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Mack, you hated that forza 5 threw cars at you all the time, you said you like having to WORK for your cars. Now in this intro you're mad about grinding lol. WHICH IS IS MACK??! WHICH IS IT?!?!?!?!?!
Mack there's one big thing you forgot to mention in the review: The game is always online single player. There is no way to play the game offline, it will only let you save your progress when you are connected to PSN. Past Gran Turismos never had this.
@@ConAir94 Well aside from the fact eventually the game's servers will go down and when that comes congratulations, you can't play that $70 game anymore. Plus, no single player game should EVER be dependent on an internet connection. Did you not learn anything from Error 37 or SimCity 2013, or Crash Bandicoot 4 on PC?
Yep. Its horseshit. They might change that in the future, when the sales drop or whatever. They do that now for monetization I believe. But it shouldnt be done like this.
Just to be perfectly clear, I love the progression in career mode, it should be this way, in fact I still think you get cars too easy and I also think there are way too many cars, they don't become personal, you just throw them out when the next car with more HP comes along. The custom mode should IMO give all access so you can really enjoy the game you spent £70 purchasing. I can load up Grid and play any car on any circuit against any opposition, it's brilliant, you should be able to do this on GT7
Thank you very much for the review and highlighting the cluster duck of the microtransactions and grinding system to unlock everything. These are the things I want in a review, the game has received so much positivity that the negatives have been overlooked. I was seriously considering pausing my Horizon Forbidden West campaign to get this game today, but I guess I'll get this in the Summer on a discount instead. Much appreciated Mack.
It is desirable in a game like this but not in an open world game like Forza Horizon. There I would prefer a progression and unlock, but in a arcade racing game like this, they should have full custom options with everything unlocked and selectable.
@@fionnmaccuill415 I feel like that’s part of the fun. I can easily make $15,000 doing a 2 lap race in like 4 minutes. Not counting the rewards they shower you with every time you do something.
@@fionnmaccuill415 Just because something has always been shite doesn't make it better the 7th time. He couldn't play Elden Ring because it is a bad console port.
I thought you liked games that dont hold your hand. You have to unlock it, thats how the GT games works. Takes sweat & effort, gives you a feeling of accomplishment when you finally unlock the car or track you want
Feels great and desirable in an open world racing game like test drive, nfs, or forza(where its actually the opposite unfortunately). But in an arcade racer like this, a custom mode should be there to pick and choose whichever race and car you want from the entire selection.
As he said, you should have both. Imagine an multiplayer RTS where you first have to beat the campaign before you get access to all the units in skirmish. That would be absurd. No, you want a gamemode where you can customize everything right away. That's why they're artificially increasing the grind, we all know the reason why they're doing it, stop defending it.
To be fair GT has always been about the grind lol remember the real time 24 hour races? Me and my bother would literally take turns with 8 hour shifts to complete them... it was fun lol. The joys of being a kid and having all the time in the world.
Cap. GT Sport basically gave away cars. I don't mind a little more grind to make earning cars more fulfilling, but this is absolutely ridiculous. GT7 is so predatory, they ought to be put on the sex offender registry.
CZcamsrs jump from one game to the next and just nutshell the experience as quickly as they can . They always want what they want straight away . He said he really enjoyed driving the other cars instead which is the aim of the game otherwise everyone would just jump straight in the best Lamborghini or F1 beast they could The games only been out 2 days bloody hell .
His argument was that the game lacks a custom mode where you can race whatever, where ever you want (assumably vs AI) and instead locks everything behind a single player career mode grind. Which is totally valid as I would think anyone not familiar to GT games would have that same expectation since any other game has no problem having a custom mode. I literally had to grind my way through the whole story of GT7 to get to do a custom race on Lemans. It shouldnt take that long (which was several days of playsessions) to get to play a custom race on a track I really like. Anyone who defends this doesn't understand it is lack of, or just plain bad gamedesign.
Biased much? He stated that the career mode is fine, have the progression and unlocks but paying £70 without an option to play a custom game mode, where the player is free to drive what they want, where they want is unacceptable and I agree with him. They're restricting the freedom and creating a huge grind to pressure us in to the use of microtransactions, it's a tactic that's been in use for a while now. Its not a game I'll be picking up that's for sure, I stopped at GT4 and I think that was the pinnacle of the series.
more Cons: - no Raytracing during Gameplay. Only on Replay and Photo Mode - No Endurance Mode - many Modes missing from GT4 (still the best GT) - Environment outside the Track looks flat and low detailed - Always Online requirement, even for Offline Single Player Career (they haven't learned anything from Driveclub didn't they?)
Having never owned a GT game, but as a big pc sim-racer, the grind is appealing. So many racing games have no sense of progression, and I think the grind is part of the fun. This game might be a system seller for me EDIT: playstation network sounds awful tho
I think it’s good to have racing games to appeal to different audiences. Otherwise they’re all clones of each other. I can’t get into other racing games based on the fact they throw all the cars at me on day 1
Gran Turismo has always been a massive grind and from what I can tell, most of the fans love it for that. My dad played GT4 for months and months until our PS2 keeled over and died, and he loved every second of it. However, it's sad to see the microtransaction situation. I'm not sure if previous GT games had that, but it's a damn shame.
Exactly. Mac is acting like a kid who wants everything right away. The beauty of GT games is that they make you work for stuff you earn. This makes the gaining of cars/tracks a far more rewarding experience.
I imagine it's difficult to approach GT7 without being already acquainted with the series. I've always viewed it as something of a racing driver RPG, if that makes sense. It certainly isn't trying to do what other racing games are doing, and I can understand why certain features are locked away; this is polyphony's game design, not an inherent flaw. In these games you take on the role of a driver, one that begins in low class races with low tier vehicles. It's up to you go grind your way to the top and get those cool cars along the way. I think you turned this game on with the wrong mindset. Really think about the formula they are implementing here, and have done in past iterations. You don't just open up a role playing game and say "I paid 70 bucks, I want to fight the main bad guy with the best armor and sword, I should be able to do all of that now". It's not that kind of game, you have to realize that. If it's not for you, that's another matter entirely.
Geez you seriously claim that you are acquainted with the series???? I have GT and GT2 and I competed in the official GT competitions way back on PS and I do not remember ever this nonsense in a GT game. You had an arcade mode where you get to play with most cars and the good cars were never hidden behind a grind wall or a pay wall. In just finishing the license gold you get some of the best and cool cars and it only took like 4 hrs to finish them all. It was about merit and not grind/time. It was an RPG like back then, but now it is grind fest to boost MT. I cannot believe that there are people that cannot see that the grind is only there for the MT. + always online for a single player game is unacceptable and definitely has nothing to do with the with the series.
Yes but if I want to race my mate on split screen, I want to access all the cars and tracks, or at least a good amount. I'm a Forza player generally and they are now doing the same thing! Gone are the days when I could boot FM3 up and just hot lap a beast, without having to unlock it!
@@jeffvella9765 Every GT has held arcade mode items behind single player progression. Even in the first Gran Turismo, you began the game with 6 manufacturers and had to unlock the other 4. Every game since GT2 has gradually increased the roster of unlockable cars whilst reducing the roster of cars you can already play with. EVERY S-Class car in GT2 was an unlockable, none of the top tier cars were ready to play, which is where my initial point lies. It's only gone further down this route as the series progressed. I completely agree with you on the always on single player, though. That aspect is absolutely insufferable.
@@loto7197 In Arcade mode in GT2 you had most cars available, not the best but most. Also the entire argument was about the top tier cars and not necessarily the fastest. Eg a toyota supra is a top tier car and it was available. True that your own toyota supra would be twice or 3 times better but not having the option to play with the top tier cars at least to get an idea is a feature that was removed and nothing replaced it. The idea of paying more for less (cutting content and features) started with GT3 and some smart people saw it coming and boycotted GT3 for it. It is the reason why GT3 was less successful world wide than GT2/GT Most just gave up on GT and went to PC gaming where they found all the features of GT without the grind/MT and new features added like VR support. Which BTW is a disgrace to release a racing game without one in 2022. Which adds to the list of disgraces GT7 has, like: -Always online for single player to save -MT in single player --Split screen co-op and VS behind Grind wall and you also need to be online. Anyone of those reasons deserves a boycot by itself. Absolutely disgraceful.
I understand why you say it's grindy but it's always been like this, from Gran Turismo 1. I love it because it feels rewarding when you finally unlock what you wanted.
@brakecheckd lets be realistic though. The review mirror thing is fucking dumb. And the pay to buy cars micro transactions are complete horeshit on a game this price.
@brakecheckd those games are on opposite ends of the spectrum. GT is too small, Forza is too much. We were trying out the new weather effects last night, and we needed to pay 28,000 for wet tyres, for any car we wish to use. Similar price for Inters. That restricts the ability to just bounce between a few cars while playing with your mates.
@brakecheckd So get a car every 5 seconds. Or get a car every few hours. Right. Of course. That's the only way to design a game. There is no in between. We are limited by our current technology. Very intelligent response from you. I never thought about that.
I understand your complaints here, but the thing is, they dropped the “grind” bit in the last game and many people were disappointed with that. So with this version they went back to the “car-PG” aspect. Seems most people wanted that ‘work your way up’ progression again. Honestly I like how it is since when you DO get the vehicles you want , it can be quite rewarding. You’re actually quite close to getting the good stuff.
Exactly what I was thinking. Gran Turismo 2 had two discs. One for the grindy career mode and the other for the arcade, all cars unlocked mode. I think GT3 had the same on one disc. The option was there to grind or not to grind. With it being Mac's first proper dip into Gran Turismo it will surprise people how long it takes to get the super cars and above.
This is pretty normal for the GT series. It's grindy compared to most other racing games. But I actually like the progression. Sometimes the crappy little cars can be more fun than the fast stuff.
@@wolololer Do license tests or whatever its called. If you can get Gold on all the Nurburgring courses and get gold on the full lap, you will earn like 2+ million on that course alone
Gran Turismo has always been a long haul, and i´m happy it´s that way. Played them all, and there´s really nothing that will tickle the same fancy when it comes to racing games. I´ve done 20 years of pc sims rather seriously and i´ve played all major and even some not so major racing games of past 25 years. All great fun obviously, but there´s just no substitute for Gran Turismo. :)
@@thehorsecockexpress1068 I have a gaming pc (2080s, i7 9700K) among other titles I love and play a lot of project cars 2, the last console I bought was the PS3 in 2008, yet I'm thinking about getting the PS5 just to play this game
It's interesting, the things you hate about GT, are the things I love about it and why I've waited for it for so long (and also why GT Sport was pointless to me). Can't play racing games where everything is unlocked from the start, as there's no sense of achievement in having everything. The unlocking and progression is and always has been the point of GT.
Yah, I don't like it either. I remember, my FAVORITE thing in Goldeneye 64 back in the day was that you had to beat campaign missions on all difficulties to unlock multiplayer maps. A first person shooter, where you had to unlock multiplayer maps, by grinding the campaign... glorious. I wish more games were like that. Progression is what makes unlocking things exciting. The store is BS, but the progression is legit, especially if it's fun all the way through. And I play Trackmania as well, a game where you play the same map with the same car 100 times to get the best times. It's fun though, so it doesn't feel like a grind.
I actually love the progression. I hate being able to drive any car in the game from the get go even in custom race modes. Otherwise, it feels like pointless gameplay without a goal. However, I am totally against heavy grinding and microtransactions
@@phillvallace Well thats besides the point. I don’t have any friends (at least friends who play racing games). There should be games that cater to all audiences. Gran Turismo is a car collector game and if you don’t like that, that’s totally fine. But it’s just not for you
@@Adam63545 If your not playing multiplayer how does that even effect you having tracks and cars unlocked in that mode, that is separate from the single player career mode
Having a proper progression + the option of micro transactions (which is probably something that Sony pushed onto polyphony) = nerfing payouts to force people to spend money/a pay to win system, according to journalists.
Can’t wait to watch Mac. But gotta say the need to be connected to the internet for offline makes it automatically not a buy for me. Just another control aspect that’s not needed
@@mattygee79 They don’t need it for nothing in the slightest respects. Every great single player game in history, weather it be the call of duty’s, the Mafias, The GTAs or the Grand Turismos haven’t ever needed this. Like I said before, it’s a controle mechanism. Taking little by little freedom the gamer has. Once internet connection has been normalised what then? Will I need to pay for the servers to be online even though I’m not using them? It’s just going to be a slippery slope unless we say “No” and hold a line. It may seem a little ridiculous and over the top, but if this is the way gaming is going, then I want no part of it. I remember when micro transactions were being wildly introduced around 2010 and everyone thought it was a little faze of game producers. I just want to pay £40 for a decent game and that be it. No offline game should require an online connection. Not only is it not practical, but it doesn’t even make sense.
@@MichaelJ44 but it’s not a single player game? A huge portion of the game is competitive online races against other people. The anti-cheat stuff is necessary. Again it’s unfortunate for people who don’t have an internet connection.
@Stormer248 I love how you act so high and mighty about a video game yet call me a minor. Grow up. You’re missing a great game because you don’t want to live in 2022. The living definition of a boomer. Edit: I was wrong. I shouldn’t have defended these practices. I apologize for my remarks.
The progression is essential to these games. Every modern racer throws so many high end cars at you twenty minutes in they don't mean anything. If Gran Turismo is a bit of a grind to get there, I'll take it. It's in the right direction.
Forza Horizon 4 - You destroyed 10 light poles consecutively and leveled up your carnage meter. Spin the wheel! *spins wheel* Congratulations! 🎉 you won a Porsche great job! Absolutely hate this system Forza loves to do. It’s so unfulfilling.
I have not played this title , but Grand Turismo has always been a slightly grindy game , you're not supposed to take it in fast , it's not a zoomer quick fix, you're meant to grow attached to your cars , there were licences you had to do before even you could do a track and that could often take up to couple of hours alone. A slow burn career is what it has always been. The point is to go from rags to riches. Later on the difficulty spikes , because faster cars are more difficult to handle in grand scheme of things, doing Dodge Viper Run On Laguna seca was initially nightmare , before you learned how the car behaves. What you do to get a lot of cash is Look for Endurance races, which are anything between 30 to 100 laps , you'd be racing anywhere betwen 1 hour to 6 hours. That used to award unique car and big cash awards. An Actual Challenge for once Having said that I have no idea how it is in GT 7 , maybe it's changed that much? Maybe the design choice does not stand up to test of time with today's gaming audience. Personally I've had it with games that Give you End game cars after 4-5 races , most Racing games don't even have a career mode. I take Grindy Career over sandbox any day. One thing is for sure tho I ain't buying ANY game that costs that much and fuck microtransactions in bought game.
I quite like the grind in Gran Turismo and the career mode is always an enjoyable slog. In Forza Horizon 3 I was earning 5 cars every 15 minutes and after an hour I already had top tier ones. It was rather disappointing and dissatisfying so it’s nice to go back to a proper long term challenge.
One thing that should be uncontroversial: Non-cosmetic microtransactions is corporate greed over gameplay. Please, for the love of God, don't pay for functional microtransactions in games, you'll make it worse for all of us.
28hrs of gameplay all the tracks unlocked, 19% of cars collected. Earned 7-8 million creds from racing and haven't needed to do any microtransactions. I have been enjoying the grind to get creds to buy that dream car then tune it. I don't want to complete it all in the 1st week. I feel like I will get months out of this game. As to you're comments about playstation plus to play online, 100% agree that its a rip-off. IMO the AI is better than any other racing game. Custom races aren't as detailed as you might like but I find it decent enough to create a good race each time. There is a lot of fun to be had in the drift challenges and the circuit experiences as well.
"the game heavily restricts race customization in favor of micro transactions." That assumes that the only reason for this game having a sense of progression and a sense of reward is to push people to spend money. He didn't question himself for a second and bother to look at past games to see that you always had to work for your cars and that THAT'S THE POINT, he just assumed that he was correct and decided to share it with the world.
I don't often dissagree with WAB but in this case the paywall isn't really a paywall. Its an option to pay for progress. The speed at which you progress is no different than even the first GT game ever.
@@Foxy_proxy 100% agree. It is just an option to pay for progress. I still don't like it since that progress is less valuable when you see those options and think that opening up the ps store and spending a few bucks is all you had to do.
"That assumes that the only reason for this game having a sense of progression and a sense of reward is to push people to spend money." Well, it is. If it wasn't, the only option you'd have to have access to cars and tracks would be through progression like past games. But they added microtransactions there for a reason. So casual players and people who do not have much time have to spend more money (they already paid 70 DOLLARS! In my country, that's about 33% the minimum monthly wage) to have access to the cars they want to play with. It's one of those things EA gets shit for, but for some reason Sony gets a pass.
@@victor-536 I get your point, but its either that or no bought progression and people that do not have the time are out of luck. Though there is a small difference. Polyphony hasn't changed their formula to suit their micro transactions whilst companies like EA artificially stall progression to incentivize people to buy progression,
I think you forgot one small thing... You need to be constantly online to play a career and to basicly have the entire game. The progress wont be saved if your offline playing in a tent in the woods with a generator with no wifi. You need constant internet connection for the carrer mode. That was the biggest issue for me, I dont wanna be dependent on theyr servers to play. But I agree GRID is at this level, absolutely. But the career grind as you call it, GT was allways like that, you gotta earn your stripes.
It has been a long time since I have played GT. It seems like they actually got back to the basics and put in the grind again which makes this game series so awesome. I will never play GT7 though - I don't have a PS5 (or any PS for that matter) and I would never ever ever pay £70 for a game!
I still remember the midnight release of the very first GT back in the 90s in Virgín megastore. Manic Street Preachers music and the intro. Epic gaming days..
I'm enjoying it, taking my time. One thing I don't like though (as with GT Sport) the 'in car view' doesn't have 'look to apex' or even head turn with steering option. That would make it much more enjoyable in 'first person view'. I have Track IR on PC, but don't use it for racing games as the on car camera does almost as good. Missed a trick there.
MEANWHILE...You could make a ONE-TIME purchase of rFactor2, get access to QUALITY mods (and IF you wanted to pay for more developed mods, it's NOT MADITORY) and not only have a better racing game, but a better sim to play, that isn't a grindy mess, that doesn't require the purchase of an online pass in order to play vs opponents online. Yeah...PC Masterrace, bitches! Outside of Nintendo, I don't know why anyone cares about console gaming nowadays...
Mack for once you are wrong. It ain't a grind too get these cars it's fun. Played Gran Turismo from when I was a kid donkeys years ago an this new 1 is the best yet.
So did I, but cannot see how having a GT that does not allow you to save your progress if you are without internet is better than any of the others. So you are proven wrong there. I remember that in GT I could easily get some of the top cars in just a few hours, you know why? Because when you win a championship in the real world you should be able to buy any car you want. So in GT and GT2 they copied that. You could go to a dealer and buy a good looking car just after winning some 5 championships or so.(4 hrs.. ish) tracks were never hidden behind a grind wall or a pay wall either. You had a separate CD that gave you Arcade mode on GT2 and you had all the things that WorthABuy was expecting in GT7. The truth: They just scammed the PlayStation players out of 50% of the game and made the other 50% more grindy to sell the MT. They did this because they know that playstation players are mostly kids that do not know better.
This one is too grindy and Forza is not grindy enough? How can you acclaim Test Drive as a great game then? it's the biggest grind in racing games history, or you really don't remember...
@@redbullsauberpetronas I don't care about micro transactions cause I don't use them and I don't care if other people waste their money on stuff like that.
@@redbullsauberpetronasI'm not defending micro transactions or companies that use it. I agree it doesn't belong in games, but they don't effect me so it doesn't really bother me.
The dualsense controller is unbelievable, especially with the top-tier first-party games that really make great use of it. Games like Astros playroom, Ratchet & Clank rift apart, returnal, ghost of tsushima director's cut, Horizon forbidden West. The dualsense controller is the one true next-generation experience this generation.
I love gran turismo because it does have such a grindy single player. I love the feeling of struggling and slowly upgrading to the next tier. A lot of other racing games by hour 2 you have mclarens and you never use most of the cars in the game because you can just have the best. Provides a real different take on racing games to the meta boring racing sim. I do however completely agree that an arcade mode where you can pick whatever you want for a single race or tournament is also a must. Even if it is just for test driving a vehicle before you spend all your monies on it.
Yeah I’m with you on this. It’s like playing an RPG where you get the top level gear to start the game. Like what’s the point of even playing past that? The grind isn’t for everyone, but unlocking items is a big part of gaming for people. A game without progression is awful.
I agree with this. In Forza 5 you get to drive the best shit right out of the gate and for that (with the cringe campaign characters) I never felt the urge to press on so just gave up and uninstalled on two separate occasions.
The media response to this game has been interesting to say the least. They'd have raged if Microsoft had made Forza Motorsport an online-only game or if Nintendo had made Mario Kart an online-only game. Yet for some reason Sony gets a pass.
Welcome to GT, The Real Driving Simulator. If you want a Zonda you’re going to have to save up for it. You could say GT is really a racing-RPG, cos you gotta grind out those tracks and cars.
Love the nuances of this channel. Yes you can have problems, and lots of them, with a fame and still acknowledge the other aspects of it and the other way around. Thank u WAB
With all the microtransactions and career grind, this game should have launched at $30, and then the $60 version should come with all the tracks unlocked.
Yeh for sure PC gamers have been blessed compared to PS because we usually have a lot more freedom and we can add/mod our games. GT, sadly, was always going to be that grind. A separate career and "train" mode would have been fun but we all know that you have the privilege to spend a lot of time or money to play the things you want to play in the game you bought with money that you have to spend extra money on to enjoy online. To be fair it's a console game and that has the good and the bad. I have to say, I don't own a PS5 but I have bought a controller and I love it for playing certain games on PC. Sure it's not as good as when used in the PS5 but I do love the feel. If I had a PS5 I would probably have this game though but that doesn't mean it's a perfect game.
The grind is fine for me. I only wish we could sell unwanted car's especially duplicate one's. Car market between player's would have been appreciated. I agree that the car's look shitty in some instances.
Gran Turismo 1, 2 & 3 (stopped playing GT at 3) all had Simulation mode, but in the main menu there was also arcade mode which gave you full access to the car roster, maps and game modes, why is this missing from a current day title GT7? Hell, even Gran Turismo 2 came in two discs for the Playststion 1, one disc for Simulation mode and another disc for arcade. I think Mack hit the nail on the head with the microtransactional intent. And yes, I understand GT is a grind heavy game 100 lap endurance races, 24 hour races. But c'mon, no excuse not have a feature that was always there
I Truly love Gran Turismo, but there has been one huge flaw to it since the beginning. Single player races always start you at the back, and expect you to try to pass 16 cars in a few laps. This is far from a simulation of reality, and encourages bumper car style driving. Race weekends, in reality, consist of a practice, qualifier, and main event. This game would be so much better if the race events were shaped like this instead of what we get! It kills me. Good thing the online racing is epic!
This is a really nice Gran Turismo game. Best once since GT4 for sure. It's not nearly as grindy as the original games, but it's still a bit grindy which is good.
the problem with Forza is they give you a car for driving for 10 seconds, then another one for going into a menu. I felt totally disconnected with Forza , I had 30 cars before I even started and didn't drive most of them. I played a lot of GT Sport and to be honest the GT method is a lot better, you don't exhaust the content within 2 days. I have Forza Horizon 3/4/5 and to be honest they bored me, I feel Forza Horizon is the best driving game ever made into the worse driving game ever by it's terrible participation trophy progression system, does it even matter if you come 1st in a race in FH.
@@Sauczyy I agree that a huge grind sucks, but no grind is even worse tbh. its like booting up a game and it says you win as soon as you load up. thats what forza feels like.
Great Review Mack. GT 7 is still my favourite racing game of all time. Though I totally understand your gripes with the format. For me it is exciting to not have access to any car at any time, having to work for it like an RPG makes it so much more rewarding (as I am very bad at racing games). Having them locked off gives me something to work towards so that the first time I use them (car or track) makes for a more immersive experience. The online and Micro transactions are absolutely absurd. The cafe is kinda dumb. But for me, the atmosphere surrounding this game is so chill and relaxing. There are plenty of other racing games that do what you want. Just a quick and easy custom race with your dream car and settings. This game is in it for the long run, for those people whom are willing to put in the time. So that being said, if you don’t really have the time, go play GRID or any other open format game. P.S F%£$ Micro transactions.
I think you’re saying there should be a free play kinda mode but I’m confused... you used to always say that it should take forever to get a new car so it feels like you actually earned it and then all of a sudden you’re complaining that it takes too much work long to get a car 🤔 love ya Mack but just wondering what’s up w the contradiction haha
CAMPAIGN < SINGLE/CUSTOM GAME < MULTIPLAYER < OPTIONS CREDITS EXIT Remember when games used to have a home menu that looked very similar to something like this??... It's not that hard modern games, just do it!
Having not played since GT2, the graphics look to be on par with my memories of 1999. Ah to be a teen playing console with no access to the internet. GT2 was grindy but unlocking something insane like the Escudo Pikes Peak and being able to use it pretty much anywhere was worth the effort.
I used to love starting out in GT2, bug with the memory card get a car topped out and sell it for profit, save and move the memory cars to slot 2 buy it back for a fraction of the price and save, move back to slot 1 rinse and repeat... soon had an 1100HP R34 Skyline... loved it..
The grinding is a psychological thing. If there isn't anything to grind, playing the game feels meaningless. If GT7 had all the cars unlocked at the start, everyone would complain that the game is boring.
Yeah. When Battlefront 2 came out unlocking Vader was a bit of a grind, which I liked as something to work towards. Then everyone cried about it then they just unlocked him for everyone 🤦♂️
A PS5 game I would recommend is Returnal. It kind of pretends to have x-ray vision, but it's really just a way of seeing geometry. Otherwise, it's a roguelike with a big production value budget for once, and a decent third-person shooter without cover or hitscan.
Thank you very much for the review and highlighting the cluster duck of the microtransactions and grinding system to unlock everything. These are the things I want in a review, the game has received so much positivity that the negatives have been overlooked. I was seriously considering pausing my Horizon Forbidden West campaign to get this game today, but I guess I'll get this in the Summer on a discount instead. Much appreciated Mack.
It doesn't. It has an option to buy 3 different amounts of in game currency. That's it. Not sure why they even bothered putting that in though to be honest. The pay out for races is on par with the pay in all Gran turismo games. The pacing feels exactly the same to me. Mac is just new to GT so he has no point of reference to the GT formula. I doubt many will spend money buying currency. Most GT players enjoy the career mode and want to climb there way up the ladder. Mac just seems to want everything handed to him at the start. Which is fine, but that's not Gran Turismo.
Flawless review Mack, very fair. Cannot believe most other reviews barely touched on the microtransactions. It blows my fucking mind how it's been normalised and accepted
5:20 Here were can see that Mack COMPLETELY misses the point of what's enjoyable about GT games. If you can't appreciate racing 100hp cars as much as you can GT2 cars, you're not a car person. That's not the game's fault.
So good I'm not that great at racing games so for me the whole campaign thing is like an enormous tutorial: from the easiest cars to the more difficult ones. No grind for me, just a campaign with reasonable progress in difficulty ;) But I get it, you can't use this game like a sandbox from the beginning, you even have to play few hours before unlocking split screen multiplayer - big surprise since me son wanted to play with me right after installing the game.
This is hilarious. I watch quite a few reviews and you always talk about how games are too easy these days, and you don't have to earn your unlocks. And then a game comes around, and you can't unlock all the tracks in a day, and that's a negative?
@@vulvarinevulva4524 Oh I agree, but he's saying "the racing games I like have this, therefore this game is bad because it doesn't have it" This is like saying Elden Ring is bad because I can't go and use both high level Sorceries and Incantations in a test arena. The difficulty/grind is a feature of the game, not a missed feature.
@@nicholasmills6489 X-Ray vision makes the game mechanically easier. You have an advantage over an opponent not using X-ray vision. Having the option for a custom match does not make the game mechanically easier, you are still on an even playing field with the opponent, you have to drive to the same skill level. The only thing it does is respect a player's time. This is how multipayer and custom modes used to work, everyone has access to everything and skill determines who wins. Not who has grinded the most. "He should judge how fans of the game will receive the game because we ultimately want to know if the game is suitable for us." Mack has had plenty of bad takes on a game, but that's his decision. How can he know what fans will think, say it's his first game in a series and is happy with it but veteran players are unhappy because something was changed from the last one? It's impossible, he can only give his own opinion and you should make up your own mind as to whether you want to buy the game. And you can always watch another review if you aren't decided.
Honnestly i dont mind, when a game demands i work for my rewards, like high tier cars. I dont want everything just handed to me in 5 seconds like in forza..
They won't be satisfied until every last gamer is playing a slot machine in their sleep. They lost this purchase simply for having that stupid "buy credits" button in every sale window.
Gran Turismo was the first real racing game I remember playing (discounting mario kart and the like), and I always enjoyed having to work for the rewards in the game. Whether thats working through race licenses or grinding races to buy that awesome car. It provides a since of accomplishment. I dont want the game to just give me the awesome car, I want to earn it. So I’ve been looking forward to GT7, but I dont have a PS5 or PS4, oh well lol.
Agreed! The Rover Mini 1.3i in GT3 was great fun, unfortunately Minis disappeared in subsequent GT games... Nice to see they're back now, especially if they're the original Cooper/Cooper S versions.
Exactly like it's predecessors. It reminds me a lot of GT 1, 2 & 3. There is the option to buy currency as Mack mentioned. But in my opinion they haven't lowered the payouts to encourage you to do this. The pacing feels the same as its always been. Mack did say he had never played a Gran Turismo game before though, so he wouldn't know that this just how they work. You have to race to earn everything. Even the Licences are back! It's very nostalgic if you're a fan of the original GT games. I love it! I recommend a Wheel and pedals though. Driving with the controller just isn't the same.
The grind is pretty much why Gran Turismo is fun to be honest. I love Forza Horizon 4 but GT has this fun rewarding gameplay where you work your way up instead of handling out supercars like they're worthless.
Mack does not want to put time and effort in this game because he wants to move on reviewing other games. GT7 is not the type of game you play through in 20h. MTS has nothing to do with it. Whoever is on edge buying this, it is worth checking out!
Entertaining video as always, and I do dislike some of the grind the GT games have (it's why I haven't really followed the series since the PS2 days). But I do have to wonder, why in the name of hell did you bother buying a PS5 and review this game Mack? Your audience knows you despise console gaming, your channel is all about PC focused games... Just seems a bit odd and a waste of everyone's time. Not much of a shocker that a channel that dislikes console games, dislikes a console game! At any rate, I tune in for the comedy and entertainment value with Worth a Buy, not for the review outcome itself, keep up the good work 🙂
He actually praised the controller which gives great feedback imo. And for him to do that is acknowledging the tech and immersion it offers. It was a fair review, and he did end up thumbing it up. I play both PC and console, and I appreciate that he didn't simply hammer it for being a console game. To me, it was not a waste of time. If anything, I am now more interested in buying this game since I never played a Gran Turismo game for any length of time. I have GT5 on the PS3, and I hated the user interface and went back to Forza 2. And even the newer Forza's interfaces suck balls these days. Forza 2 had a great interface compare to the modern shite.
GT7 is a brilliant racer that is meant to be played over years not weeks. To retain longetiveity GT7 players enjoy the 'grindy' aspect to it. If you want everything open to you from the start then play Forza that literally throws cars at you.
yeah gt7 seems like very good car collector game and just great racing game, but every time i remember that BS online service fee on consoles i gag a little and its quite interesting that consoles have managed to get away with it for so long, since on pc its just not a thing and it never was
I’ll have to disagree with your view on the games progression. I think it’s nice that you have to work hard to be able to unlock everything. It would be boring and overwhelming if you had freedom to do anything from start. Also the whole micro transaction thing, while I hate it, it’s part of almost all games now a days and it’s here to stay. I actually think the game rewards you nicely with gifts and cars and money while you grind to not have to spend real money like regardless of how much you play like how it was in the crew. And graphically… really dude? Cars here look crazy good. The hud system is the biggest let down of this game so far. I don’t think GR is comparable with any other racing game. Comparing it to crew is like comparing souls to god of war. They might look the same but are completely different and for different people.
@@chrisf1600 haha dude I just commented back to someone else this exact thing. The content is all there, it's called progression.. Don't get why people are pissed about it.
Except Mack said he thinks career mode should be exactly like that, grind the progression, but custom mode should let you do, you know, things you can customize to your liking.
the more reviews of his you watch, the more schizo he starts to sound where he will bash a game x for doing y but then when its in game z its fine. look at his gears of war 5 review for a good example of the mental gymnastics he employs to justify the game doing tons of shit he nearly always loathes. still very much enjoy his reviews but too many people treat his (or whoever their favourite reviewer is) opinion as gospel. he couldnt even figure out how to swap from controller icons to keyboard icons in his recent elden ring review despite constantly shitting on zoomers for not knowing their ass from their head when it comes to simple things lmao.
GT has always been very grindy, I remember back in the PS1 era it was like that as well, the issue is how the have associated micro-transactions into it limiting the content you can access via normal play, it's been like that for a couple of years now. 70 is not worth the price tbh.
>complains about forza progression being too easy and giving everything away in a few hours >complains about GT7's progression making you play the game to unlock stuff Just pick a side and stick to it
Mack, you hated that forza 5 threw cars at you all the time, you said you like having to WORK for your cars. Now in this intro you're mad about grinding lol. WHICH IS IS MACK??! WHICH IS IT?!?!?!?!?!
Mack there's one big thing you forgot to mention in the review: The game is always online single player. There is no way to play the game offline, it will only let you save your progress when you are connected to PSN. Past Gran Turismos never had this.
Gran Turismo Sport has the same nonsense sadly. GT 6 is the last offline game
@@ConAir94 Well aside from the fact eventually the game's servers will go down and when that comes congratulations, you can't play that $70 game anymore. Plus, no single player game should EVER be dependent on an internet connection.
Did you not learn anything from Error 37 or SimCity 2013, or Crash Bandicoot 4 on PC?
@@ConAir94 people like you are the problem lmao
Yep. Its horseshit. They might change that in the future, when the sales drop or whatever. They do that now for monetization I believe. But it shouldnt be done like this.
Probably didn't even notice. What does that tell you?
Just to be perfectly clear, I love the progression in career mode, it should be this way, in fact I still think you get cars too easy and I also think there are way too many cars, they don't become personal, you just throw them out when the next car with more HP comes along. The custom mode should IMO give all access so you can really enjoy the game you spent £70 purchasing. I can load up Grid and play any car on any circuit against any opposition, it's brilliant, you should be able to do this on GT7
Thank you very much for the review and highlighting the cluster duck of the microtransactions and grinding system to unlock everything. These are the things I want in a review, the game has received so much positivity that the negatives have been overlooked.
I was seriously considering pausing my Horizon Forbidden West campaign to get this game today, but I guess I'll get this in the Summer on a discount instead. Much appreciated Mack.
The arcade racing game GRID? You know you don’t like Arcade racing games right? According to your “GRID Review.”
I didn't realise until this review that micro transactions were in it. No need for them.
@@GrimmReaperDude With 424 cars, does it really bother you that much?
I play racing simulators on the PC where you have to pay to enter a race! No reward either. Yet this is bad.
I still prefer there to be a bit of a grind like this than like Forza where they throw a Pagani Zonda at you after every 2 minute race.
It is desirable in a game like this but not in an open world game like Forza Horizon. There I would prefer a progression and unlock, but in a arcade racing game like this, they should have full custom options with everything unlocked and selectable.
@@fionnmaccuill415 I feel like that’s part of the fun. I can easily make $15,000 doing a 2 lap race in like 4 minutes. Not counting the rewards they shower you with every time you do something.
@@fionnmaccuill415 Just because something has always been shite doesn't make it better the 7th time.
He couldn't play Elden Ring because it is a bad console port.
@@Glasrandkante I'm assuming you haven't played it then, as I'm 28+ hours into Elden Ring and loving it...
@@fionnmaccuill415 that’s his channel. Whinging bawbag
I thought you liked games that dont hold your hand. You have to unlock it, thats how the GT games works. Takes sweat & effort, gives you a feeling of accomplishment when you finally unlock the car or track you want
But if that's the intention then why are there microtransactions to bypass it?
Feels great and desirable in an open world racing game like test drive, nfs, or forza(where its actually the opposite unfortunately). But in an arcade racer like this, a custom mode should be there to pick and choose whichever race and car you want from the entire selection.
As he said, you should have both. Imagine an multiplayer RTS where you first have to beat the campaign before you get access to all the units in skirmish.
That would be absurd. No, you want a gamemode where you can customize everything right away.
That's why they're artificially increasing the grind, we all know the reason why they're doing it, stop defending it.
@@redliondeaddeer For the casual players who don't want to spend 100s of hours just to unlock and upgrade a car they want.
@@Alduizard GT isn't an arcade racer, it's the opposite.
To be fair GT has always been about the grind lol remember the real time 24 hour races? Me and my bother would literally take turns with 8 hour shifts to complete them... it was fun lol. The joys of being a kid and having all the time in the world.
Cap. GT Sport basically gave away cars. I don't mind a little more grind to make earning cars more fulfilling, but this is absolutely ridiculous. GT7 is so predatory, they ought to be put on the sex offender registry.
Yep, I was thinking the same. My brother and I spent days just to be able to by a second hand skyline on the original gt
CZcamsrs jump from one game to the next and just nutshell the experience as quickly as they can . They always want what they want straight away .
He said he really enjoyed driving the other cars instead which is the aim of the game otherwise everyone would just jump straight in the best Lamborghini or F1 beast they could
The games only been out 2 days bloody hell .
He doesn't know a damn thing about GT games. Just a hater..
His argument was that the game lacks a custom mode where you can race whatever, where ever you want (assumably vs AI) and instead locks everything behind a single player career mode grind.
Which is totally valid as I would think anyone not familiar to GT games would have that same expectation since any other game has no problem having a custom mode.
I literally had to grind my way through the whole story of GT7 to get to do a custom race on Lemans. It shouldnt take that long (which was several days of playsessions) to get to play a custom race on a track I really like. Anyone who defends this doesn't understand it is lack of, or just plain bad gamedesign.
Biased much? He stated that the career mode is fine, have the progression and unlocks but paying £70 without an option to play a custom game mode, where the player is free to drive what they want, where they want is unacceptable and I agree with him. They're restricting the freedom and creating a huge grind to pressure us in to the use of microtransactions, it's a tactic that's been in use for a while now. Its not a game I'll be picking up that's for sure, I stopped at GT4 and I think that was the pinnacle of the series.
more Cons:
- no Raytracing during Gameplay. Only on Replay and Photo Mode
- No Endurance Mode
- many Modes missing from GT4 (still the best GT)
- Environment outside the Track looks flat and low detailed
- Always Online requirement, even for Offline Single Player Career (they haven't learned anything from Driveclub didn't they?)
Its for the ps4 too,dont expect ray tracing and great environment outside the race on a ps4 port
@@raphael9055
Driveclub has better environment Details, for some reason.
really online only
I was looking forward to playing this... but that's am absolute no go for me. wow bummer
Having never owned a GT game, but as a big pc sim-racer, the grind is appealing. So many racing games have no sense of progression, and I think the grind is part of the fun. This game might be a system seller for me
EDIT: playstation network sounds awful tho
Yup don’t forget the strings attached like paying for a sub to play online and you’re totally under Sony’s will because the game won’t play offline.
I think it’s good to have racing games to appeal to different audiences. Otherwise they’re all clones of each other.
I can’t get into other racing games based on the fact they throw all the cars at me on day 1
@@AVEXentSUCKS Not how it works. You dont need a PS+ sub to play the game. Thats only required to play online multiplayer.
@@neomaxmlc thats still shitty.
@@neomaxmlc Nothing he said was wrong
You need PS+ to play online and you can't play the single player offline
Gran Turismo has always been a massive grind and from what I can tell, most of the fans love it for that. My dad played GT4 for months and months until our PS2 keeled over and died, and he loved every second of it. However, it's sad to see the microtransaction situation. I'm not sure if previous GT games had that, but it's a damn shame.
It's only been out 3 days and you want to have access to the top tier wagons? Come on Mac...
Exactly. Mac is acting like a kid who wants everything right away. The beauty of GT games is that they make you work for stuff you earn. This makes the gaining of cars/tracks a far more rewarding experience.
I imagine it's difficult to approach GT7 without being already acquainted with the series.
I've always viewed it as something of a racing driver RPG, if that makes sense. It certainly isn't trying to do what other racing games are doing, and I can understand why certain features are locked away; this is polyphony's game design, not an inherent flaw.
In these games you take on the role of a driver, one that begins in low class races with low tier vehicles. It's up to you go grind your way to the top and get those cool cars along the way.
I think you turned this game on with the wrong mindset. Really think about the formula they are implementing here, and have done in past iterations. You don't just open up a role playing game and say "I paid 70 bucks, I want to fight the main bad guy with the best armor and sword, I should be able to do all of that now". It's not that kind of game, you have to realize that.
If it's not for you, that's another matter entirely.
Geez you seriously claim that you are acquainted with the series????
I have GT and GT2 and I competed in the official GT competitions way back on PS and I do not remember ever this nonsense in a GT game.
You had an arcade mode where you get to play with most cars and the good cars were never hidden behind a grind wall or a pay wall. In just finishing the license gold you get some of the best and cool cars and it only took like 4 hrs to finish them all.
It was about merit and not grind/time.
It was an RPG like back then, but now it is grind fest to boost MT.
I cannot believe that there are people that cannot see that the grind is only there for the MT.
+ always online for a single player game is unacceptable and definitely has nothing to do with the with the series.
Yes but if I want to race my mate on split screen, I want to access all the cars and tracks, or at least a good amount. I'm a Forza player generally and they are now doing the same thing! Gone are the days when I could boot FM3 up and just hot lap a beast, without having to unlock it!
Tldr?
@@jeffvella9765 Every GT has held arcade mode items behind single player progression. Even in the first Gran Turismo, you began the game with 6 manufacturers and had to unlock the other 4.
Every game since GT2 has gradually increased the roster of unlockable cars whilst reducing the roster of cars you can already play with. EVERY S-Class car in GT2 was an unlockable, none of the top tier cars were ready to play, which is where my initial point lies. It's only gone further down this route as the series progressed.
I completely agree with you on the always on single player, though. That aspect is absolutely insufferable.
@@loto7197 In Arcade mode in GT2 you had most cars available, not the best but most. Also the entire argument was about the top tier cars and not necessarily the fastest. Eg a toyota supra is a top tier car and it was available. True that your own toyota supra would be twice or 3 times better but not having the option to play with the top tier cars at least to get an idea is a feature that was removed and nothing replaced it.
The idea of paying more for less (cutting content and features) started with GT3 and some smart people saw it coming and boycotted GT3 for it.
It is the reason why GT3 was less successful world wide than GT2/GT
Most just gave up on GT and went to PC gaming where they found all the features of GT without the grind/MT and new features added like VR support. Which BTW is a disgrace to release a racing game without one in 2022.
Which adds to the list of disgraces GT7 has, like:
-Always online for single player to save
-MT in single player
--Split screen co-op and VS behind Grind wall and you also need to be online.
Anyone of those reasons deserves a boycot by itself.
Absolutely disgraceful.
I understand why you say it's grindy but it's always been like this, from Gran Turismo 1. I love it because it feels rewarding when you finally unlock what you wanted.
@brakecheckd lets be realistic though. The review mirror thing is fucking dumb. And the pay to buy cars micro transactions are complete horeshit on a game this price.
@brakecheckd His old videos seems to be funny...but now its only hating on good games...
@brakecheckd those games are on opposite ends of the spectrum. GT is too small, Forza is too much.
We were trying out the new weather effects last night, and we needed to pay 28,000 for wet tyres, for any car we wish to use. Similar price for Inters.
That restricts the ability to just bounce between a few cars while playing with your mates.
@brakecheckd So get a car every 5 seconds. Or get a car every few hours. Right. Of course. That's the only way to design a game. There is no in between. We are limited by our current technology. Very intelligent response from you. I never thought about that.
@brakecheckd i totally agree fuck im old but he sounds like a 80 year old pissed of granny
We’ve actually wanted the wall to be there. The grind for unlocking cards and building and managing money is why I love this game.
I understand your complaints here, but the thing is, they dropped the “grind” bit in the last game and many people were disappointed with that. So with this version they went back to the “car-PG” aspect. Seems most people wanted that ‘work your way up’ progression again.
Honestly I like how it is since when you DO get the vehicles you want , it can be quite rewarding. You’re actually quite close to getting the good stuff.
Exactly what I was thinking. Gran Turismo 2 had two discs. One for the grindy career mode and the other for the arcade, all cars unlocked mode. I think GT3 had the same on one disc. The option was there to grind or not to grind. With it being Mac's first proper dip into Gran Turismo it will surprise people how long it takes to get the super cars and above.
I like the idea of having to unlock/buy things before you can use them. Makes sense to me.
Me too but unfortunately it’s hard to find games like that nowadays
previous GT games had an arcade mode where you could drive any car you wanted. this one is clearly a downgrade.
This is pretty normal for the GT series. It's grindy compared to most other racing games. But I actually like the progression. Sometimes the crappy little cars can be more fun than the fast stuff.
@@wolololer Do license tests or whatever its called. If you can get Gold on all the Nurburgring courses and get gold on the full lap, you will earn like 2+ million on that course alone
It's fun modding the hell outta the crappy cars making them fast
Gran Turismo has always been a long haul, and i´m happy it´s that way. Played them all, and there´s really nothing that will tickle the same fancy when it comes to racing games. I´ve done 20 years of pc sims rather seriously and i´ve played all major and even some not so major racing games of past 25 years. All great fun obviously, but there´s just no substitute for Gran Turismo. :)
Agreed, I love the slow progression in GT, and starting with a slow hatchback. Makes it much more satisfying when you finally earn a powerful car.
Me too, I like grinding out to unlock cars and tracks.
totaIIy agreed, it has something very speciaI and unique to it that can't be found anywhere eIse
Nostalgia goes only so far. 99% of people on PC who praised this game are already back to a proper Sim, like iRacing and assetto Corsa competzione
@@thehorsecockexpress1068 I have a gaming pc (2080s, i7 9700K) among other titles I love and play a lot of project cars 2, the last console I bought was the PS3 in 2008, yet I'm thinking about getting the PS5 just to play this game
It's interesting, the things you hate about GT, are the things I love about it and why I've waited for it for so long (and also why GT Sport was pointless to me). Can't play racing games where everything is unlocked from the start, as there's no sense of achievement in having everything. The unlocking and progression is and always has been the point of GT.
Exactly. I hope the new Forza reboot considers this but unfortunately most people just want to do whatever they want in the first 10 minutes...
Yah, I don't like it either. I remember, my FAVORITE thing in Goldeneye 64 back in the day was that you had to beat campaign missions on all difficulties to unlock multiplayer maps. A first person shooter, where you had to unlock multiplayer maps, by grinding the campaign... glorious. I wish more games were like that. Progression is what makes unlocking things exciting. The store is BS, but the progression is legit, especially if it's fun all the way through. And I play Trackmania as well, a game where you play the same map with the same car 100 times to get the best times. It's fun though, so it doesn't feel like a grind.
I actually love the progression. I hate being able to drive any car in the game from the get go even in custom race modes. Otherwise, it feels like pointless gameplay without a goal. However, I am totally against heavy grinding and microtransactions
your goal is to have fun racing your friends ;)
@@phillvallace Well thats besides the point. I don’t have any friends (at least friends who play racing games).
There should be games that cater to all audiences. Gran Turismo is a car collector game and if you don’t like that, that’s totally fine. But it’s just not for you
@@Adam63545 If your not playing multiplayer how does that even effect you having tracks and cars unlocked in that mode, that is separate from the single player career mode
Having a proper progression + the option of micro transactions (which is probably something that Sony pushed onto polyphony) = nerfing payouts to force people to spend money/a pay to win system, according to journalists.
Can’t wait to watch Mac. But gotta say the need to be connected to the internet for offline makes it automatically not a buy for me. Just another control aspect that’s not needed
They need it for the FIA races, but I understand the frustration.
@@mattygee79
They don’t need it for nothing in the slightest respects. Every great single player game in history, weather it be the call of duty’s, the Mafias, The GTAs or the Grand Turismos haven’t ever needed this. Like I said before, it’s a controle mechanism. Taking little by little freedom the gamer has. Once internet connection has been normalised what then? Will I need to pay for the servers to be online even though I’m not using them? It’s just going to be a slippery slope unless we say “No” and hold a line. It may seem a little ridiculous and over the top, but if this is the way gaming is going, then I want no part of it. I remember when micro transactions were being wildly introduced around 2010 and everyone thought it was a little faze of game producers. I just want to pay £40 for a decent game and that be it. No offline game should require an online connection. Not only is it not practical, but it doesn’t even make sense.
@@MichaelJ44 but it’s not a single player game? A huge portion of the game is competitive online races against other people. The anti-cheat stuff is necessary. Again it’s unfortunate for people who don’t have an internet connection.
@Stormer248 you clearly don’t know about the official FIA races in GT 7 and GT Sport. But whatever just don’t play the game crybaby.
@Stormer248 I love how you act so high and mighty about a video game yet call me a minor. Grow up. You’re missing a great game because you don’t want to live in 2022. The living definition of a boomer.
Edit: I was wrong. I shouldn’t have defended these practices. I apologize for my remarks.
The progression is essential to these games. Every modern racer throws so many high end cars at you twenty minutes in they don't mean anything. If Gran Turismo is a bit of a grind to get there, I'll take it. It's in the right direction.
Atleast it doesn't give away free cars every minute like Forza jesus
And it's got actual, meaningful progression. Unlike forza.
Forza Horizon 4 - You destroyed 10 light poles consecutively and leveled up your carnage meter. Spin the wheel!
*spins wheel*
Congratulations! 🎉 you won a Porsche great job!
Absolutely hate this system Forza loves to do. It’s so unfulfilling.
I have not played this title , but Grand Turismo has always been a slightly grindy game , you're not supposed to take it in fast , it's not a zoomer quick fix, you're meant to grow attached to your cars , there were licences you had to do before even you could do a track and that could often take up to couple of hours alone.
A slow burn career is what it has always been. The point is to go from rags to riches.
Later on the difficulty spikes , because faster cars are more difficult to handle in grand scheme of things, doing Dodge Viper Run On Laguna seca was initially nightmare , before you learned how the car behaves. What you do to get a lot of cash is Look for Endurance races, which are anything between 30 to 100 laps , you'd be racing anywhere betwen 1 hour to 6 hours. That used to award unique car and big cash awards. An Actual Challenge for once
Having said that I have no idea how it is in GT 7 , maybe it's changed that much? Maybe the design choice does not stand up to test of time with today's gaming audience.
Personally I've had it with games that Give you End game cars after 4-5 races , most Racing games don't even have a career mode. I take Grindy Career over sandbox any day.
One thing is for sure tho I ain't buying ANY game that costs that much and fuck microtransactions in bought game.
Preach
I disagree... "I want to play the last boss in super mario" I paid I should be able to? Nuff said.
I quite like the grind in Gran Turismo and the career mode is always an enjoyable slog. In Forza Horizon 3 I was earning 5 cars every 15 minutes and after an hour I already had top tier ones. It was rather disappointing and dissatisfying so it’s nice to go back to a proper long term challenge.
One thing that should be uncontroversial: Non-cosmetic microtransactions is corporate greed over gameplay. Please, for the love of God, don't pay for functional microtransactions in games, you'll make it worse for all of us.
28hrs of gameplay all the tracks unlocked, 19% of cars collected. Earned 7-8 million creds from racing and haven't needed to do any microtransactions. I have been enjoying the grind to get creds to buy that dream car then tune it. I don't want to complete it all in the 1st week. I feel like I will get months out of this game. As to you're comments about playstation plus to play online, 100% agree that its a rip-off. IMO the AI is better than any other racing game. Custom races aren't as detailed as you might like but I find it decent enough to create a good race each time. There is a lot of fun to be had in the drift challenges and the circuit experiences as well.
"the game heavily restricts race customization in favor of micro transactions." That assumes that the only reason for this game having a sense of progression and a sense of reward is to push people to spend money. He didn't question himself for a second and bother to look at past games to see that you always had to work for your cars and that THAT'S THE POINT, he just assumed that he was correct and decided to share it with the world.
I don't often dissagree with WAB but in this case the paywall isn't really a paywall. Its an option to pay for progress. The speed at which you progress is no different than even the first GT game ever.
@@Foxy_proxy 100% agree. It is just an option to pay for progress. I still don't like it since that progress is less valuable when you see those options and think that opening up the ps store and spending a few bucks is all you had to do.
"That assumes that the only reason for this game having a sense of progression and a sense of reward is to push people to spend money."
Well, it is. If it wasn't, the only option you'd have to have access to cars and tracks would be through progression like past games. But they added microtransactions there for a reason. So casual players and people who do not have much time have to spend more money (they already paid 70 DOLLARS! In my country, that's about 33% the minimum monthly wage) to have access to the cars they want to play with.
It's one of those things EA gets shit for, but for some reason Sony gets a pass.
@@victor-536 I get your point, but its either that or no bought progression and people that do not have the time are out of luck. Though there is a small difference. Polyphony hasn't changed their formula to suit their micro transactions whilst companies like EA artificially stall progression to incentivize people to buy progression,
I think you forgot one small thing... You need to be constantly online to play a career and to basicly have the entire game. The progress wont be saved if your offline playing in a tent in the woods with a generator with no wifi. You need constant internet connection for the carrer mode. That was the biggest issue for me, I dont wanna be dependent on theyr servers to play. But I agree GRID is at this level, absolutely. But the career grind as you call it, GT was allways like that, you gotta earn your stripes.
It has been a long time since I have played GT. It seems like they actually got back to the basics and put in the grind again which makes this game series so awesome.
I will never play GT7 though - I don't have a PS5 (or any PS for that matter) and I would never ever ever pay £70 for a game!
Fortunately it runs very well on PS4, and I paid £50 for a physical copy.
@@jamiemb17 So, is the PS4 version cheaper?
@@TheSkogemann yes by a tenner
having a map in the corner is like xray vision in a racing game
I still remember the midnight release of the very first GT back in the 90s in Virgín megastore. Manic Street Preachers music and the intro. Epic gaming days..
Yep it was awesome
I'm enjoying it, taking my time. One thing I don't like though (as with GT Sport) the 'in car view' doesn't have 'look to apex' or even head turn with steering option. That would make it much more enjoyable in 'first person view'. I have Track IR on PC, but don't use it for racing games as the on car camera does almost as good. Missed a trick there.
MEANWHILE...You could make a ONE-TIME purchase of rFactor2, get access to QUALITY mods (and IF you wanted to pay for more developed mods, it's NOT MADITORY) and not only have a better racing game, but a better sim to play, that isn't a grindy mess, that doesn't require the purchase of an online pass in order to play vs opponents online.
Yeah...PC Masterrace, bitches! Outside of Nintendo, I don't know why anyone cares about console gaming nowadays...
Mack for once you are wrong. It ain't a grind too get these cars it's fun. Played Gran Turismo from when I was a kid donkeys years ago an this new 1 is the best yet.
It's a grind. It's a grind you enjoy, but still a grind
So did I, but cannot see how having a GT that does not allow you to save your progress if you are without internet is better than any of the others.
So you are proven wrong there.
I remember that in GT I could easily get some of the top cars in just a few hours, you know why?
Because when you win a championship in the real world you should be able to buy any car you want.
So in GT and GT2 they copied that.
You could go to a dealer and buy a good looking car just after winning some 5 championships or so.(4 hrs.. ish)
tracks were never hidden behind a grind wall or a pay wall either.
You had a separate CD that gave you Arcade mode on GT2 and you had all the things that WorthABuy was expecting in GT7.
The truth:
They just scammed the PlayStation players out of 50% of the game and made the other 50% more grindy to sell the MT.
They did this because they know that playstation players are mostly kids that do not know better.
Nah it’s definitely a grind and not fun.
This one is too grindy and Forza is not grindy enough?
How can you acclaim Test Drive as a great game then? it's the biggest grind in racing games history, or you really don't remember...
Was just thinking the same thing.
He actually said Horizon 2 was the best driving game in his review
Gt has been like this since gt1 and I prefer it over any other racing game. I don't want to start a game and immediately have access to everything.
There's a difference between having progression and being a grind, especially when there's microtransctions
@@redbullsauberpetronas ypu probably never played a GT game before
@@redbullsauberpetronas I don't care about micro transactions cause I don't use them and I don't care if other people waste their money on stuff like that.
@@jacquesdebruin796 bruh modern games are being made around them, they completely ruin games, stop defending companies that don't care about you
@@redbullsauberpetronasI'm not defending micro transactions or companies that use it. I agree it doesn't belong in games, but they don't effect me so it doesn't really bother me.
I'm honestly in the same group that likes the way the progression works and love the grind 😂
The dualsense controller is unbelievable, especially with the top-tier first-party games that really make great use of it. Games like Astros playroom, Ratchet & Clank rift apart, returnal, ghost of tsushima director's cut, Horizon forbidden West. The dualsense controller is the one true next-generation experience this generation.
I love gran turismo because it does have such a grindy single player. I love the feeling of struggling and slowly upgrading to the next tier. A lot of other racing games by hour 2 you have mclarens and you never use most of the cars in the game because you can just have the best. Provides a real different take on racing games to the meta boring racing sim.
I do however completely agree that an arcade mode where you can pick whatever you want for a single race or tournament is also a must. Even if it is just for test driving a vehicle before you spend all your monies on it.
Yeah I’m with you on this. It’s like playing an RPG where you get the top level gear to start the game. Like what’s the point of even playing past that? The grind isn’t for everyone, but unlocking items is a big part of gaming for people. A game without progression is awful.
Same 👍🏻
I agree with this. In Forza 5 you get to drive the best shit right out of the gate and for that (with the cringe campaign characters) I never felt the urge to press on so just gave up and uninstalled on two separate occasions.
No. Progression is nerfed for the sake of micro transaction. WTF is wrong with you people? This is worse than any other GT game.
@@arminius504 I agree that GT5 and GT6 were def better games ;) But this is still better than most of the racing sims out there.
The media response to this game has been interesting to say the least. They'd have raged if Microsoft had made Forza Motorsport an online-only game or if Nintendo had made Mario Kart an online-only game. Yet for some reason Sony gets a pass.
Welcome to GT, The Real Driving Simulator. If you want a Zonda you’re going to have to save up for it. You could say GT is really a racing-RPG, cos you gotta grind out those tracks and cars.
Does the game not have Arcade mode like it used to have in the past?
Love the nuances of this channel. Yes you can have problems, and lots of them, with a fame and still acknowledge the other aspects of it and the other way around. Thank u WAB
these games always had a grind.
i liked them
With all the microtransactions and career grind, this game should have launched at $30, and then the $60 version should come with all the tracks unlocked.
Yeh for sure PC gamers have been blessed compared to PS because we usually have a lot more freedom and we can add/mod our games.
GT, sadly, was always going to be that grind. A separate career and "train" mode would have been fun but we all know that you have the privilege to spend a lot of time or money to play the things you want to play in the game you bought with money that you have to spend extra money on to enjoy online. To be fair it's a console game and that has the good and the bad.
I have to say, I don't own a PS5 but I have bought a controller and I love it for playing certain games on PC. Sure it's not as good as when used in the PS5 but I do love the feel.
If I had a PS5 I would probably have this game though but that doesn't mean it's a perfect game.
3:12 fenomenal overtake!
The grind is fine for me. I only wish we could sell unwanted car's especially duplicate one's. Car market between player's would have been appreciated. I agree that the car's look shitty in some instances.
wait you can't sell the cars in GT7, that seems a bit silly to me, like why would they take this function out
What?!
Winning expensive cars, then selling them is the most basic way to get through GT- that's not a thing in GT7?!?
@@mickfavel1389 Is that sarcasm? or?
guys remember when you used to unlock stuff by just playing and beating the game. Good times.
Microtransactions are the best advertisement for TPB, ever.
Yo ho ho and a bottle of rum
They just nerfed payouts for a bunch of lucrative races with a patch
Gran Turismo 1, 2 & 3 (stopped playing GT at 3) all had Simulation mode, but in the main menu there was also arcade mode which gave you full access to the car roster, maps and game modes, why is this missing from a current day title GT7?
Hell, even Gran Turismo 2 came in two discs for the Playststion 1, one disc for Simulation mode and another disc for arcade. I think Mack hit the nail on the head with the microtransactional intent. And yes, I understand GT is a grind heavy game 100 lap endurance races, 24 hour races. But c'mon, no excuse not have a feature that was always there
Ha, yeah i remember that. The cds even smelt of burnt rubber if i recall correctly.
@@Rags326 Not sure about the burnt rubber smell, I was too busy putting toothpaste on them to get the scratches out most of the time lol.
I Truly love Gran Turismo, but there has been one huge flaw to it since the beginning. Single player races always start you at the back, and expect you to try to pass 16 cars in a few laps. This is far from a simulation of reality, and encourages bumper car style driving. Race weekends, in reality, consist of a practice, qualifier, and main event. This game would be so much better if the race events were shaped like this instead of what we get! It kills me. Good thing the online racing is epic!
Yes Mac....welcome to Gran Turimso. The grinding has always been like that.
This is a really nice Gran Turismo game. Best once since GT4 for sure. It's not nearly as grindy as the original games, but it's still a bit grindy which is good.
the problem with Forza is they give you a car for driving for 10 seconds, then another one for going into a menu. I felt totally disconnected with Forza , I had 30 cars before I even started and didn't drive most of them.
I played a lot of GT Sport and to be honest the GT method is a lot better, you don't exhaust the content within 2 days. I have Forza Horizon 3/4/5 and to be honest they bored me, I feel Forza Horizon is the best driving game ever made into the worse driving game ever by it's terrible participation trophy progression system, does it even matter if you come 1st in a race in FH.
For real. You even get festival rewards if your team loses the damn match
I'd probably play forza more if i could sell my 300+ cars that i got for picking my nose xD i just hate having so many useless cars.
Just played on game pass and you really unlock cars one after the other i only played an hour or two and basically experienced the whole game.
Disagree GT7 takes way too long to get new cars you actually like. A huge grind gets boring
@@Sauczyy I agree that a huge grind sucks, but no grind is even worse tbh. its like booting up a game and it says you win as soon as you load up. thats what forza feels like.
I thought that the justification for charging you 70 bucks for games was to get rid of paywalls like “micro transactions”?
Wait, there's no custom games in the game? Where you can choose any track and car you want at any time? They used to do this in racing games.
Great Review Mack. GT 7 is still my favourite racing game of all time. Though I totally understand your gripes with the format.
For me it is exciting to not have access to any car at any time, having to work for it like an RPG makes it so much more rewarding (as I am very bad at racing games). Having them locked off gives me something to work towards so that the first time I use them (car or track) makes for a more immersive experience.
The online and Micro transactions are absolutely absurd. The cafe is kinda dumb. But for me, the atmosphere surrounding this game is so chill and relaxing.
There are plenty of other racing games that do what you want. Just a quick and easy custom race with your dream car and settings.
This game is in it for the long run, for those people whom are willing to put in the time. So that being said, if you don’t really have the time, go play GRID or any other open format game.
P.S F%£$ Micro transactions.
Agreed
I think you’re saying there should be a free play kinda mode but I’m confused... you used to always say that it should take forever to get a new car so it feels like you actually earned it and then all of a sudden you’re complaining that it takes too much work long to get a car 🤔 love ya Mack but just wondering what’s up w the contradiction haha
CAMPAIGN <
SINGLE/CUSTOM GAME <
MULTIPLAYER <
OPTIONS
CREDITS
EXIT
Remember when games used to have a home menu that looked very similar to something like this??... It's not that hard modern games, just do it!
"Very good A.I"
-mac on Gran Turismo 7
Having not played since GT2, the graphics look to be on par with my memories of 1999. Ah to be a teen playing console with no access to the internet. GT2 was grindy but unlocking something insane like the Escudo Pikes Peak and being able to use it pretty much anywhere was worth the effort.
I used to love starting out in GT2, bug with the memory card get a car topped out and sell it for profit, save and move the memory cars to slot 2 buy it back for a fraction of the price and save, move back to slot 1 rinse and repeat... soon had an 1100HP R34 Skyline... loved it..
@@frederickvondinkerberg7721 damn thats crazy. smart af but crazy. did you see others do something similar or was it your idea you remember?
Gran Turismo is a series where it doesn't matter if it does anything wrong. It's right because it's GT end of discussion.
assetto better
The grinding is a psychological thing. If there isn't anything to grind, playing the game feels meaningless. If GT7 had all the cars unlocked at the start, everyone would complain that the game is boring.
Yeah. When Battlefront 2 came out unlocking Vader was a bit of a grind, which I liked as something to work towards. Then everyone cried about it then they just unlocked him for everyone 🤦♂️
Gran turismo isn’t a “Racing simulator” it’s a car driving simulator. That’s all it ever sold itself as.
A PS5 game I would recommend is Returnal. It kind of pretends to have x-ray vision, but it's really just a way of seeing geometry. Otherwise, it's a roguelike with a big production value budget for once, and a decent third-person shooter without cover or hitscan.
I thought you said you hate when a game throws new car in your face every few minutes…
The effect of the sun on the cars looks like the kind of oily mess Gilson B Pontes would be proud of
I'll just get this on PC and -- oh wait...
Thank you very much for the review and highlighting the cluster duck of the microtransactions and grinding system to unlock everything. These are the things I want in a review, the game has received so much positivity that the negatives have been overlooked.
I was seriously considering pausing my Horizon Forbidden West campaign to get this game today, but I guess I'll get this in the Summer on a discount instead. Much appreciated Mack.
Your loss.
@@fcukugimmeausername k
@@fcukugimmeausername cried himself to sleep over ring unable to grind and spend money. Biggest loss of his year by far.
Disgusted by the fact a 70 Plus game has shit tons of Microtransactions.
It doesn't. It has an option to buy 3 different amounts of in game currency. That's it.
Not sure why they even bothered putting that in though to be honest. The pay out for races is on par with the pay in all Gran turismo games. The pacing feels exactly the same to me. Mac is just new to GT so he has no point of reference to the GT formula.
I doubt many will spend money buying currency. Most GT players enjoy the career mode and want to climb there way up the ladder. Mac just seems to want everything handed to him at the start. Which is fine, but that's not Gran Turismo.
I bought a Game Shark back in the day for one reason only: The grind of Gran Turismo 3.
Grid Legends just came out last week.Hoping you'll review it and see how it compares to Gran Turismo.
Flawless review Mack, very fair. Cannot believe most other reviews barely touched on the microtransactions. It blows my fucking mind how it's been normalised and accepted
If people keep buying them then it makes sense to keep selling them
Because most reviewers are not trustworthy. Money talks.
5:20 Here were can see that Mack COMPLETELY misses the point of what's enjoyable about GT games. If you can't appreciate racing 100hp cars as much as you can GT2 cars, you're not a car person. That's not the game's fault.
@@Chambers36TheEnter then play something else. This isn't need for speed kid.
@@Chambers36TheEnter Please reply. :)
So good I'm not that great at racing games so for me the whole campaign thing is like an enormous tutorial: from the easiest cars to the more difficult ones. No grind for me, just a campaign with reasonable progress in difficulty ;) But I get it, you can't use this game like a sandbox from the beginning, you even have to play few hours before unlocking split screen multiplayer - big surprise since me son wanted to play with me right after installing the game.
The first GT on the PS1 was insanely good, haven't played any other versions in the series... :)
This is hilarious. I watch quite a few reviews and you always talk about how games are too easy these days, and you don't have to earn your unlocks. And then a game comes around, and you can't unlock all the tracks in a day, and that's a negative?
Custom mode, not career mode, was the issue.
Mac has become a bit of a gimmicky joke reviewer these days
@@vulvarinevulva4524
Oh I agree, but he's saying "the racing games I like have this, therefore this game is bad because it doesn't have it"
This is like saying Elden Ring is bad because I can't go and use both high level Sorceries and Incantations in a test arena. The difficulty/grind is a feature of the game, not a missed feature.
@@nicholasmills6489 X-Ray vision makes the game mechanically easier. You have an advantage over an opponent not using X-ray vision. Having the option for a custom match does not make the game mechanically easier, you are still on an even playing field with the opponent, you have to drive to the same skill level. The only thing it does is respect a player's time. This is how multipayer and custom modes used to work, everyone has access to everything and skill determines who wins. Not who has grinded the most.
"He should judge how fans of the game will receive the game because we ultimately want to know if the game is suitable for us."
Mack has had plenty of bad takes on a game, but that's his decision. How can he know what fans will think, say it's his first game in a series and is happy with it but veteran players are unhappy because something was changed from the last one? It's impossible, he can only give his own opinion and you should make up your own mind as to whether you want to buy the game. And you can always watch another review if you aren't decided.
Ever since his arm issue, he hasn’t been the same.
I'll be going nowhere near a developer that not only doesn't value my time but charges me extra for it.
Honnestly i dont mind, when a game demands i work for my rewards, like high tier cars. I dont want everything just handed to me in 5 seconds like in forza..
They won't be satisfied until every last gamer is playing a slot machine in their sleep.
They lost this purchase simply for having that stupid "buy credits" button in every sale window.
Gran Turismo was the first real racing game I remember playing (discounting mario kart and the like), and I always enjoyed having to work for the rewards in the game. Whether thats working through race licenses or grinding races to buy that awesome car. It provides a since of accomplishment. I dont want the game to just give me the awesome car, I want to earn it. So I’ve been looking forward to GT7, but I dont have a PS5 or PS4, oh well lol.
I'll get this when it's on sale. I think I would be happy just driving a mini for several hours. I also agree that the cars are far too shiny.
Agreed! The Rover Mini 1.3i in GT3 was great fun, unfortunately Minis disappeared in subsequent GT games... Nice to see they're back now, especially if they're the original Cooper/Cooper S versions.
How does the grind compare to old gt games?
Exactly like it's predecessors. It reminds me a lot of GT 1, 2 & 3.
There is the option to buy currency as Mack mentioned. But in my opinion they haven't lowered the payouts to encourage you to do this. The pacing feels the same as its always been. Mack did say he had never played a Gran Turismo game before though, so he wouldn't know that this just how they work. You have to race to earn everything. Even the Licences are back! It's very nostalgic if you're a fan of the original GT games. I love it! I recommend a Wheel and pedals though. Driving with the controller just isn't the same.
The grind is pretty much why Gran Turismo is fun to be honest. I love Forza Horizon 4 but GT has this fun rewarding gameplay where you work your way up instead of handling out supercars like they're worthless.
Just buy it on disk at half the price.
the grind is good, and its been like that forever in GT. Better than Forza stuffing hyper cars in your face...
Mack does not want to put time and effort in this game because he wants to move on reviewing other games. GT7 is not the type of game you play through in 20h. MTS has nothing to do with it. Whoever is on edge buying this, it is worth checking out!
You can only drive cars you already own in arcade mode in GT7? Or is Mack wrong?
Entertaining video as always, and I do dislike some of the grind the GT games have (it's why I haven't really followed the series since the PS2 days). But I do have to wonder, why in the name of hell did you bother buying a PS5 and review this game Mack? Your audience knows you despise console gaming, your channel is all about PC focused games... Just seems a bit odd and a waste of everyone's time. Not much of a shocker that a channel that dislikes console games, dislikes a console game! At any rate, I tune in for the comedy and entertainment value with Worth a Buy, not for the review outcome itself, keep up the good work 🙂
He actually praised the controller which gives great feedback imo. And for him to do that is acknowledging the tech and immersion it offers. It was a fair review, and he did end up thumbing it up. I play both PC and console, and I appreciate that he didn't simply hammer it for being a console game. To me, it was not a waste of time. If anything, I am now more interested in buying this game since I never played a Gran Turismo game for any length of time. I have GT5 on the PS3, and I hated the user interface and went back to Forza 2. And even the newer Forza's interfaces suck balls these days. Forza 2 had a great interface compare to the modern shite.
Yeah I agree. PCMR.
Ok Mack. Never played a Gran turismo game? Where have you been mate?
GT7 is a brilliant racer that is meant to be played over years not weeks. To retain longetiveity GT7 players enjoy the 'grindy' aspect to it. If you want everything open to you from the start then play Forza that literally throws cars at you.
yeah gt7 seems like very good car collector game and just great racing game, but every time i remember that BS online service fee on consoles i gag a little and its quite interesting that consoles have managed to get away with it for so long, since on pc its just not a thing and it never was
I’ll have to disagree with your view on the games progression. I think it’s nice that you have to work hard to be able to unlock everything. It would be boring and overwhelming if you had freedom to do anything from start. Also the whole micro transaction thing, while I hate it, it’s part of almost all games now a days and it’s here to stay. I actually think the game rewards you nicely with gifts and cars and money while you grind to not have to spend real money like regardless of how much you play like how it was in the crew. And graphically… really dude? Cars here look crazy good. The hud system is the biggest let down of this game so far. I don’t think GR is comparable with any other racing game. Comparing it to crew is like comparing souls to god of war. They might look the same but are completely different and for different people.
Grid*
100% agree. Imagine if you bought an RPG and got angry because you couldn't immediately start playing with the best weapons.
@@chrisf1600 haha dude I just commented back to someone else this exact thing. The content is all there, it's called progression.. Don't get why people are pissed about it.
Except Mack said he thinks career mode should be exactly like that, grind the progression, but custom mode should let you do, you know, things you can customize to your liking.
the more reviews of his you watch, the more schizo he starts to sound where he will bash a game x for doing y but then when its in game z its fine. look at his gears of war 5 review for a good example of the mental gymnastics he employs to justify the game doing tons of shit he nearly always loathes. still very much enjoy his reviews but too many people treat his (or whoever their favourite reviewer is) opinion as gospel. he couldnt even figure out how to swap from controller icons to keyboard icons in his recent elden ring review despite constantly shitting on zoomers for not knowing their ass from their head when it comes to simple things lmao.
GT has always been very grindy, I remember back in the PS1 era it was like that as well, the issue is how the have associated micro-transactions into it limiting the content you can access via normal play, it's been like that for a couple of years now. 70 is not worth the price tbh.
Couldnt you just use a lefthand drive car and the mirror problem would be gone?
>complains about forza progression being too easy and giving everything away in a few hours
>complains about GT7's progression making you play the game to unlock stuff
Just pick a side and stick to it