FumeFx Tutorial: Shockwave
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- čas přidán 26. 08. 2024
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Sanvfx present you shockwave tutorial. It was actually inspired from Videocopilot.net . There is also a tutorial on vcp on how to create shockwave in after effects. Today we brought you tutorial to create somewhat similar effect using fumefx for 3ds max. Once we complete fumefx simulation we will move into After effects to make it look more beautiful. We will quickly take a look at how we can add particles to give more detail to our shockwave. This tutorial is Focused on creating shockwave in fumefx so we are not focusing on after effects.
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This tut is best for people moving into programs like 3ds max from after effects.
Thanx for making the tut on basics behind "Shockwaves".
nice. its really easy to add a few more births to the emitter and create a sik nuke effect
Some times i run short of what to tell u according to what u produce. But in brief all i can say is u rule this...keep going
+John Billcolp Lukwago Thank you. I hope i can soon get back to making tutorials again.
nice tuts, i also done making shockwave with Houdini FX XD .
But what should I do if i want to alter the shockwave into helicopter landing dust? I'd like to hear suggestions.
Thanks.
can i make it interact with a polgyon , maybe the wave pass through , the smoke will actually collide with the polygon ?
U should gone in krakatoa in depth. Could u make a brief tutorial. The basics. Ill thank you all my life lol. Great videos. Cheers
I needed it yesterday ahah anyway nice tutorial ;)
Thanks
Hey dude very nice tutorial...:)) Just want to ask that can you make a tutorial on rayfire ground collapse which you had made earlier but with different footage like football ground or ground with grass on it..
Well i was about to do a tutorial on that topic but i found that there is already a tutorial on cgtuts+ regarding the same topic. Its a premium tutorial so i don't have right to record similar tutorial.
nice tutorial! plzzzzzzzzzzzzzzzzzzzzzzzzzzzz can u make rocket launch smoke tutorial i need it urgently i tried so much but not able to achive it???
Great tutorial! First time using fumefx! :)
1)At 17:29, how domake it curve? My line is always linear or straight. I don't have the black handle to make it curve.
2)How do i edit the duration of the shockwave. It's moving abit too fast atm. I want it to start off fast, then fade off slowly.
3) And when i render as HDTV, why is it so blurry and pixellated?
4) When its in alpha channel, the edges of the shock wave is grey and ugly. But with the background, it looks ok..
Sorry for so many questions haha
VFX Ltd™ 1) Sorry i have no idea about it. I just click and drag and its curve.
2) The the duration of shockwave you may adjust particle speed then you can animate the timescale in fumefx so that the simulation will be slower at the end.
3) It is blurry and pixelated because your spacing is high set it even lower when you simulate but remember the simulation time will increase very much.
4)Its because the edges blend with the background and not when in alpha ....you can just get rid of those grey and ugly look during composition using matte choker or simple choker
I hope that helps
regards
thanks for this tutorial... though as a newbie to Fume, it was difficult for me to follow.. Would help if you gave a basic over view of each module as you pulled them up... like what this area is about basically. Still much appreciated.. Its a start and I will slowly figure out the foundations of this tool. thanks. From 1st glance I would say this is far from intuitive.
there are basic tutorials on fumefx on my website which go through explaination of those settings. go check www.sanvfx.net. regards
thank you SanVfx, much appreciated! I will check those tutorials out.
Is very very good
Thank you
hey bro Can you please tell me why this keeps occuring even when i reset the scene to a basic particle system wiht only 10 particles?? Is it a bug? thanks
Frame: 1
Memory Allocated
I/O done in 0 seconds
+VFX Ltd™ I have no idea what you are talking about. Do you mean there is an error ?
sanvfx Sorry for being so vague.
So, basically, i have set up a particle flow system and have also added a spawn operator in it. I then do what i usually do and start simming with fumefx, playing around with the settings. However... here's where the problem starts to arises. When i go back to the PF system and change the birthrate or change any of the PF parameters and then re-sim it, all of a sudden it takes ages to sim, despite the fact the first frame takes around 8mb.. It's extremely slow and stalls even on frame 2.
In fact, even when i reset the entire scene and create a new standard PF system with all of the basic settings, the first 10 frames takes at least a min.
If i re-open max, everything is ok. But it's extremely annoying and this problem has persisted for a long time in both 2014 and 2016 max. Fumefx version's 4.0.2. Any ideas man?
Never had such issues. Well i have not moved to fumefx 4. Maybe its the bug in fumefx 4. Try searching in some forum you might ind something. Cheers
San, I do use max 2010 and sometimes I see lack of updated plugins like in case of Fumefx and phoenix FD.. So can u tell me a good stable version of max.?
Anyone`s help will be much appreciated..
I am currently using max 16 but it does have some bugs. Previously i was using max 14 which was far more stable. I would recommend max 14. Cheers
Thanks Bro..!
Fantasy!!
Shared on cgvfxing.com
Thanks a lot!
In 21:07 you sad that : "you can render it in ...."
Can you specify what did you sad? Becuase I cant understand it, and I need to know that. Thanks.
I mean just use simple grey color and render
Is this possible to render this to use later in gameart ?I mean you know this chart with 4x4 images of particle? Like fire. How to render it?
Damian Kijowski I dint understand what you exactly mean!!! please be more clear.
i54.photobucket.com/albums/g86/ArdenGrey/3D%20WIP/Flame_FlipCard01.jpg
Is there anyway to render for example your shockwave into this texture map in 3dmax?
Damian Kijowski I think that image was created in photoshop ....using every frame rendered from 3ds max.
fume fx how to download ji.
You need to buy it. afterworks.com
Thats not legal
tyvm had no idea you could make it from 3ds
U should gone in krakatoa in depth. Could u make a brief tutorial. The basics. Ill thank you all my life lol. Great videos. Cheers
Fantasy!!
Shared on cgvfxing.com
Thanks a lot!