EVE Online - Ikitursa T6 Abyss fit (High DPS)
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- čas přidán 22. 07. 2024
- I believe the Ikitursa has potential for T6 abyss. Requires a lot of bling though.
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Fit used:
[Ikitursa, FULL T6 IKI]
Corpum A-Type Medium Armor Repairer
Entropic Radiation Sink II
Entropic Radiation Sink II
Centum A-Type Multispectrum Energized Membrane
Entropic Radiation Sink II
Corpum A-Type Medium Armor Repairer
Corelum A-Type 10MN Afterburner
Republic Fleet Large Cap Battery
Republic Fleet Medium Cap Battery
Federation Navy Stasis Webifier
Veles Heavy Entropic Disintegrator
Auto Targeting System I
Centii A-Type Small Remote Armor Repairer
Centii A-Type Small Remote Armor Repairer
Medium Thermal Armor Reinforcer II
Medium Auxiliary Nano Pump II
'Augmented' Hammerhead x5
'Augmented' Hobgoblin x5
Occult M x5500
Mystic M x5000
Nanite Repair Paste x150
High-grade Asklepian Alpha x1
High-grade Asklepian Beta x1
High-grade Asklepian Gamma x1
High-grade Asklepian Delta x1
High-grade Asklepian Epsilon x1
High-grade Asklepian Omega x1
Inherent Implants 'Squire' Capacitor Management EM-805 x1
Inherent Implants 'Lancer' Gunnery RF-906 x1
Agency 'Pyrolancea' DB9 Dose IV x1
Synth Exile Booster x1
Ogdin's Eye Coordination Enhancer x1
Agency 'Hardshell' TB7 Dose III x1
Imperial Navy Modified 'Noble' Implant x1
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Okay, another comment on an old video but I noticed someone else was using abyssal sinks. I've really been considering the iki because I can build them myself and they are so cool. Then I saw how much CPU is leftover on the fit, which is the penalty abyss sinks get, so win win, you could swap out for abyssal sinks and squeeze even more DPS out and even a bad roll would fit.
Always a pleasure listening to your thoughts and thought process
How does this handle the Marshel waves?
Can you pls share list of skills required for these kind of runs?
Using an Ikitursa in T4 and 5s at the moment, not too costly fitted, just a little different in the low slots. Really enjoyable
Oooh cool, mind sharing fit?
@@Aceyface
Sure! I only switch one Sink for the a-type MEM when going from 4 to 5 because i'm not using asklepians at the moment.
I might get away with 3 sinks when going mid-grade asklepian in T5 but didn't test that yet :P
It's not an relaxing experience depending on the spawn because of the affordable reppers and no implants but piloting saves the day, mostly.
[Ikitursa, T4-5 Medium Bling]
Corpum C-Type Medium Armor Repairer
Entropic Radiation Sink II
Thermal Armor Hardener II
Entropic Radiation Sink II
Entropic Radiation Sink II
Corpum C-Type Medium Armor Repairer
Federation Navy 10MN Afterburner
Republic Fleet Large Cap Battery
Republic Fleet Medium Cap Battery
Federation Navy Stasis Webifier
Veles Heavy Entropic Disintegrator
Auto Targeting System II
Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II
'Augmented' Hammerhead x5
'Augmented' Hobgoblin x5
Occult M x1061
Mystic M x1882
Agency 'Pyrolancea' DB9 Dose IV x1
Synth Exile Booster x2
Centum A-Type Multispectrum Energized Membrane x1
Raging Firestorm Filament x5
Chaotic Firestorm Filament x2
Fun fact: Veles Entropic Radiation Sinks *are* effectively officer modules
pretty much! though the actual officer zoryas arent too expensive compared to other officer mods which at least is nice
Got HAC 5 for this beasty ship. Love it.
does the fit still hold up?
Auto targetting system 2 will give you an extra target over the T1 and meta modules
Ohhh, Ikitursa...
7B fit...
Ok, Imma gonna head out.
I am always going back and finding old videos from you, lol. Did you ever try the implants specific for disintegrator damage (menesis)? The ones from DED lp store.
Hehe thanks ☺️ I haven't they I think are worse because they increase max spool but spooling takes longer time . You are extremely rarely at Max spool so I think it's more of a nerd than a buff. Plus you can have armour implants which I think would be more beneficial
ace how do you get it to do that animation no matter how hard i try i cant get it to do that animation is it a mod or combat stance
I think you might have low graphical settings? The iki animation is when you attack something with entropic disinitegrator
ни один дрон не пострадал в этой серии
😂
I run 14 abyssals in this fit and I died once. Two times I was about one minute before timer. Spawn with Starving Leshaks was also a bit hard.
I love the leshak wave. The are so fast if you can handle them.
Hey I've won the raven skin from the giveaway! Thanks.
At the time i was in this system fighting triglavians :D
Great video gratz mate :) im using Iki for abbys and dont have any problem :) but ofc its came on price 10.5B :) abbys sinks x2 for speed and a velles sink ;) ....but i wonder for zorya sink cuz i got the gun
man zorya would be amazing
@@Aceyface aye Zorya make difference like near 100 dps+ , so now atm i got 645 dps starting but whit Pyro near 700 but still its so hard to push for 700+ dps , never have problem whit small stuff like many people have :) , the bad wave is Dreckavac for me personaly :) Karibdys and Marshals are ...walk in the park :))
@@Spiritt_Daphiti Do you mind sharing your fit. I’m quite amazed at such high starting dps
Wich assault cruiser is best for you?
has to be 5. Even then I wouldnt say its super reliable unfortunately due to time. T5 very possible though.
@@Aceyface did you implicitly answer which cruiser is best for you? I’m pretty sure you’re going to say Gola though 😆
20:30 you don't take loot but I do and pull out very few M so it's not possible do XYZ mega per hour like you said. ✌
I would like to preface this comment stating I have absolutely no knowledge with abyssal content or triglavian ships either. Are you not able to use smart bombs in these spaces? And if you are why not run them over drones?
Yeah it's not optimal because almost always the stuff that takes a 2hile will be outside smartbomb range. Then it also uses a lot of capacitor and fitting which is essential for tank
@@AceyfaceUse assault damage control modules they will do so mech better for your resistances than multi spectrum resistance modules.
@@collinmartin8706 Only when activated. And that lasts for only 15sec and then you have a 2.5min cooldown.
@@markor2476 I didn't know that
@@collinmartin8706 Assault damage controls are one of those "really powerful in specific situations" kinda modules, but weak outside of its niche.
They excel in fleet fights against high alpha doctrines like muninns etc because the 10-15 seconds of insanely high resists give logi time to lock and get reps in place to keep you alive; Armour reps land at the end of the cycle so the extra few seconds to stabilise you is essential to stop you getting alpha'd off field.
Outside of that specific instance, they perform worse than a typical t2 damage control as their passive resists are lower, also fitting a damage control is sometimes not the best option- for high self repping ships sometimes you will get higher tank specific resists (i.e he's armour tanked, a dcu may give him higher overall ehp in the sim window, but his armour resists might be around 60% (just a random number for this example), but swap the dcu for multispec resist module and his overall ehp might be lower, but his armour resists could be 63/64%- and when it comes to repping through incoming dps, the higher armour resists increase your survivability dramatically.
As a result, I would likely never use an ADC in a pve enviroment as its brief high resist burst is unlikely to save you if things are going wrong enough for you to need to activate it- so you're better off using a regular dcu or resist mod.
Anything with Lucid in the name has remote reppers.
He said "Let me know what you think about on the below" lol
but you didn't get the caches?
i assume he's on the test server so not much point looting
@@anapolloguize8294 right, that’s what I thought