Everything Wrong with the Tanks in Super Mario Odyssey.
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- čas přidán 16. 09. 2020
- So I never liked how the tanks in Super Mario Odyssey control, but I was never able to really pinpoint what was wrong with them. That was until recently, because recently I decided to investigate this huge Super Mario Odyssey mystery! In this video we will take a look at the shocking* truth about the tanks in Super Mario Odyssey. We will not only discuss every aspect of the tank capture in way too much detail, but we will also unravel why the tanks in Super Mario Odyssey feel so bad to control.
*actually not shocking
------------------Credits for the Music-------------------------
Mario and Luigi Superstar Saga OST - Teehee Valley
Super Mario Sunshine OST - Bianco Hills
Paper Mario: The Origami King OST - Autumn Mountain
Paper Mario: The Origami King OST - Last Stand
Paper Mario: The Origami King OST - Exploring Shangri Spa
------Holfix
/ holfix
HolFix - Beyond The Kingdom
• [Free Music] HolFix - ...
------Kevin MacLeod
"Adventure Meme"
Kevin MacLeod incompetech.com
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b... - Hry
I’m very interested to see how “the tanks in Mario Odyssey are bad” becomes a 20 minute video
Well, it is actually surprisingly simple
You gave him an idea, Hoo-ray
Next video, Soo I was scripting a video on the ground in Mario bros u, and then... i started scripting the part about grass, and then I stopped scripting the part about grass
I like your profile picture, Jonathan boi
@@notregisteredname7393 You could actually make the grass in NSMBU into a video, because it always bugged me how the grass in the background didn't match that in the foreground, and I'd like to see an in-depht explanation on why that is.
I swear, every "Pew pew" in this video had a different emotion attached to it
Can someone leave timestamps pls
@@thomascanning1127 I watched it in 4x speed so I might have missed some, here's what I found 3:03 3:15 10:32 11:12
@@bradyk6017 12:08
@@Chad_Eldridge There isn't actually anything to see, I was just making a silly joke about the way Ceave says "pew pew"
You didn’t even mention that the crosshair is so large that it’s effectively useless for aiming
Yeah I hated that
also that in order to shoot you have to take your thumb off the joystick so you can no longer adjust the shot for just the split second before firing which makes any kind of moving target way harder to hit. it ends up feeling similar to how input lag feels to me, and you're essentially forced to use the motion controls that feel like they do nothing to make any last moment adjustments
420 likes
@@dragonbanana1 nice pfp
@@dragonbanana1 or just press rhe button using another finger
Of course the other issue with the tank "overheating" as an excuse for the shot limit is that you can spam shots into a wall and not overheat, but you do overheat from firing three shots into the distance, which you can do comparatively slowly. And that's just conceptually inconsistent and silly.
It's similar to the fire flower
@@alignstars2962 Yeah, so Nintendo is really trying to tell us that the Switch isn't powerful enough to process more than 3 missiles 😂
note, not sarcasm I'm just joking
It’s probably since the way they programmed the tank fire limit was to see if there was more than 2 bullets in the scene, and when you fire into a wall, the bullet is automatically destroyed on collision. Still pretty dumb, but there’s at least a clear reason.
"It's honestly just me ranting about tanks for over fifteen minutes."
This is the quality content we subscribed for.
And glad you're not dead. I'd thought you'd accidentally touched a coin.
@@theAstarrr That doesn't prevent him from falling for a shiny, yet deadly coin. You shouldn't underestimate these evil things.
Didn't notice how lucky I am. I am allergic to chocolate, so I never touched those chocolate golden coins.
A shiny, yet *deadly* coin
Ok what is his accent? I don't mind it usually but the character prununciation kinda bugs me
BAXTER MADORE oh ok thanks it's just usually I'm fine with it and it's kinda calming but idk the way he says character just kinda like I don't know.
Ceave: *rants about how Tanks are dumb*
Hammer Bros: Finally! A worthy opponent. Our battle will be legendary!
Yes
Ceave: tanks are dumb
hammer bros: I'm I a joke to you
Tanks only have 20 minutes
The video of Hammer Bros would be 4 parts with 40 minutes each
Still not worthy :]
don't like hammer bros in 2d games, but odyssey made them much better
I thought Ceave hated Sledge Bros.
"I've never drove a real tank before, in fact I do not know anyone who owns a tank"
Ceave trying to cover up his war crimes I see
You can't hide forever
*we know what you did*
Ceave Gaming also defeats monsters when pretty cure aren't around.
@@teamawesomeness7137
By Monster you mean Gavrilo Princip ?
@@mohdadeeb1829 no. I mean stuff like zakenna, uzaina, kowaina, etc.
@@teamawesomeness7137
But he killed Your Emperor
@@mohdadeeb1829 I had no emperor in the first place
The worst part about tanks is that since they replicate a first-person shooter, my mind instinctively uses ZR to shoot, and I release the capture instead
nice pfp
SAME
I'm guessing ZR is the default "shoot" button in a lot of FPS games? I haven't really played anything other than Splatoon with a controller, so I never really developed a mindset for what a "shoot" button would be.
This DOES make me realize an old PS2 game I played as a kid was trying for that... with a sword of all things!
No father figure profile picture
“I’ve never driven a tank in real life” hmmmmmmm sounds like something someone who’s driven a tank before would say
*(edited)*
That sounds to me like the exact opposite of what someone who's driven a tank would say if you ask me. If I had ever driven a tank, I assure you I would find any excuse possible to share that information, much like I do with having fired a Mk 19 grenade launcher. Because I have; I've fired a Mk 19 grenade launcher, just so you know.
@@saucesaucesaucesauce1380 Let people have their typos.
Austria has mandatory conscription , that means he drove tanks at some part of his life
SelectorOfSouls nah dude at first I forgot the last 2 words
Whenever ceave tries to do a ranking, he makes a side video about how something is dumb.
This is only the second time.
Guinea Pigs Are Cute party pooper
@@mostdefinitelynotaguineapi7566 "if i had a nickel for every time Ceave made a ranting vid because he was making a tier-list and gound something super dumb , i would have 2 nickels"
"thats not much , but its weird that it happened twice"
@@marcusmendesmontano7167 ay nice phineas and ferb reference
Xetheon Sounds like this:
Double D in Ed’s story: Blah, Blah Blah Blah! Yab Yab blah blah, dripple dripple!
2:43 What was that sound!!!!? It freaked me out, sounded like something in my house. Thought there was something inside (using earbuds)
same
It freaked me out, i had a heart attack
That shit almost gave me a heart attack.
I swear I didn't hear that until I clicked on the time. And I watched that part of the video twice.
I was searching the comment section for this! I completely agree!
Ceave always sounds professional whenever he's talking about games. That is until he starts saying stuff like this. XD
2:55
shooty shooty bang bang
Or "I don't need realistic controls for my mind controlled mustache tank"
Ceave: It's honestly just me ranting about tanks for over 15 min
Me: thats the content i came for
we're at the perfect number, don't mess this up.
You missed the 'awesome' afterwards. Perfection.
That's.........why I'm here
Ceave: I'm going to rant about tanks for no reason
Me with my limited break: this sounds like a good use of my life
Bro this is so real
69th like. Nice 👍
Yes
Me right now
I know right
"i dont even know anyone who owns a REAL tank"
the fact that ceave even felt they had to say said that makes me believe they do in fact know someone who owns a tank
Yeah, that's how it sounded to most people XD
Maybe, hitler?
It’s not that hard to own a tank if you have the money for it. In Texas you can own one, it just has to have it’s weapons disabled so it can’t shoot anything
The USA does
@@jebalitabb8228 you cann have its gun work you just have to get the proper license for it
I haven't thought about Odyssey in forever, but I can viscerally feel the frustration of trying to aim in that tank 😰
Everyone: YESS 3D ALL STARS IS COMING OUT TOMORROW!!!
Ceave: Everything wrong with the tanks in Super Mario Oddysey
glad you’re back Ceave
Yeah I'm glad hes back too
Never change
I agree completely. But still....YESS 3D ALL STARS IS COMING OUT TOMORROW!!!
I'm glad Ceave gaming finally uploaded after all these months
Wow, 3 emulations for $60, how epic
The game series "metro" does the X Y sensitivity difference on purpose to make the game feel claustrophobic to great effect. It doesn't fit into a mario game tho
Is metro that one game in gamepass?
Wait...metro...METRO KINGDOM!
@@Rosie_Cozy he's talking about the post apocalyptic games Metro: 2033, Metro: Last Light, and Metro: Exodus.
Honestly in general I think the X direction should be slightly faster than the Y direction, since there's more to cover in the X direction than the Y direction. Obviously don't make the difference jarring, just very slight
TheRealWilliamWhite that’s what I’m talking about
Ceave confirmed to be one of those guys who just bomb arrows everything in BOTW
Really, when it is isn’t raining, why not? BOTW discourages you from fighting a lot, like the most in Zelda.
Just use Magnesis and throw metal in their face. Zero resource consumption
Ceave: I'm just gonna rant about tanks for 20 minutes
Everyone: *_that's... why I'm here_*
Hello there
@@chillinsquirtle *_G E N E R A L K E N O B I_*
I'm guessing the axis problems with the tank aim is due to the game engine, which makes me think the tanks were added later in development. In 3rd person platformers the camera follows the character's movement (the important part of a 3d platformer) so if you really want to push the camera one way, you would need less speed because it's already turning a bit on its own to follow the character's movement. Even more amplified by how far the camera is from the character, and the fact that even in the most vertical-focused platformers you'll be doing a lot of horizontal shenanigans to move vertically - simply because the thing holding you down and that makes the game hard, gravity, is going vertically. So, the vertical camera is less restricted because it has to move far less, and if you * want * to move it it needs more speed.
Now imagine a perfectly tweaked camera for this system, that works flawlessly for a 3rd person platformer, and stick it close to the character instead, and make it a prominent factor with aim rather than something that is secondary to the main movement of the character: no matter how much they tweak it it won't work. They'd need it to be a separate camera system, which requires more time and more possible bugs to debug. Either they didn't consider it worth the time investment - which isn't very Nintendo, especially with how much effort they put into Odyssey - or the tanks were added late in development and, since the aim just felt "a little off" they stuck with it instead of spending time making the perfect system and risking more bugs and dev time.
EDIT: the fact that aim is broken even with motion controls makes me think even more that this was a late addition.
I never thought about cameras this way. It was really interesting
I wish I would put some time and effort into reading all this.
@@amazingfireboy1848 tl;dr the camera in most platformers, this included, has special tweaks making it to rotate when the player rotates, but only on the horizontal axis. i suspect the tanks were added later in development both due to the buggy gyro controls, and the fact that the camera behaves as if it was a platformer camera but set to fps.
@@raedev thx
However both things shouldn't be related. It shouldn't be that hard to add a second camera with different settings. And it's not that hard to make the transition seamless either, simply switch to the camera once the transition is done, and the image gets close enough. Even then, what's stopping Nintendo from giving a single camera more than 1 "mode"? No idea.
(World of tanks ad plays at the beginning)
Ceave: "So, I never liked the tanks..."
Haha
CZcams ad recommendation go BRRRRRRRRRR
Ceave: _puts "Tanks" in title and sets category as Gaming_
World of Tanks: "It's free real estate."
All the tank nerds (maybe including me): now what kind of tank is it? M60? ISU-152? etc. etc.
Edit: I just realized it's supposed to reference an M4 Sherman
@@ELing-ib1ki It's not inspired by any real life tank
Of course the boxy hull could be reminiscent of a Tiger, the square turret might be inspired by one of the british cruisers (maybe something like a Cromwell turret, which is in line with the riveted armour), but the whole gun mantlet assembly is more similar to an early Sherman or something like an A-13 or even a Pz IV.
But TBH it still looks like a boxified 105mm Sherman
Half of his videos now are just gonna be:
"I was writing a script for a video and then I came across this:"
tank: * gets fuzzy coupon * tank: * shoots 3 pew pews in the air in celebration * yay i'm gonna go redeem it! Wait , i can't move
Ceeve - "This is a 15 min rant about why i hate tanks"
Me - perfection
Actually 18 minutes.
Breath of the Wild in a Ceave video?
Now that's what I wanna see!
not first
Also God of War 4.
*YES*
Ceave talking about tanks
WW1 Flashbacks
That would be incredible
There's another problem with the tank that only affects a minority of games--myself included. See, when I'm playing a 3D game with a 3rd person camera, I need to play with the X-axis inverted. I think it's because in 3rd person, my brain perceives the camera as a physical object that's orbiting behind Mario. When I press left, the CAMERA should move left, which allows me to see to the right. (This used to be the default for 3D Mario games back in the day btw. I'm pissed they changed it in All Stars and didn't give us the option to change it back.) BUT, when I'm playing a game in 1st person (or over-the-shoulder), I need the X-axis UNinverted, because now my brain perceives the camera as the character's eyes. If I press left, my CHARACTER should swivel left, allowing me to see to the left.
Nintendo did not give us camera settings for both 3rd person AND 1st person. This absolutely RUINED the tanks for me. When I played the game casually, I dreaded using the tanks, because I had to either deal with the backwords-ass controls, or pause the game and change the camera settings, just for a few minutes at most, and then change them back once I was out of the tank. Now, I've been speedrunning the game for close to two years, and I've begrudgingly gotten used to the backwords-ass tank camera controls (because of course Mecha-Wiggler is one of the few bosses in the game that you can't skip), but this is absurd. This should be considered an accessibility problem. I know I'm in a minority, but I'm certainly not the only one who has this problem. Everyone has a different idea of what feels "normal" for camera controls.
Yes I can't play Breath of the Wild without inverted camera.
This is both exceptionally interesting and makes perfect sense. I've never thought of it like that.
The last thing that makes them dumb, that you forgot to mention: You have to press X or Y to fire... but to aim you have to use the right analog stick (or the bad gyro). What are you supposed to do? Snap your index finger over the front of the controller to press x? I'm using my thumb to aim, I can't use it to press X! So you kinda have to stop aiming for a split second before you can fire. WHY??? Why not just bind it to right trigger like EVERY SHOOTING GAME EVER?? "because that kicks you out of the capture" Then make an exception for this one! The camera is different, the mechanics are different, MAKE THE BUTTONS DIFFERENT!!
Nintendo doesn't like making kids use guns, that's why the labo be gun has a trigger on the back
@@Chad_Eldridge in a simpler time, yes
that makes them speechleas? Why can't you move your forefinger down?
Ceave: I don't know anyone who owns a tank
Me: Wow,
we're basically the same person
#relatable
I can't relate
"it's honestly just me ranting about tanks for 15 minutes" Rant away my man rant away.......
Nintendo: “Play the nintended way”
Also niitntedo: “horrible tank controls, that’s what we want!
The controls are copy/paste from Banjo Tooie's egg-aim attack
@@TaIathar i dont think they copy pasted code from the nintendo 64
_"Did you mean _*_unintended_*_ ?"_
NIITNTEDO
Omg when i saw “aiming bat” on the sinful flipchart i paused and was like scratchin my head then i got over it and then u fix it im dead
He also fixed "kardinal"
Yeah it’s weird
@@Aostrele Weird? More like comidocal genius
@@shadtowa8986 wot
me: clicks on the video
world of tanks ad: *oh hello i hear you wanted tanks*
War Thunder sponsorships: h e n l o
@Raiden Lowry same
I just refreshed youtube and this showed up! I'm so glad you're back, Ceave.
Same
Same
I wanna like but you have 69 likes😢
Same. This guy is pretty much the only channel where I like the videos if the are longer than 15 minutes.
He’s been back for a week or two
Me: "hmm, not sure this topic is interesting enough to last 18 minutes"
*sees it's from Ceave*
Me: "oh, this'll be very interesting"
2:56 *Shooty Shooty Bang Bang Controls* XD
I love you Ceave, never change.
3:04 "for a bittle lit"
-ceave gaming, 2020
I heard it too XD
Incredible
i thought i was the only one who noticed lol
I read your comment as “for a little bit” and had to listen to 3:04 to realize he said it wrong and I read it wrong
Yeah, he says that
3:04 Bittle Lit has returned
I would actually love to hear an analysis of the problematic aspects of the other captures! I think there's a lot of them that we all understand don't function well, but it's hard to figure out what part of them is the problem.
Ceave: "The tanks are a reference to a WW2 tank, which is a weird reference for a Mario game."
BDG: *flies over a banned by the UN trap in Tony Hawk Pro Skater 2*
15:15 C’mon, Ceave, you really need to buy more Fuzzies if you know you’ll be doing another video like this. I’ve heard they’ll be coming back in stock soon.
They already are back in stock on buydozfuzzies.com
@@mansifacio5458 You are lieing, this website isn't reachable!
@@PhilippHorwat Only the pure of heart can see it.
Quarentine man. Everything stopped
Fuzzies are limited run, after March next year they're gone forever.
17:40
I love how he puts these little details in the video.
They make the video richer, and also much more fun to watch.
Thank you for the quality, thanks for improving my quality of life, stay safe.
P.S. Loved the spelling corrections XD
He gets so mad that he misspelled his words
I always felt like the tanks were clunky and didn’t flow with the gameplay as well as other captures. It’s nice to see you make an analysis on them.
Hey Ceave, I’ve always wondered: where do you get all your fuzzy beetles? Aren’t they hard to move around, since you take damage if you touch them? They seem very hard to move in the games.
Gee, *tank* god Ceave came back.
edit: *Tanks* for the likes, but this pun still leaves *mush room* for improvement.
Wait...
WHY DO I HEAR PAPYRUS'S VOICE?
Matija Toskic His being gone was Odd, y’see?
Tanks for the pun
I sea what u did there
@@DS-tv2fi we need him to free the world(3d world hehe)
Everything wrong with tanks in one word:
*everything*
Existing
*sin count: 1*
@@michaelabate7230 *sin count: 2*
everything wrong with tanks in two words:
no thanks
*ding sound effect*
The real problem is that the tanks are called "sherms" when they clearly are of Soviet design
I also hate that he calls the shells "missiles" or "bullets" ;)
What makes you think that?
On the lower hull you can clearly see the classic sherman rounded construction, not something found in soviet tanks (the roundess of the KV series is much less pronounced and don't try to argue that's some early IS series design, it clearly isn't).
The turret is a bit russian like, because of the mantlet but that's it, I wouldn't call it "clearly a soviet design". Seems like they've seen some pictures of the most well known WWII tanks and based their own creation on that...
It's even worse because it's called "sherm" in various languages. In Italian it's a pun ("Carlo armato"), it's also a pun in French ("Charlu"), but almost everyone else has "sherm" or a variant of "sherm".
They obviously went for "generic tank look", but it looks Japanese to me. Bolted construction, big mushroom-shaped cupola, that bolted gun mount, sloped panels on the corners of the hull, it looks like a cartoony Type 97 and Type 3. Only the rounded front could be a reference to the Sherman's differential covers.
@@jesuizanmich is it really Carlo Armato???? Ahahahahaha that's so funny
...And are driven by someone who "should" be driving an Axis tank.
Not sure if anyone has mentioned this, but going into your settings and changing aim sensitivity to high greatly helps the gyro aim controls for the tank. The wiggler fight especially is significantly better because you can actually aim up right like you describe in the first point of the video
Ceave: Nooo, you can't just ignore my inputs!
Tank: haha tracks go chhhhhhh.
... I'm not complaining, but ... how in the heck do you have 22 subs? I'm baffled, but impressed.
@@austinfletchermusic I've been active in youtube comments for the past 7 years. I've just slowly gained like 1 sub randomly every 3-4 months~
@@ethohalfslab Well, good for you! Good luck on getting more, I guess!
So, in regards to a lot of these points it feels like most of the tank's issues come from compromises more than anything. Specifically,
Reticle moves vertically on the screen instead of staying centered, leading to mismatched X/Y aiming -> this was probably to prevent extreme camera angles or even worse versions of making the tank transparent as shown in the boss fight
Aim acceleration on the horizontal axis only -> aim acceleration is pretty bad in general, but with no control to aim down the sights, the same camera input has to be used for precise aiming and turns of up to 180 degrees. It would take forever to turn if it was slow, and be impossible to aim if it was fast
Gyro control failures -> no design excuse for this one, but if they had to tack gyro on late in development it could certainly cause these problems
Shooting interrupts movement -> usually used to add to the sense of impact of heavy attacks. In the worst case, an attempt at realism gone very wrong.
Bullets travel too slowly -> Mario's bullets travel at about the same speed as enemy tanks' bullets
Max 3 bullets on screen -> this is usually either a technical or balance issue, though technical is unlikely given the ability to spam bullets into walls and spawn particles. It would be an odd choice for balance with the exception of the boss fight, which would be trivial to spam down without a shot limit
I don't disagree that the design is bad, though. A lot of these that appear to be compromises also seem unpolished to me, and it definitely could have used more time and consideration. The weird thing to me is that they don't seem to be patching gyro..
This comment is amazing
I wonder why they made different aiming on axis but didn't made separated crosshair for point where cannon aimed so player have comfortable aiming but have to wait till cannon turn around, very common way to handle aiming from slow things in FPS.
I accidently hurt the like button, but don't worry! I put a bandage on it.
“It’s just me ranting about tanks for 15 minutes”
*likes the video*
I guess you could say that for Ceave, the tanks were super..... Odd to see
ha
ha
ha
👏👏 *Sarcastic clapping* 👏👏
It's *odd I see* that you don't know how to pronounce odyssey
I'm sorry about the dislike. Your joke was that bad.
@The Skelebot how to get murdered online 101
"My least favorite tank in any mario game"
*Laughs in SMB3 W8 tank level*
One detail on the Sherms that I like is the inclusion of the small loops mounted on the front and back. These were a part of real Shermans and it allowed them to be hoisted by a crane onto a ship where they would travel to wherever they were needed
2:40 absolutely terrified me with headphones.
I actually really like the tanks :O I always grab one whenever I can and drive them around as much as possible. The controls are _much_ better using two separated joycon motion controls, which I always use
First thing wrong with tanks “sherm”
I think the tank actually controls like this because you can aim horizontally by moving the tank, but that doesn't really work when aiming vertically bc, well, the tank is locked to the ground. It starts out slow so you have some fine control to hit targets that are close, but it then accelerates so that you can actually turn around quickly after a brief delay.
"do you want a tank?"
"No, tanks."
𝗧𝗛𝗘𝗥𝗘 𝗚𝗢𝗘𝗦 𝗠𝗬 𝗕𝗥𝗔𝗜𝗡
Wait i commented that?
Everyone is talking about sherm tank but not about how he used bomb arrows to kill a boar
The answer is surprisingly simple
7:00 surely he ended up running out of stamina, falling and losing all his lives.
Rip Ceave
text *(edited)*
I'm really glad I'm not the only one who dreads using tanks and even thought the motion controls just outright didn't work. How does that happen?! Also, really great that you're back on CZcams man. It's been great seeing you in my sub box again!
I am SO GLAD that you enjoy motion controls as well. I love the feeling of aiming in BotW and I always hate when people just assume that motion controls = bad. I think so many games could be improved with them and I think that there could be amazing games which use motion controls as the main controls, especially with the strides that are being seen in the use of physics that we see in VR games and indie games.
More motion controls please :)
Ceave, you have to stop, if you keep massacaring power-ups/captures like this you will end up making a video on the blue shell from new super mario bros
Fine by me
Quagsire
The blue shell is actually awesome
David Trujillo *no*
hwanhee yoo But I loved the blue shell when I was a kid...
Ceave: It's me ranting for 15 minutes.
Me: I'll take 20.
4:47 I wasn't expecting to get so emotional here. Some people may just see a simple change between two songs, but others, like myself, know more about what the second track represents.
I won't spoil anything for people who are still playing Origami King, but for those of you who have played it, you know what I'm talking about.
then what song is it?
12:00 the 3 bullet limit is actually a throwback to the old “Wii Play” game, where the tank mini game only allowed 3 bullets per tank on the field at once.
Ok sorry I’m just gonna say that : cool to see you back!
He's been back for a month
Yeah but not consistently
Sorry? For what?
Ceave has been gone for quite a while until he finally uploaded
4:36 Finally i realized why it took me 30 minutes to beat the mecha-wiggler
30 minutes?
@@d3-penguin954 i woke up at ike 7am, hopped on my nintendo switch with mario odyssey and started trying to the boos for like 30 minutes, finally i did it it took like 30 minutes or longer idk
MartinZ i beat the mecha-wiggled in like 5-10 minutes. It was easy for me to aim
@@OwlpoAnimations Is that you trying to flex or something
New layout for the "are you ready? Let's do this" bit. Looks great!
Man the "rusty box" sound effect scared the shit out of me with headphones lol. Tought someone broke into my house or something.
How does Ceave not want WW3 to happen?
Ceave: Well it's actually surprisingly simple
Ceave Gaming is back with another strong upload boiiiiii. Also, I miss Super Mario Odyssey so much
Another factor to account for with the bad aiming is the crosshair movement from a HUD standpoint: When looking left and right, it always stays perfectly centered, but when aiming up or down, the crosshair also moves up or down on your screen, possibly being the very reason for the asymmetric speed of the axes.
So glad to see you making videos again I LOVE your content
2:43 this sound legit scared the soul out of me
That vertical axis being faster than the horizontal axis is a problem that splatoon has, I hate that you can't change the x and y sensitivity seperately
I don't even have to think "awesome" when i watch your videos. You already do that for me!
Hope you're feeling better! Glad to see you made it back to the tube
Yall don't need to say glad he's back its 2 weeks people
Edit: glad to know all of you have a serious abandoned ment complex and may need to see a therapist
We have trust issues
Factual information
Ceave: - posts a new video 2 weeks after the previous one -
Everyone: Do my eyes de-Ceave me?
Nothing wrong with people getting excited. It's all good. Doesn't hurt you any.
he already knows we're glad
Ceave in the next video: Sooo, I was scripting a video about tiering all the wonderful and amazing power-ups in the Super Mario franchise. It's just so cool how Nintendo makes these beautiful power-ups. The Ice Flower is a magical ice ball ice attack power-up, the Cape Feather is a fun, wierd, and difficult to control in-air attack item, the lovely Acorn suit is a perfectly fine aerial power up. The cat suit is cool, and has one the most fun quirks in the game. Well, outside of Mario Maker 2, of course.
And then, I got to the part about the Mushroom. And that was when I realized that each Mushroom is incredibly unique and diverse. The Propeller Mushroom allows for a single, powerful updrift, the Mystery Mushroom allows us to cosplay as a Green tounge-swallowing Dinosaur, the Mega Mushroom makes us grow huge and destroy everything in our path.
So, that's when I decided that we need to rank each group of power-ups individually, starting with the Mushrooms, before we can rank them all as a group, and finally answer our eternal question: which power-up is the best, and, more importantly, which of them is the absolute worst? (spoiler alert, its not the 1-up mushroom. I know I said it was horrible in Mario Maker, but in truth, it allows you to survive yet another day in a mario game, which,, you know, is kind of important. Also spoiler alert: it's not the star either. Invincibility is boring, but its useful in certain, niche situations)
I love how Ceave has gathered a bunch of ideas from his long vacation.
Quality content is out of scaleeeeeee!
That 2:50 sound was scary AF. Great video as always Ceave
Shooty-shooty-bang-bang game while pew-pewing blocks that go BOOM!
So is every ranking vid from now on going to be preceded with an in-depth analysis on why one thing is bad?
The whole thing about captures reminds me of a PS2 game called "Crash of the Titans" that is built around captures, and those captures actually feel quite good to use.
The tanks were my least -favorite capture. You go from running around, jumping off walls and all that, to capturing a tank, then the entire flow comes to a screeching halt as you have to stop and relearn how the tank operates every time.
"Nintendo, what is this aiming" - videogamedunkey/ Ceave
Nobody:
Ceave: "Charachtah"
''A bittle lit''
Cleave: IM GONNA RANT ABOUT TANKS CAUSE OF HOW BAD THEY ARE
us: now THIS is quality
Hey ceave loved listening to you rant about tanks for 15 minutes and loved how you said “smash the subscribe button oh wait actually don’t cause we don’t want anyone to get hurt so just press it” and i love how you incorporate asking people to subscribe in each video and how different they are keep up the good work @Ceave gaming
petition for the revival of Tips, Tricks, and Ideas
can you make a video about breath of the wild? it would be interesting to see someone analyze a more complicated game than well mario
Love the vids Ceave you put a lot of life in them!!
Hey Ceave, just wanna let you that this is the best video youve made so far :))
Ceave: rants about tanks in Odyssey for 20 minutes.
Scott: Amateur
"Ceave got 20 minutes out of this?"
I mean, Scott did make a 44 minute video about boxes, if we're thinking of the same person.
@@bananacat3109 Oh yes
No one:
Mario’s head going into the wiggler fight: *bob bob bob*
I mean Ik it’s not exactly your normal content, but still an 11/10. So glad ur back on CZcams Ceave
that rusty hinge sound effect freaked me out, didn't sound like it was in my headphones
thought my ceiling fan was about to drop on me