Into the Synthwave: Blender 3.5 Geometry Nodes Landscape Tutorial
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- čas přidán 25. 05. 2023
- In this video I would like to show you the process of creating a synthwave/retrowave styled landscape with Geometry Nodes in Blender 3.5.
As always, the project file is available on itch.io: retroshaper.itch.io/into-the-...
Would you like to support me on kofi? - ko-fi.com/retroshaper
If you don't want your road to have bumps on it change the color ramps that control the road width to constant
Great video, thank you!
Thank you for the tutorial, i was looking for something like for quite a while
I am fairly new to geometry nodes, and found this tutorial a very good challenge to tackle. Thank you so much for making it available, I feel like I learned a lot.
Thank you so much for the feedback! I’m glad you’ve enjoyed the video 😊😊😊
Thank you so much! I am a scientist and I want to make an illustration in this style. The tutorial is exactly what I’ve been looking for
Thank you so much for the feedback! I’m happy to know that it helped you with your project 😊
Very interesting tutorial! Now all I need is a tutorial on how to compose retrowave music :)
Thank you so much for the feedback! Composing music is a great way to express yourself ))
9:08 Whats wrong with just flipping the color ramp, so you don'T have to vector rotate ?
Hey! Thanks for the comment! Just one of the options) Flipping the color ramp is probably event better! 🙂
Might be a little easier to follow if you slowed it down a bit.
Will do my best) thanks for the feedback 😊
Sadly the Baked Sound thing wont work in Blender 4.0 or 3.6LTS
It does. I assume that is when the ""Bake sound to curve" was renamed to "Sound to samples" and is now located under "Channel" menu
@@retroshaper I cant even Import it. Its grayed out.
@@minebloxer7445 You need to select a curve to which you want the sound to be baked. snipboard.io/rlwDsG.jpg
And how? i tryed literly everything but it wont work
@@retroshaper
@@minebloxer7445 I assume you already have a parameter which you want to animate with curves. E.g. scale of the cube. First, you need to insert a key in the dope sheet. Just hover over the parameter and click "I" on the keyboard. Navigate to the graph editor, select the object and a curve with RMB that you want to bake sound to. From there, go to channel -> sound to samples.
o/
😊