How to Build a High Powered Mizzix of the Izmagnus | Casually Competitive Crafts
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- čas přidán 24. 07. 2024
- Welcome back to another Casually Competitive Crafts Deckbuilding video!
Base Decklist:
tappedout.net/mtg-decks/mizzi...
Full Decklist:
bit.ly/casually-cedh-mizzix-pr...
Welcome back to Casually Competitive Crafts! In this episode we will go over the efficient and optimal wincons for Mizzix of the Izmagnus as well as giving an overview and primer on good cards to add. Think of this like a mini Deck Tech or Primer for Mizzix of the Izmagnus that focuses on the essentials and gives you the information you need to build a deck around this commander.
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Be sure to follow us on Twitch if you want to catch the livestreams! The content over the next few weeks will be a bit hectic, but we will do our best to remain consistent. That being said, feel free to suggest some more commanders that you would like to see these crafts on!
The Primer link is broken 😭💔
Dont forget that fireminds foresight can be a single tutor for an entire reiterate combo.
Full combo tutor at instant speed and it gets you the 4th counter if needed. That card definitely does work in Mizzix
Firemind's Foresight into Desperate Ritual, Reiterate and Lightning Bolt. ❤
Reset and Reality Spasm also work.
@@ms.aelanwyr.ilaicos, many other cards are interchangeable.
Yes, and now the people know several of them
WOW I have played Mizzix for years (my first commander as well, and still my favorite) and I never once thought about the double counters trick
I just realized you could go infinite with Dockside and Capsize 🤔
Excellent video, really enjoyed how the Mystic Retrieval line was shown (had to do that in paper a good number of times). One other quirk with Mizzix that wasn't mentioned was how it interacts with X-cost instants and sorceries. By using the full reduction from Mizzix's ability on the X of the spell, the CMC of the spell on the stack will be higher than your experience, triggering Mixxiz's ability. These spells help for climbing up in counters and providing spells that can be cast at any point on the mana curve, making them more relevant more often. Reality Spasm would be my choice for cards to consider for the deck as it acts like Turnabout in most situations, allows for experience counters to be built up in Mystic Retrieval loops, and provides a Firemind's Foresight loop where you find Reieterate, Reality Spasm, and Searing Touch or Whispers of the Muse.
The tutor line is definitely something to keep in mind. I have Reality Spasm in the sideboard for my main decklist but will add it into the 'Base' Decklist for sure.
The reason I didn't mention many value X cost spells is that a lot of them are relatively difficult to cast for enough value without Mizzix, and I don't personally like adding value cards that need my commander to get the proper value. That being said, I did forget to mention that casting an X spell does increase the counters Mizzix has, as that is very relevant when running those cards, good catch
I was thoroughly surprised to see this line, even for as much as I used to play Mizzix. Not sure if it just never came up or what happened, but it's definitely nice to know this loop as I highly consider re-sleeving her.
I was also glad to see the guys show Mizzix off the way I consider her to be best. I've seen a lot of people try to build her Storm, and personally, I think Melek is just better at Storm than Mizzix is.
You guys are doing everything! Loving all kinds of content!
Be careful not to burn out!
Keep going!
I'm loving this series! Keep up the good work!
Pulled a mizzix's mastery from mystery boosters, now I'm sooooo tempted lol
Oh god how did I not see this was uploaded until just now, my favourite commander ever! I LOVE THIS.
Ty so much. I have a mizzix deck and i love her, in my playgroup is one of the most effectives commanders. Its easy with her win on turn 5 or 6 if you have a good ramp. Good content Joseph! Keep like that
While not in your list, another intuition pile is:
Mystic Retrieval + Runic Repetition + Time Warp
You don't need Mizzix, but it helps. This sets up infinite turns if your opponents don't have an answer for your graveyard. Infinite turns should find you a way to win.
I want to point out that (if you have sufficient mana and experience counters) Intuition can tutor for the Mystic Retrieval + Runic Repetition + other spell combo without your opponent's choice mattering. Also, you mention using mana production (like Turnabout) for that combo, but getting Time Warp this way avoids the need for both mana production AND a payoff. You'll find both eventually if you're taking infinite turns! I've been working on getting my Mizzix deck to a competitive level, so this video popping up was awesome! Thanks!
Easily the best breakdown of a commander strategy I’ve ever watched. Good work!
This was SO helpful! I was having a hard time finding a win condition for Mizzix, but now I'm ready to roll!
I wish there were more of these. This channel does them so well
So i love the Skeleton deck! It allows people like me to know what i "need" that's something i think alot of channels forget to do is say okay here is the basics costomize as you wish! Thank you!
I made this same comment on the Chulane video, but anyways please make more of these. I like how these deck techs just give you the core infrastructure for a deck but leave the rest of the 99 open ended for the player to build! Keep em coming!!!
I love you guys. You guys have immediately become my favorite CEDH channel.
I would love to see Jospeh pilot Mizzix in Season 3, 4, or 5. I wanna see what the deck can do against the best decks in the format.
Amazing Video! Would really like to see that type of Video with the yisan oder najeela Deck!
THAT DOUBLE COUNTERS MADE ME FALL IN LOVE WITH MIZZIX AGAIN
Bro yes 10/10 please keep doing these
3 minutes in. Already loving it.
I generally just use the runic repetition line to chain extra turn spells like Time Warp and Temporal Manipulation. Stacking ten turns in a row tens to end the game pretty quickly.
Also i play out storm with Ignite Memories and Temporal Fissure. Having Future Sight, Top, Helm of Awakening I'm able to generate as much storm as i have cards in my deck to find an answer.
Some of my favorite games of EDH have been played with this commander and i love the attention to detail you've out into making this video for her. Subscribed. 👍
This is great I literally just made a deck a day before this on mtgo came out and I was loosing quiet a bit. So thank you so much for this. Other decks go to fast and I need more early game removal. I use this for 1v1 and mutiplayer any advice beyond wmthis will be great. This was already great too thanks again
Love this type of vids
DAMN
i love this series
a personal pet I'd love to see turned up to it's highest is scion of the ur dragon, my first commander deck
Don't forget how amazing Red Elemental Blast and Pyroblast are, especially if you cannot afford Mana Drain and Force of Will. While not direct replacements, these one mana red counterspells are a great way to protect your combos and you will be surprised how many blue relevant permanents I have destroyed over the years with these spells.
We need more techs!
Quality content. Lush voice.
Mint.
Lighting Bolt is amazing because it is also just good removal early that you can get back later.
Gut Shot is in many lists because it is free (2 life).
I prefer to play Shock for the flavor text:
“The beauty of it is they never see it coming. Ever.”
-Razzix, sparkmage
I wouldnt like to see a commander specifically but any deck capable of using any iteration of the world forger combo would be great.
I play Mizzix as my main deck, and one thing I've learned is the importance of value engines. While turns 1-2 are normally spent ramping, casting mizzix turn 3 is awkward as you rarely have mana up for protection. Adding in value engines like Trail of Evidence helps smooth out your curve and produce consistent card advantage, which Mizzix needs as she can't race other decks. Also, slimming down on wincons is vital to give you the necessary amount interaction- I personally rely on lightning bolt and swan song, as I use Reiterate and Bonus Round + Narset's Reversal for my infinite mana combos, with Capsize and Dockside as a back up. The value engines can help with this, as they can often serve as an outlet for infinite mana as well. Just my 2¢.
I got her a while back and recently decided to make my first izzit commander deck and it was between her and a few others and I couldn't decide so I had my friend pick at random, Mizzit won and I sat down looked at a ton of cards and decided my win cons would be to shove my deck into my hand and keep it their with thought vessel, reliquary tower, or the new doctors companion Nyssa (thank you doctor who precons lol) and then getting or tutoring for vecnas hand, then making my commander an unblockable 30/30. I am thinking about throughing in some red extra combat turns with karlach or someone to help with player removal lol
Sweet deck! Are we going to see it in action?
Would Gifts Ungiven be a viable budget alternative to Intuition? You could grab one of the looter spells mentioned as the fourth card and the way to get Enter the Infinite into your graveyard so you can go off with a little less hassle?
Mizzix is my favorite commander, and I love her because it's fun to use her with the sole intent of being annoying. My deck barely wins, but it's filled with counters, extra turn cards, and theft. That being said, I came here to find a new way to play her because I'd like to add winning to that equation and believe that she can be a top contender.
I had no idea about the dual counters, and I still find it confusing even though I think I figured out how it works. Could you plausibly do triple counters when she has no XP yet? Thanks for making the video and rock on! I'll be subscribing and checking out more of your content.
one point tho, i dont believe you get a counter when casting on stack an equivalent cmc card since adding a counter is conditionnal. when trying to resolve the 2nd 1cmc card, it checks again for conditions, since conditions are not met, the ability fizzles.
What do you guys think about a Kraum and Thrasios EDH?
I am planing to make a mizzix deck
It's a really fun commander for sure!
Enter the Infinite combo is also in flavor, as it is literally an Izzet League spell that quotes their guild leader AND you are using Mizzix's signature spell to go off.
Once you draw your deck, cast the free mana rocks to cast Laboratory Maniac and fee/cheap card draw to win. Labman is not from Ravinca, but fits the flavor of the Izzet League perfectly.
So, while Enter the Infinite/Labman combo that also uses Mizzix's Mastery is not the most efficient combo, it is the most flavorful combo... and thus the best for a Mizzix deck in my opinion.
Any updates for ikoria?
Hey guys! I was actually curious to see which route you'd take atraxa into to make her as competitive as possible. I tried Superfriends to grest success, but i have also seen no budget cap atraxa, atraxstax ( stax oriented atraxa), counters, infect and like a Thymna/ Thrasios decks. She's versatile and just a bit too weak for high tier competitive but i wanna see how far you guys can break the limit. Combos can be BreafastHulk, doubling season into Planeswalkers, demonic consultation, etc...
If you guys want some good ideas for commanders maybe a high power Yawgmoth or K'rrik, mimeoplasm, morophon god tribal, meren, narset enlightened masters (kinda like a kefnet turn deck)
I built a mizzex extra turns deck that has the potential with a Christmas board to take 340+ turns on one upkeep but it more realistically gets to 9 to 13 turns before my opponents scoop
Would you ever be interested in doing an underrated but competitive commanders video, I have a marwyn the nurturer deck that can consistently win on turn three or four, and wanna see some strange, kind of unheard of commanders that could be competitive like my marwyn
That's kind of the goal with this series (to show combos and how some of these lesser played commanders and how they can be built to be fairly high-powered) but I can see just a summary-style of video that includes multiple commanders being interesting as well
I like these videos but I feel like it could be a little faster, maybe kind of like the speed of the “how to stop certain commanders videos”
Yeah that makes sense. Thanks for the suggestion!
Hey guys, i had a question with mizzix.
If you have already 3 experience counters - Does electrodominance + reiterate = infinite combo?
My logic is: electrodominance with X equal 3 lets you free cast reiterate and with mizzix you can also cast the buyback for free, if reiterate resolves, it goes back to your hand and a new copy of electrodominance goes into the stack, since the copy is also with X equal 3, you can choose reiterate again starting a loop.
This is because when casting spells for free, you CAN pay aditional cost.
The only weakness would be that you have to pass priority to let reiterate resolve and go back to your hand, allowing your opponent to react with a counter or something else.
Am I correct?
What about Mana Geyser+reiterate/buyback for infinite? I built a mizzix "DMX" deck with around 15 X spells, cuz u know "X gonna give it to ya." Its a creatureless spellslinger build that hopes to get 10+ counters built up then fire off a comet storm+copy effect. It's more casual but can be really powerful when combining extra turn spells plus a copy effect
Bruh... that's a DMX song :/
@@solidmasterdante get em mixed up sometimes.
can you make a craft vidio on baral plllliiiiissss
What about Narset's Reversal? Bonus Round + Narset's Reversal is infinitely casting things and putting it back in your hand.
How ?
I just want to cast Mind's Desire...
I don't get it, this deck is not blue black, it can't run demonic consultation or Thassa's Oracle ??????
Are you guys doing fine ?????
Would u play this deck someday? In a gameplay i mean
I have replaced Mizzix with Niv-Mizzet Parun. I was using Mizzix for a long time, and it became a bit boring because the deck can not function well withouth her (and she is being removed one way or the other.....many times).
It's definitely very volatile and dependent on a lot of factors which is why Mizzix will never be the most competitive Izzet commander unfortunately. It's a fun deck but yeah, Niv definitely plays much more smoothly
@@CasuallyCompetitiveMTG I wanted to make consistant Mizzix deck, and I bad very good plays with her. Even in non-competitive or semi competitive metas Niv is better simply because it can draw cards and can not be countered. And you can play cards like Locus God and Kefnet as win cons or maybe just bunch of instan/sorc value and planeswalkers. Mizzix doesn't like non-instant and sorc cards. 😞 but I must say that eventually, I will come back to Mizzix xD. It happened to me to have Mizzix and 6 exp counters and no cards in hand during my turn. That won't happen with Parun.
If Mizzix dies do you lose the counters?
You do not. It is assigned to the player, not Mizzix herself
13:00 Mizzix' ability does not work this way. (EDIT: from what I've been told and the way I understand her ability to work)
2015-11-04 You finish casting the spell, including paying its many cost, before Mizzix' first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
Her first ability checks your experience counters against the cmc of the spell on the stack. Therefore, when the experience counter trigger from Ponder resolves, it will check the cmc of Ponder (1) against the number of experience counters you have (in the scenario given, 1 from Brainstorm). Since 1 is not greater than 1, the trigger from Ponder will not give an experience counter.
This DOES work if you were to cast a 2 cmc spell and hold priority to cast a 1 cmc instant in response (if you have 0 experience counters). For instance, if you were to cast Counterspell, then cast Brainstorm in response to an opponent's response (or by holding priority to do so), you would get the experience counter from Brainstorm and then gain a second from Counterspell.
The way I have understand it is as follows:
When casting the spell Ponder (Paying all mana costs and putting it on the stack) Mizzix ability will check to see if the current experience counters is greater than the spell's CMC, if true, the triggered ability goes on the stack to add a counter. You can then respond to this counter.
Here some resources I found supporting this line: www.reddit.com/r/EDH/comments/3rfytn/help_mizzix_of_the_izmagnus_questions/
tappedout.net/mtg-questions/quick-question-on-mizzix-exp-counters-from-a-noob/
www.reddit.com/r/EDH/comments/3vfbw9/mizzix_and_experience_counter_triggers/
If you have information showing that this is incorrect separately I am more than happy to make a correction, but from what I can see I believe that it would count as 2 experience counters.
I can confirm that Casually Competitive MTG is correct. The ruling you referenced stops the cost reductions from applying retroactively to the spell that will trigger the cost reduction to increase. The reason responding to the triggered ability works is because Mizzix does not have an “intervening if” statement. This means Mizzix only checks triggering conditions when the ability is put on the stack and NOT an additional time, when it resolves (like an intervening if does).
@@CasuallyCompetitiveMTG Ironically, that's where I found my support for why it would not work: the 2nd reply.
Initially, I thought chaining 1 cmc spells would result in multiple experience counters. When I played in my first event at a LGS, though, and attempted to explain this interaction to the table, the judge informed me that it was not possible to gain multiple experience counters because the ability checked both upon being placed on the stack and upon resolution. I spoke with 2 other judges from other LGS's, and they agreed that it did not work. I know Joseph himself is a judge as well, though, so...
Sorry if my comment is causing drama. I didn't mean for it to come across "matter of fact." I was just trying to explain what I had been told when trying to perform this interaction.
I am not aware of it checking upon resolution and am genuinely curious to know if I have missed something. I didn't mean my response to come off dismissive, I really do appreciate when people point out mistakes and want to make sure the information presented is accurate and if there's mistake I like to get them corrected. With my response I just wanted to show my line of thinking and show a few examples of people asking the same question
Is this the latest how to?
Oloro cEDH?
Oloro cEDH is a Consultation/Thassa's Oracle based deck. Oloro's eminence ability just gives you the ability to go for bigger Necropotence/Ad Nauseum plays than most other decks.
@@kwikdraw7332 see I think maybe adding the life gain win cons adds a flavor that only oloro can really do
@@corvoattano6765 Which life gain combos?
@@kwikdraw7332 not combos just the win cons as they would force removal out or ya know you win
Like I said. Usually Oloro is usually a Midrange Ad Nauseam deck that wins with Demonic Consultation. You could also run Scepter lines (with or without Aetherflux Reservoir) or Sanguine Bond+Exquisite Blood.
There's not really anything I can think of that's Oloro specific that you couldn't also run in Zur or Alela or Sen Triplets or any other Esper EDH deck.
Please do the best most powerful way to build chulane no budget option just optimal build
I think the most powerful way I've seen Chulane built is Food Chain
Please,I want you to create this deck and play it on youtube