All Maya 2025 3D Modeling Updates Under 5 Minutes!

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  • čas přidán 5. 09. 2024

Komentáře • 122

  • @thegeooclarke
    @thegeooclarke Před 5 měsíci +11

    That smart extrude is something I've been wanting in maya for yearssss. In the days of Google sketchup this was the standard (albeit not as topologically smart) and always missed having such basic and useful feature.

    • @HS-eq3gk
      @HS-eq3gk Před 5 měsíci

      Yeah I used to use fusion 360 for cad and it worked like that , glad its gonna be hete

  • @gdkermit9953
    @gdkermit9953 Před 5 měsíci +10

    That bevel Boolean intersection will be game changing

  • @UtterUnit
    @UtterUnit Před 5 měsíci +9

    Oh man those are actually some really nice modeling updates

    • @jlmussi
      @jlmussi  Před 5 měsíci

      Solid line up this year.

  • @andrewsmith4575
    @andrewsmith4575 Před 5 měsíci +4

    Solid set of additions. Smart extrude and bevel filtering look particularly useful.

  • @andrikarlhelguson2281
    @andrikarlhelguson2281 Před 5 měsíci +29

    Bevel by angle and Hard and soft edges. Finallyyy

    • @jlmussi
      @jlmussi  Před 5 měsíci +3

      Yup, that's my favorite update!

    • @balazs.gyurics
      @balazs.gyurics Před 4 měsíci

      Maya is starts to improve on the field of modelling it is closing up the gap to Houdini and its nearly there. (unfortunately the Maya indie license is still 2× as expensive as Houdini indie)

  • @jeffyboi6969
    @jeffyboi6969 Před 5 měsíci +3

    Yo that smart extrude is crazy. As well as the bevel boolean. I work in airforce virtual reality creation as a modeler and theres sooo many ridiculous aircraft parts that look insane and require booleans or quad drawing off of a 3d scan.

  • @HugoBossMtl
    @HugoBossMtl Před 5 měsíci +3

    Getting closer and closer to CAD baby !!!😁

  • @flamingburritto
    @flamingburritto Před 5 měsíci +35

    We're not even 1/4th way into 2024. And maya is already in 2025...

    • @UtterUnit
      @UtterUnit Před 5 měsíci +7

      I'm pretty sure that's just the standard release cycle.

    • @bren8k
      @bren8k Před 5 měsíci

      😂

    • @4536647674
      @4536647674 Před 5 měsíci

      The year version is increasing but the performance is going backwards..but maya is still the best though despite their shit

    • @UtterUnit
      @UtterUnit Před 5 měsíci

      @@4536647674 Idk, this was a pretty nice update, and the one thing about maya is it builds on top of features. Blender will completely nuke a substantial part of the program, and you will be forced to relearn it.

    • @jlmussi
      @jlmussi  Před 5 měsíci +4

      @@UtterUnit Their release schedule has been like this for a long time.

  • @jesseparrish1993
    @jesseparrish1993 Před 5 měsíci +2

    Just dropped my Maya license for Blender. It's pretty rad.

  • @yarugatyger1603
    @yarugatyger1603 Před 5 měsíci

    My problem with Maya 2024 was that Redshift took to so long to become compatible but since I started rendering with Solaris and Karma that no longer is a problem, really looking forward to trying out some of these new features.

  • @trance4life618
    @trance4life618 Před 5 měsíci

    Tnx for the info. If possible , please make a step by step tutorial of the hand which you used in this video

  • @whitebeartigtig
    @whitebeartigtig Před 4 měsíci

    Pretty sweet lineup this year, you just love to see it. If it's stable enough, it may even get me to upgrade from Maya 2022. I guess we'll see. I've had a lot of issues with 2023 and 2024.
    Smart extrude is one of those features that should have been in Maya a very long time ago, and as someone who's still relatively new to 3D modelling, that's exactly how I would expect it to work, but quickly learnt that it doesn't.

  • @BadMouseRM
    @BadMouseRM Před 5 měsíci

    Dynamic Boolean + Bevel is a dream come true.

  • @king9853
    @king9853 Před 5 měsíci +2

    "Today's sponsor...Me" ngl is pretty tough

  • @JesseRademacher
    @JesseRademacher Před 3 měsíci

    I love how you say Boolean like Boulion. It makes me want soup! Good video.

  • @jimmyjohnson6287
    @jimmyjohnson6287 Před 5 měsíci

    New Bevel Tool will be a game changer!

  • @trance4life618
    @trance4life618 Před 5 měsíci

    It would be awesome if you make a step by step tutorial of this hand

  • @artbybruno1734
    @artbybruno1734 Před 5 měsíci

    Cool T-shirt JL! 😁Love it!

  • @martin9202
    @martin9202 Před 5 měsíci

    Looking very handy :) Cannot wait to try the smart extrude (that's been such a pain...) Bevels... I don't know... I like to have full control of bevels, but for some less important assets it will speed up the process.

    • @jlmussi
      @jlmussi  Před 5 měsíci

      Handy...I see what you did there. 🤣

  • @chr1stmas706
    @chr1stmas706 Před 3 měsíci

    The new extrude system is lit

  • @rakeshr3683
    @rakeshr3683 Před 5 měsíci +3

    still no grid fill

  • @kalpit3d934
    @kalpit3d934 Před 5 měsíci +4

    Plasticity is best for hard surface modelling. It is completely a new way of working Polygon and Nurbs together.

    • @jlmussi
      @jlmussi  Před 5 měsíci +7

      Plasticity doesn't use polygons.

    • @kalpit3d934
      @kalpit3d934 Před 5 měsíci +3

      @@jlmussi but can export to polygons at any resolution and with working topology that can be tweaked in poly modelling. But if all quad topology is your love then you should stay away from it. I don't know why people always want quad even if it is not meant for deformation and destruction physics.

    • @MartyRxMurdeRz
      @MartyRxMurdeRz Před 5 měsíci

      @@kalpit3d934Do you feel special bringing up software that is not related to the video. No one asked about Plasticity.

    • @kalpit3d934
      @kalpit3d934 Před 5 měsíci +2

      @@MartyRxMurdeRz the reply is necessary because for hard surface, i think the whole industry is wasting its time on its primitive thinking "All quads" that is not true as per current technology because at the end only final shading of the model matters which works for 90% times when you are not going for deformation/physics on it, for that you can always retoplogise your model either automatic or manual and that will give you better control over your previously built toplogy while struggling for all quads as you have a complete shape on which you can retopologise easily with control over your edgeflow.
      Even the greatest master of 3ds max (Arrimus3d) hybrid his workflow to max+plasticity so why i shouldn't tell this to everyone. just see his youtube channel and you will know the mastery he get in HardSurface.

  • @Liberty_stn
    @Liberty_stn Před 5 měsíci

    Smart Extrude is wonderful! It saves us a lot of time...

  • @karadanvers6136
    @karadanvers6136 Před měsícem

    are you able to make animations using nCloth or using dynamics with maya 2025? i can't. maya only renders the first frame for the whole sequence. im using arnold. Any advice? i called autodesk and they haven't figured it out either. :( so frustrating.

  • @Trav2d3dArt
    @Trav2d3dArt Před 5 měsíci

    Any chance we can get a course on making that bicycle from your Hard surface masterclass?

  • @endizero
    @endizero Před 5 měsíci +1

    maya 2025? what!!! / amazing

  • @UnchartedWorlds
    @UnchartedWorlds Před 3 měsíci

    Cypress Hill!

  • @KadokiPo
    @KadokiPo Před 5 měsíci

    Smart extrude is awesome, like in 3ds max

  • @Ruben3D
    @Ruben3D Před 5 měsíci +3

    Maya needs a sculpt mode. Maybe mudbox inside

    • @UtterUnit
      @UtterUnit Před 5 měsíci +1

      Maya does have a sculpt mode that is really underrated. It could be improved, but it's helped me out at reducing pinching on bad topology.

    • @Ruben3D
      @Ruben3D Před 5 měsíci +1

      @@UtterUnit It are tools for mesh. With this tools are impossible to sculpt anything from scratch.

    • @andrewsmith4575
      @andrewsmith4575 Před 5 měsíci +1

      Maya's sculpt tools are decent. They aren't ZBrush but they're useable for small jobs.

    • @Ruben3D
      @Ruben3D Před 5 měsíci

      @@andrewsmith4575 Blender has better sculpt than Maya and it is free . Maya doesn't have sculpt mode only tools for retouch meshes.

    • @MartyRxMurdeRz
      @MartyRxMurdeRz Před 5 měsíci +2

      @@Ruben3D Why do you waste your time to make points about Blender when this is a video about Maya. Why don't you go watch content about blender instead of berating people about a program no one asked about.

  • @DefaultCubie
    @DefaultCubie Před 3 měsíci

    I am so hardly waiting for your 3d masterclass, when are you planning to do it ?? 😢

  • @coughman9833
    @coughman9833 Před 20 dny

    you used weird sound effects in your video, like in 1:13, which made me stand up and check the door or to see if something has fell down or my room is haunted or something.

  • @INFiniteBEing-dh3el
    @INFiniteBEing-dh3el Před 5 měsíci

    Can u please make a video on getting high paying clients , dude

  • @GlenGramling
    @GlenGramling Před 5 měsíci

    I love smart extrude, but why couldn't they have made a way to set it as shift+drag.

    • @jlmussi
      @jlmussi  Před 5 měsíci

      That's already the shortcut for move extrude.

  • @minhduongthuong2178
    @minhduongthuong2178 Před 5 měsíci +1

    when Maya have physic AI animation as Cascadeur

  • @cutedumbpanda8066
    @cutedumbpanda8066 Před 5 měsíci

    Hey, what happened to your hard surface modeling course?

  • @phoenix2gaming346
    @phoenix2gaming346 Před 5 měsíci +4

    Wow bevel by Boolean 😮

    • @jlmussi
      @jlmussi  Před 5 měsíci +1

      This one will come in handy.

  • @drawandanimate6023
    @drawandanimate6023 Před 5 měsíci

    is the update available for download on autodesk access?

  • @wafi5576
    @wafi5576 Před 4 měsíci

    only if they would bring 3ds max modifier stack

  • @mghemke
    @mghemke Před 5 měsíci

    I just have one question: Will it blend?

  • @Daniel_Vital
    @Daniel_Vital Před 5 měsíci

    I have alot of issues with crashes, but they mostly happen when I am UV mapping. Is there any way to avoid this?

    • @osefman2763
      @osefman2763 Před 5 měsíci +1

      delete history before doing your uv's

  • @Мирный_атом
    @Мирный_атом Před 5 měsíci

    Well, finally, at least something sensible for modellers. Otherwise, there are always some updates only for animators.

    • @jlmussi
      @jlmussi  Před 5 měsíci

      This was a great update for 3d modelers.

  • @Fernan3D
    @Fernan3D Před 5 měsíci +3

    Si estas son las grandes actualizaciones para la próxima versión, es hora de abandonar el barco,
    no tiene sentido, son operadores sencillos y regulares para los usuarios de Blender, algunos desde hace mas de 1 década. ¿Extrude edges?, ¿Extrude manifold?, Bevel by angles, Sharp o attributos, son opciones qué en Blender se dan por sentadas desde hace años.

  • @ChaosWolfNinja
    @ChaosWolfNinja Před 5 měsíci

    Nnnnnice!

  • @sherzoderkinov4498
    @sherzoderkinov4498 Před 4 měsíci +1

    How many Blender Gangs watching this👇

  • @devendrayadav25
    @devendrayadav25 Před 3 měsíci

    batter you have to share maya 2025 cracked version installation tutorial first.

  • @phoenix2gaming346
    @phoenix2gaming346 Před 5 měsíci

    Well ❤

  • @MrAsag
    @MrAsag Před 5 měsíci +9

    viewport - 10 years old, any improvements.
    shader graph editor - 20 years old, any improvements.
    ui - still very bugy and the same for 10 years.
    UV - RizomUV soo much better.
    smart extrude should be introduced 5 years ago, nowdays every program have it.
    very very bad autodesk, as always

    • @joaoguilhermenextlevel302
      @joaoguilhermenextlevel302 Před 5 měsíci +1

      Do you realize what you just said, you basically said Maya is 20 years ahead of everyone, that's why updates often have so little new content...

    • @joaoguilhermenextlevel302
      @joaoguilhermenextlevel302 Před 5 měsíci +2

      Rizon uv is pricey, yes better, but pricey... And go make uvs on blender 👉 that's very good

    • @MrAsag
      @MrAsag Před 5 měsíci

      @@joaoguilhermenextlevel302 maya is not the cheap tool too. So everyone expected from autodesk something useful.
      not just the dust to eyes

    • @elconquistador3340
      @elconquistador3340 Před 5 měsíci +1

      @@MrAsag indie is cheap
      shader graph - you have lookdevX now
      UVs - besides Rizom compared to all other dccs it's the best
      Viewport what do you want exactly? they did lots of stuff on the viewport for performance which is the most important

    • @achmadmuslich5671
      @achmadmuslich5671 Před 5 měsíci +1

      Still dont understand why people complaining maya UV tool. Bruh look at blender. It barely doing somethinh efficient. I'd say blender has the most retard uv tool of all 3d software. Yet my suggestion to UV tool since 2.8 update got downvotes and never came true.

  • @germicidal6020
    @germicidal6020 Před 4 měsíci +1

    Maya : We have new features for faster 3d modelling, now.
    Meanwhile Blender : You guys still haven't finished your modelling stuff?

    • @Zeffyras
      @Zeffyras Před 4 měsíci +2

      I have been using Blender as a modeler for the last four years, and I can tell that there are a lot of stuff that need improved. Unfortunately development of polymodeling in Blender is pretty much dead, at least for the last couple years.

  • @Hudson1615
    @Hudson1615 Před měsícem

    That's it!!?! :(

  • @nourhassoun7099
    @nourhassoun7099 Před 5 měsíci +2

    Maya’s living in 2005

  • @qyutotube
    @qyutotube Před 5 měsíci

    bevel Boolean

  • @KoganeNoYubi
    @KoganeNoYubi Před 4 měsíci +2

    plasticity smokes maya in modeling

    • @CorpoWolf
      @CorpoWolf Před 4 měsíci

      Isn't plasticity a CAD modeler and not a poly modeler?

    • @KoganeNoYubi
      @KoganeNoYubi Před 4 měsíci +1

      @@CorpoWolf that’s the point. U can model polys with nurbs tools. So cool

  • @martgueritahewitt6773
    @martgueritahewitt6773 Před 4 měsíci

    ❣️ Promo'SM

  • @Justinpitchford
    @Justinpitchford Před 18 dny

    Blender an a couple 20$ add-ons puts Maya to shame..lmao

  • @Petsofwarcraft
    @Petsofwarcraft Před 5 měsíci

    What did I think?
    All useless things until we can get PLE versions of the software again.

  • @Cinnamine3D
    @Cinnamine3D Před 5 měsíci +4

    maya already in 2025 meanwhile blender had these features atleast 5 years ago

    • @MartyRxMurdeRz
      @MartyRxMurdeRz Před 5 měsíci +3

      Do you just sit around and wait for Maya videos to come up so you can post about Blender?

    • @jensenraylight8011
      @jensenraylight8011 Před 5 měsíci +2

      Blender isn't Heavy duty, it can't perform a Gargantuan amount of heavy load of over the top movie vfx.
      Maya had to make sure that everything will run smoothly in the worst case scenario,
      therefore everything is much more optimized for heavy duty.
      while Blender don't give a F about that, everything is implemented faster but sloppy
      and can easily crumble under heavy load
      once you work on over the top maxed out stuff, blender is useless, and you'll appreciate Maya more and more.

    • @ZsoltSulyok
      @ZsoltSulyok Před 3 měsíci

      @@jensenraylight8011 Bullshit. I'm doing heavyload stuff in Blender, while Maya crashes all the time, and have to keep resetting my Configs. Expensive shit.

    • @Cinnamine3D
      @Cinnamine3D Před 3 měsíci

      @@MartyRxMurdeRz yeah

  • @DeMoNELectro
    @DeMoNELectro Před 5 měsíci

    tee-shirt of a real nerd cringe

  • @vadymkharchenko66
    @vadymkharchenko66 Před 4 měsíci

    Another year - Another Maya update that not worthy a major version release. Autodesk’s “updates” of Maya are ludicrous. It’s Maya 2018.14 in real world

  • @TT-rl4su
    @TT-rl4su Před 5 měsíci

    No built-in good GPU renderer!

    • @lasereye159
      @lasereye159 Před 5 měsíci +1

      What? Are you blind? Arnold GPU is great

    • @TT-rl4su
      @TT-rl4su Před 5 měsíci

      @@lasereye159 Slow as your mum though 😛

    • @unlucky271
      @unlucky271 Před 5 měsíci

      ​@@lasereye159Arnold Gpu Rendering is a 🐌

    • @andrewsmith4575
      @andrewsmith4575 Před 5 měsíci

      Switching to Redshift makes rendering so much nicer

    • @lematt16
      @lematt16 Před 5 měsíci +2

      @@andrewsmith4575 not true, test the new arnold gpu it's pretty much on pair with redshift now in rendering speed. Quite impressive actually, and much better result in term of lighting and accuracy. No more redshift for me now.

  • @briananeuraysem3321
    @briananeuraysem3321 Před 5 měsíci +1

    Blender users: “wait, y’all have to wait for updates?”

  • @jeorane
    @jeorane Před 5 měsíci +2

    Blender.

  • @asr59
    @asr59 Před 5 měsíci +1

    Having used Maya and Blender for a few years, I can just say that Maya sucks. It's funny how they are struggling to get up to date when they didn't put any effor a few years ago before blender 2.8.

    • @andrewsmith4575
      @andrewsmith4575 Před 5 měsíci +2

      Having used Maya and Blender for many years I would say that Blender is awesome and I love it, but I'd choose to work in Maya any day. I can get stuff done way faster in Maya. Use whatever works best for you.

    • @asr59
      @asr59 Před 5 měsíci

      @@andrewsmith4575 oh I'm surprised! I think you are the first person in my experience who prefers Maya lol For me once I was comfortable with Blender, using Maya at work felt like a chore 🫠

    • @MartyRxMurdeRz
      @MartyRxMurdeRz Před 5 měsíci +2

      Why do you feel the need to make comparisons, if you like blender great no one cares. No one asked if you think Maya sucks and your comment is not constructive in any way just anecdotal berating so you feel validated in your decision to use Blender.

    • @asr59
      @asr59 Před 5 měsíci

      @@MartyRxMurdeRz Nobody asked you to comment here either and here you are, we are all free to comment in youtube. No one cares about your opinion either.

    • @reddaneali5997
      @reddaneali5997 Před 5 měsíci

      Show us what you use to do in Maya, and/or blender, show us topology ! We've seen comments like this on every Maya video 😂

  • @mroriko881
    @mroriko881 Před 5 měsíci

    Blender > Maya 2025 still.

  • @ruslandad365
    @ruslandad365 Před 5 měsíci +2

    Autodesk is a disgrace of 3D art