Blender 4.2 Features in LESS THAN FIVE MINUTES!

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  • čas přidán 29. 08. 2024

Komentáře • 209

  • @OneTeenDiscipleship
    @OneTeenDiscipleship Před měsícem +57

    Bruh I've been trying to make portals for years. All that work and there's now a built in feature... this is heaven.

  • @eduardvandijk3431
    @eduardvandijk3431 Před měsícem +91

    Fantastic!
    I don't know what any of this stuff means!

    • @underdeveloped4257
      @underdeveloped4257 Před měsícem +11

      I means they moved a lot of the buttons around and you going to have to grope blindly around and hope you find out what they do

    • @effyiew7318
      @effyiew7318 Před 28 dny +2

      @@underdeveloped4257 Most accurate comment

  • @cerulity32k
    @cerulity32k Před měsícem +147

    Holy shit, Blender has come FAR. This is what happens when an indie project is supported this far. We get wonderful projects like Blender, Factorio, and (although somewhat early) Furnace.

    • @sultankosmitov6293
      @sultankosmitov6293 Před měsícem +4

      Me when basically any major Blender update. :D Amazing, isn't it?

    • @tttttttttttttttp12
      @tttttttttttttttp12 Před měsícem

      ​@@sultankosmitov6293 Blender is at this point either very close to the same utility of other software, or actively better, and all completely free. Truly a gift.

    • @wegil6095
      @wegil6095 Před měsícem +3

      it was never an indie project tho

    • @check9094
      @check9094 Před měsícem

      what does furnace refer to>

    • @user-bb3mb1wk9n
      @user-bb3mb1wk9n Před měsícem

      @@wegil6095 It was created by one man no? And then through donation supported and improved.

  • @SouthernShotty
    @SouthernShotty  Před měsícem +123

    For those confused, Blender 4.2 is releasing today, the video just launched a few hours earlier than the website. Check back later today

    • @Rafa.mudo.
      @Rafa.mudo. Před měsícem +1

      Thank you for your support always man, you rock!!

    • @sentinelav
      @sentinelav Před měsícem +1

      Bit of a glitch at 1:30 :O

    • @SirusStarTV
      @SirusStarTV Před měsícem

      And yet they didn't fix the issue mentioned by @blenderguru on his short video

    • @duemilanove1844
      @duemilanove1844 Před měsícem

      @SouthernShotty, which blender theme are you using in this video?

  • @antle26
    @antle26 Před měsícem +49

    So excited for this update! Seems to be a jump in the edit when you're mentioning exporting collections at 1:31!

    • @Serpream
      @Serpream Před měsícem +7

      "we can now export entire collections making up.." Bread. I will assume Bread.

    • @kresnadial
      @kresnadial Před měsícem +6

      @@Serpream I like bread.

  • @motionbones
    @motionbones Před měsícem +198

    1:31 making a... ?
    2:06 edible bones ;)

  • @ObscureHedgehog
    @ObscureHedgehog Před měsícem +214

    1:30 I think there's an editing mistake here. It cuts off abruptly as you're talking about collection exports.

    • @darkknight4353
      @darkknight4353 Před měsícem +12

      He had to shove it within 5 minutes. The video is still 5 minutes and 30 seconds tho

    • @whitelegend182
      @whitelegend182 Před měsícem +4

      Ye its unfortunate, collection exports would have required a bit more explanation.

    • @BEEPBOOProbot
      @BEEPBOOProbot Před měsícem +2

      nah its just 5 minutes so he had to cut it

  • @israrwani2659
    @israrwani2659 Před měsícem +14

    YOUR SHORT FILM FEATURED IN BLENDER SHOW REEL , CONGRATS❤

  • @patrickmoates8030
    @patrickmoates8030 Před měsícem +3

    I wanted to say that I love your channel. Thank you for being upbeat, approachable and knowledgeable. Good human vibes here.

  • @OnAWireStudios
    @OnAWireStudios Před měsícem +28

    This is a HUGE update. Blender just went next-level awesome....

  • @trevorcarlee
    @trevorcarlee Před měsícem +5

    Honestly, Frame Scene Range is enough to get me excited lol. I've been wanting that forever (I'm a simple man).

  • @ObscureHedgehog
    @ObscureHedgehog Před měsícem +35

    LET'S GOOOOOO!!!! (where are we going?!?!)

  • @hereb4theend
    @hereb4theend Před měsícem +4

    What makes Blender the best is her beautiful caring and charitable community! Thank you everyone! 🥰🤗

  • @passion_proh-jects
    @passion_proh-jects Před měsícem +8

    Edible bones are the best kind!

  • @SerafinGrivel
    @SerafinGrivel Před měsícem

    The people working at blender are so awesome, thanks for this amazing free software!

  • @LizzyKoopa
    @LizzyKoopa Před měsícem +1

    So pumped for this update

  • @justin_jones
    @justin_jones Před měsícem

    Love your new feature recaps. Perfect blends of being quick yet comprehensive!

  • @halafradrimx
    @halafradrimx Před měsícem +2

    Great video, but can you also add chapters?
    This is important for videos with a lot of condensed info such as this.

  • @cgimadesimple
    @cgimadesimple Před 24 dny

    super cute characters!

  • @Tensor_7
    @Tensor_7 Před měsícem +1

    TBH for so many years I have been working on video editing, color grading and 2D design. Seeing blender grow this fast and other people mastering 3D stuff makes me feel left out. I really want to do great stuff in 3D but I just don’t know where to start.

    • @Aal-ll2gd
      @Aal-ll2gd Před měsícem

      Just do it, watch tutorial till You feel comfortable to make ur own little or big projects

  • @nyverdaletabletop1674
    @nyverdaletabletop1674 Před měsícem +1

    Yay! Also love more AMD support appreciate that!

  • @wktwo
    @wktwo Před měsícem

    Fast and efficient presentation, as usual. Thanks a lot for this synthesis 😉

  • @Ruuubick
    @Ruuubick Před měsícem

    Incredible update, can't wait to use it!!

  • @SurinamElephant
    @SurinamElephant Před měsícem

    much appreciated overview! Please keep it up for future releases!

  • @DerFinder
    @DerFinder Před měsícem +1

    This is awesome! Blender is just gettign so much better day by day. wish they would work on the texture painting section of blender more tho xD

  • @Trashbat420
    @Trashbat420 Před měsícem +5

    Can't wait to do Blender Guru's donut tutorial again for the 4.2nd time.

  • @rakeshmalik5385
    @rakeshmalik5385 Před měsícem +1

    Whoah. Eevee next is... unreal.
    (Pun intended. It's a compliment to the Blender developers.)

  • @paulmangocreates
    @paulmangocreates Před měsícem

    that was an awesome summery! thank you mate!

  • @sunnymeee
    @sunnymeee Před měsícem +1

    This guy is straight forward no bs, in subscribe

  • @senwongsenimation
    @senwongsenimation Před měsícem +2

    Thank you!

  • @onur.nidayi.1344
    @onur.nidayi.1344 Před měsícem +1

    Thanks for sharing !

  • @creativestudio101
    @creativestudio101 Před měsícem

    I love Blender... I'm a long time graphic designer, and use 3d rendering at times, and Blender, though it has a high learning curve, being that is like a Swiss army knife, and does everything, including straight video editing, it's really the best app out there for all it does... Wish I did more 3d work 😂

  • @jendabekCZ
    @jendabekCZ Před 25 dny

    Even 4.2 suffers from some very basic limitations (like lists not resizable, very slow UV editor with larger textures, switching from maximized window takes seconds in some cases, no snapping for linked assets etc.), which is something which affects any regular work. All the mentioned advanced features can't hype me up until the basics are fixed / improved.

  • @razeenag8478
    @razeenag8478 Před měsícem

    Great video! thanks for quick updates

  •  Před měsícem

    2:13 is showing the old version of Copy Global Transform, as shipped with Blender 4.1. The new version in 4.2 also includes the "Fix to Camera" operator, and the ability to copy-paste relative to an arbitrary object or bone.

  • @flossfish6249
    @flossfish6249 Před měsícem

    EMISSION MATERIALS NOW ADD LIGHTS TO THE SCENE?!?! YEEEEEEEEES

  • @GhostOnTheHalfShell
    @GhostOnTheHalfShell Před měsícem

    Thanks for the run down!

  • @Oddernod
    @Oddernod Před měsícem

    That timeline speedup alone would get me to update.

  • @Sen_Main
    @Sen_Main Před měsícem +11

    is it finally out or still just one of the experimental vers.?

  • @Frosh3.0
    @Frosh3.0 Před měsícem

    As someone still using 2.8 this is awesome 😂

  • @iKaGe01
    @iKaGe01 Před měsícem +3

    How much quicker would Watermelon girl have rendered in Eevee with the new features vs Cycles?

  • @cburn-YT
    @cburn-YT Před měsícem

    Massive update but man I can't remember the last time the modeling tools them selves got a major update, I think it says a lot when the thing I'm most excited for is collection exports

  • @amixofgeekcontent
    @amixofgeekcontent Před měsícem +2

    0:59 uh is that poop on an icecream cone???

    • @ArchSchizo
      @ArchSchizo Před měsícem

      WHY IS NO ONE ELSE TALKING ABOUT THE ASS CREAM CONE

  • @PhantomV13
    @PhantomV13 Před měsícem +1

    Great! But I'd advise you fix the editing mistake others pointed out while it's early, also at 4:48 a little sound mistake.

  • @Kleingedrucktes
    @Kleingedrucktes Před měsícem +1

    Awesome!

  • @petertremblay3725
    @petertremblay3725 Před měsícem

    Will wait for a long time since 3.6 lts still king in viewport speed!

  • @danfenixcinema8342
    @danfenixcinema8342 Před měsícem

    Amazing !

  • @OccultDemonCassette
    @OccultDemonCassette Před měsícem +2

    Definitely don't like this update to the extensions. I much prefer to install external add-on's rather than using a locked-down/connected system. I don't like any of my software to have an internet connection for any reason. I lock my firewall down tight.

  • @maikeldekwant
    @maikeldekwant Před měsícem

    Finally you can create real time rendering cctv using portals!!

  • @TheWebhippo
    @TheWebhippo Před měsícem +3

    HYPE

  • @HaiderSubhi
    @HaiderSubhi Před měsícem

    This is a huge improvement , What is the next step, Blender with AI maybe ! ...

  • @Popkorn28
    @Popkorn28 Před měsícem +3

    The last thing evee needs now is light groups

  • @NnekArt
    @NnekArt Před měsícem

    This was helpful

  • @Nathan_RM
    @Nathan_RM Před měsícem +2

    Copy Global Transform has been in blender for a while now

  • @AFoxinSpace
    @AFoxinSpace Před měsícem

    There's currently a lot of people fighting in the forums over the fact that Toon Shaders no longer work in the new 4.2 Eevee, and the answers to whether or not it's getting fixed are pretty fuzzy. I hope they figure something out, because as great as the new Eevee is, I can't move to it unless the Toon Shader problem gets fixed.

  • @fadepanther6224
    @fadepanther6224 Před měsícem +1

    Yay! Now I can hopefully learn all the new features of blender 4.2 before 4.3 dumps even more things on me to learn!
    Sarcasm aside WOW there is a lot that has changed that I'll have to wait a bit on my studies so that those teaching can figure things out. Yes yes, I know. "Why don't you just go fiddle with things yourself?" Because I don't learn enough about the tools before they got changed. That's on me, and thus I'm willing to wait longer.

  • @theodevries784
    @theodevries784 Před měsícem +1

    Wow

  • @dylanmewett9164
    @dylanmewett9164 Před měsícem

    1:05 is huge

  • @Zillious-
    @Zillious- Před měsícem

    I found with 4.2, for some reason, CUDA and Optix doesn't seem to work properly. as it says CUDA Illegal address, but works perfectly in 4.1.

  • @ivopiatkowski309
    @ivopiatkowski309 Před měsícem +1

    guys i have a qeustion; why is blender now like pixelated and more laggy when i move my camera/view around (middle mouse i mean), since this wasnt a problem in 4.1, i use steam but i also see it in the video, anyone know on how to fix this?

  • @artmanstudios7037
    @artmanstudios7037 Před měsícem

    You see what happens when you Give something love it just gives it right back to you Tenfold!

  • @cbrpearl
    @cbrpearl Před měsícem

    I dont know if anyone noticed that but with blender 4.2 update the evee render engine has gotten more heavier than cycles render engine. It took 10 seconds to render 20 samples on cycles default and 21 seconds to render on evee default settings. Note my pc spec ryzen 5 7600 , 16 gb ddr5 ram, gpu= igpu.

    • @AABB-px8lc
      @AABB-px8lc Před měsícem +1

      It is by design should be, as Cycles is real ray tracer in core from the beginning but EEve is some mix of tricks to mimic ray tracer look using good old classic. When it start to get close to Cycles in quality it should be much less efficient by definition.

  • @elmatii_713
    @elmatii_713 Před měsícem

    lo cambia todo!!

  • @ukmonk
    @ukmonk Před měsícem

    Great video thank you! Any shadow catcher yet in Eevee please? Always worried every time a new build comes out as I have loads of addons that will stop working etc until they get updated by the devs!!

  • @ILOVEFILMS-21
    @ILOVEFILMS-21 Před 13 dny

    for some reason in blender 4.2 i can't move the camera or the lights around. I can only move the sun light not any other one

  • @lightspeedbubble7359
    @lightspeedbubble7359 Před měsícem

    1:30 : I know you have to cram things in a short amount of time (I'm not sure who wants this short of an overview) but this is a bit too much 😄
    1:45 : Why compare 4.2 against 3.6 instead of 4.1?
    4:47 : I don't see anything new here. Nodegroup labels, color and socket reordering were there since at least Blender 2.7 if not earlier.

  • @leaves_reality
    @leaves_reality Před měsícem +1

    Is it actually out? It's still the release candidate for me

  • @Tr3sdy
    @Tr3sdy Před měsícem

    the most obvious question but people like me will wonder "eevee with raytracing" will only be useful with "RTX" GPU, I have a GTX 970, I doubt I will see any use in it

  • @DAR0k88
    @DAR0k88 Před měsícem

    The screen-space global illumination is a game-changer.

    • @litjellyfish
      @litjellyfish Před měsícem

      It’s good. But game-changer? In what way.

    • @DAR0k88
      @DAR0k88 Před měsícem +2

      ​@@litjellyfish Global illumination was one of the main reasons cycles looked more realistic than eevee. Now that you have a very good solution, you can render in eevee and not feel like you are missing out on quality.

    • @litjellyfish
      @litjellyfish Před měsícem

      @@DAR0k88 ah for sure that is great. I just don’t see it as a game changer. That term for me used for so much bigger and breakthrough steps.
      Ok I get what you mean. In the context of using Blender EEVEE for renders that is almost production quality good enough now it’s starting to be possible.

  • @user-qi2tz6pw9x
    @user-qi2tz6pw9x Před měsícem +2

    this gon be a STRONG ASS LTS!

  • @vineq9367
    @vineq9367 Před měsícem

    Evee 2.0 can be a game changer, specially for animations and mid specs computers

    • @litjellyfish
      @litjellyfish Před měsícem

      It’s great still personally a bit tired of the term game changer and how it’s used. For me it’s improvements but it don’t overal change apart speed up workflows

    • @vineq9367
      @vineq9367 Před měsícem +1

      @@litjellyfish Ofc Cycles still best for realistic renders with less things to add to get it done. Yeah most users say game changer like if it would replace cycles.

    • @litjellyfish
      @litjellyfish Před měsícem

      @@vineq9367 true. For me then say de noiseing was almost a bigger game change in some ways.
      Depending on context the character animations tools in unreal I would say is on par or better. Their modeling and uh tools are getting better. Motion graphics. Not so many speak about it but unreal is slowly starting to be a 3d animation package as well as game engine. And the render quality there is far better than eevee next I would say

    • @vineq9367
      @vineq9367 Před měsícem

      @@litjellyfish it's interesting how a game engine wants to be more than that. I tried UE 4 and 5 after some months from launch day when Meta Human wasn't implemented. Realism and speed are on their side, gonna check out the animation tools.

    • @litjellyfish
      @litjellyfish Před měsícem +1

      @@vineq9367 yes Nowadays the magnitude of assets in a game is core production things. And stands for % the work. And as the realtime graphics now means that assets don’t really need to be downscaled. And in that having it all in one environment reduces time and errors.
      I it’s the same that 2D software the last 20y or so have been trying to get realtime editing to look as close as possible to the final render. Again same core idea. As the time not to render but to validate that the desired look has been achieved took a huge production effort chunk. So wanting to reduce the tweak loop. So they piggy backed on game engine tech to achieve that.
      So for me it’s a natural evolution.
      I mean in the end it’s basically the same path visually. Only difference a game engine before was engine (they who run the output) and tools. And a 3D program was roll and output.
      Now I would say the only real difference is detail / fidelity. And that a game engine is constrained also by memory and disc space more than a 3D software that end goal outputs a movie / image with little memory demands (although a 4k movie with super quality can take some space )
      And of course that a game engine also have the interactive aspect as added features and works flow.
      But say Unreal engine how can it NOT turn into a software feature wise on pair with Blender as time goes? Sure due to product feature priority sole features might ge lower due to say the interactive stuff. And I might be solved in different ways how to use it. But apart from that I see Blender and Unreal on the same roadmap. And I must confess that I think that in the end unreal might surpass Blender as a general 3D design and animation and fx package.

  • @fullyleaded
    @fullyleaded Před měsícem +7

    HOLD ON! Did you say that the compositor now uses GPU???? Please let have understood that correctly!

  • @theGoogol
    @theGoogol Před měsícem +1

    Blender 4.2 is SUPER SLOW when doing something for the first time after install.
    Is it just the new install or is it my PC?

  • @moeburhanimeez7354
    @moeburhanimeez7354 Před měsícem +11

    uhhh.... Am I the only one who can't find blender 4.2 for download?

    • @vineq9367
      @vineq9367 Před měsícem

      Those are beta testers, maybe in some days they will upload it.

    • @GreatOutdoors1
      @GreatOutdoors1 Před měsícem +1

      @@vineq9367 Today was supposed to be the official release day, but it looks like it has been delayed.

    • @moeburhanimeez7354
      @moeburhanimeez7354 Před měsícem

      @@vineq9367 Oh ok!

    • @FD7BLAZEROUS
      @FD7BLAZEROUS Před měsícem +1

      It's out now

    • @CGSTUDENT15
      @CGSTUDENT15 Před měsícem

      Check it now may be it's now?😅

  • @yogeshvirdhe2832
    @yogeshvirdhe2832 Před měsícem

    There is no any update for grease pencil?

  • @thenodecamp
    @thenodecamp Před měsícem +3

    I've been waiting for an undo patch since Blender 2.8 :D

  • @bme4285
    @bme4285 Před měsícem

    Sadly Eevee doesn’t work for me. Once I’m on it and click rendered or material preview, blender crashes. I was told I should try upgrading my 2020 installed AMD Radeon HD 8500M/8700M Driver but I can’t find any update. 😞

  • @hugoandre96
    @hugoandre96 Před 24 dny

    I have been using 3.6 because 4.0 was unstable. moving a vertices would crash it on 4.0 while 3.6 it is stable. Any idea it this update is more stable? Especially with simulations? I struggle to do simple simulations with a Ryzen 9 5900X cpu and a 3060.

  • @basspig
    @basspig Před měsícem

    I tried it out today but it left me very unimpressed. It doesn't respect the colors of area lights that have emissive shaders where the color is set by either color bandwidth or black body radiator. In addition objects appear with parts of their geometry missing below the plane when in material preview. And finally the amount of noise in the scene is tremendous. Obviously this new render engine is going to need a lot more work until it's ready for prime time.

  • @GavinAvid
    @GavinAvid Před měsícem

    How did you make this video so fast!? All those examples.

  • @Mr.McWatson
    @Mr.McWatson Před měsícem +1

    can you still import add-ons manually?

  • @thatvamp
    @thatvamp Před měsícem

    I had to download loop tools from the get extensions list to have it again.

  • @basspig
    @basspig Před měsícem

    The other thing is it's been at least a couple of major revisions and they haven't improved the performance of Grease pencil. It's still unusable in scenes with more than one Grease pencil object the viewport slows down so much that it's impossible to work with it.

  • @EdgarsChannel100
    @EdgarsChannel100 Před měsícem

    Hello BLENDERMANS ))) congratulations for this update )) i dont see EEVEE NEXT ,how to update it?

  • @fugofugo5135
    @fugofugo5135 Před měsícem

    Are addons still in Blender ? They didn't remove the existing ones INSIDE of blender right ? It would be a pain to get all mine back over some browser

  • @AreoSky
    @AreoSky Před měsícem

    Brother, I just added lights to my scene because emissions didnt. Now they do LMAO

  • @rdg665
    @rdg665 Před měsícem +3

    They removed bloom and volumetrics from the render settings, now you have to do them with nodes to do the same thing you could do with one click, this kinda kills the update for me.

  • @melancholy652
    @melancholy652 Před měsícem

    I don’t understand what do thickness in material otput dode.
    Does anyone have tutorials on this?

  • @Ollacigi
    @Ollacigi Před měsícem

    Just About time blender will compare to Houdini and as fast n good as lumen ue5

  • @technoober8352
    @technoober8352 Před měsícem

    Shift+A and right click menu not working. Any fix? I don't want to reset preferences as I have alot of asset packs mapped.

  • @RomboutVersluijs
    @RomboutVersluijs Před měsícem

    @4:49 what is new about the label and name for nodegroups. You said something about description but i saw you simply used the label. Thats not new or oerhaps you disnt have a video of it

  • @mrfeathers3938
    @mrfeathers3938 Před měsícem +1

    Does anyone know why they refuse to improve cycles? It’s still incredible unrealistic compared to octane, corona, etc. The bump map sucks, and it interprets light so badly.

    • @mileshodge3477
      @mileshodge3477 Před měsícem

      I started with 3ds max and after years in blender I think makes renders just as good. Looking at side by side shots there really isn't nothing to complain about. They have been improving cycles, actually

  • @bmd_videos
    @bmd_videos Před 15 dny

    What of animations layer

  • @3DMVR
    @3DMVR Před měsícem

    some addons break human gen doesnt work because it says eevee next not eevee

    • @3DMVR
      @3DMVR Před měsícem

      wish they would avoid internal name changes when perma replacing shit

  • @muzeruzer6431
    @muzeruzer6431 Před měsícem

    I missed this update

  • @user-cn9jy9hw6z
    @user-cn9jy9hw6z Před měsícem

    blender ❤

  • @HazyBabyyy
    @HazyBabyyy Před měsícem +13

    am i too early theres still no update on website lmao

  • @letomaneteo
    @letomaneteo Před měsícem

    Thanks for the wonderful program. Blender is the future. Version 4.2 is still buggy for me. Blender stops working when switching to eevee. Wrote to technical support. I hope they fix it soon.

  • @Katy133
    @Katy133 Před měsícem +1

    2:14 Can anyone direct me to the name of the video tutorial by Pierrick Picaut on the Global Transform addon? I'm having difficulty finding it.

    • @reinhayashi
      @reinhayashi Před měsícem +1

      "This Blender addon will save you hours of animation"

    • @Katy133
      @Katy133 Před měsícem

      @@reinhayashi Thank you so much!

  • @jaymesthelionboy7156
    @jaymesthelionboy7156 Před měsícem +2

    you lied its 5:37