Which New Item, is the Best New Item in Super Mario Maker 1.2 ?

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  • čas přidán 13. 12. 2019
  • A couple of days ago, Nintendo dropped a new Super Mario Maker 2 update out of the blue. The legendary update, and wow, legendary Super Mario Maker 2 update it is indeed. Not only did we get tons of new Super Mario Maker 2 items and even enemies to toy around with, but we also got a completely new game mode, and even an amazing new power up. But all these new additions also raise an important question. How good are the new items, which one is the best one, and which new Super Mario Maker 2 item is the absolute worst? Well today we are finally going to answer this eternal question, because today we will discuss the new possibilities the new items open up, and we will review all new items.
    -------------------Credits for the Music-------------------------
    Mario and Luigi Superstar Saga OST - Teehee Valley
    Super Mario Sunshine OST - Bianco Hills
    ------Holfix
    / holfix
    HolFix - Beyond The Kingdom
    • [Free Music] HolFix - ...
    HolFix - Victory
    • [Free Music] HolFix - ...
    ------Kevin MacLeod
    "Adventure Meme", “The Builder”
    Kevin MacLeod incompetech.com
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
  • Hry

Komentáře • 1,8K

  • @mcmoistyboi4662
    @mcmoistyboi4662 Před 4 lety +962

    I wonder if Ceave has nightmares about walking around and his floor randomly turns into shiny, yet deadly coins

  • @fishboi2610
    @fishboi2610 Před 4 lety +2009

    Spike in the thumbnail looks like he’s going to punch you

  • @IsaacHND
    @IsaacHND Před 4 lety +274

    Imagine:
    1.3 Update: * Adds Fuzzies *
    Ceave: Infinite Rainbow Fuzzies out of 5

  • @shuggythebuggy7595
    @shuggythebuggy7595 Před 4 lety +343

    Just wanted to point this out for Ceave, you can get a chain chomp pole/stump easily now by putting 2 spike balls directly above them, it’s instant

    • @half-qilin
      @half-qilin Před 4 lety +13

      Also: P-blocks allow for spike ball contraptions.
      Check out my level: SDT-VC3-L6G _3D World Half Adder_
      It uses P-Blocks, Spike Balls, and Dash Panels

    • @graysonslade7505
      @graysonslade7505 Před 4 lety +3

      Hi

    • @levithe2nd
      @levithe2nd Před 4 lety +2

      @@graysonslade7505 hi

    • @abromk1997
      @abromk1997 Před 4 lety +1

      Heyyy

    • @TheWildFroakie
      @TheWildFroakie Před 4 lety +2

      I guess you can say that this process...
      *is surprisingly simple!*

  • @ryantoscano9739
    @ryantoscano9739 Před 4 lety +593

    I'll add that the P-Switch also gives 3D World an item that's incredibly similar to the on/off switch which they didn't have access to before.

    • @ebgurif
      @ebgurif Před 4 lety +10

      Agree

    • @chillstoneblakeblast3172
      @chillstoneblakeblast3172 Před 4 lety +33

      @@buttsicle Who knows what Nintendo is thinking. I wish we will get another on/off block set, green and purple.

    • @greenheroes
      @greenheroes Před 4 lety +2

      @@buttsicle eh at least the blinking blocks can work as a global timer in a style where there is no tracks.

    • @janehuskmann1914
      @janehuskmann1914 Před 4 lety +3

      But people had also turned on-off blocks into blink blocks, so...

    • @steel5897
      @steel5897 Před 4 lety +5

      @@janehuskmann1914 BETTER blink blocks because you can customize their timing and speed

  • @SpikeWii
    @SpikeWii Před 4 lety +754

    You're damn right, Ceave.

    • @Polygon64
      @Polygon64 Před 4 lety +34

      Congrats you're in the thumbnail

    • @kristaryndubery8246
      @kristaryndubery8246 Před 4 lety +28

      Yeah u fishy boopkins

    • @megamushroom
      @megamushroom Před 4 lety +4

      Spike ugly

    • @user-oz5xr4yz5t
      @user-oz5xr4yz5t Před 4 lety +4

      You’re fuzzing kidding me, right. You just said dang diggity darn but made the ng a mn
      Edit: ° ͜ ° /🔪
      /\

    • @megamushroom
      @megamushroom Před 4 lety +7

      @@user-oz5xr4yz5t no no words are bad

  • @legendaryfella3236
    @legendaryfella3236 Před 4 lety +238

    Link can wear shellmets and the dry bone shell so that might help

    • @andrewj1754
      @andrewj1754 Před 4 lety +6

      Legendary Fella and goomba shoes

    • @PetikG
      @PetikG Před 4 lety +16

      You can't do any of the Link's moves while wearing a dry bone shell or a shoe.

    • @veradimock8234
      @veradimock8234 Před 4 lety +4

      Now 3.0.0

  • @Mom-cf2je
    @Mom-cf2je Před 4 lety +218

    They probably added pokeys specifically for link to have something to aim at with the bow

    • @SorielHDTBers
      @SorielHDTBers Před 2 lety +9

      Or maybe because everyone requested them and they need iconic mario enemies in the game

    • @IcyDiamond
      @IcyDiamond Před 2 lety +7

      @@SorielHDTBers Or maybe you’re both right

    • @SorielHDTBers
      @SorielHDTBers Před 2 lety +5

      @@IcyDiamond probably. We requested pokeys a lot beforehand so it was probably both

  • @steinistbaum2236
    @steinistbaum2236 Před 4 lety +511

    Ceave: "Let's talk about this *brand new* Update."
    Also Cleave: "Lets answer an *eternal* question about the SMM2 Update."

    • @unemilifleur
      @unemilifleur Před 4 lety +23

      It's more like ''let's apply the eternal question [which items are the best] to the new items in the update''

    • @meta04
      @meta04 Před 4 lety +36

      ...who's Cleave?

    • @Manivilization
      @Manivilization Před 4 lety +13

      @@meta04 cleave gaming

    • @nezbitnezbit5397
      @nezbitnezbit5397 Před 4 lety +9

      Ah yes my favorite CZcamsr, *Cleave*

    • @milkman9412
      @milkman9412 Před 4 lety +5

      @@Manivilization I love his super meat maker levels

  • @_niemand
    @_niemand Před 4 lety +690

    plot twist : spike balls are only great because the look loke fuzzys

  • @gameguin6113
    @gameguin6113 Před 4 lety +103

    Imagine when they finally add fuzzy‘s and all they do is just add to gameplay and don’t let crave make complex contraptions.
    That would hurt.

    • @rocket8931
      @rocket8931 Před 4 lety +5

      Crave? 😂

    • @Sylocat
      @Sylocat Před 4 lety +16

      Ceave would find a way to use it in complex contraptions anyway.

    • @infinightmoon6268
      @infinightmoon6268 Před 4 lety +12

      I don't see fuzzies being added, because they're essentially Boos on tracks.

    • @Kobstar
      @Kobstar Před 4 lety +2

      It's Ceave not Crave

    • @gameguin6113
      @gameguin6113 Před 4 lety +3

      Okay okay I get it, I meant ceave yet it auto corrected to crave. Not my fault just auto corrects fault.

  • @DanteTheBreadGoddess
    @DanteTheBreadGoddess Před 4 lety +170

    Ceave gaming: come on, Nintendo! Add pokeys to smm2
    Nintendo: *adds pokeys with the features they have always had and extra special abilities*
    Ceave gaming: _n o_

    • @infinightmoon6268
      @infinightmoon6268 Před 4 lety +24

      Let them come out of pipes and bullet bills, or stack on other enemies, and then we'll talk.

    • @pawejakowiecki9055
      @pawejakowiecki9055 Před 4 lety +2

      Aww man

    • @brickjam69
      @brickjam69 Před 4 lety +9

      Where’d the ability go where on the “bah” sound they turn unspiky?

    • @EnrocaLaRoca
      @EnrocaLaRoca Před 4 lety +8

      @@infinightmoon6268 What's even the point of stacking pokeys? They're literally a walking stacked tower.

    • @infinightmoon6268
      @infinightmoon6268 Před 4 lety +22

      ​@@EnrocaLaRoca You wouldn't stack Pokeys on top of other Pokeys. You would stack them on Monty Moles to make Pokeys that follow you super fast. Or you would stack them on a winged Koopa to have Pokeys that jump up and down. (And unlike normal stacked enemies, the Pokey stack wouldn't be broken by passing through semisolid platforms.) Or you could put a Pokey on a flying Spiny to make the Pokey fly.
      Enemy stacking can lead to all kind of unique and interesting behaviors.
      And I've only been talking about what you can put Pokeys on, but what about what you can put on top of Pokeys? Cannons, Munchers, Bill Blasters, Fire-breathing Piranha Plants, Hammer Bros, Spikes...

  • @squidpai_
    @squidpai_ Před 4 lety +1397

    the real reason why nintendo didn't add fuzzies:
    ceave will rate them at least 5 fuzzies
    which means that
    1 fuzzy = 5 fuzzies
    1 = 5
    fuzzies break math

    • @RubyYTer
      @RubyYTer Před 4 lety +120

      no, he'll rate them 6 rainbow gigantic fuzzies

    • @tazzaditonno4299
      @tazzaditonno4299 Před 4 lety +16

      @@RubyYTer GIGANTIC RAINBOW fuzzies :D

    • @sillymel
      @sillymel Před 4 lety +70

      Nah, he'd rate them six fuzzies. Five for the rating, plus the fuzzy itself counts as an additional one.

    • @geli95us
      @geli95us Před 4 lety +12

      Well, 1 calorie = 1000 calories, so fuzzies would not be the first thing to have more than 1 values

    • @dragonx23123
      @dragonx23123 Před 4 lety +9

      @@geli95us 1000 calories = 1 kilocalorie

  • @pumpkinzz5728
    @pumpkinzz5728 Před 4 lety +142

    I really hope they can use the ninji concept on normal levels. I think it’d be cool to have the creator’s clear test be a ‘golden ninji’ so you can see how it was intended vs how it’s changed.

    • @dotXyore
      @dotXyore Před 4 lety +31

      Yes! It would also call out people who use dev exits. :)

    • @guzel9823
      @guzel9823 Před 4 lety +25

      this could make puzzle stages really bad, it should be implemented in endless mario challenge after dying like 5-10 times to the same level

    • @megarotom1590
      @megarotom1590 Před 4 lety +8

      it would be good and bad, it would kill puzzle levels and well crafted troll levels (which hopefully aren't in endless, those are meant to be played on their own), but at the same time it kills dev exits so it's a trade off. Besides I think learning a level is part of the fun.

    • @guzel9823
      @guzel9823 Před 4 lety +4

      @Noopsel why not use the ingame tag system to help with that? certain tags won't get any ninji while all the others do, this solves the puzzle problem and the dev exist problem

    • @geli95us
      @geli95us Před 4 lety +3

      You know how many data would it take for them to store all information of all clears for all levels? You have to know exactly all the things the player did, for every player that played the level, that without a doubt would multiply by 10 or even more the data every course requires, I don't think it's doable...

  • @athena5873
    @athena5873 Před 4 lety +66

    "Frozen coins can spawnblock items"
    I'm sure troll level creators will love that.

  • @eliottmax8454
    @eliottmax8454 Před 4 lety +30

    Nintendo: released an update one day ago
    Ceave: today, we will answer this *eternal* question...

  • @kornelbut
    @kornelbut Před 4 lety +678

    In the 3d world style i managed to create a randomizer using pokeys. So i guess they aren't that bad
    Edit: Birdlegs Cass 's randomizer is way better than mine so yea...

    • @hanzwurst3805
      @hanzwurst3805 Před 4 lety +23

      kornelbut How?

    • @42carlos
      @42carlos Před 4 lety +50

      you better respond, this is important

    • @kornelbut
      @kornelbut Před 4 lety +71

      it's not a perfect one as the results depends on how long you wait

    • @lavbubl
      @lavbubl Před 4 lety

      @@kornelbut put a donut block/p switch setup

    • @kornelbut
      @kornelbut Před 4 lety +2

      @@lavbubl the outcome would still be the same

  • @UltimateLuigi9426
    @UltimateLuigi9426 Před 4 lety +601

    Sad that they didn't add fuzzies in the new update :(

    • @ozgurruh2535
      @ozgurruh2535 Před 4 lety +7

      Problaly its not important because every enemy can do what they do

    • @deadhhf3230
      @deadhhf3230 Před 4 lety +42

      If you put a Spike Ball on a track, you kind of get fuzzies
      In Mario World, they're not black so use your imagination

    • @hiiistrex2838
      @hiiistrex2838 Před 4 lety +32

      @@deadhhf3230 ok but FUZZIES

    • @levzurcher8902
      @levzurcher8902 Před 4 lety +6

      It's a sad day indeed

    • @fantasticube
      @fantasticube Před 4 lety +5

      @@ozgurruh2535 Fuzzies look great. It's enough for me.

  • @alexer6755
    @alexer6755 Před 4 lety +40

    "There is no need for spring set-ups"
    **Uses a spring in the spike ball**

    • @The_Epicness9000
      @The_Epicness9000 Před 4 lety +4

      Alexer He forgot to mention a spikeball going left.

  • @sneeznoodle
    @sneeznoodle Před 4 lety +14

    Now the Angry Sun can actually interact with something!

    • @FunnyStory77
      @FunnyStory77 Před 4 lety +3

      Angry Sun
      Friends: 1

    • @PetikG
      @PetikG Před 4 lety +2

      It can also interact with Bob-ombs.

  • @dragongali2340
    @dragongali2340 Před 4 lety +927

    nintendo: we are adding pokis in the game
    everyone: yay!
    ceave gaming: :(

    • @dragongali2340
      @dragongali2340 Před 4 lety +10

      edit: wow the like bottom is on fire thanks guys!

    • @IceFox09
      @IceFox09 Před 4 lety +6

      It’s Pokey Not Poki

    • @Diceyed
      @Diceyed Před 4 lety +6

      Tell that to ProtonJon, his whole fanbase yelled "MOVE FASTER POKEY!"

    • @eimazd
      @eimazd Před 4 lety +16

      My main gripe with the Pokeys is that they don't work like they did in SMW. They used to follow Mario, which led to some really cool kaizo levels where you have to guide a Pokey you're spinning on, but in SMM2, they just... act like a red koopa for pathing. Kinda boring.
      The only mechanically interesting parts of SMM2 Pokeys are that killing the head kills the whole thing, that neat track thing Ceave mentioned, and the snowball (which also come from Spikes, so I wouldn't really count that).

    • @peoples2296
      @peoples2296 Před 4 lety +1

      They should let you decide how long the Pokeys are

  • @Brody69Stud
    @Brody69Stud Před 4 lety +251

    "Oh also bombs walk in the night mode... cool."

  • @bernardokkkj743
    @bernardokkkj743 Před 4 lety +36

    "Dash panels only works with mario"
    Luigi,toad and toadette: *am i a joke to you?*

    • @Chad_Eldridge
      @Chad_Eldridge Před 4 lety +5

      GAAAAAHHH, PLEASE MAKE A NEW JOKE ONCE IN A WHILE, PLEEEEASE!

    • @starlite5154
      @starlite5154 Před 4 lety +2

      Originality : Am i a joke to you ?

    • @bernardokkkj743
      @bernardokkkj743 Před 4 lety

      @@starlite5154 its a meme, if you dont like it then just ignore.

    • @starlite5154
      @starlite5154 Před 4 lety +2

      @@bernardokkkj743 Memes still require originality,it's like any form of comedy

    • @bernardokkkj743
      @bernardokkkj743 Před 4 lety

      @@starlite5154 it is a format of meme, thats how the "am i a joke to you?" meme is.

  • @stevem1792
    @stevem1792 Před 4 lety +252

    “He can even throw bombs”
    Oh no Ceave said the demonetized word
    Edit: oh wow I have never got this many likes lol

    • @trulyalternate3943
      @trulyalternate3943 Před 4 lety +6

      *BOOMERS*

    • @GMJ7320
      @GMJ7320 Před 4 lety +1

      He actually got demonetized as well

    • @EgamerX14
      @EgamerX14 Před 4 lety +2

      Link is Plague Knight. I mean, they're both green, they both can throw bombs, and Plague Knight is a p,g,u,e,g,h, and t removed anagram for Link!
      D I S C O V E R Y O F T H E C E N T U R Y

    • @jacobw1780
      @jacobw1780 Před 4 lety

      bomb

    • @NeonSqueaky
      @NeonSqueaky Před 3 lety

      Kirbs reference

  • @Mac_Omegaly
    @Mac_Omegaly Před 4 lety +70

    5:33
    But there is a huge untapped feature about dash panels!!
    You can enter pipes with out touching a button. This item takes auto Mario levels to a new level, and makes horrible troll pipes to a new low.
    ☻☻☻/5
    Rating from me.

    • @blunderbus2695
      @blunderbus2695 Před 4 lety +3

      Instant CP1 trolls incoming

    • @jeremyfaure1888
      @jeremyfaure1888 Před 4 lety +1

      Well that is pretty niche so... Yeah. Pretty cool in multiplayer tho, to give an even better impression of race

    • @ForestFlame
      @ForestFlame Před 4 lety

      I said evil, not insane

    • @Polygon64
      @Polygon64 Před 4 lety +3

      Rip dgr dave

  • @willmorgan9856
    @willmorgan9856 Před 4 lety +187

    Ceave: I think this update is a real game-changer.
    Well, yeah...

    • @Panda2.000
      @Panda2.000 Před 4 lety

      Reminds me of splatoon 2

    • @MewTheGamer
      @MewTheGamer Před 4 lety

      @@Panda2.000 Pearl: a patch?! THIS IS A REAL GAME CHANGER, YO!!
      Marina: well they literally made changes to the game so...

    • @MagMattock
      @MagMattock Před 4 lety

      Oh my joke was taken 2 weeks early 😔

  • @frimi8593
    @frimi8593 Před 4 lety +8

    ceave theres one thing you missed about the pokey, though I doubt this comment will be seen. with the pokey, you can send a signal straight down. if you kill the head of a pokey, then an enemy up to 8 blocks straight down is now able to walk forward. Although this perhaps doesn't have too many uses, I was able to use it in my level about pokey platforming H4T-KN4-TVG. I used pokeys in a bunch of different ways, but the part where the signal straight down is used is at the very end when you get a superball. If you just wanna see the contraptions (most of them aren't too interesting, but a few are) then go to C4G-5T0-P1G instead. it shows all the behind the scenes stuff

  • @lomo4506
    @lomo4506 Před 4 lety +16

    I think spikeballs look more like fuzzy's than Ninji's

  • @thefan6151
    @thefan6151 Před 4 lety +60

    Next things we need :
    Fuzzys
    Fire Bros in the other styles
    Ice Flower
    Ice Bro

    • @peppinoandweskerfriendsfor3450
      @peppinoandweskerfriendsfor3450 Před 4 lety +12

      Instead of the ice flower, I believe the penguin suit will work much better. Sliding just makes things fun

    • @Powerguy360
      @Powerguy360 Před 4 lety +6

      The Fan The Superball Flower could turn into an Ice Flower in the other styles. I’m honestly not sure why they didn’t go this route with the Yoshi’s; we have two variants of Goomba shoes, why couldn’t the Stiletto turn into a Red Yoshi instead of replacing big Yoshi eggs with red ones. That and the lack of Fire Bro cross-compatibility still baffles me. Maybe they’ll fix it one day...

    • @Joker-fj8hg
      @Joker-fj8hg Před 4 lety +1

      You forgot about Fuzzy

    • @theoboueid4744
      @theoboueid4744 Před 4 lety +1

      And power-ups in the mario bros 3 game style too cuz yeah

    • @theutubepower1243
      @theutubepower1243 Před 4 lety +3

      My prediction with the ice flower/penguin suit is that the penguin suit would be new super mario bros exclusive, and the ice flower will be in the other styles

  • @genericchannel4910
    @genericchannel4910 Před 4 lety +124

    Are you tired of the shell electricity
    Do you want electricity in 3d world
    TRY THE NEW SPIKE BALL ELECTRIC SISTEM.

    • @picklepackles
      @picklepackles Před 4 lety +1

      are the shells gonna kill an elephant with a spike ball?

    • @genericchannel4910
      @genericchannel4910 Před 4 lety

      ...

    • @genericchannel4910
      @genericchannel4910 Před 4 lety

      What.

    • @emlynmccann4053
      @emlynmccann4053 Před 4 lety

      @@genericchannel4910 I also have the same question... What?

    • @TheChickenNerd
      @TheChickenNerd Před 4 lety +3

      E Mou Essentially, there are two systems of delivering electricity: Edison with his DC current, which is what batteries operate on and Tesla with his AC (alternating current) which relies on the direction of the current alternating at a frequency.
      The two were rivals, and Edison especially tried to discredit AC. One of the most notable was Edison killing a problematic elephant at Luna Park Zoo at Coney Island with AC.

  • @koelee
    @koelee Před 4 lety +18

    Practically everyone has stated that they don't want Link to transform back into Mario and would rather if he had his own health bar or even just die immediately if he gets hit.
    Hopefully Nintendo listens and patches something like this in during a future patch. It would be much more interesting and immersive if the mastersword and similar powerups in the future completely changed you into the character, and if touching an ordinary Mario powerup such as a fire flower or mushroom changed you back into Mario.

    • @Xhamon
      @Xhamon Před 4 lety +1

      I think it would be even more interesting if the "health bar" was a separate powerup that could stack with everything else in any game mode. I mean, fire or raccoon Mario with a 3 hit buffer would also be really cool.

    • @infinightmoon6268
      @infinightmoon6268 Před 4 lety +1

      Nintendo's not going to do a patch that will completely change how power-up work. Sorry.

    • @tylazermk8271
      @tylazermk8271 Před 4 lety +1

      You do realize that there is a clear condition where you beat a level without taking damage right?

    • @KnuckleHunkybuck
      @KnuckleHunkybuck Před 4 lety

      Also with the new SMB2 mushroom from update 3.0

  • @GrindyVine
    @GrindyVine Před 4 lety +6

    Nintendo:were gonna add spike
    Everyone:fishy boopkins!!!

    • @MewTheGamer
      @MewTheGamer Před 4 lety +1

      No-one: fishy boopkins!!!

    • @link_team3855
      @link_team3855 Před 3 lety

      aaahhh... another SMG4 viewer. nice to see you here lul

  • @whitegroth2812
    @whitegroth2812 Před 4 lety +17

    Hey ceave, try adding spikes to a night theme. If they are on the ground they loosely follow mario, and if are in 1 or 3, and are thrown, they seek the player in the air until they land on the ground!

    • @lh9591
      @lh9591 Před 4 lety +1

      Yeah I played a walk your dog spike stage and it was very interesting

  • @levithe2nd
    @levithe2nd Před 4 lety +34

    Now it'll be "not-so-shiny but still deadly dotted p-block" instead of "shiny yet deadly coins"

  • @generically.watched
    @generically.watched Před 4 lety +25

    9:08
    When you're playing literally any speedrun level
    Spike Ball = The timer with 0 seconds left
    Pipe = The goal flag

  • @goldeneagle3005
    @goldeneagle3005 Před 4 lety +7

    0:32 Well, today, we are finally going to answer this eternal question.
    (HOW is a couple days eternal?!)

  • @asherhepworth1864
    @asherhepworth1864 Před 4 lety +16

    Wow! Never thought about how good spikeballs were before this! Also do link's bombs have weight and do they add to the entity limit. It would be really great if you could do a video just explaining all the different ways you can use spikeballs and the link powerup. GREAT VIDEO!

    • @infinightmoon6268
      @infinightmoon6268 Před 4 lety

      Don't know about the entity limit, but they do have weight. You can toss them on a seesaw to elevate one side, and then do a ground pound on the seesaw to launch the bomb into the air.

  • @MayroSMM
    @MayroSMM Před 4 lety +193

    good thumbnail

  • @CouldBeChara
    @CouldBeChara Před 4 lety +32

    You forgot something... I haven't tested it yet... but if you put them(Spike balls) on tracks they should behave like fuzzyes..........
    Like so Ceave sees it....

    • @NotCon
      @NotCon Před 4 lety +3

      I believe you cant put them on tracks

    • @otterball7896
      @otterball7896 Před 4 lety +1

      We can put them on tracks

    • @CouldBeChara
      @CouldBeChara Před 4 lety

      Yeay...... and also i found my SMM2 Card so i can test it now

    • @Palkia8-Bit
      @Palkia8-Bit Před 3 lety

      The problem is, what if they wanted to make a level with Fuzzies in the snow theme.
      Update: ?*

  • @LordRotule
    @LordRotule Před 4 lety +3

    Calling the next update right now:
    *Most likely*
    -Fuzzies
    -Chargin’ Chucks
    -New SMB 1 character power-up
    -3D World exclusive item such as Question mark pannels (That would actually be great)
    *Still a good chance*
    -Beach theme
    -Volcano theme
    -Ice Flower/Penguin suit
    *Less likely*
    -Acorn suit or any missing power ups that are less known
    -Cooligans

    • @Dinoman972
      @Dinoman972 Před 4 lety

      Hopefully the powerup is not for SMB1 again, because it already has three unique powerups. Hopefully Nintendo gives the other three OG styles some love.

    • @filthyshrek101bc2
      @filthyshrek101bc2 Před 4 lety +1

      Hmmm...

    • @Dinoman972
      @Dinoman972 Před 4 lety +1

      Well, new update has been announced, and you kinda predicted the new power-ups.

  • @PugPugPug
    @PugPugPug Před 4 lety +5

    4:40 hey at least it's not a stack of spinys😂

  • @HarvoSpoon
    @HarvoSpoon Před 4 lety +14

    9:20 electricity comes to 3D world! hoo-ray!!

  • @cannabishornliu6119
    @cannabishornliu6119 Před 4 lety +2

    9:18
    This chain reaction looks amazing!
    :-D

  • @confushisushi
    @confushisushi Před 4 lety

    Been watching a lot of your videos lately and I got the inspiration to make a level where you can choose to be link or regular mario and depending on which you are a different path opens up. I'm about at the point of trying to design the boss fight that will change depending on which one you are. Anyway thanks for your entertaining and informative content.

  • @thomas_manfredo
    @thomas_manfredo Před 4 lety +15

    When fuzzies are added: “10 RAINBOW FUZZIES OUT OF 5”

  • @SeeTv.
    @SeeTv. Před 4 lety +55

    Isn't the new version called 2.0 and not 1.2 ?

    • @groundedfan7724
      @groundedfan7724 Před 4 lety +2

      It is

    • @SeeTv.
      @SeeTv. Před 4 lety +15

      goldpikablue529 3 Yeah, I think so.
      1.0 was the original release
      1.1 was a small update right after the game launched
      1.2 added online multiplayer with friends and some other small things
      2.0 added Ninji Speedruns and new items

    • @CyanPlushCaptain
      @CyanPlushCaptain Před 4 lety +3

      SeeTv wasn’t the small update 1.01?

    • @SeeTv.
      @SeeTv. Před 4 lety

      Cyan Plush Captain No, I think it was 1.1.0

    • @MegaWario
      @MegaWario Před 4 lety

      Hi steve

  • @rua7300
    @rua7300 Před 4 lety +5

    After 2.1 is released, update 2.2 will take 10 years
    Get the reference?

  • @gamesandluigifan7152
    @gamesandluigifan7152 Před 4 lety +2

    5:13 The worst part about this is that you can glitch dashpanels, and other items into other the 2D game styles and they function as usual, just without textures.

  • @toadounetlovesyou
    @toadounetlovesyou Před 4 lety +14

    I feel like I played a level where Dash Panels did work with Koopa Cars though!

  • @Andrea-ey5jz
    @Andrea-ey5jz Před 4 lety +26

    This is sick,
    the mario maker 2 professor is now also the zelda maker 2 professor.
    *Stonks*

  • @WanDeLay4
    @WanDeLay4 Před 4 lety

    Your videos are awesome, man. Thanks for making these.

  • @Imaproshaman7
    @Imaproshaman7 Před 4 lety

    This video and great and it's really exciting to see what people get to do with all this stuff! :D

  • @epikitee2186
    @epikitee2186 Před 4 lety +9

    Combat stage solution: Have a door that only opens up when you're not Link that leads back to a room with a Master Sword in it, but it only works 3 times, and if you try to go into the door after that, you fall into the void instead.

    • @WitnessCitrus
      @WitnessCitrus Před 4 lety +2

      Well but how do you make a door open up if you’re link?

    • @personguy6904
      @personguy6904 Před 4 lety +1

      but when you come back the enemies are gonna be reloaded

    • @epikitee2186
      @epikitee2186 Před 4 lety +4

      @@WitnessCitrus Basic powerup sensor - if you have a powerup, it spawns a fire flower, which just sits there, if you don't, it spawns a mushroom, which moves over to open up the door. Pretty basic stuff.

    • @epikitee2186
      @epikitee2186 Před 4 lety +4

      @@personguy6904 There is probably a way around that. Maybe there's a contraption that can tell how far you got and spawnblocks the enemies up to that point.

    • @RubyYTer
      @RubyYTer Před 4 lety

      you can probably trigger an on and off block when you reach a certain point which spawn blocks enemies

  • @Chengi
    @Chengi Před 4 lety +12

    Spike balls are so incredibly amazing, and you didn't even mention that big spike balls destroy clouds blocks!

    • @nox_luna
      @nox_luna Před 4 lety

      also ice blocks and bricks

    • @chryst4l926
      @chryst4l926 Před 4 lety +1

      But sadly, as far as i know xou cant make these elevator levels where a big spiky boi rolls around in the elevator cause they break when hitting a wall

    • @Chengi
      @Chengi Před 4 lety

      Christof Huberth you can sort of do that if you have sideways trampolines on it

    • @chryst4l926
      @chryst4l926 Před 4 lety

      @@Chengi I guess, thats not a bad idea, but the ball woulb bounce. But i think i found a setup

    • @chryst4l926
      @chryst4l926 Před 4 lety

      Oh yeah nevermind, while the platform is moving upwards, the bounce is neglegible

  • @CyberByte
    @CyberByte Před 4 lety +5

    Ceave: Let's rate the ninji's speedruns 5 fuzzies. Why? They look like fuzzies.

  • @justjames4
    @justjames4 Před 4 lety +1

    Oh I just realized I wasn't subscribed before the New Year! Gotta change that! Anyway, my favourite addition to Super Mario Maker 2 is Spike, because there was only one desert enemy before, being the Angry Sun, and I think Spikes and their spiked balls can add lots of cool gimmicks to stages. Anyway, Happy New Year!

  • @gamerdogthedog
    @gamerdogthedog Před 4 lety +6

    Bye, when a p-switch is active, a frozen coin will turn into a frozen brick, which is pretty neat

  • @thefan6151
    @thefan6151 Před 4 lety +12

    One other good thing about spike balls - they kinda work as a Fuzzy replacement

  • @dominikschrotter5258
    @dominikschrotter5258 Před 4 lety

    love your vids tbh, whenever i'm bored, i never feel like not watching your vids

  • @vholtninja2976
    @vholtninja2976 Před 4 lety +1

    11:26 Ceave I have 2 solutions even though I don't play the game, I can think of these because of your videos:
    1. Have a contraption that detects if link takes damage and starts a timer before it dispenses a master sword and mario has to run and jump to avoid death
    2. Have doors/pipes that acts like checkpoints where if link takes damage, mario can enter these doors/pipes and return to a pipe that dispenses master swords but he has to do everything that he has already done or rather than doors/pipes have the dectector contraption again and have it transport mario if it is activated
    In my opinion, both of these are still punishing but prevents soft locks and allows you to not give master swords like candy
    (Sorry if this comment is too long)

  • @dimples9746
    @dimples9746 Před 4 lety +46

    Fun fact: You could recreate Ptooies by placing a spike ball above a twister. Pretty cool
    Also, next update should add a randomizer block with reception rails similar to redstone, allowing for randomized stages and even turned based battles.

    • @hiiistrex2838
      @hiiistrex2838 Před 4 lety +4

      So... Roulette block?

    • @peppinoandweskerfriendsfor3450
      @peppinoandweskerfriendsfor3450 Před 4 lety +4

      Christopher Assiryani
      Roulette blocks would be so cool. You could like, put in a bunch of different items. Like, you could have one that has three hammer Bros and one mushroom

    • @dimples9746
      @dimples9746 Před 4 lety

      Christopher Assiryani That could be neat, though I was also thinking of a block that signals a random number between 1 and 10 and would send a signal strength based on the number. However I could see a roulette block being useful as well. Unless you mean SUPER MARIO RUSSIAN ROULETTE DELUXE

    • @pos2260
      @pos2260 Před 4 lety +3

      I think a roullete block would be neat when used fairly, but this kind of rng makes completely luck-based stages possible... Probably not what Nintendo is looking for

    • @lamegamertime
      @lamegamertime Před 4 lety +1

      @@pos2260 Luck based stages are already possible.

  • @theivoryguy2476
    @theivoryguy2476 Před 4 lety +51

    Spike is the best new item easily
    Well, if you aren't counting Link

    • @plushytv5295
      @plushytv5295 Před 4 lety +12

      Superstar Yoshi no. Only spike balls are the best. Not even Link can compare

    • @megarotom1590
      @megarotom1590 Před 4 lety +2

      I don't know, they both have their uses. Link revives mario 1 levels, while spike revives 3d world.
      The best levels use both, shameless level plug right here (both levels use link and spike balls, and the spike balls are very interesting in these ones, one is relatively easy, the other is very hard):
      RE: T1F-MW1-S8G
      VH: K9F-XK3-93G

    • @Chad_Eldridge
      @Chad_Eldridge Před 4 lety +1

      Link: I AM NOT AN ITEM! I AM HYLIAN BEING WHO DESERVES TO BE LOVED AND RESPECTED!

    • @tato1700
      @tato1700 Před 4 lety +1

      Mega Rotom Link is good gameplay wise while Spike is good in mechanics and technically

    • @megarotom1590
      @megarotom1590 Před 4 lety +2

      @@tato1700 Together they are even better. Most of my new levels involve both, as link's aresenal is great for spikeballs

  • @thevoicesarescreaming
    @thevoicesarescreaming Před 4 lety +3

    6:53 HE'S CALLED FISHY BOOPKINS

  • @alexsmg5298
    @alexsmg5298 Před 4 lety +5

    Nintendo: Adds Fuzzies in the game
    Ceave: *This is a huge game changer*

  • @firestarter6488
    @firestarter6488 Před 4 lety +10

    With how smooth it feels to play as 2D Link, it makes me want to see a new Zelda 2-like game extremely badly, think of it as an alternate mode in a potential Zelda Maker, alongside the traditional top-down design everyone has already mentioned before. (Think that new mode in Link's Awakenings remake.)

  • @thatoneguy9582
    @thatoneguy9582 Před 4 lety +3

    7:59
    this looks like a horrifying anti-softlock

  • @PieOfCthulhu
    @PieOfCthulhu Před 4 lety +3

    "5 GIGANTIC rainbow fuzzies"
    The best way to increase the boundaries of any rating system.

  • @goodboie5195
    @goodboie5195 Před 4 lety

    Happy new year everybody.
    New video, Ceave, please. I need it. It makes me happy.

  • @Codricmon
    @Codricmon Před 4 lety +8

    At Nintendo HQ: *sirens blasting*
    "Sir! He uploaded another video!"
    *sighs* "Alright... Get ready to take notes for the next patch."

  • @magicianwizard4294
    @magicianwizard4294 Před 4 lety +5

    You need to start rating things with spikes now

  • @uiinpui
    @uiinpui Před 3 lety +1

    im not feeling spike ball today, also im already subscribed :DDDDDDDDDDDD
    great video

  • @discussions.
    @discussions. Před 4 lety +2

    Here’s a truly impossible level that you can’t upload, have a ? block and place a winged coin inside. Next, set a clear condition to grab the most coins. If you look, it will say all 10 coins. Instead of 1. As winged coins are 1. Try it yourself.

  • @Joker-fj8hg
    @Joker-fj8hg Před 4 lety +10

    Ceave: First we'll talk about frozen coins.
    Me: Probably one or two fuzzies.
    Ceave: 4 fuzzies
    *Mind blown*

    • @Joker-fj8hg
      @Joker-fj8hg Před 4 lety

      @@thegreatandpowerfuldc5977 I just didn't know they could be that useful

    • @veradimock8234
      @veradimock8234 Před 4 lety

      It got 3.0.0
      FINAL UPDATE
      WORLD MAKER
      NEW POWER-UPS
      ON-OFF TRAMPOLINE
      ON-OFF BLOCKS IN 3D WORLD

    • @veradimock8234
      @veradimock8234 Před 4 lety

      AND MORE

    • @veradimock8234
      @veradimock8234 Před 4 lety

      My favorite new power-up
      From 3.0.0!!!
      P/power balloon!!!

  • @Green0Photon
    @Green0Photon Před 4 lety +15

    You know you're a Ceave fan when you *know* he's going to rate each new thing with Fuzzies.

  • @MindWack
    @MindWack Před 4 lety

    Finally!! Been waiting very impatiently for Ceave's take on the new update!!!!

  • @javianwilliams7463
    @javianwilliams7463 Před 4 lety +1

    Hey Ceave, your intro (which varies) is pretty epic.

  • @nooby32xl
    @nooby32xl Před 4 lety +7

    Its dangerous to go alone take this legendary update!

  • @BobTheBricoleur
    @BobTheBricoleur Před 4 lety +3

    Can't wait for the video on the new update

  • @michaelr3077
    @michaelr3077 Před 4 lety

    One thing to note about snowballs is that unlike spikeballs they tend to roll only under certain conditions. So if spawned in freefall, landing from a parachute or pass through a clear pipe that exits up or down, it will not roll. Makes it interesting to try to get a mechanism when you have to specify how they spawn to get them to roll.

  • @jaidenester8714
    @jaidenester8714 Před 4 lety +1

    Ceave, there is a glitch that allows you to import items from 2d styles to the 3D style and vice versa. All you have to do is load in a blank stage, put any items of your choice down delete them, and then exit the level without saving and keep reloading until you get the style you want to import to. Just hold b to undo and the item will appear there. However, it will be invisible. The top left corner of all clear pipes in the 2d styles seems to be a still frame of the breaking animation of the frozen coin block. With this glitch, you can get actual shells in 3D World, clear pipes in 2d styles, and do pretty much anything else. Hopefully you can try the glitch out before Nintendo patches it.

  • @privatepessleneck
    @privatepessleneck Před 4 lety +3

    When Ice spikes are no longer global ground but ice blocks are:
    A Soul for a Soul.

  • @fireeye6762
    @fireeye6762 Před 4 lety +7

    Wouldnt having a WR ghost for every stage make them take up so much more data storage and mess with nintendos servers?

    • @cube2fox
      @cube2fox Před 4 lety +4

      I doubt a ghost would require significant amounts of data.

    • @resneptacle
      @resneptacle Před 4 lety +6

      @@cube2fox You really only have to save two int numbers for coordinates every frame to record their movements, one int64 is 8 bytes long, so in a level with 300 seconds that would be 16 Byte ÷ (1 sec ÷ 60fps ≈ 0,0166) × 300 sec = 288KByte of movement data, plus a few more for UUID of the player with which you can get data like world record holders' profile and time. It would really be not much more than it already is per level

    • @cube2fox
      @cube2fox Před 4 lety +1

      @@resneptacle And 32 bit integers would surely be enough for coordinates, which requires half as much data.

    • @cube2fox
      @cube2fox Před 4 lety +1

      Even 16 bit integers should be enough 🤔

    • @andrewj1754
      @andrewj1754 Před 4 lety +1

      FireEye i imagine its more that they havent captured it for existing levels, and people will complain about inconsistent experience

  • @reghvf-mp6gz
    @reghvf-mp6gz Před 4 lety

    One of the way I prevented soft locking is adding a challenge for the player to grab the mastersword after taking damage so it’s not just free infinite power ups

  • @kennydarmawan13
    @kennydarmawan13 Před 4 lety +2

    Fishy Boopkins: Yay, I won!
    Ceave: Actually, it's what inside you.

  • @user-ms3hz3ml6g
    @user-ms3hz3ml6g Před 4 lety +335

    "The maximum is five fuzzies"
    "This will get five rainbow fuzzies"
    Edit: Wow 150 likes in 25 minutes lol

    • @EnrocaLaRoca
      @EnrocaLaRoca Před 4 lety +15

      Technically they're still five fuzzies.

    • @neighborcat3318
      @neighborcat3318 Před 4 lety +4

      @@EnrocaLaRoca yeah but gigantic rainbow Fuzzies are more valuble than regular ones

    • @averagegamer463
      @averagegamer463 Před 4 lety

      Giant. Rainbow. Dont care. I'm just mad he hates pokeys.

    • @creamdream5255
      @creamdream5255 Před 4 lety

      you ruined it

    • @gamermapper
      @gamermapper Před 4 lety +1

      Five gay fuzzies

  • @haronka
    @haronka Před 4 lety +4

    I bet the Best Mario maker ideas of 2019 will come out today

    • @ZDubbz
      @ZDubbz Před 4 lety +1

      Horváth Áron how much did you bet i feel bad for your wallet

    • @haronka
      @haronka Před 4 lety

      @@ZDubbz uhm...
      I don't want to admit it...

    • @ZDubbz
      @ZDubbz Před 4 lety +1

      Horváth Áron oof

  • @smmemperorlucifer4675
    @smmemperorlucifer4675 Před 4 lety

    I've made a ton of shell race levels, and now with this update, I'm able to work on spike ball race levels! They do a good job of destroying the ground behind you, and they can't be stopped easily like a shell could. I always needed to have a shell check at the end to make sure the player didn't intentionally stop the shell to try to cheese the race, but spike balls just do what I want them to do without the extra hassle! Only downside is that it's a lot easier to speed up a shell than a spike ball.

  • @waveplasma1369
    @waveplasma1369 Před 4 lety

    Spiky Balls have been one of my favorite Mario elements of all time, as well as my #1 choice in terms of objects I wanted implemented in mario maker since SMM1 came out, and I'm super glad they made them work, and included so many interactions too!

  • @tahamohammad8842
    @tahamohammad8842 Před 4 lety +8

    Ceave:you can’t do anything with pokey
    Looygi: ok fam

  • @coolderf_7823
    @coolderf_7823 Před 4 lety +7

    Ceave: Spikes is the best item ever!
    Fuzzy: :c

  • @paradoxtm8911
    @paradoxtm8911 Před 4 lety +2

    Dash panels allow you to do a somewhat precise speed run so I'd give them a two

  • @SirBanana1992
    @SirBanana1992 Před 4 lety

    you know, I hate that I agree so hard with you on the Master Sword power up. I started making a "tutorial-like" level with the Master Sword to get familiar with its mechanics and the very first thing that proved a problem to me was taking into account the potential of losing the power up. I'm forced to build my rooms in a way that the player can only die from instant death methods or can't die at all and only have to retry an obstacle. I didn't even finish making that level because of that and am scratching my head about how I'm going to approach future levels too. Only solution I can think of is that each powerup is placed in such a way that the player has to work to get it everytime they require it after losing it or make a contraption that forces the player to survive a period of time before a new one is generated.

  • @derekw8039
    @derekw8039 Před 4 lety +3

    They REALLY need to patch Link to just die on taking damage! That is a crucial change that needs to happen!

  • @eurovisioncyan9550
    @eurovisioncyan9550 Před 4 lety +82

    The best new item
    Is the worst old non-item reversed

  • @DjoingDalton
    @DjoingDalton Před 4 lety

    A workaround I've created for boss fights where you NEED a powerup is to add a track circle with 4 of that powerup. giving you a bit more room for error.

  • @Derfy_Derf
    @Derfy_Derf Před 4 lety

    Here is some information about spike balls I found from experimentation:
    Spike balls that come out of a pipe roll in the direction of mario relative to the pipe. If mario is left of the pipe the ball goes left and vice versa.
    Spike balls that have not been destroyed and that are loaded from the right hand side of the screen roll to the right. This means we can trigger an impulse when mario is moving from right to left and vice versa.
    Spike balls are capable of simple harmonic motion which, if it were possible to get a pulse from them without them breaking multiple times, could make a very very simple timer.

  • @jaydentt
    @jaydentt Před 4 lety +9

    "five rainbow fuzzies!"
    But Ceave, orange is in the rainbow

    • @oleklegomaster6762
      @oleklegomaster6762 Před 2 lety

      Five is five and not seven.{I mean that he used 5 out of the 7 rainbow colors.

  • @birkbuscher6571
    @birkbuscher6571 Před 4 lety +4

    The more Fuzzys the better
    ObVioUslY

  • @xian2themax
    @xian2themax Před 3 lety +1

    11:35 Or you could make a contraption that checks if link took damage, and then makes the floor turn into shiny, yet deadly coins if you lose the link powerup.

  • @cjaredcastor6212
    @cjaredcastor6212 Před 4 lety +1

    The idea to have the sword change the playstyle to Link and the mushroom change it back to Mario is really good. As for the heart meter... well, they could work it like Mario Galaxy, where Link has a set number of hits (specified in level data like a clear condition) and let coins replenish them. Heck, even style the coins as hearts while "Link mode" is active.