I made a TERRIBLE Spot the Difference level.

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  • čas přidán 17. 07. 2024
  • DOWNLOAD: drive.google.com/drive/folder...
    This includes solutions to several levels. If you're watching a streamer play this and they get lost somewhere, let them know that there are answers in the readme.
    The hack is called Nightmare Mario Wii btw. You can see more videos of it here:
    • Nightmare Mario Wii (D...
    I made a TERRIBLE Spot the Difference stage. New Super Mario Bros. Wii is part of the New Super Mario Bros. series alongside New Super Mario Bros., New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe. By modding the game, I get access to more assets than in Super Mario Maker and Super Mario Maker 2 and can create the worst troll/little timmy levels in the world. In this video, I show several horrendous levels that I made, including a level with an actual photo of feet.
    This video was edited by me.
    ✮✮✮✪Recommendations!✪✮✮✮
    Perhaps you'd like some of my other videos if you enjoyed this video.
    What if Super Mario Odyssey 2 was actually real?
    • What if Super Mario Od...
    I made a Mario Dating Simulator.
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    What if you Google Translate EVERYTHING in Mario & Luigi? (Full Game!)
    • What if you Google Tra...
    ✮✮✮✪My Links!✪✮✮✮
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    #Nintendo #Mario #newsupermariobroswii
  • Hry

Komentáře • 616

  • @_therook_if9036
    @_therook_if9036 Před rokem +564

    Idea of a level:
    Math is bad but reading is worse. Make a level where you have to read a full story by going back a forth through the whole level (like, this lines of the story go from one end of the level to the other, you know). Afterwards, have 10 question multiple choice questions on the story.

    • @finnvaneekelen4966
      @finnvaneekelen4966 Před rokem +30

      As bad as this sounds reading is still not at all as bad as math IMO

    • @AlkalineandAcid
      @AlkalineandAcid Před rokem +37

      Bruh that's just an English test

    • @CipherCats
      @CipherCats Před rokem +44

      And then make it seem like some questions have incorrect answers but in reality there is a hidden bit of text inside a random wall area somewhere in the level that changes everything

    • @SyphistPrime
      @SyphistPrime Před rokem +3

      Yes, I love this idea.

    • @_therook_if9036
      @_therook_if9036 Před rokem +1

      @@CipherCats Good idea

  • @bprocrast
    @bprocrast Před rokem +1170

    It would be funny if you made a level where it asks obscure trivia questions, only all of them are in different languages

  • @Melodic_Minor143
    @Melodic_Minor143 Před rokem +247

    “You can breathe a sigh of relief. You’ve beaten the first half of the level.”
    This hack is working as intended, that cannon looks genuinely miserable.

  • @CipherCats
    @CipherCats Před rokem +448

    This is easily the best episode yet, the red blocks being used in so many different ways to make the experience more painful and different in each level while making the easy routes seem so close, yet unobtainable is genius, the snake block and the incredibly buggy bouncy levels are instant classics, the find the difference level is by far the most beautiful awful way to end the world and the amount of 1-1s thrown in is very acceptable. 10/10

    • @MayroSMM
      @MayroSMM  Před rokem +51

      Thank you very much

    • @novarender_
      @novarender_ Před rokem +5

      The castle levels are always a work of art, bravo

    • @waterwraith3334
      @waterwraith3334 Před rokem +3

      @@MayroSMM Make a level in World 4 that just consists of 2 obnoxiously long sections. (like a big maze or the snake block fiasco all over again) Place a pipe that forces you to touch the checkpoint at the end of the 1st section and put a rick roll at the end of the 2nd section instead of the goal pole. (Either draw rick Astley's face with blocks or spell out the lyrics of the song. You know, THAT song). Then hide a secret door somewhere in the 1st section that nobody would ever find it and make it lead to another copy of the 2nd section. Make another rick roll at the end, but put the flagpole at the end of it this time. Maybe throw in a final boss fight or 1-1 again for good measure.

  • @Snsy
    @Snsy Před rokem +298

    How about a level where you use the lift from world 5 that stops when too many enemies are on it, but you make it an auto-scroller and the screen scrolls slower than the lift, so you have to keep enemies on the lift to slow it down.

  • @rexor4507
    @rexor4507 Před rokem +165

    Shity Idea: An auto level that breaks midway through, and you have to manually finish the auto level.
    Only to repeat 1-1,2-1 and 3-1 one after another after the auto level

    • @SkyyySi
      @SkyyySi Před rokem +1

      Make it the other way around. You think it's a regular level at first, but then it becomes a very slow auto scroller (or very fast, in case the level gets more painful that way)

  • @GameBlock_
    @GameBlock_ Před rokem +212

    I love that some of these levels have legitimately good level design but it’s just used to make them as much of a pain as possible 😂

    • @Dj0enderman3000
      @Dj0enderman3000 Před rokem +1

      Huh? Which is a good leveldesign?

    • @namelastname6884
      @namelastname6884 Před rokem +3

      @@Dj0enderman3000 probably the 1st stage shown in the video, i like the spinning block usage at the beggining

    • @MineCrapSteve
      @MineCrapSteve Před rokem +5

      @@Dj0enderman3000 The spot the difference one, for a start, but tbh, they're all like very well-made Mario Maker troll levels with less limitations (put probably a bajillion times more blood, sweat and tears, lol)

    • @novarender_
      @novarender_ Před rokem +1

      Such as giving 4 differences in the fourth 1-1 or removing balls from the lemmy bossfight

  • @bprocrast
    @bprocrast Před rokem +135

    I fully lost it at that spot the difference level lmao

    • @ShyGal3
      @ShyGal3 Před rokem +1

      Oh I lost it way before that

  • @butterstutter7303
    @butterstutter7303 Před rokem +513

    Idea for world 4 tower: Tetris
    edit: thank you so much for all the likes!

    • @Ducky1490
      @Ducky1490 Před rokem +21

      yes

    • @NaveKnights
      @NaveKnights Před rokem +12

      Nah that would be a good idea

    • @heather2503
      @heather2503 Před rokem +21

      No hard drop and painfully slow

    • @NaveKnights
      @NaveKnights Před rokem +11

      @@heather2503 wait if you do that then it would be a bad idea. Also just have one that falls way too fast that you can crushed under

    • @rmcoutinho
      @rmcoutinho Před rokem +3

      Oh no

  • @thebrave9971
    @thebrave9971 Před rokem +61

    You know what would be hilarious, a really absurd quiz level that starts off with a prompt telling you to memorize something, like maybe a string of random numbers, then you have to do like 6 or 7 questions not even related to the memory part. Some questions may be related to mario, and some may be some of the most obscure facts in the universe, and then at the end of it all, you get to a question asking, "what was the second letter in the nth(fill in a random number here) word of the sentence that you saw back in the memory room." Meaning that the whole level was to troll you into memorizing the wrong thing in the memory room.

    • @MayroSMM
      @MayroSMM  Před rokem +27

      That's hilarious. I feel like I've seen something like this before but maybe I can do my own take on it.

    • @aggrave790
      @aggrave790 Před rokem +4

      I think that's an impossible quiz question

    • @thebrave9971
      @thebrave9971 Před rokem +1

      If you want near impossible, asking what video game has the first proper superboss would be a pretty good question to ask

  • @_therook_if9036
    @_therook_if9036 Před rokem +62

    Idea for level:
    Make a really really well made level in bad level in the vanilla game (5-raft for example) to show that you can indeed make a good level, but choose not to. When people play this hack they expect the worst levels humanly possible and when you make a good one, it gives them hope that there are going to be more of them, and there won’t be, making the sting of the other levels that much worse.
    TLDR: Make one good level to make the other levels even more terrible.

    • @tanodelacierva9084
      @tanodelacierva9084 Před rokem +13

      Or a level wich ends like "thx for playing my hack" but is not the last so the get yrust issues

    • @_therook_if9036
      @_therook_if9036 Před rokem +4

      @@tanodelacierva9084 That’s a solid idea too.

    • @xenyis2670
      @xenyis2670 Před rokem +4

      ...and end it with 1-1 instead of the flagpole.

    • @dazcarrr
      @dazcarrr Před rokem +5

      to counteract this end it with just the most horrific little timmy enemy spam filled 1-1 you've ever seen

    • @_Caden
      @_Caden Před rokem +1

      @@tanodelacierva9084 at the end of world 4, and 5-1 is the only good level

  • @silvncr
    @silvncr Před rokem +15

    "Next up we have 3-5, and I decided to put 8-7 here instead because I think it's a better level"
    This is such a Mayro moment.

  • @axolofa
    @axolofa Před rokem +27

    For one of the cannons, you should have a painfully long level, like crouch jumping through a 1-block high gap back and forth for a while, and then once you finally get to the cannon room, there should be a bouncy wall that you could accidentally run into and get sent out of the level to the left.

  • @scrunkore
    @scrunkore Před rokem +21

    the 1-1 bit never gets old

  • @lovemathboy
    @lovemathboy Před rokem +55

    The answer to the thumbnail (at 11:32 in the video) is the 7th door (top right grid). The difference is that Row 6 Column 8 has an asterisk instead of an apostrophe.

    • @Goldfighter5
      @Goldfighter5 Před rokem

      How did you even figure that out

    • @retnuhytnuob4068
      @retnuhytnuob4068 Před rokem +1

      @@Goldfighter5 I found it by using the cross eye overlay, like you would with a 3d image. I will note having had difficulty seeing it when looking horizontally, but looking vertically, it stood out much better.

  • @ColonelKlink1965
    @ColonelKlink1965 Před rokem +38

    The Castle seemed like a cool idea at first. The first 4 rooms are pretty cool actually and then you added a math question that not even a school could think off, since not even they are that malicious and then there was the typo thing. The 9th and 10th room seem doable, but the rest, well, it's Nightmare Mario Wii.
    1-1 counter of this video: 5 (Yes, the yellow one in the castle counts.)
    1-1 counter of the whole hack (so far): 20
    If you don't know what the 1-1 counter is, I explained it in a comment on the video with the dating sim. You just have to find it.

    • @WohaoG
      @WohaoG Před rokem +3

      you know, for all the bad school does, it at least teaches you proper english grammar

  • @bigsnake8_TM
    @bigsnake8_TM Před rokem +9

    You should design a level where you need to follow a NPC and they're slower than Mario's running speed, but faster than his walking speed.

  • @MBCollector672
    @MBCollector672 Před rokem +16

    I think it would be really funny if the cannons just took you to the wrong worlds sometimes.
    I'm going to guess it wouldn't be too difficult to change the cannon destination in a hexeditor and it's probably documented somewhere. Dunno about you but I would probably die laughing if I got shot to world 9 or back to world 1 out of nowhere.

    • @MBCollector672
      @MBCollector672 Před rokem +1

      This would definitely be a bit of an oddity in this game from how you've done it so far but imo it would still fit pretty well with the absurd nature of the game.

    • @VoidRift
      @VoidRift Před rokem +7

      @@MBCollector672 imagine a cannon shooting you to the world you were already in

  • @edeneffect94
    @edeneffect94 Před rokem +28

    i think itd be funny if you made a long slow autoscroller quiz level that is only the questions in world 4......
    and then have a level in world 7 where they have to answer the questions, so they have to go back and play it again to see how to continue
    once they've answered the final question they have to play 1-1 but one of the pipes leads to a different 1-1 where you can then finish the level

  • @SyphistPrime
    @SyphistPrime Před rokem +12

    You are sadistic, especially with the spot the difference level. I love it. Please keep this series going.

  • @doodoofard2125
    @doodoofard2125 Před rokem +23

    Idea: Refreshing level surely. It's not hard, but if it's really long, it should get good reactions lol

  • @incognito6751
    @incognito6751 Před rokem +6

    I lost it at the freaking 1-1 powerup panels 💀
    An idea I have is a level where it asks you questions about specific levels you've already played (e.g. "how many goombas are there in 1-5?"), meaning you have to exit the level, go back to the specific level in the world map, play it (and have to deal with the BS it throws at you), find the answer, exit, go back to that level with the questions, and answer correctly for every single question. Also to avoid having the player just brute force guess, I'd say have more than 4 doors and you have to complete a very arduous task within all the doors but only one has an exit or something like that, or have a Mario Maker style password or something like what you did with the Roy dating simulator

  • @NaveKnights
    @NaveKnights Před rokem +9

    Yo Mayro could we get a sequel to the dating game except you date my boi Ludwig and you have to read old Shakespeare English. (Pssst the Shakespeare words don't have to make sense they won't know any better anyways)
    (There should just be a secret ending where a goomba just appears instead of Ludwig, just for no reason whatsoever)
    Wait I've got a better idea, you date 1-1 and you have to complete it every time to see what they are gonna say, and hey why not make it speak different languages each time, it pleases all the audience this way.

  • @_puduposting
    @_puduposting Před rokem +5

    Mayro is actually adding all the cool and not annoying things from mario maker, wonder when we're going to see an auto level where an epic song plays

  • @yeledcenter3906
    @yeledcenter3906 Před rokem +8

    My ideas for world 4:
    4-1: add a mini mushroom at the start of the level and remove most of all of the ground except the starting ground and the pipe that leads you to the ending section, replace the ending section with the final battle but with rising water
    4-2: replace this whole level with a dark underwater maze
    4-3: the entire level is upside down, you need to play with Yoshi and you need to do the infinite flutter glitch in order to clear this level
    4-tower: everytime you enter a new room you have to wait for a few minutes until a p-switch is triggered and you can start the level
    4-cannon: basically 1-1 with rising water
    4-4: make the player swim back and forth and until s/he reaches the flag pole
    4-ghost house: just make this level a Hotel Mario level
    4-5: make this level a 2D version of Bowser's Fury (including the giant water gaps)
    4-castle: only the camera in this level is upside down
    4-air ship: make the auto-scrolling part unbearably slow, and add rising water to the fight
    4-mushroom house: just make the level underwater where the player has to swim back and forth
    4-1-up house: there are no 1-ups
    4-star house: just make the level a dark underwater maze

  • @bigchungus7870
    @bigchungus7870 Před rokem +10

    The level design keeps on getting better

  • @Jakey_Boy-lt6uw
    @Jakey_Boy-lt6uw Před rokem +4

    Idea: in a trivia-themed level, make the player ride a snake block for some long amount of time, say exactly 14 minutes. Then, the trivia question comes up with multiple options asking “how long did the snake block last?” With a bunch of options, only one of which is correct (in this example, 14 minutes)… so the player might have to go back and ride the snake block again while also keeping track of how long it goes for

  • @alec3419
    @alec3419 Před rokem +4

    Idea: What if you copied the maze from 1-4, but this time it has fog? I mean, I’m sure they already memorized it on their first playthrough so it shouldn’t be too difficult.

  • @Lyle_Plays
    @Lyle_Plays Před rokem +7

    These red block shenanigans are FOUL!! Great stuff Mayro :)

  • @CoasterSloth
    @CoasterSloth Před rokem +9

    This is amazing! That red block trolling is fantastic! Also I maintain my campaign for a level that just has a really bad frame rate!

    • @MayroSMM
      @MayroSMM  Před rokem +4

      Not sure how I could do this sadly. Emulator can take more than real wii.

    • @seventeen777
      @seventeen777 Před rokem

      ​@Mayro perhaps a ton of off-screen enemy spam to slow the game down dramatically?

  • @adamzero_
    @adamzero_ Před rokem +7

    idea: have a wigler in the middle of a level without a timer (such as a cannon), but killing it softlocks you for your crimes forcing you to reset.

  • @QnjtGWonQNqVsbYyzjx4
    @QnjtGWonQNqVsbYyzjx4 Před rokem +4

    I really appreciate your work, in fact, every one should be able to appreciate it, you have to beat all the other levels 8 times before having access to final level

  • @PolyMars
    @PolyMars Před rokem +1

    little timmy has finally met his match

  • @flygonnagetyou
    @flygonnagetyou Před rokem +5

    An idea: Remake your first SMM2 level in this, with extremely strong wind for 5 seconds every 30 seconds. And then, after that, they have to go through 1-1 but everything is 3 times longer.

  • @katiewastakenwastaken
    @katiewastakenwastaken Před rokem +2

    idea for a level: scuffed version of an already annoying mario level where you have to "save" toad to where you have to to just be normal mario, no powerups in the level ,and use toad to break blocks in order to beat the level

  • @makisomaek
    @makisomaek Před rokem +1

    u r my new favorite youtuber rn i love these vids so much

  • @Figgythekitty
    @Figgythekitty Před rokem +1

    1:14 Lemmy is dealing with the pressure of to many balls

  • @mathguy37
    @mathguy37 Před rokem +2

    Thank you for adding math and geography spot the difference questions

  • @voluntary-insomniac235

    That spot the difference level is truly the most horrific thing I have EVER seen done with SMBWii, ever. You truly outdid yourself with it, Mayro.

  • @ryan_1314
    @ryan_1314 Před rokem +1

    Petition to have any instance of 1-1 in world 5 be fully underwater to further make it more deranged

  • @JoGer_SLAM
    @JoGer_SLAM Před rokem +2

    For world 4, make all the levels completely submerged in water. The best kind of levels

  • @oneupglitch2582
    @oneupglitch2582 Před rokem +2

    She's gone mad with power.

    • @bigbird4481
      @bigbird4481 Před rokem

      The person talking in the video is a girl?

  • @purplepyro8950
    @purplepyro8950 Před rokem +1

    mayro secretly worked for the CIA as an interrogator who stopped at nothing to get answers out of her POWs. this is why she is so versed in torturing human beings, as evidenced by the snake block level

  • @shadekitty139
    @shadekitty139 Před rokem

    The Snake block giving you so much time to go in the door is too benevolent

  • @lesbianaconda2971
    @lesbianaconda2971 Před rokem

    I hope you know that this content is wonderful and that your channel makes so many people so happy (including me). I know you love old memes like amogus and 1-1 everywhere so... why not a whole level that's just bad old meme references? Could be a quiz or could just be a cringefest and fasttrack to early 2000s internet and youtube. Also I don't know if there's darkness mechanics in this game but if there are I hope you're planning to do something with them.

  • @crlyfryz8049
    @crlyfryz8049 Před rokem +3

    Here's an idea. Make the player wait in a room for a long time, until a platform descends or something so they can continue. That might be interesting, to see players' reactions.

  • @DissociatedWomenIncorporated

    Mayro, magical mistress of malevolent Mario modifications, magnificently makes her monstrous marks, mischievously moulding maps into mayhem and misery 😈

  • @HalfBPress
    @HalfBPress Před rokem

    3-4 is everything i hoped for when i suggested a bouncy level. the one-high gaps. the funny conflicting tilesets. the absolutely godawful platforming with the ice blocks. the balls again which i didn't even think of. it's perfect thank you

  • @Davi-zo4lu
    @Davi-zo4lu Před rokem +3

    My original idea was for you to make a level where you have to go get a thing in the level to get another, and another, and another, but i kinda got the backtracking part with the canon idea, thanks

  • @Windowmeiker
    @Windowmeiker Před rokem +1

    1:18 nah, add more balls, also needs a bouncy ceiling so you're more likely to be down at the bottom where you can be hit, gotta really give you that feeling of being in an endless expert playthrough :)😂
    The snake blocks should go even slower if possible, that'd be really funny :)
    Also, I heavily approve of these levels, lemmy is the best
    Fun idea: if you take too long to find the difference you die, this should be very obviously approaching you for extra stress :)

  •  Před rokem +1

    1-1 except you have to scroll 100 years of text boxes every 100 seconds. And at the end you get asked questions about the textboxes and if you answer them wrong you die.

  • @pirate_cove_man
    @pirate_cove_man Před 10 měsíci

    These levels literally feel like South Park episode plots if you felt them through gameplay somehow, I don't know how that's even possible but you did it

  • @thomasdougherty6737
    @thomasdougherty6737 Před rokem +1

    You had way too much fun with the spot the difference level lmao

  • @periwinkuru
    @periwinkuru Před rokem +2

    I don't have any clever ideas so I'm just gonna suggest you give one of the levels inverted colors on top of whatever other changes you make to it

  • @doodoofartman
    @doodoofartman Před rokem +1

    My wish for a boring level requiring just enough attention to be awful has been fulfilled with the snake block! Yes!

  • @underrated1524
    @underrated1524 Před rokem

    -> A snake block level where there are multiple snake blocks you can choose between. Maybe even set it up to look like a pick-a-path. But, what you actually have to do is just get all of the snakes going in the right order with the right timing so they all form a bridge end-to-end under a low ceiling.
    -> A level where you have to ride a winged flying block to reach the end. Jumping around enemies and landing back on the block sounds like loads of fun. And you need an ice flower or penguin suit to break a brick wall, so you can't bring in a propellor suit or a mini mushroom to make the flying block ride easier.
    -> A toad house with lots and lots of propellor suits and penguin suits and no bowsers or bowser juniors at all. But one of the item panels is behind a wall where you can't reach it, and thus you can't actually end the minigame and claim your rewards. You have no choice but to just hit some spikes and die.
    -> A level where you're required to use the mini-mushroom, and there are tons of goombas patrolling a one-block-tall corridor. In order to get through, you need to kill them all, one by one, by ground pounding them in an open area right before the corridor. Mess up your ground pound even once and you die and get to start over. Then in the second half of the level you get to do the same thing again but the goombas are replaced with monty moles.

  • @SorielHDTBers
    @SorielHDTBers Před rokem

    0:25 you failed to make something nobody wants to play. You instead fulfilled all my childhood dreams. Thank you

  • @furret1907
    @furret1907 Před rokem +2

    Oh, Mayro! I have an idea! In one of your levels, have a pass code and give your email and instructions on going to Google Docs and writing a five page essay on why Lemmy's Balls are the best. Size 12 Font in Comic Sans.
    Only give them the pass code once they email you the essay.

  • @hyperhero2
    @hyperhero2 Před rokem +3

    The typo is not actually a typo, it worked with the first link you showed.

    • @MayroSMM
      @MayroSMM  Před rokem +1

      It doesn't. You must have made a typo yourself haha.

  • @mastergamer-ip7nt
    @mastergamer-ip7nt Před rokem

    I have a few suggestions.
    1. You can make a puzzle level. Big or small, doesn’t matter. You could make it a once screen puzzle like mario maker cause everyone LOVES those
    2. You could make a bullet hell with a crap ton of projectiles being fired at you
    3. You could make a level where you just run for 500 seconds.

  • @Red_Biker_Dude
    @Red_Biker_Dude Před 7 měsíci +1

    11:00 Minsk? That's the capital of where I live! Didn't expect to see it here.

  • @jiel6241
    @jiel6241 Před rokem +1

    Idea for 8-8: nothing. All the torture all the veins popped all the tears shedded for a disappointing end, which is just a straight sprint to the flag. No final boss, no dramatic "thanks for playing" bullcrap, nothing. What a wonderful disappointment!

  • @ComaToastHK
    @ComaToastHK Před rokem

    - a level where you do 1-1 mirrored (or any weird/cool twist like that,) and then do the regular 1-1 four times
    - an smm style co op level that you can’t beat without two people
    Anyways good terrible hack, it’s nice to see you at it again with modding stuff

  • @BlueWolfZero
    @BlueWolfZero Před rokem +1

    Imagine the final boss being just 1-1 but with Bowser.

  • @GarryDumblowski
    @GarryDumblowski Před rokem

    Theres something humorous about the skull coaster roaring as it accelerates from 0.5 m/s to 0.7 m/s like it's going "it's about to get reeeeeeaaaaaaaal wiiiiiiild!!

  • @Patralgan
    @Patralgan Před rokem

    This is really inspirational. I'm itching to make fun levels like these on Super Mario Maker 2

  • @gamerguyandsomenumbers
    @gamerguyandsomenumbers Před rokem +1

    I'm very late to this since I had to go to work this morning, but it was amazing to see my terrible Item House idea made into a reality.

  • @Marinebioecolandcons
    @Marinebioecolandcons Před rokem +1

    ah yes, Lemmy's Balls, the biggest threat in the world.

  • @PantsMasterPlays
    @PantsMasterPlays Před rokem +1

    Idea: make sure players were paying attention to the hard work from the budding romance, and make them solve the puzzle from the dating sim level again.
    Except one of the doors is in the wrong spot.

  • @30-50FeralHogs
    @30-50FeralHogs Před rokem

    0:47 "and Mario is handling that very well." *(is getting fucking punted)*

  • @elhopper3735
    @elhopper3735 Před rokem

    That cannon level is some of the worst and most evil design I’ve seen for a level yet. I love it!😂

  • @PlaceholderName
    @PlaceholderName Před rokem

    Idea: One of those "time waster" levels that you see in SMM2, where it's just a long, repeating corridor in a water level. You can make this much more evil considering you can increase the maximum time past 500 seconds.

  • @gamindanny2773
    @gamindanny2773 Před rokem +1

    dude your 3 - castle should be absolutely illegal, theres so many thing that makes me shit my pants in it ._.

  • @owonapikins
    @owonapikins Před rokem +1

    For the cannon level it would have been hilarious if you made the snake block turn back instead of letting you in the door, causing it to despawn.

  • @DotboT3812
    @DotboT3812 Před 8 dny

    0:43 "and here we have this :)"
    *temporary extreme fear*

  • @thedoc3727
    @thedoc3727 Před 10 dny

    I actually really liked the spot the difference ones, genuinely cool idea!

  • @LunarBoo
    @LunarBoo Před rokem +3

    The typo made me laugh so hard

  • @san_d9995
    @san_d9995 Před rokem +1

    Idea: world 4-1 is 4-1, then it goes back to 1-1, and then you do the whole entire bowser fight, go back to 1-1, do 1-1 again, redo the bowser fight, and then redo 4-1 while only using the mini mushroom found in another stage (no mini mushroom supplied)

  • @rainthevaporeon7852
    @rainthevaporeon7852 Před rokem +1

    i dunno why but every time 1-1 gets brought up it's funnier than the last time

  • @YoloYester94
    @YoloYester94 Před rokem

    I just came up with an ingenious idea. Make a level that makes the player worry about what’s to come next but in actuality is pretty tame.

  • @bodemackie4237
    @bodemackie4237 Před rokem +1

    Idea: take a random level and just spam kaizo blocks everywhere. It would also be funny if you did it to a castle level, so there would be kaizo blocks in the bossfight

  • @pokepowerz4
    @pokepowerz4 Před rokem +1

    0:42 Before you jumped up and showed the whole structure I *really* thought that was a swastika

  • @XavierCat
    @XavierCat Před rokem +1

    Reposting my (good) suggestions:
    -have all cheep cheeps move at 50x speed.
    -negative timer power-ups. essentially, make timer power ups remove time instead of adding them. then, add a bunch of them in the middle of levels with tight timers.
    -just delete level 8-3. that'll teach people to want to play world star!
    -oh, and speaking of star coins, I suggest making impossible star coins (since you can make 2 star coins of the same type, as shown in other videos, like 2 star coins that are both star coin 1) and placing those in spots where the player has to wait until 10 seconds are left on the timer, letting the player think they can get these coins if they optimize, when in reality, the star coins are really just in their normal spots and the star coins the player is trying to get are decoys.
    -plus, make every brick and question block slippery, like ice. no reason, just to minorly inconvenience the player.
    -bass-boost all the boss music by 800%. again, no reason, just wanted to be annoying to the player.
    -another thing, make the death animation 3x slower. peak annoyance.
    -plus a level where you have to wait 100 seconds for a mini-mushroom to drop onto the player before the level actually starts.
    -oh! one more thing! remove all sound in the final level. just make it silent.

  • @onetearyboigaming2785

    Hmm, 3-cannon looks really good but to make it perfect, when you go to the cannon part of the level, place where mario close to the left wall and make it have very strong wind so they get booted out like the toad house you made earlier in the hack. This way they can experience the perfection that is this level

  • @seventeen777
    @seventeen777 Před rokem

    I've got an idea: a level that is clearly impossible after moving to the right a little, but there is an obvious dev exit. If you take the dev exit, it brings you to an identical replica of the start with another different dev exit you have to find. You keep going through identical replicas until about halfway through, when the level becomes possible to beat. However, since its off screen the player will only know if they have tried to beat the impossible level after every attempt, otherwise they will just keep going through dev exits until eventually they stop coming and they are forced to die.

  • @waterwraith3334
    @waterwraith3334 Před rokem +1

    Make a level in World 4 that just consists of 2 obnoxiously long sections. (like a big maze or the snake block fiasco all over again) Place a pipe that forces you to touch the checkpoint at the end of the 1st section and put a rick roll at the end of the 2nd section instead of the goal pole. (Either draw rick Astley's face with blocks or spell out the lyrics of the song. You know, THAT song). Then hide a secret door somewhere in the 1st section that nobody would ever find it and make it lead to another copy of the 2nd section. Make another rick roll at the end, but put the flagpole at the end of it this time. Maybe throw in a final boss fight or 1-1 again for good measure.

  • @ARandomClown
    @ARandomClown Před rokem

    it would be funny if you made a really slow snake block level where it goes past a bunch of boxes that show the enemies putting on a play, and then at the end the player is quizzed on what they watched

  • @Grindelsire
    @Grindelsire Před rokem

    Idea: A level that starts you out with the first part of the worst joke you can think of. Then, go through whatever BS you feel like. At the very end of the level, give the play the extremely unsatisfying punchline.

  • @Zwyrx_Hgqfyggz
    @Zwyrx_Hgqfyggz Před rokem

    This is pure, unadulterated, EVIL.
    Nintendo Ninjas would be a mercy at this point.

  • @gameyfirebro9645
    @gameyfirebro9645 Před rokem +1

    Wait where's my idea? Was it moved to world 4? Also additional idea: a stage where you must recreate Nintendo's Super Skills run (of whatever stage you choose for it to be) accurately, as every tile that isn't touched in the run is a lava tile.

  • @PenguinBoi27
    @PenguinBoi27 Před rokem

    I completely understand if u aren’t amazingly interested in making Mario stuff now but its great to see some good old stupid Mayro content :)

  • @kogmawmain8872
    @kogmawmain8872 Před rokem +2

    What if you gave the last section of the cannon level at 4:35 wind so if the player isn't careful they get blown out of the level to the left?

  • @iantaakalla8180
    @iantaakalla8180 Před rokem +1

    I find it fitting that for the World 1-1 music, you have Sticker Star music. It is great for trolling.

  • @giannispero2718
    @giannispero2718 Před rokem +2

    The cannon level is perfection

  • @bunnothebunny3286
    @bunnothebunny3286 Před rokem +2

    Ideas return of the dating sim the beach episode (all endings cannon why not) and a poetry literacy test as why not, this can be the same level or different ones. Also more spike and quag needed. Can’t forget about clodsire too.

  • @FireyDeath4
    @FireyDeath4 Před rokem +1

    I found probably the one difference in the thumbnail almost immediately by crossing my eyes on them and seeing the binocular discrepancy :P

  • @Hugelag
    @Hugelag Před rokem +3

    Hear me out: What if you played 1-1, _but in reverse?_

  • @ArtNegative
    @ArtNegative Před rokem

    A Sky Level but ALL the platforms start to move uncontrollably and erratically without warning. Bonus points if you can make them erratically spin on an axis as they fly offscreen, that would probably add comedy points.

  • @LordDaret
    @LordDaret Před rokem +1

    4:27 should have made it a 3 second window after all that where you can enter the door. If you wait too long, it should block the door and then fall. Would be so rage inducing.

  • @risinivy
    @risinivy Před rokem

    Idea: Does the cutscene at flagpoles require solid ground? If so, what if the flagpole is really easy to get to, but reaching it makes mario fall down a pit after jumping off the pole, so the player has to go through a much more painful adventure to activate a series of P-switches that all rely on the previous switch in order to reach the goal and *not* die after