Screw Modeling in 3ds max Tutorial

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  • čas přidán 11. 09. 2024

Komentáře • 32

  • @johnbillcolplukwago5388
    @johnbillcolplukwago5388 Před 8 lety +1

    Ur tutorials are just cool, very clear in that a beginner can also follow en understand. Ur the best man...Salute

  • @vijay32k
    @vijay32k Před 9 lety +1

    Very nice tutorial....keep them coming. Many Thanks

  • @Ruffneck101
    @Ruffneck101 Před 9 lety

    Great tutorial, but just a little criticism the screw you created looks basically like a drywall screw, so to make them more realistic you'll want to add a but more gloss to them (they're a little too matte black so to speak), and the top you created a common head (slotted) and it should be a Phillips head ( + ).

  • @triathlon.75
    @triathlon.75 Před 7 lety +1

    Great tutorial. Thanks a lot.

  • @garyogaz
    @garyogaz Před 9 lety

    Learnt something new, nice tutorial

  • @pissgoat
    @pissgoat Před 9 lety +17

    screw modelling in 3ds max!
    hehhe
    heh

  • @johngcp
    @johngcp Před 9 lety

    Amazing, keep em coming.

  • @hnmahmud6237
    @hnmahmud6237 Před 9 lety

    thanks for a very helpful tutorial.and want more

  • @Adam-ie6cw
    @Adam-ie6cw Před 9 lety

    I am little understand in english but i thing it is great and i don't know why you have so little viwer. I don't know or i god write but i hope you understand :D

  • @izvarzone
    @izvarzone Před 8 lety +2

    TBH, it's much easier to do in Fusion 360, or even take the one from library. Or you can at least use Sweep modifier on helix and then ProBoolean on cylinder.

  • @user-we9oi8qu3x
    @user-we9oi8qu3x Před 7 lety

    Good mesh form

  • @jamesbones6124
    @jamesbones6124 Před 9 lety

    When I insert the background I can move around it's just stuck fro the whole background? I've done exactly what you have...

    • @sanvfx
      @sanvfx  Před 9 lety

      James Bones which version of 3ds max are you using?

    • @lokken10
      @lokken10 Před 8 lety

      +sanvfx I'm having the same problem. Added the image to the background but can zoom out. I'm using Max version 2013.

  • @MohamedHamed-iq8zt
    @MohamedHamed-iq8zt Před 6 lety

    Just small ask why u dont use the hilex and use it as boolen object after convert it to edit poly?

  • @YamamotoGenryusaiShigekuni

    Nice video. Thanks a lot. But you're doing and telling it a little fast that it's really hard to keep up with.

  • @basila33
    @basila33 Před 8 lety +4

    You screwed up )))

  • @saratchandra6555
    @saratchandra6555 Před 8 lety

    hey bro I couldn't find lock zoompan in view port configuration so I'm not able to move/zoom the picture inserted ..!! I'm using 3dsmax 2016 ..!!

    • @sanvfx
      @sanvfx  Před 8 lety

      +sarat chandra the newer version of 3ds max dont have that function. You will need to create a plane and apply the image as a texture map.

    • @saratchandra6555
      @saratchandra6555 Před 8 lety

      +sanvfx thank you so much for the reply ☺

  • @jaqenhghar4302
    @jaqenhghar4302 Před 2 lety

    doubtful

  • @BarettaCerenimo
    @BarettaCerenimo Před 9 lety

    Helix ccw must

  • @sensualarmpit3512
    @sensualarmpit3512 Před 8 lety +3

    Just look at the fucking names in the comments its like half of india accidently decided to start learning cg.

  • @k-vandan4289
    @k-vandan4289 Před 8 lety

    TX