I made a Mario Dating Simulator.
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- čas přidán 29. 08. 2024
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This includes solutions to 1-Tower, 1-5, and 2-4. If you're watching a streamer play this and they want to give up on either of these levels, let them know that there are answers in the readme.
The hack is called Nightmare Mario Wii btw.
I made a Mario Dating Simulator. New Super Mario Bros. Wii is part of the New Super Mario Bros. series alongside New Super Mario Bros., New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe. By modding the game, I get access to more assets than in Super Mario Maker and Super Mario Maker 2 and can create the worst troll/little timmy levels in the world. In this video, I show several horrendous levels that I made, including a dating simulator.
This video was edited by me. Thumbnail is by @LadyKathing.
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Instagram!: / _mayrowo
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#Nintendo #Mario #newsupermariobroswii - Hry
Hey there, a fellow Quagsire enthusiast had a really bad stroke and if you can spare some money, it would mean a lot to me if you could donate. Here is the GoFundMe link: gofund.me/e8a41e96
Oh no that’s not good
…I don’t have any money tho
So a Quag goes out to them, it’s the least I can do
Hope u feel better
AMAZING PIECE OF ART
Idea: long vertical level where one bad jump can knock you all the way down
Oh that’s not good
Hope they’re doing better
Believe it or not, but Super Paper Mario actually did this. Worst time for a parent to come into your room btw
That was hilarious, can't lie. They need to do that again in a future game
Yeah I love that part of SPM.
SPM was decades ahead of its time
Based Super Paper Mario
One of the many many reasons SPM is the best Paper Mario game
It was so thoughtful of Roy to take us on a date to 1-1, I missed that place
yus
I like the idea of Mario going out to save a kidnapped princess, only to find the "princess" is actually just Roy and he did it because he wants to date him
Having the Koopalings be an active threat to Mario's journey outside of just their boss fights is a really cool concept, it feels more like a story and I wish the official games did that more.
hehe i agree
Does Color Splash count?
@@CircusRope001 no because it's not a platformer
I'm loving how this has just turned into a series with completely random ideas
Idea: near the end of the game, make another 1-1 but with a lot of trolls that the player will not expect because they played the level to death already.
No, it should be the second to last. Then, when they play it for the last time, they're paranoid about trolls that are no longer there.
@@autumn4442 evil, i love it
Basically syobon action 2? Hell yeah!
@@autumn4442 Merge those into one level.
You should make another math level, but the problems involve 3D Graphing and Calculus. When you enter the incorrect door, the player gets greeted with a mini game where they have to work for their death. The timer is at 999 and doesn’t go down that way the player has to actually do the work to find the answers instead of guessing.
Ooh yes! Bonus points for line integrals bc the symbol for those is scary
This is good, but simply setting the timer high would let them afk for the duration. I propose a series of long back and forth platforms the player needs to get through to die instead
@@palenoodles8818 They said "The timer is at 999 and *doesn't go down*", they specifically stated that it wouldn't go down
You said you didnt want to make the mod a full 9 worlds, but there's a simple solution to this that lets you make it 9 worlds with minimal effort
...when you're eventually done with the mod, just copy-paste 1-1 for the rest of the game :)
I had a couple of ideas for what you could do for World 3:
(1): Have a "Lemmy's Quiz Show" (World 3 "Roy Koopa Date Sim" equivalent). Where Lemmy Quizzes the player on things They have encountered on Their journey in "Nightmare Mario Wii". Examples: "How many times has 1-1 appeared?" (this can be a trick question and include the total times for both NSMBW 1-1 and SMB1 1-1), "In What ending of "Roy Koopa Date Sim" has X happen?", ETC.
(2): Since you put a SMM "Refreshing level" in World 2 what if you put in a "Super Expert relief" level in World 3 (The levels that are just a bunch of 1ups and the goal with no way to die that never show up in super expert due to how it counts levels). Granted that might be a bit short so you could have 1-1 be played afterwards or just loop the "Super Expert relief" level over and over.
(3): Have the cryptic 2-4 level return so people have to do it all over again.
Lastly for World 4 with Wendy being the main boss of that World have the dating sim return and make even more explicit and mature and make it extremely difficult to complete the date (+ you could have it be a 2 Part date, Part 1 replacing the Tower level and part 2 replacing the Castle level).
Just some ideas hope it helps!
I definitely want to do a quiz level at some point. I don't think I'll do the dating sim again lmao it took so long.
Absolutely phenominal. How about for a future level you just give them 2-4 again and expect them to remember where they found the solution from?
THAT IS GENIOUS
LMAO
DON'T GIVE THEM IDEAS
@@MayroSMMbut shuffle the room order
Yes
"Ending 7, Lemmy's Balls" is terrifying conclusion.
Mayro must've really taken all those Doki Doki Panic memes to heart when she made this one lmao
Mayro this is genuinely incredible LMAOO
I think my favorite parts were the "YOU LIAR YOU'RE ON SHROOMS RIGHT NOW!!" and "IS THAT WENDY'S RING???" since that's literally my type of humor, but I also really enjoyed the Lemmy's Balls endings, as well as the enemy ambush with the bouncy trampoline walls XD
In short.... AMONG US
Thank you so much!
You know what everyone loves? Auto levels. But like a comically long one that kills you if you don't move. Anf then you have to play 1-1 again :>
3:19 I absolutly LOVE this touching heartfelt conversation about Mario and Roy coming into parenthood for the first time. With mario being scared and Roy being by his side to support him all the way..........And then its 1-1 AGAIN!!!! That killed me!!🤣
I thought for SURE that the "see that's the thing" answer for "I'm ready to be a father" would be "you're not the father"
There needs to be a level later into a world that asks you trivia on earlier levels that nobody would have payed attention to
i.e. How many Goombas were in 3-1
So then you would have to go back to that level and replay it just to count the Goombas.
Roy is unironically my favorite koopaling 10/10 dating simulator, Roy my beloved
We’ve reached a point now to where arguably the most important level in video game history, SMB 1-1, is now used as a filler gag
Idea: 3-ghost house is just the section with the falling elevator platform, but it falls slowly, and plastered on the screen the entire way down is an ai generated mario x bowser fanfiction. Also, at the end, include questions based on said fanfic, just to make sure that the player actually read it.
OH NO this is gold.
This is absolutely horrific and I love it.
i think there should be a level that has the entirety of the original super mario bros in it. from 1-1 to 8-4
Honestly the game was crashing from the dating sim level being too long lmao so I'm not sure if it would like that. But I could probably fit an entire world at the very least.
@@MayroSMM the entirety of World 9 is just a troll-filled copy of SMB1
@@MayroSMM maybe just the any% route through the warp zones? so just 1-1, 1-2, 4-1, 4-2, and 8-1 through 8-4
@@eeveeauramgold oh that could work actually
Another Mario Maker trope to add: the invisible block that you have to hit at a specific location at a specific time value. I don't know if you can do moving invisible blocks like in MM in NSMBW but I'm sure you can figure it out.
And in the spirit of adding a dating sim, you can add other game genres. Make a shmup level with both horizontal and vertical layouts. Make a jrpg battle. Make the player play Tetris (but with only z and reverse z blocks).
You should make one of those spike mazes that you have to go through with a star, but there are no stars in the level and you have to bring one from the world map. It would also be too long to be cleared from the beginning with 1 star, so you would have to get a checkpoint and bring another star. At the end, you have to jump over a single small gap to get to the flagpole, but there is a hidden block above the gap.
I was not expecting the dating simulator, this mod has been turning out to be amazing
Just seeing a bunch of random ideas being tossed at the wall that are more creative than I could come up with is really fun
Funnily enough the Dating sim is the least egregious thing in this video
Terrible idea 22: Make a level where every weather condition possible is happening - slippery floor, Sandy wind, darkness, falling Lava, being chased by a stormcloud - make them face Mother Nature herself.
I don't know if it'd work too well (or at all), but I think it'd be cool to see a level that could only be beaten once the Assist Blocks were spawned in. I'm not sure how the Assist Blocks work in this game compared to later ones, but I think in later games the Assist Blocks stop spawning once you beat a level without using them... which would render this hypothetical level unplayable after just one playthrough if this game followed the same rules.
Yeah I really want to do something like that at some point. I made assist blocks appear in annoying places, but I could do the reverse too.
How many assist blocks can you place in a level? You should make the assist blocks literally wall you off from beating a level, maybe if the level is really challenging or something like that.
2:46 it's Mario Oddysey all over again💔 Mario can't face rejection... he has trauma
4:11 Best ending in the entire video. Incredible job, Oscar worthy writing and voice acting. Perfection.
I have to correct myself. The final "1-1" counter is actually 9. I got a bit confused with the toad house.
You can do the "1-1" counter on future videos yourself, too, reader. You just have to count +1 when ever Mayro has to play through any first level of any main line Mario game. So if they play through NSMB Wii's 1-1, you count +1. If they play through their NSMB Wii hack's 1-1, you count +1. If they play through Super Mario Bros. 1's 1-1, you count +1. If they play the first mission of Bob-omb's Battlefield of Super Mario 64, you count +1.
i didnt expect this to be in the same hack but i respect it tbh
"I'm pregnatne"
- Mario 2023
ive been feeling pretty down lately, but your video really cheered me up, keep up the amazing work as always
Idea: Just a normal level but it is completely filled with ice blocks and you need to clear all of it out with bomb excavation.
Also, there's a pipe that constantly fires out loose chain chomps.
And you need to beat 1-1 again halfway through.
I submit this video as proof that Roy is the best Koopaling
Also Mayro you crazy.
I am absolutely loving how cruel this hack is 😂 Also, the editing was once again done phenomenally!
I love the idea of toad giving you a billion mushrooms, you could do that with 1-1 but it gives you mini mush rooms for the next level, that is... Replacing coins with toads. And mini required. Genius
It was an honor to play this monstrosity
3:46 the delivery here fucking sent me omg
I have an idea: Make 6-cannon, 7-cannon and 7-castle (or at least the final level of world 7) impossible, so you have to get the secret exit in 5-Ghost House, to get to 5-Cannon and go to world 8. Make it so that in 5-ghosthouse, you have to use a door that normally is just fake, get teleported to 9-7 multiple times in a row, and spam doors there. One of these leads to more 9-7's in a row, it looks exactly the same as the first row of 9-7's, with all other doors leading back to the start of the first row of 9-7's. The secret exit is at the end of the second 9-7 multiple time section. It's an extremely BS way of getting to world 8. (It's okay if this idea doesn't make it because it requires the mod to be 8 worlds long)
Finally, someone made a good New Super Mario Bros. Wii hack.
I'm not even gonna question it.
“I’m gonna get some fresh air, so it’s 1-1 again” she is so fucking funny💀
The 1-1 Jokes weren't stale
They were the best part 🥰
idea: make a level where you have to carry a toad to hit a block while following and defening a goomba who, at the end of the level, will damage the toad and may enable mario to throw it into a contraption that would make you reach the flagpole, twice if there is a secret exit
How about a snake block level where there's nothing in the level except the starting platform (which disappears after you jump off it) and the snake blocks, only the snake blocks take the longest most roundabout route imaginable around the empty level before taking you to the flagpole.
For bonus points: Make it go near the flagpole before turning around, and also spam kaizo blocks to make it impossible to make the jump from the snake blocks to the flagpole, so you just have to wait until the snake blocks go around some more so you can walk across them to the flagpole without jumping.
ooo the advanced version of this: pick-a-snake
or even worse, you're forced to activate multiple snake blocks at a precise relative timing in order to have a path to beat the level
That thumbnail already showes that the video will be hilarious
Some ideas, hope this many at once is ok:
-Lots of moving elements that are all very slightly out of sync
-Auto-scrolling, but the first half of the level is the lowest possible speed, and the second half is the highest possible speed
-Intentional softlocks as a level hazard
-A level where the entire floor is bouncy platforms. Could have one-high gaps that you have to fit through perfectly to progress, or a long tunnel that constantly bounces you against the ceiling because annoying repetitive noise = funny
-The previous idea but with *bomb excavation*
I love the idea of a bouncy level that isn't built for it omg
"[…] and then you have to do 1-1 again" is such a good running gag
Nah if we’re doing dating sims now, we gotta have a RPG you gotta grind for
Every time I thought she had reached peak cringe, she keeps surprising me with something even worse!
(for real tho.... this is a very neat hack)
Whos she
@@marche434 Mayro goes by She/They
@@l1quidbeatz46 but he's a dude
@@marche434 Transgender i presume, it's also stated in one of the previous vids of this series where in the joke about a long thank you message, it stats at one point "by the way i use she/them pronouns"
I loved the idea of schooling the player with math. I was thinking about getting them relaxed for a bit, and then suddenly throwing in a random AP Calculus question, while also adding stress, using enemies, distracting the player from the question.
it shows how important it is that you have to beat a level to upload it in mario maker
3:17 should have been "you are NOT the father!!!"
This premieres at 12:00am for me RIP
it is at 18:00 for me, also RIP (I usually eat dinner at that time)
@@5en_official I’m usually asleep at 12:00am yes I apologize I do not live the true gamer life I know..
@@thef1rst1 I also don't, so keep calm, we're perfectly healthy XD
lol 😂
Ideas from me making Mario levels when I was 10.
Underwater hammer hall.
A long, vertical level that was meant for multiplayer versus. The problem is that you barley have enough time to make it and if you fall more than 2 or three times, you are out of time. Its a 500 second level.
A level where the only enemy is chain chomps. except for a small cave area that is cramped, where hammer bros and chained chain chomps attack you.
Reverse fishing. An auto level where you are on a small boat and there are fish attacking you. No power ups throughout the whole level, its long and slow. Trying to swim will kill you at the halfway point and end of the level with spikes.
MULTIPLAYER VS that's so funny
no reveal has ever hit harder than mario and roy's child being red (this is one of the most unusual sentences i have ever written or spoken)
8-🏰 but after Kamek turns Bowser giant you have to traverse through 1-1 with him on your tail blowing giant fire at you. Really says series finale material
Terrible idea 35: Make a level that is literally just Toad. Lag the game if you must, make every pixel of the screen contain at least one Toad. Make the music sung by Toad as well.
i have an idea, you should make another maze level but make the walls those unused trampoline walls just to make it extra annoying
OH NO
This is the greatest piece of art I have ever witnessed in my life.
I still want a literal auto scroll level where Mario's horizontal position is fixed (e.g. faster scroll speed than Mario can run), so it always takes the same amount of time to beat
If you need ideas: I might have some.
A level where everything is ice. Really long level, but all the ground is just the 1x1 ice blocks. And yes, metric ton of fire enemies with long waiting sections, so the ground's going to dissappear beneath you quickly. But then at the end of the level, you have to head through a pipe to get to the flag. There's a wall of ice there. And no enemies. And there's no powerups (besides maybe Mushrooms) in the level, so you have to leave, get a Fire Flower from outside the level, and go back through damage-less.
And then just... Kaizo blocks. Kaizo Blocks everywhere. Above pits. Below ? Mark Boxes. Above other Kaizo Blocks. Including some that are mandatory for progression! Yep. Invisible blocks that require to hit other invisible blocks that require you to hit other invisible blocks. And it's all mandatory.
The first two sentences are just describing 9-7, right?
This is genuinely a very fun idea. Props to you, Mayro.
That dating sim is the stupidest fucking thing I've ever seen and it's great.
Also, could you please make a desert bus-esque level where you just have to do a monotonous task for a really long time. (probably not actually 8 hours but who knows)
I feel like this hack is a monotonous task in of itself lmao
yeah fair enough
Every single level in world 2 had wind in it. Ever level in world 3 gotta have ice physics!
If you are gonna make a third world, for 3-1 its the switch level, an incredibly precise ice platforming stage and you have to replay the level everytime the blocks are in the way in future levels. Idk if thats possible to implement but just know ive got ideas
I am going to have too much fun with that red switch.
"...he is red!!
this is the dumbest thing I've ever made in my life."
Plot twist Roy Koopa remembers every ending you do and knowing you toyed with his feelings he decides to stop you from hurting others by first trying to assist the spinies in the enemy ambush then deciding to call up Larry and use double cherrys to try and kill you once and for all but he fails and you go onward to hurt more of Roy’s siblings making you wonder…was it all worth it?
Terrible idea 37: Make a level that forces the player to break a specific amount of brick blocks using ground pounds - several times in a row. It’s hard to precisely stop a ground pound so that only a specific amount in a long line of block blocks are destroyed.
Oh my god the panic in the first enemy ambush. Also, as for that one Roy... I think he's really dead
You have to get through all the cannons AGAIN to fight Bowser at the last level.
You haven’t done the worst Mario maker trope yet: dev exits. Make a level where the only way to get out is a dev exit that takes you back to 1-1 and the only way to get out of that 1-1 is another dev exit.
11:52 Ok but mario are you good bro???
flashbacks to his boyfriend dying
Yknow, I really miss that 1-1 level, I suggest it be brought back, just so everyone can enjoy it a second time
YOU KNEW WHAT YOU WERE DOING WHEN YOU MADE THOSE NUT JOKES-
Make a level, but it's been infested by bullet bills. And wind. And you have to play ALL OF WORLD 1.
now i can finally fulfill my dreams of dating roy koopa
Here is an Idea: A level were you constantly have to kill Yoshi to proceed.
LMAO ok this wins
Ideas for W3:
3-1 - has a parkour to make with max speed wind and poison so if you fail a spinjump to a platform, you die
3-2 - Make repeat 3-2 2 and a half times, then you need to go into a pipe and then 1-1 with raising poison and make it repeat 2 times
3-3 - Pick a door, the wrong door, you die, like 1-Tower
3-4 - Hard math, hard to get to the right answer, wrong answer, 1-1, but with a pipe at the end. The pipe reports you at the start of the level
holy shit I just got whiplash from hearing the music at 2:53 because its the intro to my school's daily news show and I didn't know it existed outside of that
MY DREAM COME TRUE! I FINALLY CAN GIVE ROY ALL THE LOVE HE DESERVES
This hack is getting better and better with every upload! Though I miss the sand geyser from Harder Super Mario Bros Wii in 2-castle that softlocked you inside the pipe
Ideas for world 3:
3-1: flip the level in 90 degrees
3-2: just make the whole level slippery and remove half of the ground tiles
3-3: the same level but all of the icicles are falling and the whole ceiling is filled with icicles
3-ghost house: the same level but you must enter with a fire flower because the level is filled with ice blocks
3-cannon: replace the ground with the lyrics to the song "Barbie Girl", at least the chorus
3-tower: this level is just an Icy Tower level but it's extremely long
3-4: remove all of the floor in the level except the red blocks and the starting section
3-5: make the gravity of the level flip every 10-15 seconds
3-castle: the level is the same but all of the ground is gone and replaced by a short ice snake block, btw the level is an auto-scroller
3- first red mushroom house: all of the panels are Bowser Jr. or Bowser
3- second red mushroom house: replace the panels with spikes so the player will have to die in order to get out of the level
3- third red mushroom house: add falling icicles on the ceiling
3-green mushroom house: add a teleporter above all of the 1-ups that teleports you back to 1-1
3-yellow mushroom house: make the treasure chest available only with a penguin suit, don't provide a penguin suit in the level
3- enemy ambush: spam icicles on the ceilings and spam ice blocks around the level
I’m scared that people are giving each koopaling’s the Peachette crown now
Terrible idea 6: You know those Mario kart levels with the P-balloon in smm2? Make one like that for Vanilla Lake, and use the bouncy wall assets from the enemy ambush you showed us for the Ice blocks. You could also be racing against a Monty mole or something who runs along a passage at the top of the screen.
I have a recommendation for a Level! Ok so hear me out! It's 1-1 but every single part of the level has a checkpoint flag. By that I mean everything is the same as the 1-1 levels but every single area that isn't a 1-1 block or ground has a checkpoint flag. Including the gaps.
I think you should add a level with a tough section and then a checkpoint but the checkpoint just takes you to the start
Me after being sent to hell seeing that it's just 1-1 from New Super Mario Bros. Wii with half the ground missing:
The 3-Castle snake block had better move in the most obnoxious ways possible.
Terrible idea 30: Make the world 3 Ghost House - The one with all the layer zero hiding the star coins - and just go to Town work later zero - just make a level completely filled with layer zero concealing every firewall’s path, and be sure to make the player backtrack to previous sections several times.
An couple ideas:
-a spam level
-an enemy ambush that's nearly impossible kaizo that you just have a random chance of getting
-a level that's just a boss rush
-it would be funny if you found two worlds with the same number of levels and swapped their levels in a random order for that extra taste of BS
-make one of the world 9 levels just 1-1 to troll the player
-make one of the levels just unchanged, but you have to go through a pipe at the end that takes you to a version of the level that's entirely invisible, enemies and everything
-a p-switch that instakills you
-an extremely slow autoscroll dark underwater level full of boos
-just put the credits at the end of a bunch of random levels to piss people off
Hope you enjoyed these garbage suggestions :)
Super Mario Fatherhood: He's Pregnatne!
In a ghost house level you can put A LOT of glow blocks which the player must use to build their way while dodging all the boos. The amount of effort should be comparable to the bomb explosion level lol. Also be sure to make it dark so it's annoying
Btw love the series please keep it going
make each world 3 level have a secret clue to beat 3-castle. finding said clues would be very cryptic.
The whole of Super Mario Bros Special world 7.
Underwater level, cheep cheeps, and even pick-a-pipe.
I was going to make a joke like "oh, make the level require something from another level's secret area like in Sticker Star," but I see that you beat me to the punch with the dating level + door puzzle combo. Well played indeed.
Also, it'd be pretty funny if some of the 1-1 clones had different features. A new enemy here, a kaizo block there, just enough that you can't rely on muscle memory for each one.
oh there are a few little changes between then, i just don't really bother to highlight them haha
Might aswell call this hack super 1-1 world at this point
"So, did you likemy nuts?" ~Mayro 2023