I animated Berserk… but in Blender

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  • čas přidán 22. 05. 2024
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Komentáře • 1K

  • @JacksonFilmsMovies
    @JacksonFilmsMovies Před 2 měsíci +3846

    Bro has cooked yet again

    • @eafe394
      @eafe394 Před 2 měsíci +6

      e

    • @Ryuko15
      @Ryuko15 Před 2 měsíci +3

      oMg 200 lIkEs :))))))))))))))))

    • @Where_da_cheese_at
      @Where_da_cheese_at Před 2 měsíci +5

      Malevolent Kitchen

    • @akaylan0
      @akaylan0 Před 2 měsíci +1

      Malevolent chicken

    • @user-es6rk2yn8h
      @user-es6rk2yn8h Před 2 měsíci

      Bro cooked so good this is my current state 💀🥩🥩🥩🦴🦴🦴🍗🍗

  • @Longgerlongsing
    @Longgerlongsing Před 2 měsíci +1858

    I think its great that a powerful and versatile 3d program like Blender is free.

  • @PeakSight-kv6wi
    @PeakSight-kv6wi Před 2 měsíci +2397

    I have been thinking about a good 3d animated berserk for days.It’s like the algorithm is reading my mind.

    • @siddharthagarwal5756
      @siddharthagarwal5756 Před 2 měsíci +41

      the algorithm is controlling your mind

    • @Charduza
      @Charduza Před 2 měsíci +4

      Same

    • @mkvcaio
      @mkvcaio Před 2 měsíci +11

      the 3d animation in the memorial edition is really good tho

    • @giulyanoviniciussanssilva2947
      @giulyanoviniciussanssilva2947 Před 2 měsíci +9

      Guy after Inoue decided to adapt his IMPOSSIBLE art in 3D produced by Toei and Slam Dunk, the film is beautiful more 3D with time investment o need.

    • @dynastyr
      @dynastyr Před 2 měsíci +2

      Thinking*

  • @OneTyphun
    @OneTyphun Před 2 měsíci +1357

    bro, you took on a massive challenge that even a huge studio failed, berserk is a very detailed manga, understand that you're one guy. For one guy taking on such a difficult task, this is beyond amazing and very inspiring! You have mad skills not only with blender modelling, sculpting, animation, drawing, procedural fx, and texturing, but also, your video editing is nuts! If you try a simpler style like Naruto/bleach I'm positive you could nail it! keep up the amazing work!

    • @amogusgaming.6681
      @amogusgaming.6681 Před 2 měsíci +63

      He nailed this but, it was a huge effort to just make one scene, a single episode would take months to make even for a studio

    • @OneTyphun
      @OneTyphun Před 2 měsíci +30

      @amogusgaming.6681 Yes, nonetheless, this guy's work was very impressive. But it was just too much for one guy. It's like one guy taking on a full army. Yes, you can knock a lot of enemies down, but in the end, you won't win the war.
      Just imagine if this guy ran a full studio... His production management seems great also!

    • @amogusgaming.6681
      @amogusgaming.6681 Před 2 měsíci +18

      @@OneTyphun don't take me wrong im not discrediting him whatsoever he did a great job but this kind of animation is just too resource, money, and time consuming to animate like this

    • @OneTyphun
      @OneTyphun Před 2 měsíci +1

      Definitely, I agree with you!
      @@amogusgaming.6681

    • @UmbralJack-
      @UmbralJack- Před 2 měsíci +7

      animating alone takes longer but gives better results, it is something that many people do not notice.

  • @ricardopitta8272
    @ricardopitta8272 Před 2 měsíci +686

    make the impact frame a little faster and it'll be good, trust me!

    • @ayy_yip
      @ayy_yip Před 2 měsíci +8

      this

    • @rmg480
      @rmg480 Před 2 měsíci +161

      It's an easy mistake to make possibly because they wanted for us to be able to see the frames, but impact frames are something you process almost unconsciously. You don't see each individual frame in all of their complete detail, but it creates a specific visual effect that the animator is looking for.

    • @sh0ts420
      @sh0ts420 Před 2 měsíci +21

      yea you play the video at 1.75x speed its a lot better in my opinion quicker, also add some more weight to it and boom perfection while already being better than 2016

    • @Bardaer
      @Bardaer Před 2 měsíci +11

      ​@@sh0ts420 I just did play it in x1.75 and holy hell. Yeah. That was hella different. Damn.

    • @guss25100
      @guss25100 Před měsícem +6

      And it has to accompany the motion of the character. In his case the Guts goes forwards and backwards before even actually moving and the distortion to match the movement is there before he actually moves, so it looks weird. Great job tho

  • @nick_laze4930
    @nick_laze4930 Před 2 měsíci +375

    This is amazing. The only "critiques" I can give are making the impact frame shorter and adding more weight when the swords first collide

    • @prodby779LIVE
      @prodby779LIVE Před 2 měsíci +4

      was gonna say this as well

    • @sh0ts420
      @sh0ts420 Před 2 měsíci +4

      exact thoughts

    • @Mond3e
      @Mond3e Před 2 měsíci +4

      Yeah the first clash looked like guts was tapping his sword against his

    • @SilverDreamweaver
      @SilverDreamweaver Před měsícem

      And movements should be less stiff-they look toyish. So do the static, unchanging faces in long, zoomed-in shots, as well as the lack of lighting. For 1 guy and about a week and a half of work, this is great, though.

    • @kugelblitzkrieg
      @kugelblitzkrieg Před 21 dnem

      Also forgot that Guts only has one eye near the beginning.

  • @Nobodily
    @Nobodily Před 2 měsíci +328

    One issue I have despite it being so beautiful Is the fact that the beautiful impact frames happen and then a very small sword clash effect happens which doesnt feel fully to scale in terms of power
    But it does kinda feel like one of those scenes where a water droplet falls to signify a big attack
    Idk how to say it properly

    • @Hi8ka6ri
      @Hi8ka6ri Před 2 měsíci +26

      I was thinking the same about the feeling that it it doesn't scale in terms of power. The build up is just humongous, but when the swords clash it is like a default "kling" sound like it was just two normal humans fighting and not two beasts with enormous power.

    • @R.K_Chalkboard
      @R.K_Chalkboard Před 2 měsíci +2

      I think he should make the effects faster, It takes far too long for them to kick in.

    • @adgeifc
      @adgeifc Před 2 měsíci +5

      Metal pipe sfx

    • @Hi8ka6ri
      @Hi8ka6ri Před 2 měsíci +1

      @@adgeifc real

    • @peng5997
      @peng5997 Před 2 měsíci

      yeah it feels like the force of the blows (and even guts' fall) didnt feel as strong as they should. wonder if it's just really hard to express through 3d than it is through 2d. animation still kicks ass though fwiw

  • @nani458
    @nani458 Před 2 měsíci +103

    100% better than the 2016 version. Stand proud, you cooked.

  • @samuellandin
    @samuellandin Před 2 měsíci +308

    God, how this video doesn’t have like a million views? The work was flawless, keep it up man
    The animation was jaw dropping

    • @dekavi
      @dekavi Před 2 měsíci +1

      Patience, my friend. The video released 1 day ago and has 20k+ views, but maybe soon we will see a million 😎

    • @Gokusolos3691
      @Gokusolos3691 Před 2 měsíci +1

      Not entirely, I noticed Guts' gouged out eye opening, but I really like this animation

    • @wallacesousuke1433
      @wallacesousuke1433 Před 12 dny

      Olha o bambi!

    • @samuellandin
      @samuellandin Před 12 dny

      @@wallacesousuke1433 olha o carente de amor paterno! 😮🫵

    • @samuellandin
      @samuellandin Před 12 dny

      @@wallacesousuke1433 cara vive em 2012

  • @Telmach
    @Telmach Před 2 měsíci +60

    15:04 That one single person made this is damned impressive. The smear frames really worked with Zod - but with guts in the first shot his arms look thin and noodly. It might read better if his arms were widened at the shoulders and tapered down towards the thickness you went for in the final shot by his wrists.
    After Guts was sent flying could benefit from some minor tweaks as well. As he's flying through the air, slightly stretching and tapering him would convey higher speed. Faint action lines in the shape of a cone around him mimicking a supersonic mock cone is also effective at doing that. There is no visible plowed snow from where Guts impacts and drags along his back. If when he impacted the ground it kicked up some dirt & grass, had a more substantial thud sound, and had some screen shake it would really sell the power from Zod's tackle.
    All minor things mind you. You did a knock out job!

  • @nagasimp1855
    @nagasimp1855 Před 2 měsíci +14

    i will always defend that guts rage should be a total black and white shot with some red sparkling from his eye, but diregarding my preferences, this is wonderfull

  • @m_da_edglordcringy_boy6527
    @m_da_edglordcringy_boy6527 Před 2 měsíci +49

    This looks AWESOME! Minor bit, the moment their swords impacted felt weak and lackluster as if it had zero impact. I think it would've had more impact if the other guy's sword got pushed down more, the sound being more crude than silvery, and if you wanted to go all the way, add a single black-and-white impact frame between the swords colliding scene and the Shockwave scene.

    • @Gokusolos3691
      @Gokusolos3691 Před 2 měsíci +3

      The thing is, the other guy Zodd is a superhuman demonic being called an Apostle it'd make little sense for Guts no matter how strong his sword is to push him back much

  • @murilodude
    @murilodude Před 2 měsíci +65

    Words can't describe how awesome this is. Congrats. Your work really inspires us all.

  • @iinkstain
    @iinkstain Před 2 měsíci +28

    the impact frames are so good individually but they’re just doing so many contrasting movements, instead of selling one motion like they should be.
    also the sword clashing thing was my favourite, that’s so perfect.
    edit: holy shit i just looked at the end showcase IT LOOKS SO GOOD

  • @ZsoltCsere
    @ZsoltCsere Před 2 měsíci +9

    bro has done something alone better than an entire studio could💀

    • @Wondering912
      @Wondering912 Před 3 dny +2

      He also didn't make a 20-minute video in one week

  • @vivipiresinacio1133
    @vivipiresinacio1133 Před 2 měsíci +23

    The money shot! 15:04
    The HEART is there!!!
    I can’t believe a single person can make an animation with so much more intensity and passion than a full studio!
    The quality of the animation isn’t perfect of course but i can feel how much time you poured on it! A 3d Berserk can work but only if a studio who’s been working with 3d animation for a long time were to take on the anime. Your work is incredible, not only on the final scene but also your editing and the animation you did all throughout the video!!!

  • @Shka_maru
    @Shka_maru Před 2 měsíci +26

    Props to you! Glad this helped you improve your understanding of the animation pipeline AND, unlike many who clowned the 2016 version (me included), you actually attempted to try your hand at it.

  • @spartandraws7012
    @spartandraws7012 Před 2 měsíci +28

    You should Look into the Guilty Gear series of games next time you do this. I think youll find alot to learn from and draw on

    • @sheebuhenu4074
      @sheebuhenu4074 Před 2 měsíci +2

      More specifically, Strive. And most of Arc Sys' games. All of their new ones use 2d 3d animation. Granblue, FighterZ, Guilty Gear, Blazblue, the Persona fighting games, and a lot more.

  • @Dan_Tasty
    @Dan_Tasty Před měsícem +1

    3D animation in anime has come so fkn far since 2016, it's so frustrating to me when internet dwellers' first reaction when there's 3D in a new series is just to talk shit about how "CGI bad" or misusing the word rotoscope. You've done a fantastic job with this!

  • @Gensis
    @Gensis Před 2 měsíci +18

    I love Berserk and the pacing for your animation captured the esence of the manga really well

  • @kirbowaffle
    @kirbowaffle Před 2 měsíci +17

    This is SO impressive! If you're really trying to capture that 2D look, you should consider watching the GDC talk by the Guilty Gear XRD animators. They basically give away all the techniques they used to recreate that 2D in 3D look.

    • @TheBigQQ69420
      @TheBigQQ69420 Před 2 měsíci

      if you watched the video he did do what they do.

  • @jamessoth1479
    @jamessoth1479 Před 2 měsíci +6

    The Zod model was great! I think those texture painted shadows really worked in his favor.

  • @BusinessWolf1
    @BusinessWolf1 Před měsícem +2

    You did great, what's really missing here is an understanding of fundamental animation priciples.

  • @oranbrady5582
    @oranbrady5582 Před měsícem +4

    Don't feel bad about anything, your a one man animator and still produced something better than an entire studio working on berserk 2016

  • @domin6168
    @domin6168 Před 2 měsíci +17

    Woow.. looks awesome...
    At least you proved that you can make cool looking CGI Anime

  • @vamp40
    @vamp40 Před 2 měsíci +5

    I'd say you did a great job at making 3d models more clean than in the original 2016 anime. Good job!

  • @supersquidcat
    @supersquidcat Před 2 měsíci +1

    At 11:45 I laughed so much when you were moving Guts' body

  • @torchgamesofficial
    @torchgamesofficial Před měsícem

    I love how transparent you are about your process! Most people would redo the effects until they are perfect or kill the project while trying, but you have the integrity to tell us the shortcomings and what you learned.
    This stuff is awesome man, keep it up

  • @TOJImation
    @TOJImation Před 2 měsíci +6

    As an animator i can't express how happy I am for finding your channel.
    Im using c4d and from your projects im inspired to start my Blender journey ❤
    Thank you so much.

  • @SoloCash_
    @SoloCash_ Před 2 měsíci +6

    this is honestly incredible, I think that if you can recreate the cgi level from the Bonfire of dreams scene from the berserk memorial edition you can reach a good peak of cgi cuz that scene uses good cgi for berserk

  • @emanuel3617
    @emanuel3617 Před 2 měsíci +3

    This looks amazing!!! The impact scene with the swords is perfect!!! Oh only one think that could make the animation even better is the litghting. When trying to create anime look in 3D I found out that most of the time you don't want the lights to be realistic, you will often want to place fake spots of lights in dark areas and maybe more suns that don't make any physical sense, but the same as the poses makes it look way more artistic when looked from the camera.

  • @gwidao123
    @gwidao123 Před 2 měsíci +1

    i JUST discovered this channel with this video, and being also a 3D and 3D artist your talent blew my mind man! every bit of work you've done was incredible. You deserve so many more views

  • @mohammedhajomar4400
    @mohammedhajomar4400 Před 2 měsíci +6

    Damn man, this is one of the best videos I’ve watched… I’ve always believed that we can never reach beautiful 2d animation in blender, but this video changed this idea.

  • @RealGhoda
    @RealGhoda Před 2 měsíci +4

    My man rolled upto berserk fans of all people with 3D animation and walked away with a 99% like-dislike ratio
    True legend

  • @the_clown
    @the_clown Před 2 měsíci

    Your work is the best I've seen so far. Its amazing. When I see people making animations on CZcams it always feels like just content, it never looks finished or like it has polish. While yours isn't there, it definitely reflects the effort you put in

  • @alessandrobaca8124
    @alessandrobaca8124 Před měsícem +1

    I am happy to see that animation.
    I understand it required a lot of work, and the result its quite impressive.
    Its not perfect, but surely is better then the most recent adaptation.
    Respect.

  • @_ren5506
    @_ren5506 Před měsícem +8

    he has the basics but lacks the dynamic camera angles and perspectives, fix that and he'll be going down a long road of money

  • @R4v3nB14ck
    @R4v3nB14ck Před 2 měsíci +3

    bro made what a whole studio couldn't

  • @JayPatel-jk1us
    @JayPatel-jk1us Před měsícem

    Amazing work I can only imagine how much crazy time it took. Especially that sword clashing and the SFX and that ground animation... just some bloom AO and volumetrics.... BAMMMMM you shot will be AAA quality...

  • @raza9tixx
    @raza9tixx Před 2 měsíci +1

    nailed how the character and color palate are supposed to look but the part where gut swang his sword and the sword was blocked felt like 2 sticks hitting each other

  • @Kudoxh
    @Kudoxh Před měsícem +3

    ngl this looks kinda garbage from a viewer perspective, but hey... at least you gained experience.

  • @korterkaks
    @korterkaks Před 2 měsíci +5

    I'm sorry but the poses and animation still looks really bad...

  • @rynsart
    @rynsart Před 2 měsíci +1

    that looked amazing bro, and it was cool seeing you talk about the process. Great work man

  • @peteranguiloso9521
    @peteranguiloso9521 Před 2 měsíci +1

    i expected just models or something like that, but this is just insane, i don't have words. Great job man!

  • @sazob
    @sazob Před 2 měsíci +6

    it still looks really ugly

  • @SolaireIntensifies
    @SolaireIntensifies Před 2 měsíci +5

    This honestly looks worse than the actual show.

    • @livinginahotdog1563
      @livinginahotdog1563 Před 2 měsíci +13

      Mate this is impressive for a single person. Animation is extremley time and resource consuming, one episode of a show you liked likely took a fuckton of money and effort by a large team of artists

    • @ssg_venom
      @ssg_venom Před 2 měsíci +2

      Hating just to hate is nefarious work😊

    • @zingers847
      @zingers847 Před 2 měsíci +3

      solaire would be so disappointed in your negativity :(

    • @wallacesousuke1433
      @wallacesousuke1433 Před 12 dny

      It's one person, bro, also he is using Blender instead of Maya, the standard for animations

  • @nowthatscontent857
    @nowthatscontent857 Před měsícem +1

    watch the first few seconds of the animation in a 1.25 speed, makes it seem a lot more impactful and really gives that speed and force effect of guts impact. Really great animation 100/10 no one could have done this better

  • @theftking
    @theftking Před 2 měsíci +2

    Berserk fans when they hear "Berserk animated in 3D": _NOOO NOT AGAIN..._
    That said, this is super impressive.

  • @user-ow7jw5tw2y
    @user-ow7jw5tw2y Před měsícem

    Great work! Much respect for the amount of work you put in to bring this to life. I'd love to see a video break down of your system into tasks for more animators to replicate a studio setting.

  • @VoyivodaFTW1
    @VoyivodaFTW1 Před 2 měsíci

    You made something amazing. Bravo. You''ll go down in history for single handedly giving us hope that you and ArcSys will keep on making more projects with these techniques.

  • @tuat555
    @tuat555 Před 2 měsíci

    Very awesome study👏 I really appreciate seeing the process and work behind it, outstanding 🤩 congrats!!!🎉

  • @DaviddeMiguel-ey4sg
    @DaviddeMiguel-ey4sg Před 2 měsíci +1

    Amazing! A lot of effort put in every scenes, thanks for sharing your work

  • @Null_Experis
    @Null_Experis Před měsícem

    For the dynamic detail, this sounds like a job for surface shaders and tessellation.

  • @KaizenTutorials
    @KaizenTutorials Před 2 měsíci

    Amazing video once again Noggi! You keep getting better and better. Mad respect for the work and time you put into these.

  • @AN-tn7kr
    @AN-tn7kr Před 2 měsíci +1

    Good job noggi! Amazing work, very well executed.

  • @luisa.8867
    @luisa.8867 Před 2 měsíci +1

    This is great. The amount of work you put in your animation is just impressive

  • @Itz_Icarus
    @Itz_Icarus Před 2 měsíci

    You’re incredibly talented sir….. the delivery of your videos are amazing and your works are insane!!!! Keep up the great work

  • @AxiOll
    @AxiOll Před 2 měsíci +4

    So cool, ploughing forward to complete something in 3D using a process that you haven't done before is no easy feat. Most people will quit at the first few hurdles, inspiring to watch!
    I would be interested to see some modern anime compositing on this, similar to MAPPA's before and after compositing Attack on titan video. Maybe you could do a video on that using this animation?
    It would be interesting to see how you break it down, and whether it could also be accomplished in blender instead of after effects?
    Cheers!

  • @DamonBilliot
    @DamonBilliot Před 2 měsíci +2

    Seeing myself in this video was wild, great vid man! Been experimenting with blending 3d and 2d myself recently so I love vids like these!

  • @gtafan110010
    @gtafan110010 Před 2 měsíci

    you did great! Imo one of the hardest things about understanding 2d animation is the frame spacing. The key frames with dynamic poses and right amount of inbetween to get every scene to look just right and smooth. I think you definitely nailed it with the character models. It's the actual animation that still looked stiff. But it's awesome you decided to try this out. Great work

  • @MollyHJohns
    @MollyHJohns Před 2 měsíci

    Oh my lord you did it! Amazing thank you for this I absolutely love your version of 3D Guts at 5:00! Idk if I can follow your step in creating 3D versions of my fave mangas but you made it look easy QwQ Kudos to you! You can definitely skip below as I was just infodumping (TLDR; you made me remember how I wanted to animate him my own way one time when I was still working in the 2D animation industry, and I just... never finished it).
    I remember at the time I used to work in a 2D animation studio and I tried to animate ONE scene from Berserk's manga as well. But the plan stayed as just a plan, and an empty file with just the reference frames/storyboard put in as a guide, and one incomplete tracing of Guts' fighting pose. I definitely chose the wrong scene to animate at the time (too impressive as a sequence when compared to my then still shallow skill level as a junior animator lel.....). And at the time I used to crop and collect Guts' face with all expressions in my work computer folder as he was SO expressive and Idk what to do with him. Eventually I stopped both due to work burnout and I quit. If I want to restart this amateur fanmade animation of his solo scene Idk if it'll work again for me. It's been years.

  • @PushkarPrakash
    @PushkarPrakash Před 2 měsíci +1

    I just smiled and loved the wide ground shot of sword flying pass keep doing what you are doing.

  • @s1lkyxo
    @s1lkyxo Před 2 měsíci

    Your work is absolutely gorgeous... You have some serious skill. I've tried using Blender and found it extremely difficult. I was surprised at how difficult I found it actually, as usually if I try at something it goes okay. Seriously well done

  • @vivisfailedclone
    @vivisfailedclone Před 2 měsíci +4

    this shit looks great my only two pet peeves are that for the initial arm swing for guts, you kept the noodle arms rigid instead of moving the bicep first and letting the forearm and the blade follow offer, acting more like a wind whip effect with the forearm and even the blade bending with the motion of a whip, the blade obviously only slightly as giant thick heaping metal is more dense than bone and flesh, even with muscle, in addition to speeding up the last few frames to show how quickly guts swings the sword after the windup to the scene can REEEEEEEEALLY hit the FEEL department of the RAGE nd MURDEROUS *INTENT* guts has harbored over all these years in the eyes of the audience (instead of a speed similar to the wind up. if I had to guess, I'd say 3-4 exaggerated frames with a face stretch "feinting" behind the sword and eye contact and a bright flash of white when the swords collide, as well as much more initial movement of the blades after in the shot with the sparks to hide the actual procedural spark generation cause asking you to draw that shit by hand is crazy, even as a member of audience... also, the sparks are hot small chunks of metal. make them travel in the direction the impact is coming from. if only one sword is swinging, make them bounce off the blade like a mirrored path, only following the momentum of the blade being swung, aka make them bounce to the top left and separate the animation into frames instead of smooth movement where they suddenly lose their color because of the kinetic energy dissipating quickly from such a small mass [but that's not important, I digress.])
    the other thing is more common in practice than anything. when you made Zodd swing the sword... you didn't make him swing his torso and right shoulder along the path with him. you made it more like a tennis ball racket... in wii sports... which i don't blame, you were very tired and new with this, hell you poured most of your heart and soul more into the line art than anything which really shows in a beautiful way. however, sadly, it makes the movement of the swing not match the intent and the power behind it.... which hurts the result a little... and, before i say this, please. don't take this as negative criticism. this animation, despite its very VERY slight flaws, is still incredibly beautiful. and I'm just proud to even still be alive to see it. this criticism... is only, *ONLY* meant as positive... if Zodd were to want to strike guts full on with the intention to kill in one blow with all speed and power... he would lunge forward on the sweeping strike... which would, in tern, make it much more likely that the snow from guts' split second evade not only be a lot more likely but it could also result in it bouncing off the edge, flinging it up further and requiring you to do less work for the lunge of the 3d model *for* the actual snow to hit his face and guts' retaliation after Zodd's flinch to be a lot more impactful and excitement building... for the cliff hanger.
    just some food for thought...
    marvelous work.
    🫂

  • @Gghosty
    @Gghosty Před 2 měsíci

    The VFX looked insane, and in my opinion looked absolutely worth the time and energy spent. Well done!

  • @danyaljamil1677
    @danyaljamil1677 Před 2 měsíci +1

    The part of the video where you talked about deforming characters so they look cool only through the camera reminds me of using freecam during cutscenes in a videogame.

  • @m4gs.
    @m4gs. Před 2 měsíci

    I remember watching Gantz:O for the first time and that helped change my mind about 3d animation for manga adaptations. What you did here is really good. Can't imagine what we could get with enough buget and the right team for a full adaptation...

  • @whyhellothere3471
    @whyhellothere3471 Před měsícem

    Absolutely amazing work and a beautiful video that gives amazing insight! 10/10

  • @DangericeDreams
    @DangericeDreams Před 2 měsíci

    You obviously put a lot of work into this project, and it shows! Really great job!

  • @imbadman6658
    @imbadman6658 Před 2 měsíci

    I love the impact frames!

  • @hireathecho4
    @hireathecho4 Před 2 měsíci +2

    This is really good! Honestly, the only area I think really needs work is the compositing; it feels very flat and the colors don't feel quite unified enough. But this is still amazing work!

  • @clem9401
    @clem9401 Před 2 měsíci +1

    man it's just amazing, the level of knowledge is absolutely stupendous

  • @montoyagonzalesiii1051
    @montoyagonzalesiii1051 Před měsícem

    This is amazing. I loved the emotions shown when Guts swings the sword down. Really shows his feeling of hate and his drive to survive no matter the situation even if it means losing his humanity, though the scene lacks the feeling of how much force he'd use to swing a massive sword down. The weight alone would cause it to drop quick (especially if Guts is forcing it down). Maybe taking a frame or two out might help with that and/or using lines to help visualize speed. Regardless, this animation is WAY better than the CGI version. Disclaimer, I'm not an artist nor am i talking bad about this animation. This is just my own personal thoughts and ideas that I would have loved to see in the 2016 Berserk. Keep cooking!

  • @culturedaadmi4683
    @culturedaadmi4683 Před 2 měsíci

    I feel stressed and astonished noticing how much effort and planning it took to make this single video. The learning, preparing and executing this animation and THEN recording and editing this video. AMAZING BRO👌

  • @dawnthewisdom
    @dawnthewisdom Před 2 měsíci +2

    The thumbnail reminds me of that one Sukuna guy...
    *"Stand proud you're strong"*

  • @KOPENOOPE
    @KOPENOOPE Před měsícem +1

    Bro is better than a full animation studio

  • @joaquinmolina3465
    @joaquinmolina3465 Před 2 měsíci

    bro, you already won a new fan, this is crazy, congratulations for ur amazing job!

  • @DripApe
    @DripApe Před 2 měsíci

    your work is honestly fire, keep it up man

  • @MegaZayd1
    @MegaZayd1 Před 2 měsíci

    This looks amazing, as someone whi started learning anime blender recently you have inspired me

  • @eduardosolorzano5020
    @eduardosolorzano5020 Před 2 měsíci +1

    it's amazing, i think the direction could improve on certain aspect (from a critical and constructive point of view) but...
    From the point of view of an artist is amazing how you achieved THIS, you made this all alone, 1 person, is a tremendous amount of work and i really hope that it was worth it, you deserve a raise man, really.

  • @VIVEK-oh6jv
    @VIVEK-oh6jv Před dnem

    first shot and second short from final was my favrt

  • @BERSERKER387
    @BERSERKER387 Před 2 měsíci

    Great job you have a huge talent in animating and sculpting overrall everything was just perfect you gained a new sub

  • @404_Empty_Name
    @404_Empty_Name Před měsícem

    I'd take this over the 2016 style any day of the week. Seriously killed it with this!

  • @rykerblender
    @rykerblender Před 2 měsíci

    This was absolutely mind blowing to watch noggi. Super huge fan here and just wanna say your videos rule dude.

  • @StainlessPot
    @StainlessPot Před měsícem

    The overall style is lovely, seeing a single person make this really gives me hope for future productions.
    But if may add some criticism to the final product - the shot where the swords connect and the shot where Guts hits the ground are pretty weak. You want to make movement choppy on impact, freeze for a couple of frames, so that when things get moving they feel charged. Also would help to have the swords shake, showing the force being applied from both sides. Or if you want to show Zodd as much stronger, have Gut's sword shake more (it can even bounce a little on first contact).

  • @My6119
    @My6119 Před 2 měsíci

    There's nothing better than a 3D base with 2D animation filter layered on top of it.

  • @Abner-gu3ve
    @Abner-gu3ve Před 2 měsíci

    You did an amazing job. Your efforts will yield great results

  • @Smeaf
    @Smeaf Před 2 měsíci

    Now we need the full film

  • @matchdance
    @matchdance Před 2 měsíci

    Simply amazing....the stoke technique is awesome. It adds so much. Please keep cooking.

  • @redmonk2459
    @redmonk2459 Před měsícem

    You had me captured all the way through this video, really entertaining.

  • @Victor-gd9bz
    @Victor-gd9bz Před měsícem

    Bro i loved everything about how you made Your ideas work on this project, the final result is amazing , I could only suggest to improve the dynamic poses and exageration on the animation, because zodd looked kinda robotic, and the sword impact looked like a noodle crashing into a plate , but believe me i Know how hard this is and how much time it took you , you truly put a smile on my Face, great work man 😢 :)

  • @user-vm3kp5uy7z
    @user-vm3kp5uy7z Před 2 měsíci +3

    you're a one-man army,that's no sense...just...wow dude

  • @Gokusolos3691
    @Gokusolos3691 Před 2 měsíci

    My only complaint is Guts' right eye opening right before Zodd shoved Guts considering that it was gouged out, but other than that this is peak animation

  • @xivix6710
    @xivix6710 Před měsícem

    I think for Guts down slash distorting the blade also will add more dynamic to the scene.
    But it's really insightful to see how a scene would take days and weeks to accomplish.

  • @luizguilhermedesouzahilara6627
    @luizguilhermedesouzahilara6627 Před 2 měsíci +1

    Man... It turned out amazing! It truly shows the potential of 3d with 2d like style!

  • @pstuarts
    @pstuarts Před měsícem

    After watching this, I feel that I really, really suck as 3D artist.
    This is AMAZING my friend, so much inspiration, not only about your 3D work, but also the video edit.
    Thank you for this.

  • @lavigodov8611
    @lavigodov8611 Před 2 měsíci

    This is absolutely amazing. As a amateurish blender artist this is like god's work being displayed to me. Keep it up!❤❤❤

  • @Ahsangill19
    @Ahsangill19 Před 2 měsíci

    Wow man im so impressed with your knowledge you make me want to try animating again honestly.

  • @TheHoinoel
    @TheHoinoel Před 2 měsíci

    this turned out awesome, congratz :)

  • @TheBigQQ69420
    @TheBigQQ69420 Před 2 měsíci

    dude you blew what berserk deserves as an anime out of the water.... but also realized you dont have enough time in the world to finish the entire saga. sucha shame.i had to turn off 2016 during the first season and never look back. while you made it gorgeous with so much fluidity.