hi very good fume fx tutorial, im new to fume fx and it helped a lot understand how to improve my dragon flamethrower. but in my simulation i make the flame collide with a wall, but when my flame spawn on it, it create some kind of flame cone. they are all looking same. is there any way to give some randomness to these cone ??? oh and btw fiorelloinventions. to make the green screen put a green color in environnement so that when u render it create a green screen so that u can extract into a compositing software such as after effect.
Thank you for this tutorial! I am newbie in fumefx and it helped me a lot to create flamethrowers in my channel's intro video. Check it: CHANNEL 3D INTRO / TRAILER! (3ds Max animation)
I Am Beginner In 3Ds max . And this tutorial is awesome for me to teach basics of FumeFX , Thank you a Lot of much .
Thanks for the tut!
Btw - You're one of the best 3ds Max channels on CZcams. You should have tons more subs!
You are welcome!
Thanks for the brilliant tutorial, its really sorted my flamethrower out!
thanks, man. This helped a lot. Now where's my ironman? Got to try out out the boosters ;)
in what measuring unit are you in? Great Tutorial by the way!!!
hi very good fume fx tutorial, im new to fume fx and it helped a lot understand how to improve my dragon flamethrower. but in my simulation i make the flame collide with a wall, but when my flame spawn on it, it create some kind of flame cone. they are all looking same. is there any way to give some randomness to these cone ??? oh and btw fiorelloinventions. to make the green screen put a green color in environnement so that when u render it create a green screen so that u can extract into a compositing software such as after effect.
Thank you very much!!!
thanks for the tutorial !
How do you place your effects on movies using FumeFx
Thank you for this tutorial! I am newbie in fumefx and it helped me a lot to create flamethrowers in my channel's intro video.
Check it: CHANNEL 3D INTRO / TRAILER! (3ds Max animation)
You are welcome!