tyFlow | tyDiffusion - A.I. in 3ds Max

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  • čas přidán 26. 07. 2024
  • In this video we will use tyFlow's new tyDiffusion Feature to generate AI Images directly from within 3ds Max. For this we will explore the basic workflow as how to install the plugin and how to perform an initial setup. When we are ready we will then use prompts to generate images and learn how to customize them.
    The real power starts when we use Stable Diffusions Control Net features where we can directly export guidance maps from our viewport and use those to control our output. With this you can generate AI images that perfectly align with your 3d scenes which can be an awesome tool for getting inspiration, testing out different lighting conditions or try out various looks before you then move on to recreate a similar result using traditional methods.
    Using tyDiffusion's built in baking features we can also bake our generation back on our 3d geometry which allows us to mix AI generated parts with traditional rendering.
    Chapters:
    00:00 - Overview
    01:17 - Initial Setup
    04:45 - Basic Workflow
    10:05 - Control Net
    14:12 - LoRa's and Upscaling
    16:06 - Projection Baking
    Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-)
    Check out my Patreon for all my scene files, additional videos or just to support this channel :-)
    / jonasnoell
  • Krátké a kreslené filmy

Komentáře • 125

  • @JonasNoell
    @JonasNoell  Před 17 dny +1

    ✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂
    patreon.com/JonasNoell

  • @evelynfive5684
    @evelynfive5684 Před 16 dny +10

    It's not the end, it's the dawn of new approach for the best results.

    • @JonasNoell
      @JonasNoell  Před 15 dny +1

      Yeah, stuff will be changing, and probably changing fast. Curious to see how workflows will look like 2 years down the line from now

  • @yanke8154
    @yanke8154 Před 16 dny

    Amazing

  • @ykadam
    @ykadam Před 14 dny

    Thank you Jonas!

  • @averageman2063
    @averageman2063 Před 13 dny

    Amazing..

  • @abdullahubeyd3060
    @abdullahubeyd3060 Před 17 dny

    great tuotrial

  • @FreeKiLLuminati
    @FreeKiLLuminati Před 16 dny

    wow really a game changing

  • @yassinedjebbari4819
    @yassinedjebbari4819 Před 16 dny +2

    Amazing introduction to this wonderful tool ! Thanks a bunch

  • @axzichannel4837
    @axzichannel4837 Před 17 dny +1

    Amazing. Thanks for this tutorial. :)

  • @GS3D
    @GS3D Před 17 dny +1

    Thank you for the tutorial. Great content and i will play with it soon.

  • @Rammahkhalid
    @Rammahkhalid Před 17 dny +2

    Nice Take

  • @mikegentile13
    @mikegentile13 Před 16 dny

    excellent explanation! thanks!

  • @chosekriz
    @chosekriz Před 6 dny

    Great basic trainin video, thank you. I just bumped into a problem with depth - it always sends in just blank black viewport - no depth at all. Tried adding all max (arnold, v-ray) cameras, did not help. Any idea how to solve this?

  • @smukkegreen
    @smukkegreen Před 11 dny

    Great intro Jonas.
    Thx a lot for this.
    Can we create materials for our objects that look good if the object is rotated?
    Like texture maps etc?
    I tried a tennis ball on sphere, but it looks bad when I rotate the sphere.

  • @piergiacomomacri492
    @piergiacomomacri492 Před 16 dny

    Thank you Jonas for the video... may I ask you if there is an option to use inpaint mask feature, where you can improve some parts locally, especially 3d people?

    • @JonasNoell
      @JonasNoell  Před 16 dny +1

      There doesn't seem to be an option for this (yet?) though ComfyUI/SD supports this. I hope this will be just a matter of time as this is the first release of the tool. This would be also my most requested feature. I would also like to have localized prompts for diffferent ObjectIDs or Masks for example, also possible in ComfyUI but not existent within tyDiffusion yet...

  • @yautjagang4715
    @yautjagang4715 Před 16 dny

    Great ❤ that helps a lot for me to kick start 🎉

  • @mohamedsabry6871
    @mohamedsabry6871 Před 14 dny

    if i need to save the final result as the Png file what can I do ?

  • @davekite5690
    @davekite5690 Před 12 dny

    'a really interesting video - thanks.

  • @intiazrahim
    @intiazrahim Před 14 dny

    @JonasNoell is it my system or is it just really slow to render in viewport. Maybe you can show a timelapse or something to get an idea of the actual speed? Just tried the cat and it placed my model in front of the cat (behind - blurry).

    • @JonasNoell
      @JonasNoell  Před 13 dny

      I speeded up the generations around 500%, but the speed depends on your GPU. I use a 4090 for reference so if you use weaker hardware it will of course cause delays. Also the resolution you chose plays an important factor. You could also choose smaller resolution and try to use upscaling which should be faster

  • @ytmelo
    @ytmelo Před 10 dny

    Great video as usual! I have a question: is your video sped up during the image generation phase (after you press the Generate Image button) ? I own an i9 13900KF + 4080 rtx gpu PC and it takes much longer than shown here. Is there any particular setting to tweak for gaining speed performance ? Thank you for answering. EDIT: I've already changed the sampler to a GPU one but the change in speed is almost unnoticeable...

    • @JonasNoell
      @JonasNoell  Před 9 dny +1

      Hi, no the video is edited for the generation parts roughly 5x faster. This one is on a 4090

    • @ytmelo
      @ytmelo Před 9 dny

      @@JonasNoell thank you very much for answering! Keep rocking!!! ❤

  • @emf321
    @emf321 Před 17 dny +3

    I'm very positive about Stable Diffusion, its very exciting, not like people who complain about it all the time . However, i'm trying to look how i can use it in the Arch Viz industry, but there's just not a lot it can do. If you ask it to draw a pretty house, yes it can do that. If you ask it do draw a very specific house based on very specific architectural drawings, measurements and QS materials & surfaces, not at all! Its a toy at this moment in time. It can do great organic, general, abstract pictures, textures, etc. not a lot of very specific tasks in the practical real world.

    • @JonasNoell
      @JonasNoell  Před 17 dny +2

      I don't think at the moment you can use it professionally as a One-Button-Solution kind of thing. For me it is a gamechanger because I can quickly try out new ideas, get references. It's basically a reference search engine on steroids which can give you an idea about how the final result could look like. So for me at least it is an inspiration collection tool, because as you described it lacks the fine control and precise revisions required in daily production. So try to use it what it's good for and we will see what the future brings :-)

    • @juliussaurus
      @juliussaurus Před 16 dny

      I´ve been using here in the office basicaly to find moods. If you have a reference image it works even better, it´s perfect to bring to a meeting and decide the project direction, even though the builing is not exactly how it should be.

  • @miladlahooti545
    @miladlahooti545 Před 10 dny

    It doesn't work in my system and it appears an error about "torch not compiled with cuda enabled"

  • @sacifair
    @sacifair Před 10 dny

    Interestig, how to do inpaint through this stuff?

  • @mikkeel_johnnynew
    @mikkeel_johnnynew Před 12 dny

    do you know why mine isnt working? when i press to generate image it makes my viewport black and i cant fix even that. it doesnt generate at all and i have the default settings. does anybody know why?

  • @tinrats
    @tinrats Před 17 dny

    great tutorial! Have you experimented with animation yet? When I get a prompt that looks good as an image but then run it through animation, it looks completely different. Have you experienced that? I'm so new to AI I'm probably being stupid ;)

    • @JonasNoell
      @JonasNoell  Před 17 dny

      Haven't checked out animation yet but will definitely do so. I can imagine making a more advanced 2nd tutorial that covers those features. This one here was mainly for the basics to get you started.

    • @tinrats
      @tinrats Před 16 dny

      @@JonasNoell Nice one. I'll look forward to it :)

  • @shadergt2610
    @shadergt2610 Před 9 dny

    Thank you!!!

  • @pantov
    @pantov Před 17 dny

    is it true that animation features only work with 24gb gpu's? if so, does the vram has to be on a sinle gpu, or would a 2nd gpu solve this?

    • @JonasNoell
      @JonasNoell  Před 17 dny

      I haven't heard or read anything about those requirements as of now, but I haven't really tried animation yet so I can't tell for sure. Where did you read this?

    • @pantov
      @pantov Před 17 dny

      @@JonasNoell i cant find the thread where i read this, i think it was tyson himself on the tyflow forum.. explanation was that to render animation you need to load multiple large ai models into vram..

    • @JonasNoell
      @JonasNoell  Před 16 dny

      @@pantov Ok interesting, as said I will try animation soon do see how this works. Though I have a GPU that has 24GB Ram, so if that's the requirement I probably wouldn't notice it. Maybe just make a post in the tyflow Forum if you want a reliable answer. 🙂

    • @pantov
      @pantov Před 16 dny

      @@JonasNoell yeah i was planning to that a bit later, tyson is flooded with forum posts at the moment :-) i got 11gb on my workstation, but i got a render node that has 16gb but slower gpu, havent tried it there yet.. thanx for your reply, looking forward to your furter tyflow vids. cheers mate!

  • @CaptainSnackbar
    @CaptainSnackbar Před 14 dny

    its really good to explore the posibilities where your art can go, but in the end you have to do it your self to reach that level. otherwise you will end up cycling for options that never ends

    • @JonasNoell
      @JonasNoell  Před 13 dny

      Yeah that’s also how I see it at the moment. It’s a bit useless if you can’t combine it with the traditional way of doing things as it lacks control and precision and is just too random. But it will give you lots of ideas and inspirations which you can then utilize to build something new out of it.

  • @skypilotace
    @skypilotace Před 17 dny +35

    Art-producing AI, to me at least, is like a sandbox for professionals to play in. Not only is it currently a waste of time, but people need to put down the toys and get back to real work. It's important to recognize that the images generated by AI are frequently derived, either partially or entirely, from existing art and photography found online. This practice is not only questionable but also disrespectful to original creators.

    • @Brashenn
      @Brashenn Před 17 dny +3

      Hear Hear!

    • @joelchamp1949
      @joelchamp1949 Před 17 dny +2

      Just another tool for the 3d toolbelt

    • @E_Clip
      @E_Clip Před 17 dny +6

      The exact same argument artists used when the photo camera was invented.

    • @skypilotace
      @skypilotace Před 17 dny

      @@joelchamp1949 But a tool that is premature and unusable for projects in the real world.

    • @skypilotace
      @skypilotace Před 17 dny +1

      @@E_Clip The fact that art is still very much alive (drawing, painting, digital art, concept art, 3D animation, motion graphics, graphic design, etc.), and photography is dying a quick and painful death (video, billions of stock photos, Instagram, and filter-driven selfies), speaks for itself.

  • @pshethia01
    @pshethia01 Před 8 dny

    When is MAYA ASSIST coming out ?

  • @onepeacebyisobare1750
    @onepeacebyisobare1750 Před 14 dny

    please which version of 3ds max do you use?

  • @andrefranzke3882
    @andrefranzke3882 Před 10 dny +2

    Dreams come true

  • @Hung_Nguyen_90
    @Hung_Nguyen_90 Před 11 dny

    I am guessing this won't work for animation yet? This seem like it will treat each frame as a single pictureso It can't create waves, foam as If the ship is moving forward.

  • @Team_rk288
    @Team_rk288 Před 14 dny

    Waiting for tyre track in mud material

  • @ivanbonavick227
    @ivanbonavick227 Před 15 dny

    Hey! Does anyone knows why I can't make it work with viewport depth? Only color mode seems to work

    • @ivanbonavick227
      @ivanbonavick227 Před 15 dny

      I also cant use edge mode "Cannot execute because node CannyEdgePreprocessor does not exist", I have the same models than in the video

    • @JonasNoell
      @JonasNoell  Před 13 dny

      Try to check at TYflow support forums, I can’t give you technical support

  • @tinko8903
    @tinko8903 Před 17 dny +1

    "Tydiffusion comfyUI engine could not be started.Try running 3ds max as administrator." I see this box. I have this problem can’t generate.Please how can I solve this.

    • @mehmetyigit2330
      @mehmetyigit2330 Před 17 dny +1

      same problem

    • @mihabrezavscek9487
      @mihabrezavscek9487 Před 17 dny

      @@mehmetyigit2330 same here!

    • @JonasNoell
      @JonasNoell  Před 17 dny

      Have you tried running 3ds max as an administrator? :-) If yes try to get some support from TyFlow directly, I can't give you much technical support as it worked flawless for me

    • @JonasNoell
      @JonasNoell  Před 16 dny +1

      Oh and try upgrading your GPU drivers

    • @mihabrezavscek9487
      @mihabrezavscek9487 Před 16 dny

      tried running as admin but still no success. even though the models are downloaded they dont show up under: Generate>Model>[none found]

  • @aagroupaagroup3917
    @aagroupaagroup3917 Před 16 dny

    Does it work with free version of Tyflow ?

  • @onlyyoucanstopevil9024

    AWESOME, KEEP IT UP😊😊😊

  • @888berg
    @888berg Před 15 dny

    Amazing work! Sorry just so I understand - it looks like you can use this diffusion AI to make 2D images... but can you use it to export Video Clips, and use the 3D model to have multiple camera angles etc, cheers :)

    • @JonasNoell
      @JonasNoell  Před 13 dny +1

      Yes you can do video but there are issues about inconsistency and just general weirdness that will happen, so I don’t think you can get something too productive out of it at the moment

  • @intiazrahim
    @intiazrahim Před 16 dny

    Another amazing vid @JonasNoell! This is indeed a game changer for me. Trying it out for matching background landscapes instead of tediously modeling/lighting/texturing. Using this combined with other AI tools like Topaz upscaler or Magnific to further add enhancements.... the possibilities are crazy! Clients will especially like this and you can charge them an additional fee for design explorations or artistic styles.

    • @JonasNoell
      @JonasNoell  Před 16 dny +1

      Yeah exactly that what I was thinking as well, should work really well for MattePainting replacements, even with the possibility to project that directly on some simple geometry for parallax. Can definitely simplify a lot of think you would normally have some high quality assets or some matte painting skills to have decent results

    • @intiazrahim
      @intiazrahim Před 16 dny +1

      @@JonasNoell hmmm never thought of using it for parallax. That would be amazing use for 3d orthographic projections for say 3d floor plans! Gotta try it out.

  • @andvfx
    @andvfx Před 16 dny

    Tydiffusion is awesome! Great video. Its so fun to try different looks of an image and so fast!

    • @JonasNoell
      @JonasNoell  Před 16 dny

      Yeah recently going through all my recent projects and test what the AI would have come up with. You can get a good feeling for its potential but also it’s limitations! 😃

  • @mehmetyigit2330
    @mehmetyigit2330 Před 17 dny

    what components are in computer hardware?

    • @JonasNoell
      @JonasNoell  Před 17 dny

      RTX 4090 but you can use much cheaper hardware. Also I speeded up the image generation around 500% in editing.

  • @slavchobrusev
    @slavchobrusev Před 16 dny

    10x

  • @skylarkstudio
    @skylarkstudio Před 20 hodinami

    I guess its the end of vray and corona 😅

  • @caseyj789456
    @caseyj789456 Před 16 dny

    If you know comfy and max (enough) you can probably do all without this plugin for free 😊

    • @JonasNoell
      @JonasNoell  Před 15 dny

      Of course, it is just using ComfyUI in the background. It can't do anything that you couldn't already do with ComfyUI. The novelty is the convenience and direct integration making it frictionless to use.

    • @ViperAleks
      @ViperAleks Před 15 dny

      Stable Diffusion works in free version of tyFlow too.

  • @TauranusRex
    @TauranusRex Před 12 dny +3

    Interesting, how peopla with lack of knowledge can get blinded by an interpolation algorithm...

    • @JonasNoell
      @JonasNoell  Před 12 dny

      Can you enlighten me what am I missing?

  • @zedeon6299
    @zedeon6299 Před 11 dny

    Blender already has this a year ago, it's not game changing

  • @charltonleonen8144
    @charltonleonen8144 Před 13 dny

    back those days that your rendering should be based on your vray masters, but now this ai change the game, that's rediculous back then spending much time from your vray fuck masters!

    • @JonasNoell
      @JonasNoell  Před 12 dny

      I don’t think that much has changed, as the tools in their current state don’t produce final, controllable and consistent results. You would still have to set this up traditionally.

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 Před 16 dny

    it's nothing but a peace of shit!!!!!!!!
    because it does not allow you to use your checkpoint . it even does not allow you to deselect the model you do not want to use for the download?!!!!!!!!!
    why should I have to download so many unnecessary things

    • @JonasNoell
      @JonasNoell  Před 16 dny +3

      Maybe have a cup of tea to chill out a bit? 😀

  • @dubtube6691
    @dubtube6691 Před 16 dny +2

    Cash cow for the developers, useless in a professional environment, still waiting for serious tools

    • @JonasNoell
      @JonasNoell  Před 15 dny

      Why everyone is always so sure that it is useless in a professional environment. In its current state it has many usecases already if you are creative about implementing it.

    • @FoulPet
      @FoulPet Před 20 hodinami

      What are serious tools?

  • @aymanali5491
    @aymanali5491 Před 17 dny

    I think Unwrapping is dead at least

    • @JonasNoell
      @JonasNoell  Před 17 dny +2

      It is just camera projection the image one the model, there are lots of issues as stretching and being dependant on the camera perspective. Unwrapping is not dead for sure, but I guess there will be AI unwrapping tools which will do the job in the future ;-)

  • @SwordToothTiger
    @SwordToothTiger Před 12 dny +1

    You job is to generate tonn of tasteless cg shit? Then it definitely complete your workflow.

    • @JonasNoell
      @JonasNoell  Před 12 dny

      Have you ever worked in professional production? 😀

    • @SwordToothTiger
      @SwordToothTiger Před 12 dny +1

      @@JonasNoell yes, and I know that tonns sit is a result of so called "professional production"

  • @Brashenn
    @Brashenn Před 17 dny +3

    I really don't see anything game changing about this.

    • @JonasNoell
      @JonasNoell  Před 17 dny

      For me it is gamechanging as before I didn't use ComfyUI/SD for my daily work as it was too troublesome to export everything, leave your 3d software, deal with the hacky user experience of ComfyUI, so apart from some simple initial testing I didn't use it much. Now with tyDiffusion that is different as it is integrated so seamlessly that you would be stupid to not use it at least during concepting phase or when figuring out how you want the end result to look like. It is not a One-Button-Final-Result thing but more like a image search engine on steroids which can give you much better and faster ideas and references than traditionally.

    • @Adam.Magyar
      @Adam.Magyar Před 16 dny +1

      I agree. Not to mention the complexity of a single render setup. Also there are other AI generators out there which make something similar.
      Though I'm a paid tyFlow user I cannot see to much use cases... maybe a viewport IPR and / or an animation rendering mode would be a real game changer.

    • @Brashenn
      @Brashenn Před 16 dny +2

      @@JonasNoell Im sorry Noel but I cant agree with you there. If I wanted some lovecraftian abstract approximation to life to know what something might maybe look like, I'd just sniff some shrooms. This is just the enshitification of your ability to imagine. I am yet to see anything spewed by these scrape generators that I can honestly say that is interesting to me. Plus the whole morality of using these generators in the first place. I hope you don't start putting out more content related to this.

    • @JonasNoell
      @JonasNoell  Před 16 dny +2

      I really struggle to see how you can NOT see any use case for this 😀 Did you watch the Release Trailer? It’s literally packed with Use Cases.

    • @JonasNoell
      @JonasNoell  Před 16 dny +2

      So you can’t even see this being useful as an inspirational tool? So I’m a full time lighting and shading artist and I’m confronted every project every day with a blank viewport filled with 3d models and some rough description of what the client wants. How would that not be useful to me? It’s basically reference search on steroids. The client wants a pirate ship made out of cheese? Just see what would come out of the AI and see how I would translate that into a 3d scene and shader? Good luck finding something like this on google. I think you assume it is a solution to just press a button and get something finished. It’s not like this. I really struggle to see how you can see 0 use case of this. Nobody is forcing you to make trippy drug trip animations, you can use it for whatever you want. Use it for what’s useful to you. I’m not saying it’s the be all and end all of traditional way of doing things, as of now it’s a tool that can be used and should be used. And if that becomes a valuable tool for me I will of course continue to make videos about it as I try to provide most valuable content to my followers out of a production perspective. How about you make a video how crappy and useless it is if that is your opinion. Would be interested to see your take on it.

  • @cyanide227
    @cyanide227 Před 16 dny +3

    AI is just a waste of time. ComfyUI does the same stuff. People are limited with models and they need to pay. PAY PAY PAY. AI in CGI is no go.

    • @JonasNoell
      @JonasNoell  Před 16 dny +5

      tyDiffusion uses ComfyUI in the backend, so yes it is the same stuff. The innovation is the direct and seamless integration into the 3d software, which at least for me makes it accessible. Didn't use it before through ComfyUI as it was annoying, slow, hacky but now through tyDiffusion I do and would be stupid no to. In CGI NOT experimenting with it would be a no go. If you literally can't see any usecases for this and it is and always will be a waste of time for you then I can't help you :-)

    • @Hung_Nguyen_90
      @Hung_Nguyen_90 Před 11 dny

      Maybe AI in CGI is no go but CGI in AI is the best way to go. Imagine someday we can create a box on the ground and type: "Bush", then create a Cylinder, animate it go pass the bush and type: "A male human wearing a suit". Then type for the whole scene: "A Male human walking next to a bush".
      I mean using 3D object and camera to guide everything is the best way to have control over AI image generator. If We want we could create a more complex scene by using low poly human model instead of a cylinder and actually animate him to do what you want. And If you want to go extreme, you could still make a complete model and animate it just like you do right now and use AI simply to render the scene very fast.

  • @MrAsag
    @MrAsag Před 15 dny +2

    🤮🤮🤮