What is Blender History

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  • čas přidán 27. 05. 2024
  • Blender is one of the Best 3D software today but this was not always the case. Because it went through an interesting journey like no other. and the least we can say about it that it was long and difficult because it almost died at some point in its path of what it became today. The History of Blender was filled with successes and failures but it is the thing that took it from nothingness to greatness. this is the story of Blender.
    it all started with the story of an ambitious young man called Ton Roosendaal, he originally wanted to be an architect, but he later studied industrial design because he wanted to do something creative and technical in the same time. Ton was a talented man with many different skills who had a passion for computer graphics, so he decided to start a company to have money to buy better and more expensive computers, to work as a full-time computer graphics designer, and to do 3d animation.
    In 1988, when he was 29 years old Ton Roosendaal co-founded the Dutch animation studio called NeoGeo....
    --------------------------------
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Komentáře • 137

  • @raytry69
    @raytry69 Před 4 lety +266

    I'm a bit proud of that I contributed a little money for Blender become open sourced in 2002. :)

  • @imyasharya
    @imyasharya Před 4 lety +189

    It's still unbelievable to see such a powerful software for free. I owe blender a lot. It has given a chance that I thought I couldn't have ever before.

    • @pshethia01
      @pshethia01 Před 4 lety +1

      Is it reaching maya and houdini or is it something better and innovative?

    • @yash1152
      @yash1152 Před 4 lety

      hey, i see u here as well :)

    • @diddlypoop4722
      @diddlypoop4722 Před 4 lety

      @VADER not Houdini, but yeah.

    • @James-pb8xu
      @James-pb8xu Před 3 lety

      @VADER nope lol.
      Houdini is undisputed in proceduralism, simulations and physics. Blender can hope to have half of its functionality.

  • @nishantmodi5451
    @nishantmodi5451 Před 4 lety +19

    5:24 The monitor is kept on a book about MAYA

  • @arthdano5039
    @arthdano5039 Před 4 lety +46

    At around 4:46, you can see the sign "Ask the Guru".
    I see what you did there Andrew Price.

  • @TerenceKearns
    @TerenceKearns Před 4 lety +14

    I look at blender as a prime example of how people in general really do have good will. And we can come together to do amazing things that matter.
    Great narration/report video. Thanks :)

  • @ButtaDawg6969
    @ButtaDawg6969 Před 7 měsíci +1

    the open source community is a gift from humanity

  • @ashikrahaman516
    @ashikrahaman516 Před 4 lety +40

    As a Freelancer,i want to say:
    🧡🧡🧡 I LOVE BLENDER 🧡🧡🧡

  • @remie07
    @remie07 Před 3 lety +6

    I wish they made a movie about this guy and his journey.

  • @chandus417
    @chandus417 Před 4 lety +5

    2.8 is the gamechanger 😍😘

  • @shine_2003
    @shine_2003 Před 4 lety +16

    man i was just starting with my course and was searching for the unwraping 3ds max . here u are giving amazing tutorials. loved ur teachings man. a happy lerner here. x)

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem +1

    haha @6:47 Dang that Pablo Vazquez already at the studio. He has done such great work with the weekly Blender Daily. The kickstart of the 2.8 branch and the videos he did must have had major impact. I remember seeing the Blender Foundation contribution number go up. It started around 40-50k euro. its now 208k euro a month

  • @D2SProductions
    @D2SProductions Před 4 lety +1

    "... he originally wanted to be an architect, but he later studied industrial design because he wanted to do something creative and technical at the same time."
    Industrial Design is an umbrella term, it covers architectural design, product & toy design, automotive design, landscape design, motion picture special effects (makeup appliances, animatronic, movie miniature models and set, prop and set design, and 3D computer modeling and animation), and prosthetics and bionics design (designing prostheics for amputees).
    I majored in Industrial Design myself, the college that I attended required that we take the basic classes in all of those fields, and then we'd finally get to chose which one of those sub-majors we would focus on. My focus was on Motion Picture Special Effects, but I had to learn the basic of all of the other sub-fields.
    My point is that what you said didn't really make sense because an Architect is an Industrial Designer because Architectural Design is a division of Industrial Design, and architecture is both creative an technical, not as technical is designing a car or an animatronic creature for a movie (which is both highly technical and highly creative), but it's still both technical and creative.
    Other than what I've mentioned above this was a good video, very informative.

  • @MGSBigBoss77
    @MGSBigBoss77 Před 4 lety +14

    Not only do you put out great videos with 3D production tool software, but you also covered "Neo Geo" (both the European and Japanese origins of the company name) this time round? The old arcade gamer in me appreciated this so much, thank you!

  • @kepler1175
    @kepler1175 Před 4 lety

    Thank you for bringing us these videos, they should have millions of views in my opinion, they are so enjoyable to watch, informative and the visuals in the back are always great to view

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem +2

    Dang dude, this must have been a HUGE undertaking to do this video. Collect all the data, the shots and making a very interesting comp. Super nice work!!!!!

  • @fvcu
    @fvcu Před 4 lety +12

    I met blender out of curiosity in 2005 since then I have never left it, it is incredible what can be done with it and what is missing Still thank you blender for existing...😂😂😂😂

  • @stevekobb3850
    @stevekobb3850 Před 4 lety +5

    Fascinating. Thanks for putting this together.

  • @Migueljuegos
    @Migueljuegos Před 4 lety +3

    The perseverance and effort put into this project throughout so many years is admirable. Thanks to that Blender is one of the Best 3D software today.

  • @swamihuman9395
    @swamihuman9395 Před 4 lety +1

    WOW! Thx. Great telling of the history. You clearly put a lot of work into this; it really shows! Thx, again. And, here's to many more years of success for Blender!...

  • @tando6739
    @tando6739 Před 4 lety +11

    Thank you for this, makes me appreciate the software more!

  • @KP21530
    @KP21530 Před 2 lety +1

    Probably one of the most successful open source project.

  • @orkinabdallatyf7205
    @orkinabdallatyf7205 Před 4 lety +1

    great comprehensive history indeed ... very well done... kudos to all

  • @jesusodremanpost
    @jesusodremanpost Před 4 lety +1

    Thanks For your Work, Greatings

  • @dicarlostrujillo
    @dicarlostrujillo Před 4 lety +5

    Whata time to be alive!

  • @kevinm3751
    @kevinm3751 Před 4 lety +2

    Very interesting and informative, thanks so much for making this video. It really shows the growing pains of this software and how it has matured and grown...

  • @carlocaputo9806
    @carlocaputo9806 Před 3 lety +2

    Im start using blender in 2012 for fun, i used to detroy things and for smoke and fluid simulation, and im never stopped using blender, now im 23 and i have a job, im a cg artist in a real estate company, and its all thanks to Blender... ❤❤❤ (sorry for my bad english)

    • @RomboutVersluijs
      @RomboutVersluijs Před rokem

      Thats pretty cool man! I started doing 3d with sketchup in 2007 or so. Than wanted to get better and try organic shapes. So Blender came in the picture. I actually tried it before. But that was with the horrible bottom horizontal ui

  • @iamsaood
    @iamsaood Před 3 lety

    Wow, amazing history. Thnx for sharing

  • @ericcvt
    @ericcvt Před 4 lety +1

    Wonderful and illustrative telling of blender origin.

  • @GaryParris
    @GaryParris Před 4 lety +2

    excellent history, such an important history in 3D for the masses!

  • @shreyasdeokar1325
    @shreyasdeokar1325 Před 4 lety +2

    The history lesson I enjoyed the most

  • @chipdavis3956
    @chipdavis3956 Před 4 lety

    Love your stuff man!

  • @amitrana2756
    @amitrana2756 Před 4 lety +1

    excellent work mate

  • @michaelscofield4524
    @michaelscofield4524 Před 4 lety +7

    Love the effort you put into the videos

  • @Userdoesnotexit
    @Userdoesnotexit Před 4 lety +4

    These videos are nice to make.. you did great over all.
    I myself owe Ton alot ... without blender i wouldn't have went that far

    • @Leukick
      @Leukick Před 4 lety +1

      You owe him a tonne...

  • @preetammukherjee623
    @preetammukherjee623 Před 4 lety +1

    It has showed that you can still provide almost all the stuff of a paid software in an open source one..
    My heartiest respect to the creators...

  • @E.T.S.
    @E.T.S. Před rokem

    Thank you very much.

  • @nishada_bhi
    @nishada_bhi Před 2 lety

    I shifted from maya and max to blender when blender 2.8 was released. Best Update.

  • @kudraabdulaziz3096
    @kudraabdulaziz3096 Před 4 lety

    Awesome video bro. I love it. Could you do one on the history of 3ds Max also.

  • @gouravdas7557
    @gouravdas7557 Před 3 lety

    You shall not die. Great inspiration.

  • @JohnNelsonTMFOrgulloMiskito

    Tu canal es muy bueno, se aprende mucho aquí... Gracias por compartir tu conocimiento... En mi país aprender 3D(o carreras a fines) es como pagar un viaje a la Luna o a Marte.

  • @arnabroy2193
    @arnabroy2193 Před 4 lety

    Excellent video

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem +1

    Blender best step was from 2.4 to 2.5 when they had the first big overhaul on the GUI. i tried blender 2.1 2.2 up until 2.4 and jsut could gasp that weird horizontal bottom toolbar.

  • @tonyadede2581
    @tonyadede2581 Před 4 lety +1

    We thank him

  • @interactivedreamsphilipscd5292

    Interesting footage of the development of The Lost Ride @ NeoGeo, where does this come from? I'd like to find out more!

  • @Thefan
    @Thefan Před rokem

    I remember seeing 'Made with Blender' on the cover CDs that came with magazines like PC Format, and always wondered whether it was the same application, this video has confirmed it was!

  • @csmemarketing
    @csmemarketing Před 4 lety

    Amazing video. The history sounds accurate.

  • @edh615
    @edh615 Před 4 lety

    I would love a more in depth somewhat longer video, also talking about 3d rendering technology advancements.

  • @JAMESDIAZESCULTOR
    @JAMESDIAZESCULTOR Před 4 lety +1

    Excelente historia felicitaciones, queremos mucho a Blender , Por favor agregar traduccion de subtítulos para comprender todo el video

  • @linuxuser145
    @linuxuser145 Před rokem

    I'v been trying to learn blender and I learn a lot but nodes are like the hardest thing so far to learn i't so overwhelming im trying to learn them now

  • @WTB-1
    @WTB-1 Před 8 měsíci

    I'm still searching for Blender artists who are willing to open up their portfolio's to inspiring artists for animation purchases.

  • @tjseries3057
    @tjseries3057 Před 4 lety

    The genius of that man

  • @3ssammaya
    @3ssammaya Před 4 lety +1

    Pro Work as always :)

  • @MindShockStudios
    @MindShockStudios Před 4 lety +4

    BTW the main breakthrough that guaranteed blender a fallowing was the 3rd time the totally revamped the blender bones, I mean IKA, oops Armatures. Also The removal of the game engine is actually the most dramatic shift in blender foundation software. i mean it can be turned on easily enough and would operate properly if adjusted and perfected but I think it's best for all the developers sanity not to go there and challenge Unreal competition they have right now in the game industry as all the engines glare bewildered at the bells and whistles that everyone can see now that blender got a "nose job" and a AAA real-time engine but please down assassinate me because that free stuff is now F'n wit me mills.....

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem

    What i find very cool is that the logo hardly changed. It currently is a bit skewed compared the original version. But its still the same. The logo type looks a bit bolder as well currently. I keep wonder what the logo mark represents. the circle with the 3 outbound parts.

  • @G_a_n_d_u
    @G_a_n_d_u Před rokem

    oye oye balle balle

  • @MarquisDeSang
    @MarquisDeSang Před 3 lety +2

    The UI literally went from the worst to the absolute best in 2.8+

    • @RomboutVersluijs
      @RomboutVersluijs Před rokem

      Did you have tried bl pre 2.5 that was harsh! 2.79b to 2.8 did improve, but not as like the scrap of the horizontal bottom toolbar

    • @MarquisDeSang
      @MarquisDeSang Před rokem

      @@RomboutVersluijs I tried Blender since day one, when It was called Neogeo and every version since then. Houdini as an amazing UI also. Blender and Houdini are the only valid 3D software now that C4D haz zero progress in the last 15 years and Maya and Max are legacy for old studios.

  • @viczking8520
    @viczking8520 Před 4 lety +1

    they grow up so fast

  • @AgustinCaniglia1992
    @AgustinCaniglia1992 Před 2 lety

    Uso blender. Y AMO blender. I use blender. And I LOVE blender!!!!

  • @jackadam01
    @jackadam01 Před 3 lety

    Blender has come a long way.

  • @d123s404
    @d123s404 Před 4 lety

    RIP the blender game engine. It was never good but it was fun as hell, and it was among the few engines at the time with a useful visual scripting system.

  • @marcus_ohreallyus
    @marcus_ohreallyus Před 4 lety +1

    Oh I thought this was going to be a video about using a newly implemented history stack.

  • @ahmedelseed
    @ahmedelseed Před 4 lety

    Inspiration Tuts, your tutorials are very inspirational indeed, but one thing I'm so eager to know,
    What is your name? I would love to call by it.
    Thanka man, I really love your work, effort and none-fading dedication to put super nice tuts almost every day. 😍

  • @ravichaturvedi2146
    @ravichaturvedi2146 Před 4 lety

    Can anyone help me I installed blender 2.82 but it didn’t open cmd error access violation. Help please suggest.

  • @Enc3062
    @Enc3062 Před 4 lety +1

    8:36 esta tomando mate! jajaja

  • @yash1152
    @yash1152 Před 4 lety +1

    u didnt mention how the fundings went in later stages

  • @ImranBinAbdulKhalique
    @ImranBinAbdulKhalique Před 4 lety

    Wow...never knew neo geo evolved to be blender

  • @Luka1180
    @Luka1180 Před 3 lety

    What about Ian Hubert's web series Dynamo and Dynamo Dream?

  • @purwantooke429
    @purwantooke429 Před 3 lety +1

    I remember when Blender was the size of a floppy disk

  • @mikejade4146
    @mikejade4146 Před 4 lety

    Blender is the Beast incarnate

  • @richaanimationstudio2233

    Blender is awesome

  • @tommydraeger6991
    @tommydraeger6991 Před rokem

    I used blender in 2005 when I was around 14 years old. I constantly had fights with my father who kinda wanted me to switch from 3dsMax / Windows to use Blender / Linux... I tried it so often since then.. But the reality was: it sucked ... while max and maya or xsi were kinda easy to get into, blender was hell... nothing made sense.. the usabillity was a disaster. In the recent years blender really catched up. I really liked the addition of WFC to blender, but Houdini was faster, and I kinda prefer the scaleable procedual approach and the direct engine integration. In that matter houdini rules. so no need to learn blender anymore for me.

  • @jamesdoe4515
    @jamesdoe4515 Před 3 lety

    13:12 sweet

  • @eggyrepublic
    @eggyrepublic Před 4 lety +1

    Some point in history real time rasterization was probably regarded as too expensive and impractical. Hopefully the same thing will happen to ray tracing.

    • @edh615
      @edh615 Před 4 lety +2

      what do you mean? I think physicsts already knew the amount of processing needed for a computer render, rasterization was actually a workaround for the computationally expensive ray tracing, both technologies are usefull each in it's domain, ray tracing in realistic cgi and rasterization untill now in games.

  • @jeffrey8154
    @jeffrey8154 Před 2 lety

    Really informative video, didn't know the back story.

  • @itazenin
    @itazenin Před rokem

    SHEESH

  • @tuongnguyenan6408
    @tuongnguyenan6408 Před 4 lety +2

    i bet this guy is a blender fanboi

  • @amazingvideos58
    @amazingvideos58 Před rokem

    If blender is free then how does the company that owns the software earn money?

  • @jirivrba5252
    @jirivrba5252 Před 3 lety

    Amiga was in the begining (0:30) as usually :-)

  • @zweiwing4435
    @zweiwing4435 Před 3 lety

    Zero to Hero this is Blender 3d!!!!

  • @rahulkumawat4591
    @rahulkumawat4591 Před 3 lety

    I am from India and it will be great if you upload subtitles in Hindi language

  • @manda3dprojects966
    @manda3dprojects966 Před 4 lety

    Who is waiting that he is talking about 2.8x?

  • @arin_faraj
    @arin_faraj Před 4 lety +1

    The history of blender
    Shows a movie made with unity

    • @leucome
      @leucome Před 4 lety +1

      They used Blender to sculpt the character. There is no 3D modeling tool in Unity so the 3D assets need to be made with an external 3D modeling software.

    • @z_tiger311
      @z_tiger311 Před 4 lety

      @@leucome lol there is only one guy in Goodbye Kansas that likes & uses Blender and he didn't sculpt it in Blender but Zbrush, only used Blender for few things like modeling clothes..etc but the whole Pipeline is Maya, Zbrush, Substance & Unity ;)

    • @leucome
      @leucome Před 4 lety +1

      @@z_tiger311 I was talking about Sebastian and Lu from Adam Unity demo. But I do not know if they were entirely made with Blender I never found detailed information for these just an article that say they are made with blender.
      Edit: I searched again... If I understand correctly it is indeed Daniel Bystedt the guy from Goodbye Kansas that like blender who worked on Sebastian and Lu. He used blender for the Hard surface, marvelous designer for the jacket. and Zbrush for the organic part.

    • @z_tiger311
      @z_tiger311 Před 4 lety

      @@leucome That is correct :)

  • @keithws2779
    @keithws2779 Před 4 lety +1

    2.8 really should have been called Blender 3.
    Look at the difference between 2.1 and 2.8

  • @amitmorang
    @amitmorang Před 4 lety

    how many softwares do u use

    • @MGSBigBoss77
      @MGSBigBoss77 Před 4 lety

      He's a; *"jack of all trade's".* He 's knowledgeable in them all it appears, these video educate us in being open minded to them all and their usages (and disadvantages?), i'd imagine!

  • @user-wu4hd2zx3f
    @user-wu4hd2zx3f Před 4 lety

    Thats the reason why GTA:SA was created

  • @williamsbrown9276
    @williamsbrown9276 Před rokem

    Who can make a good cartoon movie for me? I’ve novel I wish to turn to movie.

  • @animet7323
    @animet7323 Před 4 lety

    First bro

  • @arcangel964
    @arcangel964 Před 2 lety

    The story of Blender: brush lag, overwhelmed with instruction, will shit itself any moment thereafter, not responding, about to crash.
    Make sure u save constantly and if ur serious go for industry standard software. 3d Coat will do much more for practical modelling. Just use Blender for extruding and building basic forms.

  • @augm3nt384
    @augm3nt384 Před 2 lety +1

    Public Service Announcement. New users please stay away from ANY AMD GPUs for content creation and specially blender. Besides the performance being terrible compared to NVIDIA, AMD does not even support features such as raytracing and will drop support for hardware whenever it feels like.
    Buy NVIDIA , besides their hardware being way faster, their software support is WAY better.

  • @srd65
    @srd65 Před 3 lety

    blender sort of threw 3ds max in the dumpster because blender is just as good and its free

  • @rgqric
    @rgqric Před 4 lety

    is not called blunder

  • @Mbg-tech
    @Mbg-tech Před 3 lety

    sir,your volume is a bit to low

  • @privet20005
    @privet20005 Před rokem

    started video with unity engine demo