@retroshaper

    • @retroshaper
      @retroshaper  Před 5 měsíci +1

      @@minebloxer7445 I assume you already have a parameter which you want to animate with curves. E.g. scale of the cube. First, you need to insert a key in the dope sheet. Just hover over the parameter and click "I" on the keyboard. Navigate to the graph editor, select the object and a curve with RMB that you want to bake sound to. From there, go to channel -> sound to samples.

  • @renatorossarola
    @renatorossarola Před rokem

    o/