3ds Max Tutorial :Realistic Interior in 3ds max[Corona Renderer]:Part 3 Rendering and PostProduction
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- čas přidán 12. 09. 2024
- In this final part we will look at some of the render settings and setup our render passes. We will then take our render passes in Photoshop for final touch ups.
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Thanks for all three parts, nicely explained, learned a lot. Can you please make more like these.
You could use “color range” instead of the magic wand 😊
GOODS SIR
thank you so much! was looking for understandable videos since very long. nice videos. doing it step by step.
Glad it helped!
Thanks! Sure learned a lot about render settings and post-production.
Happy to help!
thanks alot! I find it really useful!
hey, loved your three part series ! could you do one for exterior render with daylight aswell.
Thanks for watching. I will see If I can find a decent project to render that I can share for a tutorial. Will do my best. Cheers
thx, man!
In 5:29 where did you get all those files from?? I'm confused!
Those are render passes saved from 3ds max. If you watch around 3:00 mark I have shown how to set it up.
How did you add that image to the frame on the wall? (The bluish image)
Its a texture map. Add the image in diffuse slot of the material.
@@sanvfx sorry i cant even see the texture map. Please ill need a little bit more detailed explanation on how to make the bluish image .Been on it for weeks with no solution
@@uzordivine3175 We donot create the image ourself. We use the image of an artwork found online. Then is the same process as making the wood floor. Using the image of artwork in diffuse slot of your material. Hope that clarifies it.