It’s interesting that the church is a game store. As if it’s implying that the Sims worship their creators, us gamers and gaming devs. If gaming were a religion, the game consoles, controllers, and games would all be the religious artifacts and tools for gaming as tools for worship. It’s meta/breaking 4th wall in a way the Sims does often. I’d love to see a new video on all the 4th wall breaks and meta jokes/references in The Sims.
Let me remind everyone about the whole "Watcher" bit (I think it was called watcher) being an entity believed in by sims. The watcher was just straight up the player, if I remember correctly. It was part of sims 3 medieval... I think. I also think that sims 4 jungle adventure has a reference to watcher lore.
Maybe the sims worship games because they know we the player are their “God” guiding them through day to day life. Gifting and punishing. I think I just creeped myself out.
Honestly, the Philosophy major supports this theory. One of the topics sims study is "Who Controls the Pie Menu and Why?" The game leans into the meta it's not funny.
Maybe the small pool was supposed to be the cooling part of a nuclear reactor? Having sims unknowingly swim in an irradiated water seems like something the developers of this franchise would like :p
For liminal spaces in the sims‚ the backgrounds of the sims 4 have always scared me. When you tab out and go far enough that there’s just cardboard cutouts‚ it makes me feel that there’s something nefarious going on. Also the background sims in San Myshuno.
Most of the background elements in the Sims 4 makes the neighborhood look like The Truman show and it's weird, ESPECIALLY in San Myshuno with the fake people with the same faces and outfits walking the unwalkable spaces
@EerieOctober, about those characters in the background scenery, well, I've actually never thought of it that way. But yeah, now that you said it, yep, you're right, those characters actually look pretty creepy wandering around aimlessly, and then suddenly disappearing after a while. And yeah, you're right about those carboard cutouts, as well. They're also pretty creepy ones. Well, I think now my attitude towards The Sims 4 changed all at once because of realizing how questionable those things are, lol.
considering the Strangertown full of hidden lores, this one is quite scary when most of the premade Sims there are connected to such secret agenda and such
I always found that whole indoor pool set-up off putting, making me wonder what it was used for. Considering Strangetown has the whole Area 51 vibe going on I always felt that pool was used for something not so nice for certain people. I turned mine into a skating rink! Much more fun.
I think fake gamer girl's weekly build contest often aims at buildings like the ones from sims 2, but a lot of people get way into the gory and violent details, sometimes weird unexplained stuff is more interesting
I completely agree. It's fun to see the storylines people come up with, but liminal and mysterious spaces are the best imo. She did a dreamcore video once which I found quite cool
I never really thought that much about sims 2 having liminal spaces. However, my theories for the buildings and their previously intended usage: -Videogame store was obviously a chapel; no questions asked. -The grocery store could've been a mess hall for those staffing the facility. (no clue on the tower though) -The pool could've actually have been the barraks, but when the space was sold off, the property owner tried turning it into a swimming pool. This would make sense as there are bathrooms attatched to the building. Not only that, it's probably implied that the government facility was probably the first lot in the area, so the government staff probably had to sleep on site with other houses being constructed later on. -Clothing store could've been a mixture of a storage bay and an office. (Roof being just a vent prop) -The small shack in the corner could've just been a waste disposal unit with a single chair existing as clutter.
The pool looks like they were trying to mimic pools used to store used radioactive material thats HLW (High Level Waste) ... Frankly I hope its your theory because otherwise thats one heck of a dangerous pool
I’ve been playing the sims for 22 years and I never realized this shopping center was supposed to be a former government facility!! Guess I didn’t pay much attention to the lore when I was a kid but this is amazing
That 2x1 room in the back of the clothing store baffles me. Wouldn't the chair being next to the door make it easier for an alien to escape? Maybe it is an interrogation room, and the chair is for the interrogator? I was thinking the trashcan could have been a placeholder object that was meant to be replaced later, but this era of the Sims was wonderfully strange, so it's hard to say.
I have a more realistic theory . I think it might be to replicate a changing room . The bins I’m not sure about but I think the chair is suppose to be where you sit to look at how it looks or to sit for a second but I’m not sure .
I think the trash can on the roof of the clothing store is there to suggest the idea that the trash can is being used as a vent. So it's there for ventilation, so this means that the ones in the shack are probably also for ventilation to the underground part of the lab. The chair is likely there so someone could listen through the vents.
I always saw that weird room in the corner as a place to smoke, which would be weird due to it being fully enclosed, but since I was a child I thought of it as such. The trash cans would be ash trays and the chair would be for the smokers to rest.
I think the small shack was for the security guard, because it's next to the parking lot, the guard registered every incoming and leaving car. The chair was left there because they didn't need it when moving. The trashcans was stored there until someone collects them, because they are not needed anymore.
I am doing a Ph.D. in Gothic in Video Games (specific, I know) and this week I have been reading about liminal spaces in Gothic (due to its conection to the uncanny valley, as Gothic is related to it to some degree). This is PERFECT.
I absolutely love this idea for a series! Can't wait for the next one! Fu fact: the spiky roof on the weird pool building is called saw-tooth roof, the concept was developed in 19th century, and it was designed to let maximum daylight into a factory while shielding workers from direct sunlight. It was especially important before invention of electric lights that would actually provide good amount of light for big spaces, as the early ones were rather weak. My personal theory for the grocery store is that the 'tower' is a chimney, somebody already mentioned it might have been a furnace chimney, which I think is a very good theory, but personally I'd go with some sort of incineration or - gasp - cremation facility, where they got rid of whatever needed getting rid of... I like this one because it kinda implies murder. As for the small 'shed' in the corner, I like to think it was merely an entrance into an underground facility, now completely sealed off and covered up, no trace of stairs left so that nobody gets any funny ideas, and I wonder why they needed to abandon it and erase all traces of what was down there. Is there something nefarious hidden in there? Or perhaps is the facility still in use, but secretly, accessed from elsewhere? We'll never know... And finally, snack report! Coffee milk and lemon tartelettes.
The original diners stem from transportation vehicles, horse and buggy, to train cars to trailers. The grocery store does give the latter appearance (1950+ style), with even the checkered flooring and placement of easy-to-dissemble tables and chairs. The game store definitely seems to resemble a former small chapel. The smallest building appears to be just a waste management facility/interrogation/torture room, especially with the unpainted walls, and single bulb lighting, one might expect. To me, the pool is the most eerie, as I see (theorize) it in two ways: 1) being a nuclear cooling area, 2) a sewerage waste site (both are creepy to be turned into a public swimming area). The Lore within the Sims 2 basegame is astounding❣ Thank you so much for taking a deep dive (pun intended), into all the mysteries...I am eagerly awaiting your unravelling more in your new series❣🙃
I think the trash can shed is a dumpster shed, lol. It's pretty utilitarian, there's one like it at the back of my work. Our chair is right outside of it though. It's an extra to be brought up when needed.
The 2x4 room to me looks like a nuclear testing shelter like the ones in old movies where they would watch explosions from weapons and bombs and such. On another note, glad you're back making content! We missed you!
i missed you so much! I am excited for this series, I have always thought this lot was odd looking and mismatched. I am excited to hear your take on it (still watching!)
I have been binging your videos for the last few days! Snack report: Pop tarts and water Edit: I was going to comment that the small chair room is probably and interrogation room 😂 Made sense to me when I saw it
a vid maybe on the Goths of the sugar maple coast (Sims 3 Pets for Xbox 360) could be interesting, since theres an entire lil storyline you can do with a cat to get a mansion, and said mansion was owned by the Goths. I also believe that it was either Pets or normal sims 3 (for 360) that had a graveyard involving the Goths, and there being a painting in one of the mausoleums that was a woman in a red dress with long black hair. Which might be a reference to Bella. Also in Pets there was a Karma Power (basically an ability you as the player could use, to help or hinder sims) that would allow you to turn a sim into a pet and vice versa. So the Karma Powers might be a fun thing to look into too.
Glad to hear your voice again:) BTW, the first thing I can imagine is that last room with the chair and two trash cans is just a smoking place. You can often meet these rooms in post-Soviet countries, especially in big public areas, like hospitals or shopping malls. Two bins... because there are a lot of smokers, I presume?
So thrilled to have found your channel! Strangetown is my favorite world in all of the Sims games and it's not even close. Even so, I rarely had my sims go to this community lot because it really is just that weird and inconvenient - I remember seeing that teeny tiny pool and being like what on EARTH is this
the liminal feel of sims 2 locations in general is one of the reasons it’s always been such a beautiful and comforting game in terms of aesthetic for me. yeah i’m one of those people that thinks the backrooms look peaceful lol, but yeah. i love so many of these liminal places in all the worlds in ts2.
@@TheSimsLorethoroughly!!! Im so glad you are back, and this video only solidifies your place as one of my favorite channels. I hope you do more liminal space videos!!!!!!!!!❤
Nice video! This lot has always interested me. I think that from the outside, the building with the pool looks like a warehouse. Because of that, I was surprised that it had a pool. My idea is that the pool may have had something to do with a nuclear reactor. My first thought about the small building was that it could have been used for interrogation.
Im soo happy that you are back. And im so excited for the new liminal space series. Ps: I always thought that the small box-like structure at the back was a smoking area for workers, but yours makes so much more sense lol
I've been playing Sims games for 17 years now. Even though I have preferred The Sims 4 since 2020, The Sims 2 will always have a special place in my heart. It was all I played until then.
I'm thinking that the trashcan on the roof could possibly be a representation of some form of communication device. Meanwhile, the weird shed near the back corner is like a small storage shed where "replacement equipment" is stored (so if the device on the roof goes bad, they have two more extras to replace it).
I always thought that the tower on top of the grocery store was from when it was part of the secret government project. I thought it was the observation tower, just big enough for a telescope up there. There could have been stairs to reach the tower from the roof, obviously they were taken down to obscure the purpose of the lot.
ooohh liminal spaces, i am so intrigued already !! 4:35 this structure made me think of Sandy's building at the Calico Desert (weird i know but it just made me think of the structure in SDV) i also think that may be where the *really* exotic goods are kept xD pfft the ad !! i love it.
If we consider the trashcans to be the developers way of adding a vent, maybe the little room at the back is the entrance to a secret underground facility.
@The Sims Lore, could you do a potential timeline of the Landgraab and the Goth family? From the earliest/first sims who had Landgraab/Goth last name to the present ones?
This lot has always been one of my favourites. It's such a fun lot, it's so mysterious, and it's so fun to just spend time there, wondering what the different buildings could've been used for.
So funny enough, the second I seen the pool I thought of a plant I worked at during Covid. The room itself literally looked identical e to this. Only difference was, there was a huge sifting arm. It housed human waste. The poop would run into this room, where it would be cycled through a system that would liquify and dispose of it properly. It was insanely gross, but it answered so many questions I had as a kid.
Love your amazing channel! 💜 Would you consider making a lore video on Hidden Springs? It's my second favorite town after Moonlight Falls, which we have a lot of videos about! 💜💜 awesome work!
As someone who's become fascinated with liminal spaces recently, this is right up my dark, spooky alley. Looking forward to the rest of the series! 😁 Snack report: just some dark chocolate chips. Simple but delicious.
I feel like the small room in the back could’ve been a way into an underground area, and it was cemented over, or the trash cans could’ve been a means to get downstairs, as like a switch or something
My theory is rather simple for the small room. It's a smoking room 😅. That trash can resembles the trashcan that are also used for smokers in public places, the 2 small windows there is to resemble ventilation system which often used in smoking room/area. I can see myself smoking in that room to be quite honest, I can also see sims smoking in that room, especially the rebel teens of the neighbourhood.
I absolutely love Strangetown. The Specters, Smiths, and Grunts were my favorite families. Ophelia, Johnny, and Ripp were the trio of misfit kids that uncovered secrets in my game. I’m gonna try to recreate that in Sims 4, but sadly it won’t be the same.
I love the concept of the video! I’d love to see more content of weird stuff in the Sims Cities ! Lucky Palms and Twinbrook seem to hide some weird secret as well 😏
I think the trash cans are supposed to resemble ash trays and smoking rooms maybe? When the game came out smoking was more popular than it is now, but smoking rooms used to be much more popular back in the day. Perhaps it’s just something that looks odd to people 20ish years later since times have changed? 🚬🚭
This lot might have been the original downtown / community area when the town population was next to nothing. It could have been that the various buildings had varied design and usage intent because it was just more convienent for the town back then.
More videos about Sims and liminal spaces, please. I knew about that tiny room with two bins and a chair but never paid attention to the other buildings. I thought it was a clandestine interrogation room in where t0r tures were practiced. The bins were aimed to clean samples of puke, blood and other fluids. I don't know if it was aimed to interrogate human Sims or aliens.
It’s interesting that the church is a game store. As if it’s implying that the Sims worship their creators, us gamers and gaming devs. If gaming were a religion, the game consoles, controllers, and games would all be the religious artifacts and tools for gaming as tools for worship. It’s meta/breaking 4th wall in a way the Sims does often. I’d love to see a new video on all the 4th wall breaks and meta jokes/references in The Sims.
Love that take on it!
bestie this is a banger theory
Let me remind everyone about the whole "Watcher" bit (I think it was called watcher) being an entity believed in by sims. The watcher was just straight up the player, if I remember correctly.
It was part of sims 3 medieval... I think. I also think that sims 4 jungle adventure has a reference to watcher lore.
Maybe the sims worship games because they know we the player are their “God” guiding them through day to day life. Gifting and punishing. I think I just creeped myself out.
Honestly, the Philosophy major supports this theory. One of the topics sims study is "Who Controls the Pie Menu and Why?" The game leans into the meta it's not funny.
Maybe the small pool was supposed to be the cooling part of a nuclear reactor? Having sims unknowingly swim in an irradiated water seems like something the developers of this franchise would like :p
I was thinking the same thing!
Sounds credible! This could be helpful in fulfilling Loki's dream
especially in Strangetown XD
For liminal spaces in the sims‚ the backgrounds of the sims 4 have always scared me. When you tab out and go far enough that there’s just cardboard cutouts‚ it makes me feel that there’s something nefarious going on. Also the background sims in San Myshuno.
Most of the background elements in the Sims 4 makes the neighborhood look like The Truman show and it's weird, ESPECIALLY in San Myshuno with the fake people with the same faces and outfits walking the unwalkable spaces
@EerieOctober, about those characters in the background scenery, well, I've actually never thought of it that way. But yeah, now that you said it, yep, you're right, those characters actually look pretty creepy wandering around aimlessly, and then suddenly disappearing after a while.
And yeah, you're right about those carboard cutouts, as well. They're also pretty creepy ones.
Well, I think now my attitude towards The Sims 4 changed all at once because of realizing how questionable those things are, lol.
considering the Strangertown full of hidden lores, this one is quite scary when most of the premade Sims there are connected to such secret agenda and such
My theory about the pool is that it was used to keep SOMETHING in it. Something LIVING.
Love this theory!!!
@@TheSimsLore Thank you!
I always found that whole indoor pool set-up off putting, making me wonder what it was used for. Considering Strangetown has the whole Area 51 vibe going on I always felt that pool was used for something not so nice for certain people. I turned mine into a skating rink! Much more fun.
I always thoughts the pool was hiding something buried underneath it.
I think fake gamer girl's weekly build contest often aims at buildings like the ones from sims 2, but a lot of people get way into the gory and violent details, sometimes weird unexplained stuff is more interesting
I completely agree. It's fun to see the storylines people come up with, but liminal and mysterious spaces are the best imo.
She did a dreamcore video once which I found quite cool
I never really thought that much about sims 2 having liminal spaces.
However, my theories for the buildings and their previously intended usage:
-Videogame store was obviously a chapel; no questions asked.
-The grocery store could've been a mess hall for those staffing the facility. (no clue on the tower though)
-The pool could've actually have been the barraks, but when the space was sold off, the property owner tried turning it into a swimming pool. This would make sense as there are bathrooms attatched to the building. Not only that, it's probably implied that the government facility was probably the first lot in the area, so the government staff probably had to sleep on site with other houses being constructed later on.
-Clothing store could've been a mixture of a storage bay and an office. (Roof being just a vent prop)
-The small shack in the corner could've just been a waste disposal unit with a single chair existing as clutter.
13:22 I have a theory regarding the two bins: Recycling. The chair is for the trash guard that kills anyone that doesn't sort their trash properly :)
hahahahha I love that 😂
I would love to see a video about Gothier Green Lawns in Downtown, especially theories on the open grave :D
Noted! 📝
The pool looks like they were trying to mimic pools used to store used radioactive material thats HLW (High Level Waste)
... Frankly I hope its your theory because otherwise thats one heck of a dangerous pool
I’ve been playing the sims for 22 years and I never realized this shopping center was supposed to be a former government facility!! Guess I didn’t pay much attention to the lore when I was a kid but this is amazing
That 2x1 room in the back of the clothing store baffles me. Wouldn't the chair being next to the door make it easier for an alien to escape? Maybe it is an interrogation room, and the chair is for the interrogator? I was thinking the trashcan could have been a placeholder object that was meant to be replaced later, but this era of the Sims was wonderfully strange, so it's hard to say.
I have a more realistic theory . I think it might be to replicate a changing room . The bins I’m not sure about but I think the chair is suppose to be where you sit to look at how it looks or to sit for a second but I’m not sure .
Strangetown is the best sims world in the entire series in my opinion. The lore is so fun. I loved this video!!!
Thank you! Glad you enjoyed it! ❤️
I think the trash can on the roof of the clothing store is there to suggest the idea that the trash can is being used as a vent. So it's there for ventilation, so this means that the ones in the shack are probably also for ventilation to the underground part of the lab. The chair is likely there so someone could listen through the vents.
The pool used to creep me out so much as a kid
I always saw that weird room in the corner as a place to smoke, which would be weird due to it being fully enclosed, but since I was a child I thought of it as such. The trash cans would be ash trays and the chair would be for the smokers to rest.
I think the small shack was for the security guard, because it's next to the parking lot, the guard registered every incoming and leaving car. The chair was left there because they didn't need it when moving. The trashcans was stored there until someone collects them, because they are not needed anymore.
I am doing a Ph.D. in Gothic in Video Games (specific, I know) and this week I have been reading about liminal spaces in Gothic (due to its conection to the uncanny valley, as Gothic is related to it to some degree). This is PERFECT.
Sounds great! Good luck with it!
I want to be you when I grow up.
That's the best compliment I have ever received, thank you!@@emilyfisher7060
Maaaan all this does is make me miss the Sims 2 more. 😭 grocery stores, video game stores...
Sims 4 could never.
babe wake up, The Sims Lore (a channel dedicated to one of my special interests) just dropped a video about my other special interest
I absolutely love this idea for a series! Can't wait for the next one!
Fu fact: the spiky roof on the weird pool building is called saw-tooth roof, the concept was developed in 19th century, and it was designed to let maximum daylight into a factory while shielding workers from direct sunlight. It was especially important before invention of electric lights that would actually provide good amount of light for big spaces, as the early ones were rather weak.
My personal theory for the grocery store is that the 'tower' is a chimney, somebody already mentioned it might have been a furnace chimney, which I think is a very good theory, but personally I'd go with some sort of incineration or - gasp - cremation facility, where they got rid of whatever needed getting rid of... I like this one because it kinda implies murder.
As for the small 'shed' in the corner, I like to think it was merely an entrance into an underground facility, now completely sealed off and covered up, no trace of stairs left so that nobody gets any funny ideas, and I wonder why they needed to abandon it and erase all traces of what was down there. Is there something nefarious hidden in there? Or perhaps is the facility still in use, but secretly, accessed from elsewhere? We'll never know...
And finally, snack report! Coffee milk and lemon tartelettes.
Wow that could be why an office is upstairs and any loose end paperwork went right into the incinerator to make it officially never existing.
The original diners stem from transportation vehicles, horse and buggy, to train cars to trailers. The grocery store does give the latter appearance (1950+ style), with even the checkered flooring and placement of easy-to-dissemble tables and chairs. The game store definitely seems to resemble a former small chapel. The smallest building appears to be just a waste management facility/interrogation/torture room, especially with the unpainted walls, and single bulb lighting, one might expect. To me, the pool is the most eerie, as I see (theorize) it in two ways: 1) being a nuclear cooling area, 2) a sewerage waste site (both are creepy to be turned into a public swimming area).
The Lore within the Sims 2 basegame is astounding❣ Thank you so much for taking a deep dive (pun intended), into all the mysteries...I am eagerly awaiting your unravelling more in your new series❣🙃
The tower on the grocery store reminds me of a bottle oven/kiln, or a tinyy nuclear tower.
This is inspiring me to make a Sim in Sims 3 to deliberately explore every inch of every world for places that feel creepy.
SHE'S BACK!! i thought you left us forever! So glad you're back!
I would never!! ❤️ just taking a few breaks here and there!
The community: what if the trash cans were a communication device to talk with aliens??
The devs: ...I just put them there for no reason 😂
Thank you for continuing to make lore videos, especially on sims 2 and 3!
Glad you like them! More to come 🥰
Doth my eyes deceive me?? Is this… a new Sims Lore Video? Oh happy Sunday to all!!
I think the trash can shed is a dumpster shed, lol. It's pretty utilitarian, there's one like it at the back of my work. Our chair is right outside of it though. It's an extra to be brought up when needed.
The 2x4 room to me looks like a nuclear testing shelter like the ones in old movies where they would watch explosions from weapons and bombs and such. On another note, glad you're back making content! We missed you!
i missed you so much! I am excited for this series, I have always thought this lot was odd looking and mismatched. I am excited to hear your take on it (still watching!)
I'm so glad! 🥰❤️
I have been binging your videos for the last few days!
Snack report: Pop tarts and water
Edit: I was going to comment that the small chair room is probably and interrogation room 😂
Made sense to me when I saw it
a vid maybe on the Goths of the sugar maple coast (Sims 3 Pets for Xbox 360) could be interesting, since theres an entire lil storyline you can do with a cat to get a mansion, and said mansion was owned by the Goths. I also believe that it was either Pets or normal sims 3 (for 360) that had a graveyard involving the Goths, and there being a painting in one of the mausoleums that was a woman in a red dress with long black hair. Which might be a reference to Bella.
Also in Pets there was a Karma Power (basically an ability you as the player could use, to help or hinder sims) that would allow you to turn a sim into a pet and vice versa.
So the Karma Powers might be a fun thing to look into too.
Glad to hear your voice again:) BTW, the first thing I can imagine is that last room with the chair and two trash cans is just a smoking place. You can often meet these rooms in post-Soviet countries, especially in big public areas, like hospitals or shopping malls. Two bins... because there are a lot of smokers, I presume?
yayyyy you’re back, please stay 💌
So thrilled to have found your channel! Strangetown is my favorite world in all of the Sims games and it's not even close. Even so, I rarely had my sims go to this community lot because it really is just that weird and inconvenient - I remember seeing that teeny tiny pool and being like what on EARTH is this
Yay you’re back 😊
I've always wondered why this lot was so funky
the liminal feel of sims 2 locations in general is one of the reasons it’s always been such a beautiful and comforting game in terms of aesthetic for me. yeah i’m one of those people that thinks the backrooms look peaceful lol, but yeah. i love so many of these liminal places in all the worlds in ts2.
this is an excellent idea for a series!! can’t wait to see more in the future :)
Thank you so much 😍
Yes! I've been waiting for a video on this lot!
Wait. There is no way youre covering this rn!!!!❤❤❤❤ i watch liminal space videos while i play the sims, Lore you have no idea how excited i am
Oh no way! Hope you enjoyed!! 🥰❤️
@@TheSimsLorethoroughly!!! Im so glad you are back, and this video only solidifies your place as one of my favorite channels. I hope you do more liminal space videos!!!!!!!!!❤
Nice video! This lot has always interested me. I think that from the outside, the building with the pool looks like a warehouse. Because of that, I was surprised that it had a pool. My idea is that the pool may have had something to do with a nuclear reactor. My first thought about the small building was that it could have been used for interrogation.
Im soo happy that you are back. And im so excited for the new liminal space series. Ps: I always thought that the small box-like structure at the back was a smoking area for workers, but yours makes so much more sense lol
I love when you're posting. I love all mysteries ❤ I'm so happy there will be more!
I've been playing Sims games for 17 years now. Even though I have preferred The Sims 4 since 2020, The Sims 2 will always have a special place in my heart. It was all I played until then.
I'm thinking that the trashcan on the roof could possibly be a representation of some form of communication device. Meanwhile, the weird shed near the back corner is like a small storage shed where "replacement equipment" is stored (so if the device on the roof goes bad, they have two more extras to replace it).
The room with the trash cans and chairs
It reminds me of when we’d do tests on sims, like how long they’d live on their own with just those items
I always thought that the tower on top of the grocery store was from when it was part of the secret government project. I thought it was the observation tower, just big enough for a telescope up there. There could have been stairs to reach the tower from the roof, obviously they were taken down to obscure the purpose of the lot.
ooohh liminal spaces, i am so intrigued already !!
4:35 this structure made me think of Sandy's building at the Calico Desert (weird i know but it just made me think of the structure in SDV) i also think that may be where the *really* exotic goods are kept xD
pfft the ad !! i love it.
I oddly find as much enjoyment in watching your videos as I do playing the actual games. Thanks for creating such great content! : )
If we consider the trashcans to be the developers way of adding a vent, maybe the little room at the back is the entrance to a secret underground facility.
Have my game open exploring the lot while listening to this video in the background. Can confirm it's hitting different.
The grocery store's tower looks like a furnace chimney.
Also welcome back! ❤
Yes! Thank you!
Did you stop doing the series on ghost children of the sims 3? It was really interesting, but so glad to see this upload- love all your stuff!!!
I will return to it when I find any other ghost children 👀
I like the idea of trashcans being alien communication devices! Snack report: Tea with milk and sugar + chocolate petit beurre
I pretty much always played here, back in the day. I hope we can recreate it in Paralives.
I’m sooooo happy you’re putting out videos! I think I’ve binged all of your previous videos twice over!
I love the mini TV ad ❤
The Lore for Sims 1-3, especially 2, never ceases to keep giving!!
As far fetched as the Alien communication trash bin theory is, I'd be curious to check the bin's in game description now!
@The Sims Lore, could you do a potential timeline of the Landgraab and the Goth family? From the earliest/first sims who had Landgraab/Goth last name to the present ones?
I always thought that the small room was used for recycling and as a place for employee's to go on a smoke break out of sight from customers.
This lot has always been one of my favourites. It's such a fun lot, it's so mysterious, and it's so fun to just spend time there, wondering what the different buildings could've been used for.
Snack report: rice pudding with blueberries
AAAH YOU'RE BACK!! ive missed you so so much sister🎉 thank you very much for this
You're so welcome!😍
So funny enough, the second I seen the pool I thought of a plant I worked at during Covid. The room itself literally looked identical e to this. Only difference was, there was a huge sifting arm. It housed human waste. The poop would run into this room, where it would be cycled through a system that would liquify and dispose of it properly. It was insanely gross, but it answered so many questions I had as a kid.
I spilt the warehouse space in half, one side pet store, other, cafe or small dinner
Your account is the light of my life. Thank you
I always thought that the small house is a smoking room. Maybe there was flammable things nearby?
Love your amazing channel! 💜 Would you consider making a lore video on Hidden Springs? It's my second favorite town after Moonlight Falls, which we have a lot of videos about! 💜💜 awesome work!
Thank you so much ☺️🥰 absolutely! I love Hidden Springs! It’s on my to do list!! ✅
As someone who's become fascinated with liminal spaces recently, this is right up my dark, spooky alley. Looking forward to the rest of the series! 😁
Snack report: just some dark chocolate chips. Simple but delicious.
Oh I love that I caught your newest video right when I had time to watch it!
7:30 Looks like a spent fuel pool
I feel like the small room in the back could’ve been a way into an underground area, and it was cemented over, or the trash cans could’ve been a means to get downstairs, as like a switch or something
Ahh! Missed you Ms. Lore! So excited to watch this - hope you're doing well! xx
I hope you know how much I enjoy these videos. Thank you so much for keeping me up on the lore lol!!
my snack is my dinner of Mediterranean salad with baked yams on the side
My theory is rather simple for the small room. It's a smoking room 😅. That trash can resembles the trashcan that are also used for smokers in public places, the 2 small windows there is to resemble ventilation system which often used in smoking room/area. I can see myself smoking in that room to be quite honest, I can also see sims smoking in that room, especially the rebel teens of the neighbourhood.
I have the same feeling, the most normal old school smoking room 😂
The outside of the grabage can shed made me think of the little building the researchers would be in during the castle bravo tests.
I absolutely love Strangetown. The Specters, Smiths, and Grunts were my favorite families. Ophelia, Johnny, and Ripp were the trio of misfit kids that uncovered secrets in my game. I’m gonna try to recreate that in Sims 4, but sadly it won’t be the same.
I love the concept of the video! I’d love to see more content of weird stuff in the Sims Cities ! Lucky Palms and Twinbrook seem to hide some weird secret as well 😏
I get so excited when you post
Sims 2 is so liminal I love it
Trashcan on the roof could be fake chimney, or for me it looks like that
Oh How I Miss Your Voice, it is so shrouded in mystery. nice to see your content again. (as if I don't re watch the hell out of it)☺
OMG I MISS THIS NOTIFICATION! I MISS YOU!!! WELCOME BACK ❤
I think the trash cans are supposed to resemble ash trays and smoking rooms maybe? When the game came out smoking was more popular than it is now, but smoking rooms used to be much more popular back in the day. Perhaps it’s just something that looks odd to people 20ish years later since times have changed? 🚬🚭
Trashcans in an unused utility shed... extras that were put in the shed along with a chair that was left from the government facility..
This lot might have been the original downtown / community area when the town population was next to nothing. It could have been that the various buildings had varied design and usage intent because it was just more convienent for the town back then.
This channel seriously deserves more subs and views!
I used to turn 88 RTN into an old West style shopping district. Shame I didn't even notice the lore hidden in this lot.
Missed you Ms. Lore!
Just as I started to play in Strangetown!! Perfect timing
I wonder if I could make a liminal space in Paralives.
$69.69 for shipping and handling??? that's a steal in today's economy
More videos about Sims and liminal spaces, please.
I knew about that tiny room with two bins and a chair but never paid attention to the other buildings. I thought it was a clandestine interrogation room in where t0r tures were practiced. The bins were aimed to clean samples of puke, blood and other fluids. I don't know if it was aimed to interrogate human Sims or aliens.
Love your videos!- from Dublin🥰
Thank you! 😃
So on the pool...what is a common thing people did with sims in the sims 2? Popping em in the pool and removing ladders. Immediately thought of that.
The whole Sims 2 is just weirdcore and liminal space